mirror of
https://github.com/Foundryborne/daggerheart.git
synced 2026-04-21 23:13:39 +02:00
Merged with v14-Dev
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commit
4332a1ba7a
613 changed files with 4618 additions and 2996 deletions
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@ -33,6 +33,7 @@ export default class CharacterSheet extends DHBaseActorSheet {
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handleResourceDice: CharacterSheet.#handleResourceDice,
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advanceResourceDie: CharacterSheet.#advanceResourceDie,
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cancelBeastform: CharacterSheet.#cancelBeastform,
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toggleResourceManagement: CharacterSheet.#toggleResourceManagement,
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useDowntime: this.useDowntime,
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viewParty: CharacterSheet.#viewParty,
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toggleArmorMangement: CharacterSheet.#toggleArmorManagement
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@ -227,6 +228,9 @@ export default class CharacterSheet extends DHBaseActorSheet {
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async _preparePartContext(partId, context, options) {
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context = await super._preparePartContext(partId, context, options);
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switch (partId) {
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case 'header':
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await this._prepareHeaderContext(context, options);
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break;
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case 'loadout':
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await this._prepareLoadoutContext(context, options);
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break;
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@ -241,6 +245,12 @@ export default class CharacterSheet extends DHBaseActorSheet {
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return context;
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}
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async _prepareHeaderContext(context, _options) {
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context.hasExtraResources = Object.keys(CONFIG.DH.RESOURCE.character.all).some(
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key => !CONFIG.DH.RESOURCE.character.base[key]
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);
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}
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/**
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* Prepare render context for the Loadout part.
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* @param {ApplicationRenderContext} context
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@ -1057,6 +1067,77 @@ export default class CharacterSheet extends DHBaseActorSheet {
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await effect.update({ 'system.changes': newChanges });
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}
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static async #toggleResourceManagement(event, button) {
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event.stopPropagation();
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const existingTooltip = document.body.querySelector('.locked-tooltip .resource-management-container');
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if (existingTooltip) {
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game.tooltip.dismissLockedTooltips();
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return;
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}
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const extraResources = Object.values(CONFIG.DH.RESOURCE.character.all).reduce((acc, resource) => {
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if (CONFIG.DH.RESOURCE.character.base[resource.id]) return acc;
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const resourceData = this.document.system.resources[resource.id];
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acc[resource.id] = {
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id: resource.id,
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label: game.i18n.localize(resource.label),
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value: resourceData.value,
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max: resourceData.max,
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fullIcon: resource.images?.full ?? { value: 'fa-solid fa-circle', isIcon: true },
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emptyIcon: resource.images?.empty ?? { value: 'fa-regular fa-circle', isIcon: true }
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};
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return acc;
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}, {});
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const html = document.createElement('div');
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html.innerHTML = await foundry.applications.handlebars.renderTemplate(
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`systems/daggerheart/templates/ui/tooltip/resourceManagement.hbs`,
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{
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resources: extraResources
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}
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);
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const target = button.closest('.resource-section');
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game.tooltip.dismissLockedTooltips();
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game.tooltip.activate(target, {
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html,
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locked: true,
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cssClass: 'bordered-tooltip',
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direction: 'DOWN',
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noOffset: true
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});
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const resourceManager = target.querySelector('.resource-manager');
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resourceManager.classList.toggle('inverted');
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Hooks.once(CONFIG.DH.HOOKS.hooksConfig.lockedTooltipDismissed, () => {
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resourceManager.classList.toggle('inverted');
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});
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for (const element of html.querySelectorAll('.resource-value'))
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element.addEventListener('click', this.onUpdateResource.bind(this));
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}
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async onUpdateResource(event) {
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const target = event.target.closest('.resource-value');
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const { resource, value: textValue } = target.dataset;
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const inputValue = Number.parseInt(textValue);
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const decreasing = inputValue <= this.document.system.resources[resource].value;
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const value = decreasing ? inputValue - 1 : inputValue;
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await this.document.update({ [`system.resources.${resource}.value`]: value }, { render: false });
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/* Update resource symbols */
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const section = target.closest('.resource-section');
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for (const element of section.querySelectorAll('.resource-value')) {
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const showFull = Number.parseInt(element.dataset.value) <= value;
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element.querySelector('.full').classList.toggle('hidden', !showFull);
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element.querySelector('.empty').classList.toggle('hidden', showFull);
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}
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}
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/**
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* Open the downtime application.
