Merge branch 'main' into fix/filter-subclasses-creation

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Miguel Molina 2025-08-10 11:17:56 +02:00 committed by GitHub
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@ -1,21 +1,26 @@
# Daggerheart # Foundryborne Daggerheart
## Table of Contents ## Table of Contents
- [Overview](#overview) - [Overview](#overview)
- [User Install Guide](#user-install) - [User Install Guide](#user-install)
- [Documentation](#documentation)
- [Developer Setup](#development-setup) - [Developer Setup](#development-setup)
- [Contribution Info](#contributing) - [Contribution Info](#contributing)
## Overview ## Overview
This is a community repo for a Foundry VTT implementation of Daggerheart. It is not associated with Critical Role or Darrington Press. This is the community repo for the Foundry VTT system _Foundryborne_ Daggerheart. It is not associated with Critical Role or Darrington Press.
## User Install ## User Install
1. **(Not Yet Supported - No Releases Yet)** Pasting `https://raw.githubusercontent.com/Foundryborne/daggerheart/refs/heads/main/system.json` into the Install System dialog on the Setup menu of the application. 1. **recommended** Searching for _Daggerheart_ or _Foundryborne_ in the System Instalaltion dialgoe of the FoundryVTT admin settings.
2. **(Not Yet Supported - No Releases Yet)** Browsing the repository's Releases page, where you can copy any system.json link for use in the Install System dialog. 2. Pasting `https://raw.githubusercontent.com/Foundryborne/daggerheart/refs/heads/main/system.json` into the Install System dialog on the Setup menu of the application.
3. **(Not Yet Supported - No Releases Yet)** Downloading one of the .zip archives from the Releases page and extracting it into your foundry Data folder, under Data/systems/daggerheart. 3. Downloading one of the .zip archives from the Releases page and extracting it into your foundry Data folder, under Data/systems/daggerheart.
## Documentation
You can find the documentation here: https://github.com/Foundryborne/daggerheart/wiki
## Development Setup ## Development Setup

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@ -498,6 +498,11 @@
"ReactionRoll": { "ReactionRoll": {
"title": "Reaction Roll: {trait}" "title": "Reaction Roll: {trait}"
}, },
"RerollDialog": {
"title": "Reroll",
"deselectDiceNotification": "Deselect one of the selected dice first",
"acceptCurrentRolls": "Accept Current Rolls"
},
"ResourceDice": { "ResourceDice": {
"title": "{name} Resource", "title": "{name} Resource",
"rerollDice": "Reroll Dice" "rerollDice": "Reroll Dice"
@ -505,7 +510,8 @@
}, },
"CLASS": { "CLASS": {
"Feature": { "Feature": {
"rallyDice": "Bardic Rally Dice" "rallyDice": "Bardic Rally Dice",
"short": "Rally"
} }
}, },
"CONFIG": { "CONFIG": {

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@ -6,5 +6,6 @@ export { default as DeathMove } from './deathMove.mjs';
export { default as Downtime } from './downtime.mjs'; export { default as Downtime } from './downtime.mjs';
export { default as MulticlassChoiceDialog } from './multiclassChoiceDialog.mjs'; export { default as MulticlassChoiceDialog } from './multiclassChoiceDialog.mjs';
export { default as OwnershipSelection } from './ownershipSelection.mjs'; export { default as OwnershipSelection } from './ownershipSelection.mjs';
export { default as RerollDamageDialog } from './rerollDamageDialog.mjs';
export { default as ResourceDiceDialog } from './resourceDiceDialog.mjs'; export { default as ResourceDiceDialog } from './resourceDiceDialog.mjs';
export { default as ActionSelectionDialog } from './actionSelectionDialog.mjs'; export { default as ActionSelectionDialog } from './actionSelectionDialog.mjs';

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@ -151,11 +151,19 @@ export default class D20RollDialog extends HandlebarsApplicationMixin(Applicatio
this.config.experiences.indexOf(button.dataset.key) > -1 this.config.experiences.indexOf(button.dataset.key) > -1
? this.config.experiences.filter(x => x !== button.dataset.key) ? this.config.experiences.filter(x => x !== button.dataset.key)
: [...this.config.experiences, button.dataset.key]; : [...this.config.experiences, button.dataset.key];
if(this.config?.data?.parent?.type === 'character' || this.config?.data?.parent?.type === 'companion') { if (this.config?.data?.parent?.type === 'character' || this.config?.data?.parent?.type === 'companion') {
this.config.costs = this.config.costs =
this.config.costs.indexOf(this.config.costs.find(c => c.extKey === button.dataset.key)) > -1 this.config.costs.indexOf(this.config.costs.find(c => c.extKey === button.dataset.key)) > -1
? this.config.costs.filter(x => x.extKey !== button.dataset.key) ? this.config.costs.filter(x => x.extKey !== button.dataset.key)
: [...this.config.costs, { extKey: button.dataset.key, key: 'hope', value: 1, name: this.config.data?.experiences?.[button.dataset.key]?.name }]; : [
...this.config.costs,
{
extKey: button.dataset.key,
key: 'hope',
value: 1,
name: this.config.data?.experiences?.[button.dataset.key]?.name
}
];
} }
this.render(); this.render();
} }
@ -166,8 +174,8 @@ export default class D20RollDialog extends HandlebarsApplicationMixin(Applicatio
this.config.roll.type = this.reactionOverride this.config.roll.type = this.reactionOverride
? CONFIG.DH.ITEM.actionTypes.reaction.id ? CONFIG.DH.ITEM.actionTypes.reaction.id
: this.config.roll.type === CONFIG.DH.ITEM.actionTypes.reaction.id : this.config.roll.type === CONFIG.DH.ITEM.actionTypes.reaction.id
? null ? null
: this.config.roll.type; : this.config.roll.type;
this.render(); this.render();
} }
} }

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@ -56,12 +56,14 @@ export default class DamageDialog extends HandlebarsApplicationMixin(Application
label, label,
icon icon
})); }));
context.modifiers = this.config.modifiers;
return context; return context;
} }
static updateRollConfiguration(_event, _, formData) { static updateRollConfiguration(_event, _, formData) {
const { ...rest } = foundry.utils.expandObject(formData.object); const { ...rest } = foundry.utils.expandObject(formData.object);
foundry.utils.mergeObject(this.config.roll, rest.roll); foundry.utils.mergeObject(this.config.roll, rest.roll);
foundry.utils.mergeObject(this.config.modifiers, rest.modifiers);
this.config.selectedRollMode = rest.selectedRollMode; this.config.selectedRollMode = rest.selectedRollMode;
this.render(); this.render();

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@ -0,0 +1,279 @@
const { ApplicationV2, HandlebarsApplicationMixin } = foundry.applications.api;
export default class RerollDamageDialog extends HandlebarsApplicationMixin(ApplicationV2) {
constructor(message, options = {}) {
super(options);
this.message = message;
this.damage = Object.keys(message.system.damage).reduce((acc, typeKey) => {
const type = message.system.damage[typeKey];
acc[typeKey] = Object.keys(type.parts).reduce((acc, partKey) => {
const part = type.parts[partKey];
acc[partKey] = Object.keys(part.dice).reduce((acc, diceKey) => {
const dice = part.dice[diceKey];
const activeResults = dice.results.filter(x => x.active);
acc[diceKey] = {
dice: dice.dice,
selectedResults: activeResults.length,
maxSelected: activeResults.length,
results: activeResults.map(x => ({ ...x, selected: true }))
};
return acc;
}, {});
return acc;
}, {});
return acc;
}, {});
}
static DEFAULT_OPTIONS = {
id: 'reroll-dialog',
classes: ['daggerheart', 'dialog', 'dh-style', 'views', 'reroll-dialog'],
window: {
icon: 'fa-solid fa-dice'
},
actions: {
toggleResult: RerollDamageDialog.#toggleResult,
selectRoll: RerollDamageDialog.#selectRoll,
doReroll: RerollDamageDialog.#doReroll,
save: RerollDamageDialog.#save
}
};
/** @override */
static PARTS = {
main: {
id: 'main',
template: 'systems/daggerheart/templates/dialogs/rerollDialog/damage/main.hbs'
},
footer: {
id: 'footer',
template: 'systems/daggerheart/templates/dialogs/rerollDialog/footer.hbs'
}
};
get title() {
return game.i18n.localize('DAGGERHEART.APPLICATIONS.RerollDialog.damageTitle');
}
_attachPartListeners(partId, htmlElement, options) {
super._attachPartListeners(partId, htmlElement, options);
htmlElement.querySelectorAll('.to-reroll-input').forEach(element => {
element.addEventListener('change', this.toggleDice.bind(this));
});
}
async _prepareContext(_options) {
const context = await super._prepareContext(_options);
context.damage = this.damage;
context.disabledReroll = !this.getRerollDice().length;
context.saveDisabled = !this.isSelectionDone();
return context;
}
static async #save() {
const update = {
'system.damage': Object.keys(this.damage).reduce((acc, typeKey) => {
const type = this.damage[typeKey];
let typeTotal = 0;
const messageType = this.message.system.damage[typeKey];
const parts = Object.keys(type).map(partKey => {
const part = type[partKey];
const messagePart = messageType.parts[partKey];
let partTotal = messagePart.modifierTotal;
const dice = Object.keys(part).map(diceKey => {
const dice = part[diceKey];
const total = dice.results.reduce((acc, result) => {
if (result.active) acc += result.result;
return acc;
}, 0);
partTotal += total;
const messageDice = messagePart.dice[diceKey];
return {
...messageDice,
total: total,
results: dice.results.map(x => ({
...x,
hasRerolls: dice.results.length > 1
}))
};
});
typeTotal += partTotal;
return {
...messagePart,
total: partTotal,
dice: dice
};
});
acc[typeKey] = {
...messageType,
total: typeTotal,
parts: parts
};
return acc;
}, {})
};
await this.message.update(update);
await this.close();
}
getRerollDice() {
const rerollDice = [];
Object.keys(this.damage).forEach(typeKey => {
const type = this.damage[typeKey];
Object.keys(type).forEach(partKey => {
const part = type[partKey];
Object.keys(part).forEach(diceKey => {
const dice = part[diceKey];
Object.keys(dice.results).forEach(resultKey => {
const result = dice.results[resultKey];
if (result.toReroll) {
rerollDice.push({
...result,
dice: dice.dice,
type: typeKey,
part: partKey,
dice: diceKey,
result: resultKey
});
}
});
});
});
});
return rerollDice;
}
isSelectionDone() {
const diceFinishedData = [];
Object.keys(this.damage).forEach(typeKey => {
const type = this.damage[typeKey];
Object.keys(type).forEach(partKey => {
const part = type[partKey];
Object.keys(part).forEach(diceKey => {
const dice = part[diceKey];
const selected = dice.results.reduce((acc, result) => acc + (result.active ? 1 : 0), 0);
diceFinishedData.push(selected === dice.maxSelected);
});
});
});
return diceFinishedData.every(x => x);
}
toggleDice(event) {
const target = event.target;
const { type, part, dice } = target.dataset;
const toggleDice = this.damage[type][part][dice];
const existingDiceRerolls = this.getRerollDice().filter(
x => x.type === type && x.part === part && x.dice === dice
);
const allRerolled = existingDiceRerolls.length === toggleDice.results.filter(x => x.active).length;
toggleDice.toReroll = !allRerolled;
toggleDice.results.forEach(result => {
if (result.active) {
result.toReroll = !allRerolled;
}
});
this.render();
}
static #toggleResult(event) {
event.stopPropagation();
const target = event.target.closest('.to-reroll-result');
const { type, part, dice, result } = target.dataset;
const toggleDice = this.damage[type][part][dice];
const toggleResult = toggleDice.results[result];
toggleResult.toReroll = !toggleResult.toReroll;
const existingDiceRerolls = this.getRerollDice().filter(
x => x.type === type && x.part === part && x.dice === dice
);
const allToReroll = existingDiceRerolls.length === toggleDice.results.filter(x => x.active).length;
toggleDice.toReroll = allToReroll;
this.render();
}
static async #selectRoll(_, button) {
const { type, part, dice, result } = button.dataset;
const diceVal = this.damage[type][part][dice];
const diceResult = diceVal.results[result];
if (!diceResult.active && diceVal.results.filter(x => x.active).length === diceVal.maxSelected) {
return ui.notifications.warn(
game.i18n.localize('DAGGERHEART.APPLICATIONS.RerollDialog.deselectDiceNotification')
);
}
if (diceResult.active) {
diceVal.toReroll = false;
diceResult.toReroll = false;
}
diceVal.selectedResults += diceResult.active ? -1 : 1;
diceResult.active = !diceResult.active;
this.render();
}
static async #doReroll() {
const toReroll = this.getRerollDice().map(x => {
const { type, part, dice, result } = x;
const diceData = this.damage[type][part][dice].results[result];
return {
...diceData,
dice: this.damage[type][part][dice].dice,
typeKey: type,
partKey: part,
diceKey: dice,
resultsIndex: result
};
});
const roll = await new Roll(toReroll.map(x => `1${x.dice}`).join(' + ')).evaluate();
if (game.modules.get('dice-so-nice')?.active) {
const diceSoNiceRoll = {
_evaluated: true,
dice: roll.dice,
options: { appearance: {} }
};
await game.dice3d.showForRoll(diceSoNiceRoll, game.user, true);
}
toReroll.forEach((data, index) => {
const { typeKey, partKey, diceKey, resultsIndex } = data;
const rerolledDice = roll.dice[index];
const dice = this.damage[typeKey][partKey][diceKey];
dice.toReroll = false;
dice.results[resultsIndex].active = false;
dice.results[resultsIndex].discarded = true;
dice.results[resultsIndex].toReroll = false;
dice.results.splice(dice.results.length, 0, {
...rerolledDice.results[0],
toReroll: false,
selected: true
});
});
this.render();
}
}

