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[Feature] Encounter Battlepoints (#1346)
* Added BP calculation and tooltip breakdown of BP sources * Added Modifiers * Fixed automatic battleToggles * Corrected 'NoToughies' conditional * Fixed GM-only visibility * Fixed combatant isNPC
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21 changed files with 712 additions and 141 deletions
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@ -2,6 +2,7 @@ export * as actionConfig from './actionConfig.mjs';
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export * as actorConfig from './actorConfig.mjs';
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export * as domainConfig from './domainConfig.mjs';
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export * as effectConfig from './effectConfig.mjs';
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export * as encounterConfig from './encounterConfig.mjs';
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export * as flagsConfig from './flagsConfig.mjs';
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export * as generalConfig from './generalConfig.mjs';
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export * as hooksConfig from './hooksConfig.mjs';
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@ -108,52 +108,64 @@ export const adversaryTypes = {
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bruiser: {
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id: 'bruiser',
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label: 'DAGGERHEART.CONFIG.AdversaryType.bruiser.label',
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description: 'DAGGERHEART.ACTORS.Adversary.bruiser.description'
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description: 'DAGGERHEART.ACTORS.Adversary.bruiser.description',
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bpCost: 4
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},
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horde: {
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id: 'horde',
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label: 'DAGGERHEART.CONFIG.AdversaryType.horde.label',
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description: 'DAGGERHEART.ACTORS.Adversary.horde.description'
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description: 'DAGGERHEART.ACTORS.Adversary.horde.description',
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bpCost: 2
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},
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leader: {
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id: 'leader',
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label: 'DAGGERHEART.CONFIG.AdversaryType.leader.label',
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description: 'DAGGERHEART.ACTORS.Adversary.leader.description'
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description: 'DAGGERHEART.ACTORS.Adversary.leader.description',
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bpCost: 3,
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bpDescription: 'DAGGERHEART.CONFIG.AdversaryType.leader.'
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},
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minion: {
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id: 'minion',
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label: 'DAGGERHEART.CONFIG.AdversaryType.minion.label',
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description: 'DAGGERHEART.ACTORS.Adversary.minion.description'
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description: 'DAGGERHEART.ACTORS.Adversary.minion.description',
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bpCost: 1,
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partyAmountPerBP: true
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},
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ranged: {
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id: 'ranged',
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label: 'DAGGERHEART.CONFIG.AdversaryType.ranged.label',
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description: 'DAGGERHEART.ACTORS.Adversary.ranged.description'
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description: 'DAGGERHEART.ACTORS.Adversary.ranged.description',
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bpCost: 2
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},
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skulk: {
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id: 'skulk',
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label: 'DAGGERHEART.CONFIG.AdversaryType.skulk.label',
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description: 'DAGGERHEART.ACTORS.Adversary.skulk.description'
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description: 'DAGGERHEART.ACTORS.Adversary.skulk.description',
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bpCost: 2
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},
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social: {
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id: 'social',
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label: 'DAGGERHEART.CONFIG.AdversaryType.social.label',
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description: 'DAGGERHEART.ACTORS.Adversary.social.description'
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description: 'DAGGERHEART.ACTORS.Adversary.social.description',
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bpCost: 1
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},
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solo: {
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id: 'solo',
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label: 'DAGGERHEART.CONFIG.AdversaryType.solo.label',
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description: 'DAGGERHEART.ACTORS.Adversary.solo.description'
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description: 'DAGGERHEART.ACTORS.Adversary.solo.description',
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bpCost: 5
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},
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standard: {
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id: 'standard',
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label: 'DAGGERHEART.CONFIG.AdversaryType.standard.label',
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description: 'DAGGERHEART.ACTORS.Adversary.standard.description'
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description: 'DAGGERHEART.ACTORS.Adversary.standard.description',
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bpCost: 2
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},
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support: {
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id: 'support',
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label: 'DAGGERHEART.CONFIG.AdversaryType.support.label',
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description: 'DAGGERHEART.ACTORS.Adversary.support.description'
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description: 'DAGGERHEART.ACTORS.Adversary.support.description',
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bpCost: 1
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}
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};
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145
module/config/encounterConfig.mjs
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145
module/config/encounterConfig.mjs
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@ -0,0 +1,145 @@
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export const BaseBPPerEncounter = nrCharacters => 3 * nrCharacters + 2;
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export const AdversaryBPPerEncounter = (adversaries, characters) => {
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const adversaryTypes = CONFIG.DH.ACTOR.allAdversaryTypes();
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return adversaries
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.reduce((acc, adversary) => {
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const existingEntry = acc.find(
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x => x.adversary.name === adversary.name && x.adversary.type === adversary.type
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);
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if (existingEntry) {
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existingEntry.nr += 1;
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} else {
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acc.push({ adversary, nr: 1 });
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}
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return acc;
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}, [])
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.reduce((acc, entry) => {
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const adversary = entry.adversary;
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const type = adversaryTypes[adversary.type];
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const bpCost = type.bpCost ?? 0;
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if (type.partyAmountPerBP) {
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acc += characters.length === 0 ? 0 : Math.ceil(entry.nr / characters.length);
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} else {
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acc += bpCost;
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}
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return acc;
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}, 0);
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};
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export const adversaryTypeCostBrackets = {
