mirror of
https://github.com/Foundryborne/daggerheart.git
synced 2026-03-07 14:36:13 +01:00
Merge 0f334232d8 into 876e496d24
This commit is contained in:
commit
4176b1ca99
17 changed files with 319 additions and 228 deletions
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@ -138,7 +138,8 @@
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"Config": {
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"Config": {
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||||||
"rangeDependence": {
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"rangeDependence": {
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"title": "Range Dependence"
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"title": "Range Dependence"
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}
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},
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"stacking": { "title": "Stacking" }
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},
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},
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"RangeDependance": {
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"RangeDependance": {
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"hint": "Settings for an optional distance at which this effect should activate",
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"hint": "Settings for an optional distance at which this effect should activate",
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@ -2884,6 +2885,8 @@
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},
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},
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"EffectsDisplay": {
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"EffectsDisplay": {
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"removeThing": "[Right Click] Remove {thing}",
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"removeThing": "[Right Click] Remove {thing}",
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"increaseStacks": "[Left Click] Increment Stacks",
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"decreaseStacks": "[Right Click] Decrement Stacks",
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"appliedBy": "Applied By: {by}"
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"appliedBy": "Applied By: {by}"
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},
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},
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"ItemBrowser": {
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"ItemBrowser": {
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@ -52,7 +52,8 @@ export default class DhEffectsDisplay extends HandlebarsApplicationMixin(Applica
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if (this.element) {
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if (this.element) {
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this.element.querySelectorAll('.effect-container a').forEach(element => {
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this.element.querySelectorAll('.effect-container a').forEach(element => {
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element.addEventListener('contextmenu', this.removeEffect.bind(this));
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element.addEventListener('click', this.effectLeftclick.bind(this));
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element.addEventListener('contextmenu', this.effectRightclick.bind(this));
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});
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});
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}
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}
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}
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}
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@ -87,11 +88,31 @@ export default class DhEffectsDisplay extends HandlebarsApplicationMixin(Applica
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this.render();
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this.render();
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}
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}
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async removeEffect(event) {
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async effectLeftclick(event) {
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const element = event.target.closest('.effect-container');
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const element = event.target.closest('.effect-container');
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const effects = DhEffectsDisplay.getTokenEffects();
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const effects = DhEffectsDisplay.getTokenEffects();
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const effect = effects.find(x => x.id === element.dataset.effectId);
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const effect = effects.find(x => x.id === element.dataset.effectId);
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await effect.delete();
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if (!effect.system.stacking?.enabled) return;
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const incrementedValue = effect.system.stacking.value + 1;
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const newValue = effect.system.stacking.max
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? Math.min(incrementedValue, effect.system.stacking.max)
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: incrementedValue;
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await effect.update({ 'system.stacking.value': newValue });
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this.render();
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}
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async effectRightclick(event) {
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const element = event.target.closest('.effect-container');
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const effects = DhEffectsDisplay.getTokenEffects();
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const effect = effects.find(x => x.id === element.dataset.effectId);
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if (effect.system.stacking?.enabled && effect.system.stacking.value > 1) {
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await effect.update({ 'system.stacking.value': effect.system.stacking.value - 1 });
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} else {
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await effect.delete();
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}
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|
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this.render();
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this.render();
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}
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}
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@ -1,97 +1,4 @@
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/**
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||||||
* @typedef ContextMenuEntry
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||||||
* @property {string} name The context menu label. Can be localized.
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||||||
* @property {string} [icon] A string containing an HTML icon element for the menu item.
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||||||
* @property {string} [classes] Additional CSS classes to apply to this menu item.
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||||||
* @property {string} [group] An identifier for a group this entry belongs to.
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||||||
* @property {ContextMenuJQueryCallback} callback The function to call when the menu item is clicked.
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* @property {ContextMenuCondition|boolean} [condition] A function to call or boolean value to determine if this entry
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|
||||||
* appears in the menu.
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||||||
*/
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||||||
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||||||
/**
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||||||
* @callback ContextMenuCondition
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|
||||||
* @param {jQuery|HTMLElement} html The element of the context menu entry.
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||||||
* @returns {boolean} Whether the entry should be rendered in the context menu.
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|
||||||
*/
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||||||
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||||||
/**
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|
||||||
* @callback ContextMenuCallback
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|
||||||
* @param {HTMLElement} target The element that the context menu has been triggered for.