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@ -0,0 +1,279 @@
const { ApplicationV2, HandlebarsApplicationMixin } = foundry.applications.api;
export default class RerollDialog extends HandlebarsApplicationMixin(ApplicationV2) {
constructor(message, options = {}) {
super(options);
this.message = message;
this.damage = Object.keys(message.system.damage).reduce((acc, typeKey) => {
const type = message.system.damage[typeKey];
acc[typeKey] = Object.keys(type.parts).reduce((acc, partKey) => {
const part = type.parts[partKey];
acc[partKey] = Object.keys(part.dice).reduce((acc, diceKey) => {
const dice = part.dice[diceKey];
const activeResults = dice.results.filter(x => x.active);
acc[diceKey] = {
dice: dice.dice,
selectedResults: activeResults.length,
maxSelected: activeResults.length,
results: activeResults.map(x => ({ ...x, selected: true }))
};
return acc;
}, {});
return acc;
}, {});
return acc;
}, {});
}
static DEFAULT_OPTIONS = {
id: 'reroll-dialog',
classes: ['daggerheart', 'dialog', 'dh-style', 'views', 'reroll-dialog'],
window: {
icon: 'fa-solid fa-dice'
},
actions: {
toggleResult: RerollDialog.#toggleResult,
selectRoll: RerollDialog.#selectRoll,
doReroll: RerollDialog.#doReroll,
save: RerollDialog.#save
}
};
/** @override */
static PARTS = {
main: {
id: 'main',
template: 'systems/daggerheart/templates/dialogs/rerollDialog/main.hbs'
},
footer: {
id: 'footer',
template: 'systems/daggerheart/templates/dialogs/rerollDialog/footer.hbs'
}
};
get title() {
return game.i18n.localize('DAGGERHEART.APPLICATIONS.RerollDialog.title');
}
_attachPartListeners(partId, htmlElement, options) {
super._attachPartListeners(partId, htmlElement, options);
htmlElement.querySelectorAll('.to-reroll-input').forEach(element => {
element.addEventListener('change', this.toggleDice.bind(this));
});
}
async _prepareContext(_options) {
const context = await super._prepareContext(_options);
context.damage = this.damage;
context.disabledReroll = !this.getRerollDice().length;
context.saveDisabled = !this.isSelectionDone();
return context;
}
static async #save() {
const update = {
'system.damage': Object.keys(this.damage).reduce((acc, typeKey) => {
const type = this.damage[typeKey];
let typeTotal = 0;
const messageType = this.message.system.damage[typeKey];
const parts = Object.keys(type).map(partKey => {
const part = type[partKey];
const messagePart = messageType.parts[partKey];
let partTotal = messagePart.modifierTotal;
const dice = Object.keys(part).map(diceKey => {
const dice = part[diceKey];
const total = dice.results.reduce((acc, result) => {
if (result.active) acc += result.result;
return acc;
}, 0);
partTotal += total;
const messageDice = messagePart.dice[diceKey];
return {
...messageDice,
total: total,
results: dice.results.map(x => ({
...x,
hasRerolls: dice.results.length > 1
}))
};
});
typeTotal += partTotal;
return {
...messagePart,
total: partTotal,
dice: dice
};
});
acc[typeKey] = {
...messageType,
total: typeTotal,
parts: parts
};
return acc;
}, {})
};
await this.message.update(update);
await this.close();
}
getRerollDice() {
const rerollDice = [];
Object.keys(this.damage).forEach(typeKey => {
const type = this.damage[typeKey];
Object.keys(type).forEach(partKey => {
const part = type[partKey];
Object.keys(part).forEach(diceKey => {
const dice = part[diceKey];
Object.keys(dice.results).forEach(resultKey => {
const result = dice.results[resultKey];
if (result.toReroll) {
rerollDice.push({
...result,
dice: dice.dice,
type: typeKey,
part: partKey,
dice: diceKey,
result: resultKey
});
}
});
});
});
});
return rerollDice;
}
isSelectionDone() {
const diceFinishedData = [];
Object.keys(this.damage).forEach(typeKey => {
const type = this.damage[typeKey];
Object.keys(type).forEach(partKey => {
const part = type[partKey];
Object.keys(part).forEach(diceKey => {
const dice = part[diceKey];
const selected = dice.results.reduce((acc, result) => acc + (result.active ? 1 : 0), 0);
diceFinishedData.push(selected === dice.maxSelected);
});
});
});
return diceFinishedData.every(x => x);
}
toggleDice(event) {
const target = event.target;
const { type, part, dice } = target.dataset;
const toggleDice = this.damage[type][part][dice];
const existingDiceRerolls = this.getRerollDice().filter(
x => x.type === type && x.part === part && x.dice === dice
);
const allRerolled = existingDiceRerolls.length === toggleDice.results.filter(x => x.active).length;
toggleDice.toReroll = !allRerolled;
toggleDice.results.forEach(result => {
if (result.active) {
result.toReroll = !allRerolled;
}
});
this.render();
}
static #toggleResult(event) {
event.stopPropagation();
const target = event.target.closest('.to-reroll-result');
const { type, part, dice, result } = target.dataset;
const toggleDice = this.damage[type][part][dice];
const toggleResult = toggleDice.results[result];
toggleResult.toReroll = !toggleResult.toReroll;
const existingDiceRerolls = this.getRerollDice().filter(
x => x.type === type && x.part === part && x.dice === dice
);
const allToReroll = existingDiceRerolls.length === toggleDice.results.length;
toggleDice.toReroll = allToReroll;
this.render();
}
static async #selectRoll(_, button) {
const { type, part, dice, result } = button.dataset;
const diceVal = this.damage[type][part][dice];
const diceResult = diceVal.results[result];
if (!diceResult.active && diceVal.results.filter(x => x.active).length === diceVal.maxSelected) {
return ui.notifications.warn(
game.i18n.localize('DAGGERHEART.APPLICATIONS.RerollDialog.deselectDiceNotification')
);
}
if (diceResult.active) {
diceVal.toReroll = false;
diceResult.toReroll = false;
}
diceVal.selectedResults += diceResult.active ? -1 : 1;
diceResult.active = !diceResult.active;
this.render();
}
static async #doReroll() {
const toReroll = this.getRerollDice().map(x => {
const { type, part, dice, result } = x;
const diceData = this.damage[type][part][dice].results[result];
return {
...diceData,
dice: this.damage[type][part][dice].dice,
typeKey: type,
partKey: part,
diceKey: dice,
resultsIndex: result
};
});
const roll = await new Roll(toReroll.map(x => `1${x.dice}`).join(' + ')).evaluate();
if (game.modules.get('dice-so-nice')?.active) {
const diceSoNiceRoll = {
_evaluated: true,
dice: roll.dice,
options: { appearance: {} }
};
await game.dice3d.showForRoll(diceSoNiceRoll, game.user, true);
}
toReroll.forEach((data, index) => {
const { typeKey, partKey, diceKey, resultsIndex } = data;
const rerolledDice = roll.dice[index];
const dice = this.damage[typeKey][partKey][diceKey];
dice.toReroll = false;
dice.results[resultsIndex].active = false;
dice.results[resultsIndex].discarded = true;
dice.results[resultsIndex].toReroll = false;
dice.results.splice(dice.results.length, 0, {
...rerolledDice.results[0],
toReroll: false,
selected: true
});
});
this.render();
}
}

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@ -1,4 +1,5 @@
import DhAppearance from '../../data/settings/Appearance.mjs'; import DhAppearance from '../../data/settings/Appearance.mjs';
import { getDiceSoNicePreset } from '../../config/generalConfig.mjs';
const { HandlebarsApplicationMixin, ApplicationV2 } = foundry.applications.api; const { HandlebarsApplicationMixin, ApplicationV2 } = foundry.applications.api;
@ -25,7 +26,8 @@ export default class DHAppearanceSettings extends HandlebarsApplicationMixin(App
}, },
actions: { actions: {
reset: this.reset, reset: this.reset,
save: this.save save: this.save,
preview: this.preview
}, },
form: { handler: this.updateData, submitOnChange: true } form: { handler: this.updateData, submitOnChange: true }
}; };
@ -89,6 +91,22 @@ export default class DHAppearanceSettings extends HandlebarsApplicationMixin(App
this.render(); this.render();
} }
static async preview() {
const source = this.settings._source.diceSoNice[this.tabGroups.diceSoNice];
let faces = 'd12';
switch (this.tabGroups.diceSoNice) {
case 'advantage':
case 'disadvantage':
faces = 'd6';
}
const preset = await getDiceSoNicePreset(source, faces);
const diceSoNiceRoll = await new Roll(`1${faces}`).evaluate();
diceSoNiceRoll.dice[0].options.appearance = preset.appearance;
diceSoNiceRoll.dice[0].options.modelFile = preset.modelFile;
await game.dice3d.showForRoll(diceSoNiceRoll, game.user, false);
}
static async reset() { static async reset() {
this.settings = new DhAppearance(); this.settings = new DhAppearance();
this.render(); this.render();

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@ -645,18 +645,17 @@ export default class CharacterSheet extends DHBaseActorSheet {
} }
async consumeResource(costs) { async consumeResource(costs) {
if(!costs?.length) return; if (!costs?.length) return;
const usefulResources = foundry.utils.deepClone(this.actor.system.resources); const usefulResources = foundry.utils.deepClone(this.actor.system.resources);
const resources = game.system.api.fields.ActionFields.CostField.getRealCosts(costs) const resources = game.system.api.fields.ActionFields.CostField.getRealCosts(costs).map(c => {
.map(c => { const resource = usefulResources[c.key];
const resource = usefulResources[c.key]; return {
return { key: c.key,
key: c.key, value: (c.total ?? c.value) * (resource.isReversed ? 1 : -1),
value: (c.total ?? c.value) * (resource.isReversed ? 1 : -1), target: resource.target,
target: resource.target, keyIsID: resource.keyIsID
keyIsID: resource.keyIsID };
}; });
});
await this.actor.modifyResource(resources); await this.actor.modifyResource(resources);
} }

