[Feature] Beastform Types (#372)

* Temp

* Finished Evolved

* Fixed hybrid

* Changed generalConfig.tiers to be number based

* Weaponhandling while in beastform

* Added unarmed strike in sidebar

* Added DamageEnricher

* Added effect enricher

* Corrected downtime buttons and actions

* Added BeastformTooltip

* Split the BeastformDialog into parts with tabs

* Added temp beastform features

* rollData change

* Improvement

* character.getRollData cleanup
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WBHarry 2025-07-20 21:56:22 +02:00 committed by GitHub
parent 867947c2c5
commit 42a705a870
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93 changed files with 2795 additions and 538 deletions

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@ -92,7 +92,7 @@ export default class D20Roll extends DHRoll {
configureModifiers() {
this.applyAdvantage();
this.baseTerms = foundry.utils.deepClone(this.dice);
this.options.roll.modifiers = this.applyBaseBonus();
@ -147,8 +147,7 @@ export default class D20Roll extends DHRoll {
const difficulty = config.roll.difficulty ?? target.difficulty ?? target.evasion;
target.hit = this.isCritical || roll.total >= difficulty;
});
} else if (config.roll.difficulty)
data.success = roll.isCritical || roll.total >= config.roll.difficulty;
} else if (config.roll.difficulty) data.success = roll.isCritical || roll.total >= config.roll.difficulty;
data.advantage = {
type: config.roll.advantage,
dice: roll.dAdvantage?.denomination,