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||||||
* @returns {unknown}
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|
||||||
*/
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||||||
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||||||
/**
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|
||||||
* @callback ContextMenuJQueryCallback
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||||||
* @param {HTMLElement|jQuery} target The element that the context menu has been triggered for. Will
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||||||
* either be a jQuery object or an HTMLElement instance, depending
|
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||||||
* on how the ContextMenu was configured.
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||||||
* @returns {unknown}
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||||||
*/
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||||||
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||||||
/**
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||||||
* @typedef ContextMenuOptions
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||||||
* @property {string} [eventName="contextmenu"] Optionally override the triggering event which can spawn the menu. If
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||||||
* the menu is using fixed positioning, this event must be a MouseEvent.
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||||||
* @property {ContextMenuCallback} [onOpen] A function to call when the context menu is opened.
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||||||
* @property {ContextMenuCallback} [onClose] A function to call when the context menu is closed.
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|
||||||
* @property {boolean} [fixed=false] If true, the context menu is given a fixed position rather than being
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|
||||||
* injected into the target.
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||||||
* @property {boolean} [jQuery=true] If true, callbacks will be passed jQuery objects instead of HTMLElement
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||||||
* instances.
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|
||||||
*/
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||||||
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||||||
/**
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|
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* @typedef ContextMenuRenderOptions
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* @property {Event} [event] The event that triggered the context menu opening.
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* @property {boolean} [animate=true] Animate the context menu opening.
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||||||
*/
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||||||
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||||||
/**
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|
||||||
* A subclass of ContextMenu.
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||||||
* @extends {foundry.applications.ux.ContextMenu}
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|
||||||
*/
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||||||
export default class DHContextMenu extends foundry.applications.ux.ContextMenu {
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export default class DHContextMenu extends foundry.applications.ux.ContextMenu {
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||||||
/**
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|
||||||
* @param {HTMLElement|jQuery} container - The HTML element that contains the context menu targets.
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||||||
* @param {string} selector - A CSS selector which activates the context menu.
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||||||
* @param {ContextMenuEntry[]} menuItems - An Array of entries to display in the menu
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|
||||||
* @param {ContextMenuOptions} [options] - Additional options to configure the context menu.
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|
||||||
*/
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||||||
constructor(container, selector, menuItems, options) {
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super(container, selector, menuItems, options);
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||||||
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||||||
/** @deprecated since v13 until v15 */
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||||||
this.#jQuery = options.jQuery;
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|
||||||
}
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||||||
|
|
||||||
/**
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||||||
* Whether to pass jQuery objects or HTMLElement instances to callback.
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|
||||||
* @type {boolean}
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||||||
*/
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||||||
#jQuery;
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||||||
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||||||
/**@inheritdoc */
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||||||
activateListeners(menu) {
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||||||
menu.addEventListener('click', this.#onClickItem.bind(this));
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|
||||||
}
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||||||
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|
||||||
/**
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||||||
* Handle click events on context menu items.
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||||||
* @param {PointerEvent} event The click event
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||||||
*/
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||||||
#onClickItem(event) {
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||||||
event.preventDefault();
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||||||
event.stopPropagation();
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|
||||||
const element = event.target.closest('.context-item');
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|
||||||
if (!element) return;
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|
||||||
const item = this.menuItems.find(i => i.element === element);
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|
||||||
item?.callback(this.#jQuery ? $(this.target) : this.target, event);
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|
||||||
this.close();
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|
||||||
}
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|
||||||
|
|
||||||
/* -------------------------------------------- */
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|
||||||
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|
||||||
/**
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/**
|
||||||
* Trigger a context menu event in response to a normal click on a additional options button.
|
* Trigger a context menu event in response to a normal click on a additional options button.