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@ -333,7 +333,7 @@ export default function DHApplicationMixin(Base) {
} }
]; ];
if (usable) if (usable) {
options.unshift({ options.unshift({
name: 'DAGGERHEART.GENERAL.damage', name: 'DAGGERHEART.GENERAL.damage',
icon: 'fa-solid fa-explosion', icon: 'fa-solid fa-explosion',
@ -341,20 +341,6 @@ export default function DHApplicationMixin(Base) {
const doc = getDocFromElementSync(target); const doc = getDocFromElementSync(target);
return doc?.system?.attack?.damage.parts.length || doc?.damage?.parts.length; return doc?.system?.attack?.damage.parts.length || doc?.damage?.parts.length;
}, },
callback: async (target, event) => {
const doc = await getDocFromElement(target),
action = doc?.system?.attack ?? doc;
return action && action.use(event, { byPassRoll: true })
}
});
options.unshift({
name: 'DAGGERHEART.APPLICATIONS.ContextMenu.useItem',
icon: 'fa-solid fa-burst',
condition: target => {
const doc = getDocFromElementSync(target);
return doc?.system?.attack?.damage.parts.length || doc?.damage?.parts.length;
},
callback: async (target, event) => { callback: async (target, event) => {
const doc = await getDocFromElement(target), const doc = await getDocFromElement(target),
action = doc?.system?.attack ?? doc; action = doc?.system?.attack ?? doc;
@ -362,15 +348,16 @@ export default function DHApplicationMixin(Base) {
} }
}); });
options.unshift({ options.unshift({
name: 'DAGGERHEART.APPLICATIONS.ContextMenu.useItem', name: 'DAGGERHEART.APPLICATIONS.ContextMenu.useItem',
icon: 'fa-solid fa-burst', icon: 'fa-solid fa-burst',
condition: target => { condition: target => {
const doc = getDocFromElementSync(target); const doc = getDocFromElementSync(target);
return doc && !(doc.type === 'domainCard' && doc.system.inVault); return doc && !(doc.type === 'domainCard' && doc.system.inVault);
}, },
callback: async (target, event) => (await getDocFromElement(target)).use(event) callback: async (target, event) => (await getDocFromElement(target)).use(event)
}); });
}
if (toChat) if (toChat)
options.push({ options.push({

View file

@ -20,6 +20,40 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo
classes: ['daggerheart'] classes: ['daggerheart']
}; };
_getEntryContextOptions() {
return [
...super._getEntryContextOptions(),
// {
// name: 'Reroll',
// icon: '<i class="fa-solid fa-dice"></i>',
// condition: li => {
// const message = game.messages.get(li.dataset.messageId);
// return (game.user.isGM || message.isAuthor) && message.rolls.length > 0;
// },
// callback: li => {
// const message = game.messages.get(li.dataset.messageId);
// new game.system.api.applications.dialogs.RerollDialog(message).render({ force: true });
// }
// },
{
name: 'Reroll Damage',
icon: '<i class="fa-solid fa-dice"></i>',
condition: li => {
const message = game.messages.get(li.dataset.messageId);
const hasRolledDamage = message.system.hasDamage
? Object.keys(message.system.damage).length > 0
: false;
return (game.user.isGM || message.isAuthor) && hasRolledDamage;
},
callback: li => {
const message = game.messages.get(li.dataset.messageId);
new game.system.api.applications.dialogs.RerollDamageDialog(message).render({ force: true });
}
}
];
}
addChatListeners = async (app, html, data) => { addChatListeners = async (app, html, data) => {
html.querySelectorAll('.duality-action-damage').forEach(element => html.querySelectorAll('.duality-action-damage').forEach(element =>
element.addEventListener('click', event => this.onRollDamage(event, data.message)) element.addEventListener('click', event => this.onRollDamage(event, data.message))
@ -193,19 +227,28 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo
} }
const target = event.target.closest('[data-die-index]'); const target = event.target.closest('[data-die-index]');
let originalRoll_parsed = message.rolls.map(roll => JSON.parse(roll))[0];
const rollClass =
game.system.api.dice[
message.type === 'dualityRoll' ? 'DualityRoll' : target.dataset.type === 'damage' ? 'DHRoll' : 'D20Roll'
];
if (!game.modules.get('dice-so-nice')?.active) foundry.audio.AudioHelper.play({ src: CONFIG.sounds.dice }); if (target.dataset.type === 'damage') {
game.system.api.dice.DamageRoll.reroll(target, message);
} else {
let originalRoll_parsed = message.rolls.map(roll => JSON.parse(roll))[0];
const rollClass =
game.system.api.dice[
message.type === 'dualityRoll'
? 'DualityRoll'
: target.dataset.type === 'damage'
? 'DHRoll'
: 'D20Roll'
];
const { newRoll, parsedRoll } = await rollClass.reroll(originalRoll_parsed, target, message); if (!game.modules.get('dice-so-nice')?.active) foundry.audio.AudioHelper.play({ src: CONFIG.sounds.dice });
await game.messages.get(message._id).update({ const { newRoll, parsedRoll } = await rollClass.reroll(originalRoll_parsed, target, message);
'system.roll': newRoll,
'rolls': [parsedRoll] await game.messages.get(message._id).update({
}); 'system.roll': newRoll,
'rolls': [parsedRoll]
});
}
} }
} }

View file

@ -17,7 +17,7 @@ export class ItemBrowser extends HandlebarsApplicationMixin(ApplicationV2) {
this.config = CONFIG.DH.ITEMBROWSER.compendiumConfig; this.config = CONFIG.DH.ITEMBROWSER.compendiumConfig;
this.presets = options.presets; this.presets = options.presets;
if(this.presets?.compendium && this.presets?.folder) if (this.presets?.compendium && this.presets?.folder)
ItemBrowser.selectFolder.call(this, null, null, this.presets.compendium, this.presets.folder); ItemBrowser.selectFolder.call(this, null, null, this.presets.compendium, this.presets.folder);
} }
@ -26,7 +26,6 @@ export class ItemBrowser extends HandlebarsApplicationMixin(ApplicationV2) {
id: 'itemBrowser', id: 'itemBrowser',
classes: ['daggerheart', 'dh-style', 'dialog', 'compendium-browser'], classes: ['daggerheart', 'dh-style', 'dialog', 'compendium-browser'],
tag: 'div', tag: 'div',
// title: 'Item Browser',
window: { window: {
frame: true, frame: true,
title: 'Compendium Browser', title: 'Compendium Browser',
@ -41,9 +40,8 @@ export class ItemBrowser extends HandlebarsApplicationMixin(ApplicationV2) {
sortList: this.sortList sortList: this.sortList
}, },
position: { position: {
top: 330, left: 100,
left: 120, width: 850,
width: 800,
height: 600 height: 600
} }
}; };
@ -88,16 +86,14 @@ export class ItemBrowser extends HandlebarsApplicationMixin(ApplicationV2) {
/** @inheritDoc */ /** @inheritDoc */
async _preFirstRender(context, options) { async _preFirstRender(context, options) {
if(context.presets?.render?.noFolder || context.presets?.render?.lite) if (context.presets?.render?.noFolder || context.presets?.render?.lite) options.position.width = 600;
options.position.width = 600;
await super._preFirstRender(context, options); await super._preFirstRender(context, options);
} }
/** @inheritDoc */ /** @inheritDoc */
async _preRender(context, options) { async _preRender(context, options) {
if (context.presets?.render?.noFolder || context.presets?.render?.lite)
if(context.presets?.render?.noFolder || context.presets?.render?.lite)
options.parts.splice(options.parts.indexOf('sidebar'), 1); options.parts.splice(options.parts.indexOf('sidebar'), 1);
await super._preRender(context, options); await super._preRender(context, options);
@ -111,17 +107,16 @@ export class ItemBrowser extends HandlebarsApplicationMixin(ApplicationV2) {
this._createFilterInputs(); this._createFilterInputs();
this._createDragProcess(); this._createDragProcess();
if(context.presets?.render?.lite) if (context.presets?.render?.lite) this.element.classList.add('lite');
this.element.classList.add('lite');
if(context.presets?.render?.noFolder) if (context.presets?.render?.noFolder) this.element.classList.add('no-folder');
this.element.classList.add('no-folder');
if(context.presets?.render?.noFilter) if (context.presets?.render?.noFilter) this.element.classList.add('no-filter');
this.element.classList.add('no-filter');
if(this.presets?.filter) { if (this.presets?.filter) {
Object.entries(this.presets.filter).forEach(([k,v]) => this.fieldFilter.find(c => c.name === k).value = v.value); Object.entries(this.presets.filter).forEach(
([k, v]) => (this.fieldFilter.find(c => c.name === k).value = v.value)
);
await this._onInputFilterBrowser(); await this._onInputFilterBrowser();
} }
} }
@ -203,6 +198,7 @@ export class ItemBrowser extends HandlebarsApplicationMixin(ApplicationV2) {
formatLabel(item, field) { formatLabel(item, field) {
const property = foundry.utils.getProperty(item, field.key); const property = foundry.utils.getProperty(item, field.key);
if (Array.isArray(property)) property.join(', ');
if (typeof field.format !== 'function') return property ?? '-'; if (typeof field.format !== 'function') return property ?? '-';
return field.format(property); return field.format(property);
} }
@ -320,19 +316,18 @@ export class ItemBrowser extends HandlebarsApplicationMixin(ApplicationV2) {
async _onInputFilterBrowser(event) { async _onInputFilterBrowser(event) {
this.#filteredItems.browser.input.clear(); this.#filteredItems.browser.input.clear();
if(event) this.fieldFilter.find(f => f.name === event.target.name).value = event.target.value; if (event) this.fieldFilter.find(f => f.name === event.target.name).value = event.target.value;
for (const li of this.element.querySelectorAll('.item-container')) { for (const li of this.element.querySelectorAll('.item-container')) {
const itemUUID = li.dataset.itemUuid, const itemUUID = li.dataset.itemUuid,
item = this.items.find(i => i.uuid === itemUUID); item = this.items.find(i => i.uuid === itemUUID);
if(!item) continue; if (!item) continue;
const matchesMenu = const matchesMenu =
this.fieldFilter.length === 0 || this.fieldFilter.length === 0 ||
this.fieldFilter.every(f => ( this.fieldFilter.every(
!f.value && f.value !== false) || f => (!f.value && f.value !== false) || ItemBrowser.evaluateFilter(item, this.createFilterData(f))
ItemBrowser.evaluateFilter(item, this.createFilterData(f))
); );
if (matchesMenu) this.#filteredItems.browser.input.add(item.id); if (matchesMenu) this.#filteredItems.browser.input.add(item.id);
@ -350,11 +345,11 @@ export class ItemBrowser extends HandlebarsApplicationMixin(ApplicationV2) {
let docValue = foundry.utils.getProperty(obj, filter.field); let docValue = foundry.utils.getProperty(obj, filter.field);
let filterValue = filter.value; let filterValue = filter.value;
switch (filter.operator) { switch (filter.operator) {
case "contains2": case 'contains2':
filterValue = Array.isArray(filterValue) ? filterValue : [filterValue]; filterValue = Array.isArray(filterValue) ? filterValue : [filterValue];
docValue = Array.isArray(docValue) ? docValue : [docValue]; docValue = Array.isArray(docValue) ? docValue : [docValue];
return docValue.some(dv => filterValue.includes(dv)); return docValue.some(dv => filterValue.includes(dv));
case "contains3": case 'contains3':
return docValue.some(f => f.value === filterValue); return docValue.some(f => f.value === filterValue);
default: default:
return foundry.applications.ux.SearchFilter.evaluateFilter(obj, filter); return foundry.applications.ux.SearchFilter.evaluateFilter(obj, filter);
@ -378,24 +373,27 @@ export class ItemBrowser extends HandlebarsApplicationMixin(ApplicationV2) {
this.render({ force: true }); this.render({ force: true });
} }
static getFolderConfig(folder, property = "columns") { static getFolderConfig(folder, property = 'columns') {
if(!folder) return []; if (!folder) return [];
return folder[property] ?? CONFIG.DH.ITEMBROWSER.typeConfig[folder.listType]?.[property] ?? []; return folder[property] ?? CONFIG.DH.ITEMBROWSER.typeConfig[folder.listType]?.[property] ?? [];
} }
static sortList(_, target) { static sortList(_, target) {
const key = target.dataset.sortKey, const key = target.dataset.sortKey,
type = !target.dataset.sortType || target.dataset.sortType === "DESC" ? "ASC" : "DESC", type = !target.dataset.sortType || target.dataset.sortType === 'DESC' ? 'ASC' : 'DESC',
itemListContainer = target.closest(".compendium-results").querySelector(".item-list"), itemListContainer = target.closest('.compendium-results').querySelector('.item-list'),
itemList = itemListContainer.querySelectorAll(".item-container"); itemList = itemListContainer.querySelectorAll('.item-container');
target.closest(".item-list-header").querySelectorAll('[data-sort-key]').forEach(b => b.dataset.sortType = ""); target
.closest('.item-list-header')
.querySelectorAll('[data-sort-key]')
.forEach(b => (b.dataset.sortType = ''));
target.dataset.sortType = type; target.dataset.sortType = type;
const newOrder = [...itemList].reverse().sort((a, b) => { const newOrder = [...itemList].reverse().sort((a, b) => {
const aProp = a.querySelector(`[data-item-key="${key}"]`), const aProp = a.querySelector(`[data-item-key="${key}"]`),
bProp = b.querySelector(`[data-item-key="${key}"]`) bProp = b.querySelector(`[data-item-key="${key}"]`);
if(type === "DESC") { if (type === 'DESC') {
return aProp.innerText < bProp.innerText ? 1 : -1; return aProp.innerText < bProp.innerText ? 1 : -1;
} else { } else {
return aProp.innerText > bProp.innerText ? 1 : -1; return aProp.innerText > bProp.innerText ? 1 : -1;

