Damage Types

This commit is contained in:
Dapoolp 2025-07-11 17:26:11 +02:00
parent 081ebf5bb3
commit 4246e3c9b5
19 changed files with 112 additions and 34 deletions

View file

@ -10,8 +10,9 @@ export default class DHDamageAction extends DHBaseAction {
}
async rollDamage(event, data) {
let formula = this.damage.parts.map(p => this.getFormulaValue(p, data).getFormula(this.actor)).join(' + ');
let formula = this.damage.parts.map(p => this.getFormulaValue(p, data).getFormula(this.actor)).join(' + '),
damageTypes = [...new Set(this.damage.parts.reduce((a,c) => a.concat([...c.type]), []))];
if (!formula || formula == '') return;
let roll = { formula: formula, total: formula },
bonusDamage = [];
@ -25,6 +26,7 @@ export default class DHDamageAction extends DHBaseAction {
hasSave: this.hasSave,
isCritical: data.system?.roll?.isCritical ?? false,
source: data.system?.source,
damageTypes,
event
};
if (this.hasSave) config.onSave = this.save.damageMod;
@ -32,7 +34,7 @@ export default class DHDamageAction extends DHBaseAction {
config.source.message = data._id;
config.directDamage = false;
}
roll = CONFIG.Dice.daggerheart.DamageRoll.build(config);
}
}