|
||||||
* @param {PointerEvent} event
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* @param {PointerEvent} event
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||||||
|
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||||||
|
|
@ -30,8 +30,8 @@ export default class DhTokenPlaceable extends foundry.canvas.placeables.Token {
|
||||||
if (!effect.img) continue;
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if (!effect.img) continue;
|
||||||
const promise =
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const promise =
|
||||||
effect === overlayEffect
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effect === overlayEffect
|
||||||
? this._drawOverlay(effect.img, effect.tint)
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? this._drawOverlay(effect.img, effect.tint, effect)
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||||||
: this._drawEffect(effect.img, effect.tint);
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: this._drawEffect(effect.img, effect.tint, effect);
|
||||||
promises.push(
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promises.push(
|
||||||
promise.then(e => {
|
promise.then(e => {
|
||||||
if (e) e.zIndex = i;
|
if (e) e.zIndex = i;
|
||||||
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|
@ -45,6 +45,39 @@ export default class DhTokenPlaceable extends foundry.canvas.placeables.Token {
|
||||||
this.renderFlags.set({ refreshEffects: true });
|
this.renderFlags.set({ refreshEffects: true });
|
||||||
}
|
}
|
||||||
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||||||
|
/**@inheritdoc */
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||||||
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async _drawEffect(src, tint, effect) {
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||||||
|
if (!src) return;
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||||||
|
const tex = await foundry.canvas.loadTexture(src, { fallback: 'icons/svg/hazard.svg' });
|
||||||
|
const icon = new PIXI.Sprite(tex);
|
||||||
|
icon.tint = tint ?? 0xffffff;
|
||||||
|
|
||||||
|
if (effect?.system?.stacking?.enabled && effect.system.stacking.value > 1) {
|
||||||
|
const stackOverlay = new PIXI.Text(effect.system.stacking.value, {
|
||||||
|
fill: '#f3c267',
|
||||||
|
stroke: '#000000',
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||||||
|
fontSize: 96,
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||||||
|
strokeThickness: 4
|
||||||
|
});
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||||||
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const nrDigits = Math.floor(Math.log10(effect.system.stacking.value)) + 1;
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||||||
|
stackOverlay.y = -8;
|
||||||
|
/* This does not account for 1:s being much less wide than other digits. I don't think it's desired however as it makes it look jumpy */
|
||||||
|
stackOverlay.x = icon.width - 8 - nrDigits * 56;
|
||||||
|
stackOverlay.anchor.set(0, 0);
|
||||||
|
|
||||||
|
icon.addChild(stackOverlay);
|
||||||
|
}
|
||||||
|
|
||||||
|
return this.effects.addChild(icon);
|
||||||
|
}
|
||||||
|
|
||||||
|
async _drawOverlay(src, tint, effect) {
|
||||||
|
const icon = await this._drawEffect(src, tint, effect);
|
||||||
|
if (icon) icon.alpha = 0.8;
|
||||||
|
this.effects.overlay = icon ?? null;
|
||||||
|
return icon;
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Returns the distance from this token to another token object.
|
* Returns the distance from this token to another token object.
|
||||||
* This value is corrected to handle alternate token sizes and other grid types
|
* This value is corrected to handle alternate token sizes and other grid types
|
||||||
|
|
|
||||||
|
|
@ -65,6 +65,17 @@ export default class BaseEffect extends foundry.data.ActiveEffectTypeDataModel {
|
||||||
initial: CONFIG.DH.GENERAL.range.melee.id,
|
initial: CONFIG.DH.GENERAL.range.melee.id,
|
||||||
label: 'DAGGERHEART.GENERAL.range'
|
label: 'DAGGERHEART.GENERAL.range'
|
||||||
})
|
})
|
||||||
|
}),
|
||||||
|
stacking: new fields.SchemaField({
|
||||||
|
enabled: new fields.BooleanField({ initial: false, label: 'DAGGERHEART.GENERAL.enabled' }),
|
||||||
|
value: new fields.NumberField({
|
||||||