View file

@ -494,40 +494,41 @@ export const diceSetNumbers = {
flat: 'Flat' flat: 'Flat'
}; };
export const getDiceSoNicePresets = async (hopeFaces, fearFaces, advantageFaces = 'd6', disadvantageFaces = 'd6') => { export const getDiceSoNicePreset = async (type, faces) => {
const { diceSoNice } = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.appearance); const system = game.dice3d.DiceFactory.systems.get(type.system).dice.get(faces);
const getPreset = async (type, faces) => { if (!system) {
const system = game.dice3d.DiceFactory.systems.get(type.system).dice.get(faces); ui.notifications.error(
if (!system) { game.i18n.format('DAGGERHEART.UI.Notifications.noDiceSystem', {
ui.notifications.error( system: game.dice3d.DiceFactory.systems.get(type.system).name,
game.i18n.format('DAGGERHEART.UI.Notifications.noDiceSystem', { faces: faces
system: game.dice3d.DiceFactory.systems.get(type.system).name, })
faces: faces );
}) return;
); }
return;
}
if (system.modelFile && !system.modelLoaded) { if (system.modelFile && !system.modelLoaded) {
await system.loadModel(game.dice3d.DiceFactory.loaderGLTF); await system.loadModel(game.dice3d.DiceFactory.loaderGLTF);
} else { } else {
await system.loadTextures(); await system.loadTextures();
} }
return {
modelFile: system.modelFile,
appearance: {
...system.appearance,
...type
}
};
};
return { return {
hope: await getPreset(diceSoNice.hope, hopeFaces), modelFile: system.modelFile,
fear: await getPreset(diceSoNice.fear, fearFaces), appearance: {
advantage: await getPreset(diceSoNice.advantage, advantageFaces), ...system.appearance,
disadvantage: await getPreset(diceSoNice.disadvantage, disadvantageFaces) ...type
}
};
};
export const getDiceSoNicePresets = async (hopeFaces, fearFaces, advantageFaces = 'd6', disadvantageFaces = 'd6') => {
const { diceSoNice } = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.appearance);
return {
hope: await getDiceSoNicePreset(diceSoNice.hope, hopeFaces),
fear: await getDiceSoNicePreset(diceSoNice.fear, fearFaces),
advantage: await getDiceSoNicePreset(diceSoNice.advantage, advantageFaces),
disadvantage: await getDiceSoNicePreset(diceSoNice.disadvantage, disadvantageFaces)
}; };
}; };

View file

@ -1040,16 +1040,6 @@ export const weaponFeatures = {
key: 'system.evasion', key: 'system.evasion',
mode: 2, mode: 2,
value: '-1' value: '-1'
},
{
key: 'system.bonuses.damage.primaryWeapon.extraDice',
mode: 2,
value: '1'
},
{
key: 'system.rules.weapon.dropLowestDamageDice',
mode: 5,
value: '1'
} }
] ]
} }
@ -1166,18 +1156,7 @@ export const weaponFeatures = {
name: 'DAGGERHEART.CONFIG.WeaponFeature.powerful.effects.powerful.name', name: 'DAGGERHEART.CONFIG.WeaponFeature.powerful.effects.powerful.name',
description: 'DAGGERHEART.CONFIG.WeaponFeature.powerful.effects.powerful.description', description: 'DAGGERHEART.CONFIG.WeaponFeature.powerful.effects.powerful.description',
img: 'icons/magic/control/buff-flight-wings-runes-red-yellow.webp', img: 'icons/magic/control/buff-flight-wings-runes-red-yellow.webp',
changes: [ changes: []
{
key: 'system.bonuses.damage.primaryWeapon.extraDice',
mode: 2,
value: '1'
},
{
key: 'system.rules.weapon.dropLowestDamageDice',
mode: 5,
value: '1'
}
]
} }
] ]
}, },
@ -1301,13 +1280,7 @@ export const weaponFeatures = {
name: 'DAGGERHEART.CONFIG.WeaponFeature.selfCorrecting.effects.selfCorrecting.name', name: 'DAGGERHEART.CONFIG.WeaponFeature.selfCorrecting.effects.selfCorrecting.name',
description: 'DAGGERHEART.CONFIG.WeaponFeature.selfCorrecting.effects.selfCorrecting.description', description: 'DAGGERHEART.CONFIG.WeaponFeature.selfCorrecting.effects.selfCorrecting.description',
img: 'icons/weapons/ammunition/arrow-broadhead-glowing-orange.webp', img: 'icons/weapons/ammunition/arrow-broadhead-glowing-orange.webp',
changes: [ changes: []
{
key: 'system.rules.damage.flipMinDiceValue',
mode: 5,
value: 1
}
]
} }
] ]
}, },
@ -1319,13 +1292,7 @@ export const weaponFeatures = {
name: 'DAGGERHEART.CONFIG.WeaponFeature.serrated.effects.serrated.name', name: 'DAGGERHEART.CONFIG.WeaponFeature.serrated.effects.serrated.name',
description: 'DAGGERHEART.CONFIG.WeaponFeature.serrated.effects.serrated.description', description: 'DAGGERHEART.CONFIG.WeaponFeature.serrated.effects.serrated.description',
img: 'icons/weapons/ammunition/arrow-broadhead-glowing-orange.webp', img: 'icons/weapons/ammunition/arrow-broadhead-glowing-orange.webp',
changes: [ changes: []
{
key: 'system.rules.damage.flipMinDiceValue',
mode: 5,
value: 1
}
]
} }
] ]
}, },

View file

@ -146,7 +146,6 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
else if (this.hasSave || this.hasEffect) { else if (this.hasSave || this.hasEffect) {
const roll = new CONFIG.Dice.daggerheart.DHRoll(''); const roll = new CONFIG.Dice.daggerheart.DHRoll('');
roll._evaluated = true; roll._evaluated = true;
if(config.hasTarget) config.targetSelection = config.targets.length > 0;
await CONFIG.Dice.daggerheart.DHRoll.toMessage(roll, config); await CONFIG.Dice.daggerheart.DHRoll.toMessage(roll, config);
} }
} }
@ -225,17 +224,20 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
.filter( .filter(
c => c =>
(!successCost && (!c.consumeOnSuccess || config.roll?.success)) || (!successCost && (!c.consumeOnSuccess || config.roll?.success)) ||
(successCost && c.consumeOnSuccess) (successCost && c.consumeOnSuccess)
) )
.map(c => { .reduce((a, c) => {
const resource = usefulResources[c.key]; const resource = usefulResources[c.key];
return { if (resource) {
key: c.key, a.push({
value: (c.total ?? c.value) * (resource.isReversed ? 1 : -1), key: c.key,
target: resource.target, value: (c.total ?? c.value) * (resource.isReversed ? 1 : -1),
keyIsID: resource.keyIsID target: resource.target,
}; keyIsID: resource.keyIsID
}); });
return a;
}
}, []);
await (this.actor.system.partner ?? this.actor).modifyResource(resources); await (this.actor.system.partner ?? this.actor).modifyResource(resources);
if ( if (
@ -245,9 +247,9 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
) )
this.update({ 'uses.value': this.uses.value + 1 }); this.update({ 'uses.value': this.uses.value + 1 });
if(config.roll?.success || successCost) { if (config.roll?.success || successCost) {
setTimeout(() => { setTimeout(() => {
(config.message ?? config.parent).update({'system.successConsumed': true}) (config.message ?? config.parent).update({ 'system.successConsumed': true });
}, 50); }, 50);
} }
} }
@ -369,11 +371,11 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
async updateChatMessage(message, targetId, changes, chain = true) { async updateChatMessage(message, targetId, changes, chain = true) {
setTimeout(async () => { setTimeout(async () => {
const chatMessage = ui.chat.collection.get(message._id); const chatMessage = ui.chat.collection.get(message._id);
await chatMessage.update({ await chatMessage.update({
flags: { flags: {
[game.system.id]: { [game.system.id]: {
"reactionRolls": { reactionRolls: {
[targetId]: changes [targetId]: changes
} }
} }

View file

@ -49,8 +49,7 @@ export default class DHDamageAction extends DHBaseAction {
...systemData, ...systemData,
roll: formulas, roll: formulas,
dialog: {}, dialog: {},
data: this.getRollData(), data: this.getRollData()
targetSelection: systemData.targets.length > 0
}; };
if (this.hasSave) config.onSave = this.save.damageMod; if (this.hasSave) config.onSave = this.save.damageMod;
if (data.system) { if (data.system) {

View file

@ -287,18 +287,6 @@ export default class DhCharacter extends BaseDataActor {
}) })
}) })
}), }),
weapon: new fields.SchemaField({
/* Unimplemented
-> Should remove the lowest damage dice from weapon damage
-> Reflect this in the chat message somehow so players get feedback that their choice is helping them.
*/
dropLowestDamageDice: new fields.BooleanField({ initial: false }),
/* Unimplemented
-> Should flip any lowest possible dice rolls for weapon damage to highest
-> Reflect this in the chat message somehow so players get feedback that their choice is helping them.
*/
flipMinDiceValue: new fields.BooleanField({ intial: false })
}),
runeWard: new fields.BooleanField({ initial: false }), runeWard: new fields.BooleanField({ initial: false }),
burden: new fields.SchemaField({ burden: new fields.SchemaField({
ignore: new fields.BooleanField() ignore: new fields.BooleanField()

