Increased priority on effects in remaining SRD items that depend on character data

This commit is contained in:
WBHarry 2026-01-04 18:58:17 +01:00
parent 30f0cfcefe
commit 45d1592459
4 changed files with 15 additions and 9 deletions

View file

@ -435,7 +435,8 @@ export const armorFeatures = {
{
key: 'system.resistance.magical.reduction',
mode: 2,
value: '@system.armorScore'
value: '@system.armorScore',
priority: 21
}
]
}
@ -709,7 +710,8 @@ export const weaponFeatures = {
{
key: 'system.evasion',
mode: 2,
value: '@system.armorScore'
value: '@system.armorScore',
priority: 21
}
]
}
@ -1324,7 +1326,8 @@ export const weaponFeatures = {
{
key: 'system.bonuses.damage.primaryWeapon.bonus',
mode: 2,
value: '@system.traits.agility.value'
value: '@system.traits.agility.value',
priority: 21
}
]
}
@ -1416,9 +1419,9 @@ export const orderedWeaponFeatures = () => {
};
export const featureForm = {
passive: "DAGGERHEART.CONFIG.FeatureForm.passive",
action: "DAGGERHEART.CONFIG.FeatureForm.action",
reaction: "DAGGERHEART.CONFIG.FeatureForm.reaction"
passive: 'DAGGERHEART.CONFIG.FeatureForm.passive',
action: 'DAGGERHEART.CONFIG.FeatureForm.action',
reaction: 'DAGGERHEART.CONFIG.FeatureForm.reaction'
};
export const featureTypes = {

View file

@ -42,7 +42,8 @@
{
"key": "system.resistance.magical.reduction",
"mode": 2,
"value": "@system.armorScore"
"value": "@system.armorScore",
"priority": 21
}
],
"_id": "xGxqTCO8MjNq5Cw6",

View file

@ -155,7 +155,8 @@
{
"key": "system.evasion",
"mode": 2,
"value": "@system.armorScore"
"value": "@system.armorScore",
"priority": 21
}
],
"transfer": false,

View file

@ -117,7 +117,8 @@
{
"key": "system.bonuses.damage.primaryWeapon.bonus",
"mode": 2,
"value": "@system.traits.agility.value"
"value": "@system.traits.agility.value",
"priority": 21
}
],
"_id": "jMIrOhpPUncn7dWg",