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* @type {ApplicationClickAction}
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@ -44,8 +44,32 @@ export default class DHBaseActorSettings extends DHApplicationMixin(DocumentShee
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const context = await super._prepareContext(options);
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context.isNPC = this.actor.isNPC;
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if (context.systemFields.attack)
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if (context.systemFields.attack) {
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context.systemFields.attack.fields = this.actor.system.attack.schema.fields;
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}
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// Create fake fields for actor configurable max resource value.
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const resourceConfig = CONFIG.DH.RESOURCE[this.actor.type]?.all;
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if (resourceConfig) {
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const relevant = ['hitPoints', 'stress'].filter(r => r in resourceConfig);
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context.resources = relevant.map(key => {
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const data = this.actor._source.system.resources[key];
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const config = resourceConfig[key];
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return {
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label: config.label,
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name: `system.resources.${key}.max`,
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value: data.max ?? config.max,
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tooltip: key === 'hitPoints' ? game.i18n.localize('DAGGERHEART.UI.Tooltip.maxHPClassBound') : null,
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field: new foundry.data.fields.NumberField({
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initial: config.max,
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integer: true,
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label: game.i18n.format('DAGGERHEART.GENERAL.maxWithThing', {
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thing: game.i18n.localize(config.label)
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})
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})
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};
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});
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}
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return context;
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}
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@ -74,6 +74,15 @@ export default function DHApplicationMixin(Base) {
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class DHSheetV2 extends HandlebarsApplicationMixin(Base) {
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#nonHeaderAttribution = ['environment', 'ancestry', 'community', 'domainCard'];
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/**
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* @param {DHSheetV2Configuration} [options={}]
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*/
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constructor(options = {}) {
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super(options);
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this._setupDragDrop();
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}
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/**
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* The default options for the sheet.
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* @type {DHSheetV2Configuration}
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@ -165,7 +174,9 @@ export default function DHApplicationMixin(Base) {
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/**@inheritdoc */
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_attachPartListeners(partId, htmlElement, options) {
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super._attachPartListeners(partId, htmlElement, options);
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// this._dragDrop.forEach(d => d.bind(htmlElement));
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/* Core dragDrop from ActorDocument is always only 1. Possible we could refactor our own */
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if (Array.isArray(this._dragDrop)) this._dragDrop.forEach(d => d.bind(htmlElement));
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// Handle delta inputs
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for (const deltaInput of htmlElement.querySelectorAll('input[data-allow-delta]')) {
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@ -338,6 +349,26 @@ export default function DHApplicationMixin(Base) {
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/* Drag and Drop */
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/* -------------------------------------------- */
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/**
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* Creates drag-drop handlers from the configured options.
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* @returns {foundry.applications.ux.DragDrop[]}
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* @private
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*/
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_setupDragDrop() {
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if (this._dragDrop) {
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this._dragDrop.callbacks.dragStart = this._onDragStart;
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this._dragDrop.callback.drop = this._onDrop;
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} else {
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this._dragDrop = this.options.dragDrop.map(d => {
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d.callbacks = {
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dragstart: this._onDragStart.bind(this),
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drop: this._onDrop.bind(this)
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};
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return new foundry.applications.ux.DragDrop.implementation(d);
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});
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}
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}
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/**
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* Handle dragStart event.
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* @param {DragEvent} event
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@ -472,7 +503,10 @@ export default function DHApplicationMixin(Base) {
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icon: 'fa-solid fa-explosion',
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condition: target => {
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const doc = getDocFromElementSync(target);
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return doc?.system?.attack?.damage.parts.length || doc?.damage?.parts.length;
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return (
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!foundry.utils.isEmpty(doc?.system?.attack?.damage.parts) ||
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!foundry.utils.isEmpty(doc?.damage?.parts)
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);
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},
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callback: async (target, event) => {
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const doc = await getDocFromElement(target),
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@ -664,6 +698,9 @@ export default function DHApplicationMixin(Base) {
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case 'weapon':
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presets.folder = 'equipments.folders.weapons';
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break;
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case 'feature':
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presets.folder = 'features';
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break;
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case 'domainCard':
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presets.folder = 'domains';
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presets.filter = {
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