[Feature] Beastform Types (#372)

* Temp

* Finished Evolved

* Fixed hybrid

* Changed generalConfig.tiers to be number based

* Weaponhandling while in beastform

* Added unarmed strike in sidebar

* Added DamageEnricher

* Added effect enricher

* Corrected downtime buttons and actions

* Added BeastformTooltip

* Split the BeastformDialog into parts with tabs

* Added temp beastform features

* rollData change

* Improvement

* character.getRollData cleanup
This commit is contained in:
WBHarry 2025-07-20 21:56:22 +02:00 committed by GitHub
parent 867947c2c5
commit 42a705a870
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GPG key ID: B5690EEEBB952194
93 changed files with 2795 additions and 538 deletions

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@ -57,13 +57,14 @@ export default class DHRoll extends Roll {
// Create Chat Message
if (config.source?.message) {
if(Object.values(config.roll)?.length) {
const pool = foundry.dice.terms.PoolTerm.fromRolls(Object.values(config.roll).flatMap(r => r.parts.map(p => p.roll)));
if (Object.values(config.roll)?.length) {
const pool = foundry.dice.terms.PoolTerm.fromRolls(
Object.values(config.roll).flatMap(r => r.parts.map(p => p.roll))
);
roll = Roll.fromTerms([pool]);
}
if (game.modules.get('dice-so-nice')?.active) await game.dice3d.showForRoll(roll, game.user, true);
} else
config.message = await this.toMessage(roll, config);
} else config.message = await this.toMessage(roll, config);
}
static postEvaluate(roll, config = {}) {
@ -76,7 +77,7 @@ export default class DHRoll extends Roll {
formula: d.formula,
results: d.results
}))
}
};
}
static async toMessage(roll, config) {