[Feature] Beastform Types (#372)

* Temp

* Finished Evolved

* Fixed hybrid

* Changed generalConfig.tiers to be number based

* Weaponhandling while in beastform

* Added unarmed strike in sidebar

* Added DamageEnricher

* Added effect enricher

* Corrected downtime buttons and actions

* Added BeastformTooltip

* Split the BeastformDialog into parts with tabs

* Added temp beastform features

* rollData change

* Improvement

* character.getRollData cleanup
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WBHarry 2025-07-20 21:56:22 +02:00 committed by GitHub
parent 867947c2c5
commit 42a705a870
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93 changed files with 2795 additions and 538 deletions

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@ -24,7 +24,7 @@ export default class DHClass extends BaseDataItem {
integer: true,
min: 1,
initial: 5,
label: 'DAGGERHEART.GENERAL.hitPoints.plural'
label: 'DAGGERHEART.GENERAL.HitPoints.plural'
}),
evasion: new fields.NumberField({ initial: 0, integer: true, label: 'DAGGERHEART.GENERAL.evasion' }),
features: new ForeignDocumentUUIDArrayField({ type: 'Item' }),