|
initial: 1,
|
||||||
|
min: 1,
|
||||||
|
integer: true,
|
||||||
|
nullable: false,
|
||||||
|
label: 'DAGGERHEART.GENERAL.value'
|
||||||
|
}),
|
||||||
|
max: new fields.NumberField({ integer: true, label: 'DAGGERHEART.GENERAL.max' })
|
||||||
})
|
})
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -106,22 +106,11 @@ export default class EffectsField extends fields.ArrayField {
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Apply an Effect to a target or enable it if already on it
|
* Apply an Effect to a target
|
||||||
* @param {object} effect Effect object containing ActiveEffect UUID
|
* @param {object} effect Effect object containing ActiveEffect UUID
|
||||||
* @param {object} actor Actor Document
|
* @param {object} actor Actor Document
|
||||||
*/
|
*/
|
||||||
static async applyEffect(effect, actor) {
|
static async applyEffect(effect, actor) {
|
||||||
const existingEffect = actor.effects.find(e => e.origin === effect.uuid);
|
|
||||||
if (existingEffect) {
|
|
||||||
return effect.update(
|
|
||||||
foundry.utils.mergeObject({
|
|
||||||
...effect.constructor.getInitialDuration(),
|
|
||||||
disabled: false
|
|
||||||
})
|
|
||||||
);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Otherwise, create a new effect on the target
|
|
||||||
const effectData = foundry.utils.mergeObject({
|
const effectData = foundry.utils.mergeObject({
|
||||||
...(effect.toObject?.() ?? effect),
|
...(effect.toObject?.() ?? effect),
|
||||||
disabled: false,
|
disabled: false,
|
||||||
|
|
|
||||||
|
|
@ -1,5 +1,5 @@
|
||||||
import { itemAbleRollParse } from '../helpers/utils.mjs';
|
import { itemAbleRollParse } from '../helpers/utils.mjs';
|
||||||
import { RefreshType, socketEvent } from '../systemRegistration/socket.mjs';
|
import { RefreshType } from '../systemRegistration/socket.mjs';
|
||||||
|
|
||||||
export default class DhActiveEffect extends foundry.documents.ActiveEffect {
|
export default class DhActiveEffect extends foundry.documents.ActiveEffect {
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
|
|
@ -106,6 +106,20 @@ export default class DhActiveEffect extends foundry.documents.ActiveEffect {
|
||||||
update.img = 'icons/magic/life/heart-cross-blue.webp';
|
update.img = 'icons/magic/life/heart-cross-blue.webp';
|
||||||
}
|
}
|
||||||
|
|
||||||
|
const existingEffect = this.actor.effects.find(x => x.origin === data.origin);
|
||||||
|
const stacks = data.system?.stacking?.enabled;
|
||||||
|
if (existingEffect && !stacks) return false;
|
||||||
|
|
||||||
|
if (existingEffect && stacks) {
|
||||||
|
const incrementedValue = existingEffect.system.stacking.value + 1;
|
||||||
|
await existingEffect.update({
|
||||||
|
'system.stacking.value': existingEffect.system.stacking.max
|
||||||
|
? Math.min(incrementedValue, existingEffect.system.stacking.max)
|
||||||
|
: incrementedValue
|
||||||
|
});
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
const statuses = Object.keys(data.statuses ?? {});
|
const statuses = Object.keys(data.statuses ?? {});
|
||||||
const immuneStatuses =
|
const immuneStatuses =
|
||||||
statuses.filter(
|
statuses.filter(
|
||||||
|
|
@ -182,10 +196,17 @@ export default class DhActiveEffect extends foundry.documents.ActiveEffect {
|
||||||
} catch (_) {}
|
} catch (_) {}
|
||||||
}
|
}
|
||||||
|
|
||||||
const evalValue = this.effectSafeEval(itemAbleRollParse(key, parseModel, effect.parent));
|
const evalValue = this.effectSafeEval(this.effectRollParse(key, parseModel, effect.parent, effect));
|
||||||
return evalValue ?? key;
|
return evalValue ?? key;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static effectRollParse(value, actor, item, effect) {
|
||||||
|
const stackingParsedValue = effect.system.stacking?.enabled
|
||||||
|
? Roll.replaceFormulaData(value, { stacks: effect.system.stacking.value })
|
||||||
|
: value;
|
||||||
|
return itemAbleRollParse(stackingParsedValue, actor, item);
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Altered Foundry safeEval to allow non-numeric return
|
* Altered Foundry safeEval to allow non-numeric return
|
||||||
* @param {string} expression
|
* @param {string} expression
|
||||||
|
|
|
||||||
|
|
@ -71,13 +71,18 @@
|
||||||
"changes": [
|
"changes": [
|
||||||
{
|
{
|
