From 4596efd9210dbe980bf664f346381ea39ca08f49 Mon Sep 17 00:00:00 2001 From: WBHarry Date: Fri, 2 Jan 2026 04:52:53 +0100 Subject: [PATCH] Cleanup --- lang/en.json | 8 -------- module/applications/ux/contextMenu.mjs | 4 ++-- module/data/scene/scene.mjs | 2 +- 3 files changed, 3 insertions(+), 11 deletions(-) diff --git a/lang/en.json b/lang/en.json index 2ba20e88..85e83dbe 100755 --- a/lang/en.json +++ b/lang/en.json @@ -1016,14 +1016,6 @@ "spell": "Spell", "grimoire": "Grimoire" }, - "EnvironmentIcons": { - "city": "City", - "dungeon": "Dungeon", - "mountain": "Mountain", - "social": "Social", - "tree": "Tree", - "water": "Water" - }, "EnvironmentType": { "exploration": { "label": "Exploration", diff --git a/module/applications/ux/contextMenu.mjs b/module/applications/ux/contextMenu.mjs index a87a51fc..09454848 100644 --- a/module/applications/ux/contextMenu.mjs +++ b/module/applications/ux/contextMenu.mjs @@ -96,11 +96,11 @@ export default class DHContextMenu extends foundry.applications.ux.ContextMenu { * Trigger a context menu event in response to a normal click on a additional options button. * @param {PointerEvent} event */ - static triggerContextMenu(event, elementSelector) { + static triggerContextMenu(event) { event.preventDefault(); event.stopPropagation(); const { clientX, clientY } = event; - const selector = elementSelector ?? '[data-item-uuid]'; + const selector = '[data-item-uuid]'; const target = event.target.closest(selector) ?? event.currentTarget.closest(selector); target?.dispatchEvent( new PointerEvent('contextmenu', { diff --git a/module/data/scene/scene.mjs b/module/data/scene/scene.mjs index 3ff74f9f..f2a24308 100644 --- a/module/data/scene/scene.mjs +++ b/module/data/scene/scene.mjs @@ -1,6 +1,6 @@ import ForeignDocumentUUIDArrayField from '../fields/foreignDocumentUUIDArrayField.mjs'; -/* Foundry does not add any system data for subtyped Scenes. The data model is therefore mainly for reference until this changes. +/* Foundry does not add any system data for subtyped Scenes. The data model is therefore used by instantiating a new instance of it for sceneConfigSettings.mjs. Needed dataprep and lifetime hooks are handled in documents/scene. */ export default class DHScene extends foundry.abstract.DataModel {