View file

@ -18,14 +18,11 @@ const targetsField = () =>
); );
export default class DHActorRoll extends foundry.abstract.TypeDataModel { export default class DHActorRoll extends foundry.abstract.TypeDataModel {
targetHook = null;
static defineSchema() { static defineSchema() {
return { return {
title: new fields.StringField(), title: new fields.StringField(),
roll: new fields.ObjectField(), roll: new fields.ObjectField(),
targets: targetsField(), targets: targetsField(),
targetSelection: new fields.BooleanField({ initial: false }),
hasRoll: new fields.BooleanField({ initial: false }), hasRoll: new fields.BooleanField({ initial: false }),
hasDamage: new fields.BooleanField({ initial: false }), hasDamage: new fields.BooleanField({ initial: false }),
hasHealing: new fields.BooleanField({ initial: false }), hasHealing: new fields.BooleanField({ initial: false }),
@ -63,42 +60,49 @@ export default class DHActorRoll extends foundry.abstract.TypeDataModel {
} }
get targetMode() { get targetMode() {
return this.targetSelection; return this.parent.targetSelection;
} }
set targetMode(mode) { set targetMode(mode) {
this.targetSelection = mode; if (!this.parent.isAuthor) return;
this.parent.targetSelection = mode;
this.registerTargetHook(); this.registerTargetHook();
this.updateTargets(); this.updateTargets();
} }
get hitTargets() { get hitTargets() {
return this.currentTargets.filter(t => t.hit || !this.hasRoll || !this.targetSelection); return this.currentTargets.filter(t => t.hit || !this.hasRoll || !this.targetMode);
} }
async updateTargets() { async updateTargets() {
if(!ui.chat.collection.get(this.parent.id)) return; if (!ui.chat.collection.get(this.parent.id)) return;
let targets; let targets;
if(this.targetSelection) if (this.targetMode) targets = this.targets;
targets = this.targets;
else else
targets = Array.from(game.user.targets).map(t => game.system.api.fields.ActionFields.TargetField.formatTarget(t)); targets = Array.from(game.user.targets).map(t =>
game.system.api.fields.ActionFields.TargetField.formatTarget(t)
this.parent.setFlag(game.system.id, "targets", targets); );
await this.parent.updateSource({
system: { await this.parent.update({
targetSelection: this.targetSelection flags: {
[game.system.id]: {
targets: targets,
targetMode: this.targetMode
}
} }
}); });
} }
registerTargetHook() { registerTargetHook() {
if(!this.parent.isAuthor) return; if (!this.parent.isAuthor) return;
if(this.targetSelection && this.targetHook !== null) { if (this.targetMode && this.parent.targetHook !== null) {
Hooks.off("targetToken", this.targetHook); Hooks.off('targetToken', this.parent.targetHook);
this.targetHook = null; return (this.parent.targetHook = null);
} else if (!this.targetSelection && this.targetHook === null) { } else if (!this.targetMode && this.parent.targetHook === null) {
this.targetHook = Hooks.on('targetToken', foundry.utils.debounce(this.updateTargets.bind(this), 50)); return (this.parent.targetHook = Hooks.on(
'targetToken',
foundry.utils.debounce(this.updateTargets.bind(this), 50)
));
} }
} }
@ -106,14 +110,16 @@ export default class DHActorRoll extends foundry.abstract.TypeDataModel {
if (this.hasTarget) { if (this.hasTarget) {
this.hasHitTarget = this.targets.filter(t => t.hit === true).length > 0; this.hasHitTarget = this.targets.filter(t => t.hit === true).length > 0;
this.currentTargets = this.getTargetList(); this.currentTargets = this.getTargetList();
this. registerTargetHook();
if (this.targetMode === true && this.hasRoll) {
if(this.targetSelection === true && this.hasRoll) { this.targetShort = this.targets.reduce(
this.targetShort = this.targets.reduce((a,c) => { (a, c) => {
if(c.hit) a.hit += 1; if (c.hit) a.hit += 1;
else a.miss += 1; else a.miss += 1;
return a; return a;
}, {hit: 0, miss: 0}) },
{ hit: 0, miss: 0 }
);
} }
if (this.hasSave) this.setPendingSaves(); if (this.hasSave) this.setPendingSaves();
} }
@ -123,13 +129,16 @@ export default class DHActorRoll extends foundry.abstract.TypeDataModel {
} }
getTargetList() { getTargetList() {
const targets = this.targetSelection && this.parent.isAuthor ? this.targets : (this.parent.getFlag(game.system.id, "targets") ?? this.targets), const targets =
reactionRolls = this.parent.getFlag(game.system.id, "reactionRolls"); this.targetMode && this.parent.isAuthor
? this.targets
: (this.parent.getFlag(game.system.id, 'targets') ?? this.targets),
reactionRolls = this.parent.getFlag(game.system.id, 'reactionRolls');
if(reactionRolls) { if (reactionRolls) {
Object.entries(reactionRolls).forEach(([k, r]) => { Object.entries(reactionRolls).forEach(([k, r]) => {
const target = targets.find(t => t.id === k); const target = targets.find(t => t.id === k);
if(target) target.saved = r; if (target) target.saved = r;
}); });
} }
@ -137,7 +146,7 @@ export default class DHActorRoll extends foundry.abstract.TypeDataModel {
} }
setPendingSaves() { setPendingSaves() {
this.pendingSaves = this.targetSelection this.pendingSaves = this.targetMode
? this.targets.filter(target => target.hit && target.saved.success === null).length > 0 ? this.targets.filter(target => target.hit && target.saved.success === null).length > 0
: this.currentTargets.filter(target => target.saved.success === null).length > 0; : this.currentTargets.filter(target => target.saved.success === null).length > 0;
} }

View file

@ -12,7 +12,10 @@ export default class CostField extends fields.ArrayField {
value: new fields.NumberField({ nullable: true, initial: 1, min: 0 }), value: new fields.NumberField({ nullable: true, initial: 1, min: 0 }),
scalable: new fields.BooleanField({ initial: false }), scalable: new fields.BooleanField({ initial: false }),
step: new fields.NumberField({ nullable: true, initial: null }), step: new fields.NumberField({ nullable: true, initial: null }),
consumeOnSuccess: new fields.BooleanField({ initial: false, label: "DAGGERHEART.ACTIONS.Settings.consumeOnSuccess.label" }) consumeOnSuccess: new fields.BooleanField({
initial: false,
label: 'DAGGERHEART.ACTIONS.Settings.consumeOnSuccess.label'
})
}); });
super(element, options, context); super(element, options, context);
} }
@ -47,7 +50,7 @@ export default class CostField extends fields.ArrayField {
static hasCost(costs) { static hasCost(costs) {
const realCosts = CostField.getRealCosts.call(this, costs), const realCosts = CostField.getRealCosts.call(this, costs),
hasFearCost = realCosts.findIndex(c => c.key === 'fear'); hasFearCost = realCosts.findIndex(c => c.key === 'fear');
if (hasFearCost > -1) { if (hasFearCost > -1) {
const fearCost = realCosts.splice(hasFearCost, 1)[0]; const fearCost = realCosts.splice(hasFearCost, 1)[0];
if ( if (
@ -72,7 +75,8 @@ export default class CostField extends fields.ArrayField {
static getResources(costs) { static getResources(costs) {
const actorResources = foundry.utils.deepClone(this.actor.system.resources); const actorResources = foundry.utils.deepClone(this.actor.system.resources);
if(this.actor.system.partner) actorResources.hope = foundry.utils.deepClone(this.actor.system.partner.system.resources.hope); if (this.actor.system.partner)
actorResources.hope = foundry.utils.deepClone(this.actor.system.partner.system.resources.hope);
const itemResources = {}; const itemResources = {};
for (let itemResource of costs) { for (let itemResource of costs) {
if (itemResource.keyIsID) { if (itemResource.keyIsID) {
@ -92,9 +96,9 @@ export default class CostField extends fields.ArrayField {
static getRealCosts(costs) { static getRealCosts(costs) {
const realCosts = costs?.length ? costs.filter(c => c.enabled) : []; const realCosts = costs?.length ? costs.filter(c => c.enabled) : [];
let mergedCosts = []; let mergedCosts = [];
realCosts.forEach(c => { realCosts.forEach(c => {
const getCost = Object.values(mergedCosts).find(gc => gc.key === c.key); const getCost = Object.values(mergedCosts).find(gc => gc.key === c.key);
if(getCost) getCost.total += c.total; if (getCost) getCost.total += c.total;
else mergedCosts.push(c); else mergedCosts.push(c);
}); });
return mergedCosts; return mergedCosts;

View file

@ -229,7 +229,7 @@ export function ActionMixin(Base) {
} }
return this.inCollection return this.inCollection
? foundry.utils.getProperty(result, basePath).get(this.id) ? foundry.utils.getProperty(result, basePath)?.get(this.id)
: foundry.utils.getProperty(result, basePath); : foundry.utils.getProperty(result, basePath);
} }

View file

@ -141,15 +141,13 @@ export default class D20Roll extends DHRoll {
data.type = config.roll?.type; data.type = config.roll?.type;
data.difficulty = config.roll.difficulty; data.difficulty = config.roll.difficulty;
if (config.targets?.length) { if (config.targets?.length) {
config.targetSelection = true;
config.targets.forEach(target => { config.targets.forEach(target => {
const difficulty = config.roll.difficulty ?? target.difficulty ?? target.evasion; const difficulty = config.roll.difficulty ?? target.difficulty ?? target.evasion;
target.hit = roll.isCritical || roll.total >= difficulty; target.hit = roll.isCritical || roll.total >= difficulty;
}); });
data.success = config.targets.some(target => target.hit) data.success = config.targets.some(target => target.hit);
} else if (config.roll.difficulty) } else if (config.roll.difficulty) data.success = roll.isCritical || roll.total >= config.roll.difficulty;
data.success = roll.isCritical || roll.total >= config.roll.difficulty;
data.advantage = { data.advantage = {
type: config.roll.advantage, type: config.roll.advantage,
dice: roll.dAdvantage?.denomination, dice: roll.dAdvantage?.denomination,

