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[Feature] Beastform Types (#372)
* Temp * Finished Evolved * Fixed hybrid * Changed generalConfig.tiers to be number based * Weaponhandling while in beastform * Added unarmed strike in sidebar * Added DamageEnricher * Added effect enricher * Corrected downtime buttons and actions * Added BeastformTooltip * Split the BeastformDialog into parts with tabs * Added temp beastform features * rollData change * Improvement * character.getRollData cleanup
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93 changed files with 2795 additions and 538 deletions
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templates/ui/tooltip/attack.hbs
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29
templates/ui/tooltip/attack.hbs
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<div class="daggerheart dh-style tooltip">
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<h2 class="tooltip-title">{{attack.name}}</h2>
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<img class="tooltip-image" src="{{attack.img}}" />
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<div class="tooltip-description">{{{description}}}</div>
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<div class="tooltip-information-section spaced">
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<div class="tooltip-information">
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<label>{{localize "DAGGERHEART.GENERAL.Trait.single"}}</label>
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{{#with (lookup config.ACTOR.abilities attack.roll.trait) as | trait |}}
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<div>{{localize trait.label}}</div>
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{{/with}}
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</div>
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<div class="tooltip-information">
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<label>{{localize "DAGGERHEART.GENERAL.range"}}</label>
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{{#with (lookup config.GENERAL.range attack.range) as | range |}}
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<div>{{localize range.label}}</div>
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{{/with}}
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</div>
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<div class="tooltip-information">
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<label>{{localize "DAGGERHEART.GENERAL.damage"}}</label>
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<div>{{{damageFormula attack parent}}}</div>
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</div>
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<div class="tooltip-information">
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<label>{{localize "DAGGERHEART.GENERAL.damageType"}}</label>
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<div>{{{damageSymbols attack.damage.parts}}}</div>
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</div>
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</div>
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</div>
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