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[Feature] Beastform Types (#372)
* Temp * Finished Evolved * Fixed hybrid * Changed generalConfig.tiers to be number based * Weaponhandling while in beastform * Added unarmed strike in sidebar * Added DamageEnricher * Added effect enricher * Corrected downtime buttons and actions * Added BeastformTooltip * Split the BeastformDialog into parts with tabs * Added temp beastform features * rollData change * Improvement * character.getRollData cleanup
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93 changed files with 2795 additions and 538 deletions
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@ -63,24 +63,22 @@ export default class DualityRoll extends D20Roll {
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}
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setRallyChoices() {
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return this.data?.parent?.effects.reduce((a,c) => {
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const change = c.changes.find(ch => ch.key === 'system.bonuses.rally');
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if(change) a.push({ value: c.id, label: change.value });
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return a;
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}, []);
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return this.data?.parent?.effects.reduce((a, c) => {
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const change = c.changes.find(ch => ch.key === 'system.bonuses.rally');
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if (change) a.push({ value: c.id, label: change.value });
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return a;
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}, []);
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}
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get dRally() {
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if(!this.rallyFaces) return null;
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if(this.hasDisadvantage || this.hasAdvantage)
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return this.dice[3];
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else
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return this.dice[2];
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if (!this.rallyFaces) return null;
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if (this.hasDisadvantage || this.hasAdvantage) return this.dice[3];
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else return this.dice[2];
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}
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get rallyFaces() {
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const rallyChoice = this.rallyChoices?.find(r => r.value === this._rallyIndex)?.label;
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return rallyChoice ? this.getFaces(rallyChoice) : null;
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return rallyChoice ? this.getFaces(rallyChoice) : null;
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}
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get isCritical() {
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@ -129,13 +127,13 @@ export default class DualityRoll extends D20Roll {
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if (this.hasAdvantage || this.hasDisadvantage) {
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const dieFaces = this.advantageFaces,
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advDie = new foundry.dice.terms.Die({ faces: dieFaces, number: this.advantageNumber });
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if(this.advantageNumber > 1) advDie.modifiers = ['kh'];
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if (this.advantageNumber > 1) advDie.modifiers = ['kh'];
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this.terms.push(
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new foundry.dice.terms.OperatorTerm({ operator: this.hasDisadvantage ? '-' : '+' }),
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advDie
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);
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}
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if(this.rallyFaces)
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if (this.rallyFaces)
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this.terms.push(
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new foundry.dice.terms.OperatorTerm({ operator: this.hasDisadvantage ? '-' : '+' }),
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new foundry.dice.terms.Die({ faces: this.rallyFaces })
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@ -162,7 +160,7 @@ export default class DualityRoll extends D20Roll {
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static postEvaluate(roll, config = {}) {
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const data = super.postEvaluate(roll, config);
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data.hope = {
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dice: roll.dHope.denomination,
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value: roll.dHope.total
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@ -181,7 +179,7 @@ export default class DualityRoll extends D20Roll {
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label: roll.totalLabel
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};
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if(roll._rallyIndex && roll.data?.parent)
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if (roll._rallyIndex && roll.data?.parent)
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roll.data.parent.deleteEmbeddedDocuments('ActiveEffect', [roll._rallyIndex]);
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setDiceSoNiceForDualityRoll(roll, data.advantage.type);
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