View file

@ -15,7 +15,6 @@ export default class DamageRoll extends DHRoll {
const parts = config.roll.map(r => this.postEvaluate(r)); const parts = config.roll.map(r => this.postEvaluate(r));
config.damage = this.unifyDamageRoll(parts); config.damage = this.unifyDamageRoll(parts);
// config.targetSelection = config.targets?.length
} }
static postEvaluate(roll, config = {}) { static postEvaluate(roll, config = {}) {
@ -30,7 +29,9 @@ export default class DamageRoll extends DHRoll {
} }
static async buildPost(roll, config, message) { static async buildPost(roll, config, message) {
const chatMessage = config.source?.message ? ui.chat.collection.get(config.source.message) : getDocumentClass('ChatMessage').applyRollMode({}, config.rollMode); const chatMessage = config.source?.message
? ui.chat.collection.get(config.source.message)
: getDocumentClass('ChatMessage').applyRollMode({}, config.rollMode);
if (game.modules.get('dice-so-nice')?.active) { if (game.modules.get('dice-so-nice')?.active) {
const pool = foundry.dice.terms.PoolTerm.fromRolls( const pool = foundry.dice.terms.PoolTerm.fromRolls(
Object.values(config.damage).flatMap(r => r.parts.map(p => p.roll)) Object.values(config.damage).flatMap(r => r.parts.map(p => p.roll))
@ -102,14 +103,14 @@ export default class DamageRoll extends DHRoll {
} }
constructFormula(config) { constructFormula(config) {
this.options.roll.forEach(part => { this.options.roll.forEach((part, index) => {
part.roll = new Roll(Roll.replaceFormulaData(part.formula, config.data)); part.roll = new Roll(Roll.replaceFormulaData(part.formula, config.data));
this.constructFormulaPart(config, part); this.constructFormulaPart(config, part, index);
}); });
return this.options.roll; return this.options.roll;
} }
constructFormulaPart(config, part) { constructFormulaPart(config, part, index) {
part.roll.terms = Roll.parse(part.roll.formula, config.data); part.roll.terms = Roll.parse(part.roll.formula, config.data);
if (part.applyTo === CONFIG.DH.GENERAL.healingTypes.hitPoints.id) { if (part.applyTo === CONFIG.DH.GENERAL.healingTypes.hitPoints.id) {
@ -120,6 +121,14 @@ export default class DamageRoll extends DHRoll {
}); });
} }
/* To Remove When Reaction System */
if (index === 0 && part.applyTo === CONFIG.DH.GENERAL.healingTypes.hitPoints.id) {
for (const mod in config.modifiers) {
const modifier = config.modifiers[mod];
if (modifier.beforeCrit === true && (modifier.enabled || modifier.value)) modifier.callback(part);
}
}
if (part.extraFormula) { if (part.extraFormula) {
part.roll.terms.push( part.roll.terms.push(
new foundry.dice.terms.OperatorTerm({ operator: '+' }), new foundry.dice.terms.OperatorTerm({ operator: '+' }),
@ -132,6 +141,189 @@ export default class DamageRoll extends DHRoll {
criticalBonus = tmpRoll.total - this.constructor.calculateTotalModifiers(tmpRoll); criticalBonus = tmpRoll.total - this.constructor.calculateTotalModifiers(tmpRoll);
part.roll.terms.push(...this.formatModifier(criticalBonus)); part.roll.terms.push(...this.formatModifier(criticalBonus));
} }
/* To Remove When Reaction System */
if (index === 0 && part.applyTo === CONFIG.DH.GENERAL.healingTypes.hitPoints.id) {
for (const mod in config.modifiers) {
const modifier = config.modifiers[mod];
if (!modifier.beforeCrit && (modifier.enabled || modifier.value)) modifier.callback(part);
}
}
return (part.roll._formula = this.constructor.getFormula(part.roll.terms)); return (part.roll._formula = this.constructor.getFormula(part.roll.terms));
} }
/* To Remove When Reaction System */
static temporaryModifierBuilder(config) {
const mods = {};
if (config.data?.parent) {
if (config.data.parent.appliedEffects) {
// Bardic Rally
mods.rally = {
label: 'DAGGERHEART.CLASS.Feature.rallyDice',
values: config.data?.parent?.appliedEffects.reduce((a, c) => {
const change = c.changes.find(ch => ch.key === 'system.bonuses.rally');
if (change) a.push({ value: c.id, label: change.value });
return a;
}, []),
value: null,
beforeCrit: true,
callback: part => {
const rallyFaces = config.modifiers.rally.values.find(
r => r.value === config.modifiers.rally.value
)?.label;
part.roll.terms.push(
new foundry.dice.terms.OperatorTerm({ operator: '+' }),
...this.parse(`1${rallyFaces}`)
);
}
};
}
const item = config.data.parent.items?.get(config.source.item);
if (item) {
// Massive (Weapon Feature)
if (item.system.itemFeatures.find(f => f.value === 'massive'))
mods.massive = {
label: CONFIG.DH.ITEM.weaponFeatures.massive.label,
enabled: true,
callback: part => {
part.roll.terms[0].modifiers.push(`kh${part.roll.terms[0].number}`);
part.roll.terms[0].number += 1;
}
};
// Powerful (Weapon Feature)
if (item.system.itemFeatures.find(f => f.value === 'powerful'))
mods.powerful = {
label: CONFIG.DH.ITEM.weaponFeatures.powerful.label,
enabled: true,
callback: part => {
part.roll.terms[0].modifiers.push(`kh${part.roll.terms[0].number}`);
part.roll.terms[0].number += 1;
}
};
// Brutal (Weapon Feature)
if (item.system.itemFeatures.find(f => f.value === 'brutal'))
mods.brutal = {
label: CONFIG.DH.ITEM.weaponFeatures.brutal.label,
enabled: true,
beforeCrit: true,
callback: part => {
part.roll.terms[0].modifiers.push(`x${part.roll.terms[0].faces}`);
}
};
// Serrated (Weapon Feature)
if (item.system.itemFeatures.find(f => f.value === 'serrated'))
mods.serrated = {
label: CONFIG.DH.ITEM.weaponFeatures.serrated.label,
enabled: true,
callback: part => {
part.roll.terms[0].modifiers.push(`sc8`);
}
};
// Self-Correcting (Weapon Feature)
if (item.system.itemFeatures.find(f => f.value === 'selfCorrecting'))
mods.selfCorrecting = {
label: CONFIG.DH.ITEM.weaponFeatures.selfCorrecting.label,
enabled: true,
callback: part => {
part.roll.terms[0].modifiers.push(`sc6`);
}
};
}
}
config.modifiers = mods;
return mods;
}
static async reroll(target, message) {
const { damageType, part, dice, result } = target.dataset;
const rollPart = message.system.damage[damageType].parts[part];
let diceIndex = 0;
let parsedRoll = game.system.api.dice.DamageRoll.fromData({
...rollPart.roll,
terms: rollPart.roll.terms.map(term => {
const isDie = term.class === 'Die';
const fixedTerm = {
...term,
...(isDie ? { results: rollPart.dice[diceIndex].results } : {})
};
if (isDie) diceIndex++;
return fixedTerm;
}),
class: 'DamageRoll',
evaluated: false
});
const parsedDiceTerms = Object.keys(parsedRoll.terms).reduce((acc, key) => {
const term = parsedRoll.terms[key];
if (term instanceof CONFIG.Dice.termTypes.DiceTerm) acc[Object.keys(acc).length] = term;
return acc;
}, {});
const term = parsedDiceTerms[dice];
const termResult = parsedDiceTerms[dice].results[result];
const newIndex = parsedDiceTerms[dice].results.length;
await term.reroll(`/r1=${termResult.result}`);
if (game.modules.get('dice-so-nice')?.active) {
const newResult = parsedDiceTerms[dice].results[newIndex];
const diceSoNiceRoll = {
_evaluated: true,
dice: [
new foundry.dice.terms.Die({
...term,
total: newResult.result,
faces: term._faces,
results: [newResult]
})
],
options: { appearance: {} }
};
await game.dice3d.showForRoll(diceSoNiceRoll, game.user, true);
}
await parsedRoll.evaluate();
const results = parsedRoll.dice[dice].results.map(result => ({
...result,
discarded: !result.active
}));
const newResult = results.splice(results.length - 1, 1);
results.splice(Number(result) + 1, 0, newResult[0]);
const rerolledDice = parsedRoll.dice.map((x, index) => {
const isRerollDice = index === Number(dice);
if (!isRerollDice) return { ...x, dice: x.denomination };
return {
dice: parsedRoll.dice[dice].denomination,
total: parsedRoll.dice[dice].total,
results: results.map(result => ({
...result,
hasRerolls: result.hasRerolls || isRerollDice
}))
};
});
const updateMessage = game.messages.get(message._id);
await updateMessage.update({
[`system.damage.${damageType}`]: {
...updateMessage,
total: parsedRoll.total,
[`parts.${part}`]: {
...rollPart,
total: parsedRoll.total,
dice: rerolledDice
}
}
});
}
} }

View file

@ -8,9 +8,7 @@ export default class DHRoll extends Roll {
} }
get title() { get title() {
return game.i18n.localize( return game.i18n.localize('DAGGERHEART.GENERAL.Roll.basic');
"DAGGERHEART.GENERAL.Roll.basic"
);
} }
static messageType = 'adversaryRoll'; static messageType = 'adversaryRoll';
@ -36,6 +34,8 @@ export default class DHRoll extends Roll {
this.applyKeybindings(config); this.applyKeybindings(config);
this.temporaryModifierBuilder(config);
let roll = new this(config.roll.formula, config.data, config); let roll = new this(config.roll.formula, config.data, config);
if (config.dialog.configure !== false) { if (config.dialog.configure !== false) {
// Open Roll Dialog // Open Roll Dialog
@ -66,8 +66,7 @@ export default class DHRoll extends Roll {
} }
// Create Chat Message // Create Chat Message
if (!config.source?.message) if (!config.source?.message) config.message = await this.toMessage(roll, config);
config.message = await this.toMessage(roll, config);
} }
static postEvaluate(roll, config = {}) { static postEvaluate(roll, config = {}) {
@ -95,30 +94,30 @@ export default class DHRoll extends Roll {
rolls: [roll] rolls: [roll]
}; };
config.selectedRollMode ??= game.settings.get('core', 'rollMode'); config.selectedRollMode ??= game.settings.get('core', 'rollMode');
if(roll._evaluated) return await cls.create(msg, { rollMode: config.selectedRollMode }); if (roll._evaluated) return await cls.create(msg, { rollMode: config.selectedRollMode });
return msg; return msg;
} }
/** @inheritDoc */ /** @inheritDoc */
async render({flavor, template=this.constructor.CHAT_TEMPLATE, isPrivate=false, ...options}={}) { async render({ flavor, template = this.constructor.CHAT_TEMPLATE, isPrivate = false, ...options } = {}) {
if ( !this._evaluated ) return; if (!this._evaluated) return;
const chatData = await this._prepareChatRenderContext({flavor, isPrivate, ...options}); const chatData = await this._prepareChatRenderContext({ flavor, isPrivate, ...options });
return foundry.applications.handlebars.renderTemplate(template, chatData); return foundry.applications.handlebars.renderTemplate(template, chatData);
} }
/** @inheritDoc */ /** @inheritDoc */
async _prepareChatRenderContext({flavor, isPrivate=false, ...options}={}) { async _prepareChatRenderContext({ flavor, isPrivate = false, ...options } = {}) {
if(isPrivate) { if (isPrivate) {
return { return {
user: game.user.id, user: game.user.id,
flavor: null, flavor: null,
title: "???", title: '???',
roll: { roll: {
total: "??" total: '??'
}, },
hasRoll: true, hasRoll: true,
isPrivate isPrivate
} };
} else { } else {
options.message.system.user = game.user.id; options.message.system.user = game.user.id;
return options.message.system; return options.message.system;
@ -207,11 +206,15 @@ export default class DHRoll extends Roll {
} }
return modifierTotal; return modifierTotal;
} }
static temporaryModifierBuilder(config) {
return {};
}
} }
export const registerRollDiceHooks = () => { export const registerRollDiceHooks = () => {
Hooks.on(`${CONFIG.DH.id}.postRollDuality`, async (config, message) => { Hooks.on(`${CONFIG.DH.id}.postRollDuality`, async (config, message) => {
const hopeFearAutomation = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Automation).hopeFear; const hopeFearAutomation = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Automation).hopeFear;
if ( if (
!config.source?.actor || !config.source?.actor ||
(game.user.isGM ? !hopeFearAutomation.gm : !hopeFearAutomation.players) || (game.user.isGM ? !hopeFearAutomation.gm : !hopeFearAutomation.players) ||

View file

@ -149,7 +149,7 @@ export default class DualityRoll extends D20Roll {
} }
if (this.rallyFaces) if (this.rallyFaces)
this.terms.push( this.terms.push(
new foundry.dice.terms.OperatorTerm({ operator: '+' }), new foundry.dice.terms.OperatorTerm({ operator: this.hasDisadvantage ? '-' : '+' }),
new foundry.dice.terms.Die({ faces: this.rallyFaces }) new foundry.dice.terms.Die({ faces: this.rallyFaces })
); );
} }

View file

@ -644,16 +644,23 @@ export default class DhpActor extends Actor {
); );
break; break;
case 'armor': case 'armor':
updates.armor.resources['system.marks.value'] = Math.max( if (this.system.armor?.system?.marks) {
Math.min(this.system.armor.system.marks.value + r.value, this.system.armorScore), updates.armor.resources['system.marks.value'] = Math.max(
0 Math.min(this.system.armor.system.marks.value + r.value, this.system.armorScore),
); 0
);
}
break; break;
default: default:
updates.actor.resources[`system.resources.${r.key}.value`] = Math.max( if (this.system.resources?.[r.key]) {
Math.min(this.system.resources[r.key].value + r.value, this.system.resources[r.key].max), updates.actor.resources[`system.resources.${r.key}.value`] = Math.max(
0 Math.min(
); this.system.resources[r.key].value + r.value,
this.system.resources[r.key].max
),
0
);
}
break; break;
} }
} }

