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Increased priority on effects in remaining SRD items that depend on character data
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parent
30f0cfcefe
commit
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4 changed files with 15 additions and 9 deletions
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@ -435,7 +435,8 @@ export const armorFeatures = {
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{
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key: 'system.resistance.magical.reduction',
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mode: 2,
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value: '@system.armorScore'
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value: '@system.armorScore',
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priority: 21
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}
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]
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}
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@ -709,7 +710,8 @@ export const weaponFeatures = {
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{
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key: 'system.evasion',
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mode: 2,
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value: '@system.armorScore'
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value: '@system.armorScore',
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priority: 21
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}
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]
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}
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@ -1324,7 +1326,8 @@ export const weaponFeatures = {
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{
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key: 'system.bonuses.damage.primaryWeapon.bonus',
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mode: 2,
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value: '@system.traits.agility.value'
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value: '@system.traits.agility.value',
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priority: 21
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}
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]
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}
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@ -1416,9 +1419,9 @@ export const orderedWeaponFeatures = () => {
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};
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export const featureForm = {
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passive: "DAGGERHEART.CONFIG.FeatureForm.passive",
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action: "DAGGERHEART.CONFIG.FeatureForm.action",
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reaction: "DAGGERHEART.CONFIG.FeatureForm.reaction"
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passive: 'DAGGERHEART.CONFIG.FeatureForm.passive',
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action: 'DAGGERHEART.CONFIG.FeatureForm.action',
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reaction: 'DAGGERHEART.CONFIG.FeatureForm.reaction'
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};
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export const featureTypes = {
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