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1: [
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{
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sort: 1,
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types: ['minion'],
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description: 'DAGGERHEART.CONFIG.AdversaryTypeCost.minion'
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},
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{
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sort: 2,
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types: ['social', 'support'],
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description: 'DAGGERHEART.CONFIG.AdversaryTypeCost.support'
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}
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],
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2: [
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{
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sort: 1,
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types: ['horde', 'ranged', 'skulk', 'standard'],
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description: 'DAGGERHEART.CONFIG.AdversaryTypeCost.standard'
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}
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],
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3: [
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{
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sort: 1,
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types: ['leader'],
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description: 'DAGGERHEART.CONFIG.AdversaryTypeCost.leader'
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}
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],
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4: [
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{
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sort: 1,
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types: ['bruiser'],
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description: 'DAGGERHEART.CONFIG.AdversaryTypeCost.bruiser'
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}
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],
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5: [
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{
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sort: 1,
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types: ['solo'],
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description: 'DAGGERHEART.CONFIG.AdversaryTypeCost.solo'
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}
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]
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};
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export const BPModifiers = {
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[-2]: {
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manySolos: {
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sort: 1,
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description: 'DAGGERHEART.CONFIG.BPModifiers.manySolos.description',
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automatic: true,
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conditional: (_combat, adversaries) => {
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return adversaries.filter(x => x.system.type === 'solo').length > 1;
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}
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},
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increaseDamage: {
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sort: 2,
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description: 'DAGGERHEART.CONFIG.BPModifiers.increaseDamage.description',
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effects: [
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{
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name: 'DAGGERHEART.CONFIG.BPModifiers.increaseDamage.effect.name',
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description: 'DAGGERHEART.CONFIG.BPModifiers.increaseDamage.effect.description',
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img: 'icons/magic/control/buff-flight-wings-red.webp',
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changes: [
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{
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key: 'system.bonuses.damage.physical.dice',
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mode: 2,
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value: '1d4'
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},
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{
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key: 'system.bonuses.damage.magical.dice',
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mode: 2,
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value: '1d4'
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}
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]
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}
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]
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}
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},
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[-1]: {
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lessDifficult: {
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sort: 2,
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description: 'DAGGERHEART.CONFIG.BPModifiers.lessDifficult.description'
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}
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},
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1: {
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lowerTier: {
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sort: 1,
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description: 'DAGGERHEART.CONFIG.BPModifiers.lowerTier.description',
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automatic: true,
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conditional: (_combat, adversaries, characters) => {
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const characterMaxTier = characters.reduce((maxTier, character) => {
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return character.system.tier > maxTier ? character.system.tier : maxTier;
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}, 1);
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return adversaries.some(adversary => adversary.system.tier < characterMaxTier);
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}
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},
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noToughies: {
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sort: 2,
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description: 'DAGGERHEART.CONFIG.BPModifiers.noToughies.description',
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automatic: true,
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conditional: (_combat, adversaries) => {
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const toughyTypes = ['bruiser', 'horde', 'leader', 'solo'];
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return (
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adversaries.length > 0 &&
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!adversaries.some(adversary => toughyTypes.includes(adversary.system.type))
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);
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}
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}
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},
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2: {
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moreDangerous: {
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sort: 2,
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description: 'DAGGERHEART.CONFIG.BPModifiers.moreDangerous.description'
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}
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}
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};
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@ -26,3 +26,5 @@ export const userFlags = {
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welcomeMessage: 'welcome-message',
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countdownMode: 'countdown-mode'
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};
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export const combatToggle = 'combat-toggle-origin';
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@ -1,5 +1,6 @@
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import * as GENERAL from './generalConfig.mjs';
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import * as DOMAIN from './domainConfig.mjs';
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import * as ENCOUNTER from './encounterConfig.mjs';
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import * as ACTOR from './actorConfig.mjs';
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import * as ITEM from './itemConfig.mjs';
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import * as SETTINGS from './settingsConfig.mjs';
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@ -13,6 +14,7 @@ export const SYSTEM_ID = 'daggerheart';
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export const SYSTEM = {
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id: SYSTEM_ID,
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ENCOUNTER,
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GENERAL,
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DOMAIN,
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ACTOR,
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