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[Feature] Beastform Types (#372)
* Temp * Finished Evolved * Fixed hybrid * Changed generalConfig.tiers to be number based * Weaponhandling while in beastform * Added unarmed strike in sidebar * Added DamageEnricher * Added effect enricher * Corrected downtime buttons and actions * Added BeastformTooltip * Split the BeastformDialog into parts with tabs * Added temp beastform features * rollData change * Improvement * character.getRollData cleanup
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93 changed files with 2795 additions and 538 deletions
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@ -24,7 +24,7 @@ export default class DHClass extends BaseDataItem {
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integer: true,
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min: 1,
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initial: 5,
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label: 'DAGGERHEART.GENERAL.hitPoints.plural'
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label: 'DAGGERHEART.GENERAL.HitPoints.plural'
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}),
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evasion: new fields.NumberField({ initial: 0, integer: true, label: 'DAGGERHEART.GENERAL.evasion' }),
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features: new ForeignDocumentUUIDArrayField({ type: 'Item' }),
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