View file

@ -1,10 +1,16 @@
export default class DhpChatMessage extends foundry.documents.ChatMessage { export default class DhpChatMessage extends foundry.documents.ChatMessage {
targetHook = null;
targetSelection = null;
async renderHTML() { async renderHTML() {
const actor = game.actors.get(this.speaker.actor); const actor = game.actors.get(this.speaker.actor);
const actorData = actor && this.isContentVisible ? actor : { const actorData =
img: this.author.avatar ? this.author.avatar : 'icons/svg/mystery-man.svg', actor && this.isContentVisible
name: '' ? actor
}; : {
img: this.author.avatar ? this.author.avatar : 'icons/svg/mystery-man.svg',
name: ''
};
/* We can change to fully implementing the renderHTML function if needed, instead of augmenting it. */ /* We can change to fully implementing the renderHTML function if needed, instead of augmenting it. */
const html = await super.renderHTML({ actor: actorData, author: this.author }); const html = await super.renderHTML({ actor: actorData, author: this.author });
@ -14,6 +20,30 @@ export default class DhpChatMessage extends foundry.documents.ChatMessage {
return html; return html;
} }
/* -------------------------------------------- */
/** @inheritDoc */
prepareData() {
if (this.isAuthor && this.targetSelection === null) this.targetSelection = this.system.targets?.length > 0;
super.prepareData();
}
/* -------------------------------------------- */
/** @inheritDoc */
_onCreate(data, options, userId) {
super._onCreate(data, options, userId);
if (this.system.registerTargetHook) this.system.registerTargetHook();
}
/* -------------------------------------------- */
/** @inheritDoc */
async _preDelete(options, user) {
if (this.targetHook !== null) Hooks.off('targetToken', this.targetHook);
return super._preDelete(options, user);
}
enrichChatMessage(html) { enrichChatMessage(html) {
const elements = html.querySelectorAll('[data-perm-id]'); const elements = html.querySelectorAll('[data-perm-id]');
elements.forEach(e => { elements.forEach(e => {
@ -55,14 +85,14 @@ export default class DhpChatMessage extends foundry.documents.ChatMessage {
element.addEventListener('mouseleave', this.unhoverTarget); element.addEventListener('mouseleave', this.unhoverTarget);
element.addEventListener('click', this.clickTarget); element.addEventListener('click', this.clickTarget);
}); });
html.querySelectorAll('.button-target-selection').forEach(element => { html.querySelectorAll('.button-target-selection').forEach(element => {
element.addEventListener('click', this.onTargetSelection.bind(this)); element.addEventListener('click', this.onTargetSelection.bind(this));
}); });
} }
getTargetList() { getTargetList() {
const targets = this.system.hitTargets; const targets = this.system.hitTargets ?? [];
return targets.map(target => game.canvas.tokens.documentCollection.find(t => t.actor?.uuid === target.actorId)); return targets.map(target => game.canvas.tokens.documentCollection.find(t => t.actor?.uuid === target.actorId));
} }
@ -134,7 +164,7 @@ export default class DhpChatMessage extends foundry.documents.ChatMessage {
} }
consumeOnSuccess() { consumeOnSuccess() {
if (!this.system.successConsumed && !this.system.targetSelection) { if (!this.system.successConsumed && !this.targetSelection) {
const action = this.system.action; const action = this.system.action;
if (action) action.consume(this.system, true); if (action) action.consume(this.system, true);
} }
@ -143,12 +173,12 @@ export default class DhpChatMessage extends foundry.documents.ChatMessage {
hoverTarget(event) { hoverTarget(event) {
event.stopPropagation(); event.stopPropagation();
const token = canvas.tokens.get(event.currentTarget.dataset.token); const token = canvas.tokens.get(event.currentTarget.dataset.token);
if (!token?.controlled) token._onHoverIn(event, { hoverOutOthers: true }); if (token && !token?.controlled) token._onHoverIn(event, { hoverOutOthers: true });
} }
unhoverTarget(event) { unhoverTarget(event) {
const token = canvas.tokens.get(event.currentTarget.dataset.token); const token = canvas.tokens.get(event.currentTarget.dataset.token);
if (!token?.controlled) token._onHoverOut(event); if (token && !token?.controlled) token._onHoverOut(event);
} }
clickTarget(event) { clickTarget(event) {
@ -163,6 +193,7 @@ export default class DhpChatMessage extends foundry.documents.ChatMessage {
onTargetSelection(event) { onTargetSelection(event) {
event.stopPropagation(); event.stopPropagation();
this.system.targetMode = Boolean(event.target.dataset.targetHit); if (!event.target.classList.contains('target-selected'))
this.system.targetMode = Boolean(event.target.dataset.targetHit);
} }
} }

View file

@ -172,6 +172,26 @@ Roll.replaceFormulaData = function (formula, data = {}, { missing, warn = false
return nativeReplaceFormulaData(formula, data, { missing, warn }); return nativeReplaceFormulaData(formula, data, { missing, warn });
}; };
foundry.dice.terms.Die.MODIFIERS.sc = 'selfCorrecting';
/**
* Return the configured value as result if 1 is rolled
* Example: 6d6sc6 Roll 6d6, each result of 1 will be changed into 6
* @param {string} modifier The matched modifier query
*/
foundry.dice.terms.Die.prototype.selfCorrecting = function (modifier) {
const rgx = /(?:sc)([0-9]+)/i;
const match = modifier.match(rgx);
if (!match) return false;
let [target] = match.slice(1);
target = parseInt(target);
for (const r of this.results) {
if (r.result === 1) {
r.result = target;
}
}
};
export const getDamageKey = damage => { export const getDamageKey = damage => {
return ['none', 'minor', 'major', 'severe'][damage]; return ['none', 'minor', 'major', 'severe'][damage];
}; };

View file

@ -43,7 +43,7 @@
"parts": [ "parts": [
{ {
"value": { "value": {
"dice": "d8", "dice": "d10",
"bonus": 9, "bonus": 9,
"multiplier": "prof", "multiplier": "prof",
"flatMultiplier": 1, "flatMultiplier": 1,

View file

@ -12,15 +12,7 @@
"equipped": false, "equipped": false,
"secondary": false, "secondary": false,
"burden": "twoHanded", "burden": "twoHanded",
"weaponFeatures": [ "weaponFeatures": [],
{
"value": "cumbersome",
"effectIds": [
"hl0S2LrBY5Mg69q6"
],
"actionIds": []
}
],
"attack": { "attack": {
"name": "Attack", "name": "Attack",
"img": "icons/skills/melee/blood-slash-foam-red.webp", "img": "icons/skills/melee/blood-slash-foam-red.webp",
@ -51,8 +43,8 @@
"parts": [ "parts": [
{ {
"value": { "value": {
"dice": "d10", "dice": "d8",
"bonus": 8, "bonus": 9,
"multiplier": "prof", "multiplier": "prof",
"flatMultiplier": 1, "flatMultiplier": 1,
"custom": { "custom": {

View file

@ -43,7 +43,7 @@
"parts": [ "parts": [
{ {
"value": { "value": {
"dice": "d8", "dice": "d10",
"bonus": 6, "bonus": 6,
"multiplier": "prof", "multiplier": "prof",
"flatMultiplier": 1, "flatMultiplier": 1,

View file

@ -12,15 +12,7 @@
"equipped": false, "equipped": false,
"secondary": false, "secondary": false,
"burden": "twoHanded", "burden": "twoHanded",
"weaponFeatures": [ "weaponFeatures": [],
{
"value": "cumbersome",
"effectIds": [
"8twXPJELZpvFWA5K"
],
"actionIds": []
}
],
"attack": { "attack": {
"name": "Attack", "name": "Attack",
"img": "icons/skills/melee/blood-slash-foam-red.webp", "img": "icons/skills/melee/blood-slash-foam-red.webp",
@ -51,8 +43,8 @@
"parts": [ "parts": [
{ {
"value": { "value": {
"dice": "d10", "dice": "d8",
"bonus": 5, "bonus": 6,
"multiplier": "prof", "multiplier": "prof",
"flatMultiplier": 1, "flatMultiplier": 1,
"custom": { "custom": {

View file

@ -43,7 +43,7 @@
"parts": [ "parts": [
{ {
"value": { "value": {
"dice": "d8", "dice": "d10",
"bonus": 12, "bonus": 12,
"multiplier": "prof", "multiplier": "prof",
"flatMultiplier": 1, "flatMultiplier": 1,

View file

@ -12,15 +12,7 @@
"equipped": false, "equipped": false,
"secondary": false, "secondary": false,
"burden": "twoHanded", "burden": "twoHanded",
"weaponFeatures": [ "weaponFeatures": [],
{
"value": "cumbersome",
"effectIds": [
"f44KWDgCQeKYfccr"
],
"actionIds": []
}
],
"attack": { "attack": {
"name": "Attack", "name": "Attack",
"img": "icons/skills/melee/blood-slash-foam-red.webp", "img": "icons/skills/melee/blood-slash-foam-red.webp",
@ -51,8 +43,8 @@
"parts": [ "parts": [
{ {
"value": { "value": {
"dice": "d10", "dice": "d8",
"bonus": 11, "bonus": 12,
"multiplier": "prof", "multiplier": "prof",
"flatMultiplier": 1, "flatMultiplier": 1,
"custom": { "custom": {

View file

@ -43,7 +43,7 @@
"parts": [ "parts": [
{ {
"value": { "value": {
"dice": "d8", "dice": "d10",
"bonus": 3, "bonus": 3,
"multiplier": "prof", "multiplier": "prof",
"flatMultiplier": 1, "flatMultiplier": 1,

View file

@ -12,15 +12,7 @@
"equipped": false, "equipped": false,
"secondary": false, "secondary": false,
"burden": "twoHanded", "burden": "twoHanded",
"weaponFeatures": [ "weaponFeatures": [],
{
"value": "cumbersome",
"effectIds": [
"Z5MnVI8EOOgzRdXC"
],
"actionIds": []
}
],
"attack": { "attack": {
"name": "Attack", "name": "Attack",
"img": "icons/skills/melee/blood-slash-foam-red.webp", "img": "icons/skills/melee/blood-slash-foam-red.webp",
@ -51,8 +43,8 @@
"parts": [ "parts": [
{ {
"value": { "value": {
"dice": "d10", "dice": "d8",
"bonus": 2, "bonus": 3,
"multiplier": "prof", "multiplier": "prof",
"flatMultiplier": 1, "flatMultiplier": 1,
"custom": { "custom": {

View file

@ -27,3 +27,5 @@
@import './damage-reduction/sheets.less'; @import './damage-reduction/sheets.less';
@import './multiclass-choice/sheet.less'; @import './multiclass-choice/sheet.less';
@import './reroll-dialog/sheet.less';

View file

@ -0,0 +1,125 @@
.daggerheart.dialog.dh-style.views.reroll-dialog {
.window-content {
max-width: 648px;
}
.reroll-outer-container {
h2 {
margin: 0;
}
.dices-container {
display: flex;
flex-wrap: wrap;
gap: 8px;
}
.dice-outer-container {
width: 300px;
legend {
display: flex;
align-items: center;
gap: 4px;
i {
margin-right: 4px;
}
}
.dice-container {
display: grid;
grid-template-columns: 1fr 1fr 1fr 1fr 1fr 1fr;
.result-container {
position: relative;
aspect-ratio: 1;
display: flex;
align-items: center;
justify-content: center;
font-size: 22px;
opacity: 0.8;
&.selected {
opacity: 1;
border: 1px solid;
border-radius: 6px;
border-color: light-dark(@dark-blue, @golden);
filter: drop-shadow(0 0 3px @golden);
}
&:before {
content: ' ';
position: absolute;
width: 100%;
height: 100%;
z-index: -1;
mask: var(--svg-die) no-repeat center;
mask-size: contain;
background: linear-gradient(139.01deg, #efe6d8 3.51%, #372e1f 96.49%);
}
&.d4:before {
--svg-die: url(../assets/icons/dice/default/d4.svg);
}
&.d6:before {
--svg-die: url(../assets/icons/dice/default/d6.svg);
}
&.d8:before {
--svg-die: url(../assets/icons/dice/default/d8.svg);
}
&.d10:before {
--svg-die: url(../assets/icons/dice/default/d10.svg);
}
&.d12:before {
--svg-die: url('../assets/icons/dice/default/d12.svg');
}
&.d20:before {
--svg-die: url(../assets/icons/dice/default/d20.svg);
}
.to-reroll-result {
position: absolute;
bottom: -7px;
gap: 2px;
border: 1px solid;
border-radius: 6px;
background-image: url(../assets/parchments/dh-parchment-dark.png);
display: flex;
align-items: center;
padding: 2px 6px;
input {
margin: 0;
height: 12px;
line-height: 0px;
position: relative;
top: 1px;
&:before,
&:after {
line-height: 12px;
font-size: 12px;
}
}
i {
font-size: 10px;
}
}
}
}
}
}
footer {
margin-top: 8px;
display: flex;
justify-content: space-between;
.controls {
display: flex;
gap: 8px;
}
}
}

