[Feature] Beastform Types (#372)

* Temp

* Finished Evolved

* Fixed hybrid

* Changed generalConfig.tiers to be number based

* Weaponhandling while in beastform

* Added unarmed strike in sidebar

* Added DamageEnricher

* Added effect enricher

* Corrected downtime buttons and actions

* Added BeastformTooltip

* Split the BeastformDialog into parts with tabs

* Added temp beastform features

* rollData change

* Improvement

* character.getRollData cleanup
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WBHarry 2025-07-20 21:56:22 +02:00 committed by GitHub
parent 867947c2c5
commit 42a705a870
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93 changed files with 2795 additions and 538 deletions

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@ -16,11 +16,13 @@ export default class DHHealingAction extends DHBaseAction {
async rollHealing(event, data) {
const systemData = data.system ?? data;
let formulas = [{
formula: this.getFormulaValue(data).getFormula(this.actor),
applyTo: this.healing.applyTo
}];
let formulas = [
{
formula: this.getFormulaValue(data).getFormula(this.actor),
applyTo: this.healing.applyTo
}
];
const config = {
title: game.i18n.format('DAGGERHEART.UI.Chat.healingRoll.title', {
healing: game.i18n.localize(CONFIG.DH.GENERAL.healingTypes[this.healing.applyTo].label)