View file

@ -53,7 +53,7 @@
font-weight: 500; font-weight: 500;
font-size: 14px; font-size: 14px;
line-height: 17px; line-height: 17px;
white-space: nowrap;
color: light-dark(@dark, @beige); color: light-dark(@dark, @beige);
} }

View file

@ -571,6 +571,16 @@
white-space: nowrap; white-space: nowrap;
} }
} }
.button-container {
display: grid;
grid-template-columns: 1fr;
gap: 10px;
text-align: center;
display: flex;
justify-content: center;
width: 100%;
}
} }
footer { footer {

View file

@ -35,7 +35,8 @@
border-color: transparent; border-color: transparent;
} }
[data-view-perm='false'] { [data-view-perm='false'] {
&[data-perm-hidden='true'], > * { &[data-perm-hidden='true'],
> * {
display: none; display: none;
} }
&::after { &::after {
@ -161,7 +162,7 @@
color: var(--text-color); color: var(--text-color);
font-weight: 700; font-weight: 700;
font-family: 'Cinzel', sans-serif; font-family: 'Cinzel', sans-serif;
line-height: .75; line-height: 0.75;
.roll-result-value { .roll-result-value {
font-size: var(--font-size-24); font-size: var(--font-size-24);
@ -191,10 +192,14 @@
.roll-die { .roll-die {
display: grid; display: grid;
grid-template-areas: grid-template-areas:
". a a" '. a a'
"c b b"; 'c b b';
gap: 3px; gap: 3px;
.reroll-button:hover {
filter: drop-shadow(0 0 3px @golden);
}
label { label {
text-align: center; text-align: center;
height: var(--font-size-12); height: var(--font-size-12);
@ -272,7 +277,7 @@
border-radius: 3px; border-radius: 3px;
&:hover { &:hover {
background-color: rgba(255,255,255,.1); background-color: rgba(255, 255, 255, 0.1);
} }
.target-img { .target-img {

View file

@ -227,14 +227,16 @@
display: flex; display: flex;
> * { > * {
flex: 1; flex: 2.5;
text-align: center;
} }
.item-list-img { .item-list-img {
width: 40px; width: 40px;
flex: unset; flex: unset;
} }
.item-list-name { .item-list-name {
flex-grow: 3 !important; flex-grow: 3;
text-align: start;
} }
} }

View file

@ -24,6 +24,22 @@
<input type="text" value="{{extraFormula}}" name="roll.{{ @index }}.extraFormula" placeholder="Situational Bonus"> <input type="text" value="{{extraFormula}}" name="roll.{{ @index }}.extraFormula" placeholder="Situational Bonus">
</div> </div>
{{/each}} {{/each}}
{{#if @root.modifiers}}
<fieldset class="modifier-container two-columns">
<legend>{{localize "DAGGERHEART.GENERAL.Modifier.plural"}}</legend>
{{#each @root.modifiers}}
<span class="formula-label">{{ localize label }}</span>
{{#if (hasProperty this "values")}}
<select name="modifiers.{{@key}}.value">
{{selectOptions values blank="" selected=value}}
</select>
{{/if}}
{{#if (hasProperty this "enabled")}}
<input type="checkbox" name="modifiers.{{@key}}.enabled" {{ checked enabled }}>
{{/if}}
{{/each}}
</fieldset>
{{/if}}
<div class="damage-section-controls"> <div class="damage-section-controls">
{{#if directDamage}} {{#if directDamage}}
<select class="roll-mode-select" name="selectedRollMode"> <select class="roll-mode-select" name="selectedRollMode">

View file

@ -0,0 +1,35 @@
<div class="reroll-outer-container">
{{#each damage}}
<h2>{{localize (concat 'DAGGERHEART.CONFIG.HealingType.' @key '.name')}}</h2>
{{#each this}}
<div class="dices-container">
{{#each this}}
<fieldset class="dice-outer-container">
<legend>
<input class="to-reroll-input" type="checkbox" data-type="{{@../../key}}" data-part="{{@../key}}" data-dice="{{@key}}" {{checked this.toReroll}} />
<i class="fa-solid fa-dice"></i>
<span>{{this.selectedResults}}/{{this.maxSelected}} Selected</span>
</legend>
<div class="dice-container">
{{#each this.results}}
<div
class="result-container {{../dice}} {{#if this.active}}selected{{/if}}"
data-action="selectRoll" data-type="{{@../../../key}}" data-part="{{@../../key}}" data-dice="{{@../key}}" data-result="{{@key}}"
>
{{this.result}}
{{#if this.active}}
<a class="to-reroll-result" data-action="toggleResult" data-type="{{@../../../key}}" data-part="{{@../../key}}" data-dice="{{@../key}}" data-result="{{@key}}">
<input class="to-reroll-result-input" type="checkbox" {{checked this.toReroll}} />
<i class="fa-solid fa-dice"></i>
</a>
{{/if}}
</div>
{{/each}}
</div>
</fieldset>
{{/each}}
</div>
{{/each}}
{{/each}}
</div>

View file

@ -0,0 +1,4 @@
<footer>
<button type="button" data-action="doReroll" {{disabled disabledReroll}}>{{localize "Reroll"}} <i class="fa-solid fa-dice"></i></button>
<button type="button" data-action="save" {{disabled saveDisabled}}>{{localize "DAGGERHEART.APPLICATIONS.RerollDialog.acceptCurrentRolls"}}</button>
</footer>

View file

@ -0,0 +1,35 @@
<div class="reroll-outer-container">
{{#each damage}}
<h2>{{localize (concat 'DAGGERHEART.CONFIG.HealingType.' @key '.name')}}</h2>
{{#each this}}
<div class="dices-container">
{{#each this}}
<fieldset class="dice-outer-container">
<legend>
<input class="to-reroll-input" type="checkbox" data-type="{{@../../key}}" data-part="{{@../key}}" data-dice="{{@key}}" {{checked this.toReroll}} />
<i class="fa-solid fa-dice"></i>
<span>{{this.selectedResults}}/{{this.results.length}} Selected</span>
</legend>
<div class="dice-container">
{{#each this.results}}
<div
class="result-container {{../dice}} {{#if this.active}}selected{{/if}}"
data-action="selectRoll" data-type="{{@../../../key}}" data-part="{{@../../key}}" data-dice="{{@../key}}" data-result="{{@key}}"
>
{{this.result}}
{{#if this.active}}
<a class="to-reroll-result" data-action="toggleResult" data-type="{{@../../../key}}" data-part="{{@../../key}}" data-dice="{{@../key}}" data-result="{{@key}}">
<input class="to-reroll-result-input" type="checkbox" {{checked this.toReroll}} />
<i class="fa-solid fa-dice"></i>
</a>
{{/if}}
</div>
{{/each}}
</div>
</fieldset>
{{/each}}
</div>
{{/each}}
{{/each}}
</div>

View file

@ -69,7 +69,13 @@
{{selectOptions diceSoNiceMaterials selected=diceTab.source.material valueAttr="key" labelAttr="name" localize=true}} {{selectOptions diceSoNiceMaterials selected=diceTab.source.material valueAttr="key" labelAttr="name" localize=true}}
</select> </select>
</div> </div>
</div> <div class="button-container">
<button data-action="preview">
<i class="fa-solid fa-dice"></i>
<span>{{localize "Preview"}}</span>
</button>
</div>
</div>
</div> </div>
</fieldset> </fieldset>
{{/if}} {{/if}}

View file

@ -11,7 +11,6 @@
{{formGroup settingFields.schema.fields.rangeMeasurement.fields.veryClose value=settingFields._source.rangeMeasurement.veryClose localize=true}} {{formGroup settingFields.schema.fields.rangeMeasurement.fields.veryClose value=settingFields._source.rangeMeasurement.veryClose localize=true}}
{{formGroup settingFields.schema.fields.rangeMeasurement.fields.close value=settingFields._source.rangeMeasurement.close localize=true}} {{formGroup settingFields.schema.fields.rangeMeasurement.fields.close value=settingFields._source.rangeMeasurement.close localize=true}}
{{formGroup settingFields.schema.fields.rangeMeasurement.fields.far value=settingFields._source.rangeMeasurement.far localize=true}} {{formGroup settingFields.schema.fields.rangeMeasurement.fields.far value=settingFields._source.rangeMeasurement.far localize=true}}
{{formGroup settingFields.schema.fields.rangeMeasurement.fields.veryFar value=settingFields._source.rangeMeasurement.veryFar localize=true}}
</fieldset> </fieldset>
<div class="form-group"> <div class="form-group">

View file

@ -29,7 +29,13 @@
{{#each results}} {{#each results}}
{{#unless discarded}} {{#unless discarded}}
<div class="roll-die{{#unless @../first}} has-plus{{/unless}}"> <div class="roll-die{{#unless @../first}} has-plus{{/unless}}">
<div class="dice {{../dice}}">{{result}}</div> <div
class="dice reroll-button {{../dice}}"
data-die-index="0" data-type="damage" data-damage-type="{{@../../../key}}" data-part="{{@../../key}}" data-dice="{{@../key}}" data-result="{{@key}}"
>
{{#if hasRerolls}}<i class="fa-solid fa-dice dice-rerolled" data-tooltip="{{localize "Rerolled"}}"></i>{{/if}}
{{result}}
</div>
</div> </div>
{{/unless}} {{/unless}}
{{/each}} {{/each}}

View file

@ -57,7 +57,7 @@
{{/if}} {{/if}}
{{#if roll.rally.dice}} {{#if roll.rally.dice}}
<div class="roll-die has-plus"> <div class="roll-die has-plus">
<label>{{localize "DAGGERHEART.GENERAL.fear"}}</label> <label>{{localize "DAGGERHEART.CLASS.Feature.short"}}</label>
<div class="dice {{roll.rally.dice}}">{{roll.rally.value}}</div> <div class="dice {{roll.rally.dice}}">{{roll.rally.value}}</div>
</div> </div>
{{/if}} {{/if}}

View file

@ -18,8 +18,8 @@
<div class="target-selector"> <div class="target-selector">
<div class="roll-part-header"><div></div></div> <div class="roll-part-header"><div></div></div>
<div class="target-choice"> <div class="target-choice">
<div class="button-target-selection{{#if targetSelection}} target-selected{{/if}}" data-target-hit="true">{{localize "DAGGERHEART.UI.Chat.damageRoll.hitTarget"}}</div> <div class="button-target-selection{{#if targetMode}} target-selected{{/if}}" data-target-hit="true">{{localize "DAGGERHEART.UI.Chat.damageRoll.hitTarget"}}</div>
<div class="button-target-selection{{#unless targetSelection}} target-selected{{/unless}}">{{localize "DAGGERHEART.UI.Chat.damageRoll.currentTarget"}}</div> <div class="button-target-selection{{#unless targetMode}} target-selected{{/unless}}">{{localize "DAGGERHEART.UI.Chat.damageRoll.currentTarget"}}</div>
</div> </div>
<div class="roll-part-header"><div></div></div> <div class="roll-part-header"><div></div></div>
</div> </div>
@ -30,7 +30,7 @@
<img class="target-img" src="{{img}}"> <img class="target-img" src="{{img}}">
<div class="target-data"> <div class="target-data">
<div class="target-name" data-perm-id="{{actorId}}"><span>{{name}}</span></div> <div class="target-name" data-perm-id="{{actorId}}"><span>{{name}}</span></div>
{{#if (and ../targetSelection ../hasRoll)}} {{#if (and ../targetMode ../hasRoll)}}
<div class="target-hit-status {{#if hit}}is-hit{{else}}is-miss{{/if}}"> <div class="target-hit-status {{#if hit}}is-hit{{else}}is-miss{{/if}}">
{{#if hit}} {{#if hit}}
{{localize "DAGGERHEART.GENERAL.hit.single"}} {{localize "DAGGERHEART.GENERAL.hit.single"}}