||||||
"key": "system.bonuses.roll.attack.bonus",
|
"key": "system.bonuses.roll.attack.bonus",
|
||||||
"value": 1,
|
"type": "add",
|
||||||
|
"value": "@stacks",
|
||||||
"priority": null,
|
"priority": null,
|
||||||
"type": "add"
|
"phase": "initial"
|
||||||
}
|
}
|
||||||
],
|
],
|
||||||
"duration": {
|
"duration": {
|
||||||
"type": "shortRest"
|
"type": "shortRest"
|
||||||
|
},
|
||||||
|
"stacking": {
|
||||||
|
"enabled": true,
|
||||||
|
"max": null
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
"disabled": false,
|
"disabled": false,
|
||||||
|
|
|
||||||
|
|
@ -69,14 +69,19 @@
|
||||||
"changes": [
|
"changes": [
|
||||||
{
|
{
|
||||||
"key": "system.evasion",
|
"key": "system.evasion",
|
||||||
"value": 2,
|
"type": "add",
|
||||||
|
"value": "2 * @stacks",
|
||||||
"priority": null,
|
"priority": null,
|
||||||
"type": "add"
|
"phase": "initial"
|
||||||
}
|
}
|
||||||
],
|
],
|
||||||
"duration": {
|
"duration": {
|
||||||
"type": "temporary",
|
"type": "temporary",
|
||||||
"description": "<p><span style=\"color: rgb(239, 230, 216); font-family: Montserrat, sans-serif; font-size: 14px; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; white-space: normal; background-color: rgba(24, 22, 46, 0.565); text-decoration-thickness: initial; text-decoration-style: initial; text-decoration-color: initial; display: inline !important; float: none;\">Until the next time an attack succeeds against you.</span></p>"
|
"description": "<p><span style=\"color: rgb(239, 230, 216); font-family: Montserrat, sans-serif; font-size: 14px; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; white-space: normal; background-color: rgba(24, 22, 46, 0.565); text-decoration-thickness: initial; text-decoration-style: initial; text-decoration-color: initial; display: inline !important; float: none;\">Until the next time an attack succeeds against you.</span></p>"
|
||||||
|
},
|
||||||
|
"stacking": {
|
||||||
|
"enabled": true,
|
||||||
|
"max": null
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
"disabled": false,
|
"disabled": false,
|
||||||
|
|
|
||||||
|
|
@ -127,7 +127,7 @@
|
||||||
"sort": 3400000,
|
"sort": 3400000,
|
||||||
"effects": [
|
"effects": [
|
||||||
{
|
{
|
||||||
"name": "Corroded (1 stack)",
|
"name": "Corroded",
|
||||||
"img": "icons/magic/acid/dissolve-bone-white.webp",
|
"img": "icons/magic/acid/dissolve-bone-white.webp",
|
||||||
"origin": "Compendium.daggerheart.domains.Item.qJaSNTuDfbPVr8Lb",
|
"origin": "Compendium.daggerheart.domains.Item.qJaSNTuDfbPVr8Lb",
|
||||||
"transfer": false,
|
"transfer": false,
|
||||||
|
|
@ -139,27 +139,32 @@
|
||||||
"type": "withinRange",
|
"type": "withinRange",
|
||||||
"target": "hostile",
|
"target": "hostile",
|
||||||
"range": "melee"
|
"range": "melee"
|
||||||
|
},
|
||||||
|
"changes": [
|
||||||
|
{
|
||||||
|
"key": "system.difficulty",
|
||||||
|
"type": "add",
|
||||||
|
"value": "-@stack",
|
||||||
|
"priority": null,
|
||||||
|
"phase": "initial"
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"stacking": {
|
||||||
|
"enabled": true,
|
||||||
|
"max": null
|
||||||
|
},
|
||||||
|
"duration": {
|
||||||
|
"type": ""
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
"changes": [
|
|
||||||
{
|
|
||||||
"key": "system.difficulty",
|
|
||||||
"mode": 2,
|
|
||||||
"value": "-1",
|
|
||||||
"priority": null
|
|
||||||
}
|
|
||||||
],
|
|
||||||
"disabled": false,
|
"disabled": false,
|
||||||
"duration": {
|
"duration": {
|
||||||
"startTime": null,
|
"value": null,
|
||||||
"combat": null,
|
"units": "seconds",
|
||||||
"seconds": null,
|
"expiry": null,
|
||||||
"rounds": null,
|
"expired": false
|
||||||
"turns": null,
|
|
||||||
"startRound": null,
|
|
||||||
"startTurn": null
|
|
||||||
},
|
},
|
||||||
"description": "<p><span style=\"color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;display:inline !important;float:none\">While a target is </span><span style=\"box-sizing:border-box;scrollbar-width:thin;scrollbar-color:rgb(93, 20, 43) rgba(0, 0, 0, 0);color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial\">Corroded</span><span style=\"color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;display:inline !important;float:none\">, they gain a −1 penalty to their </span><span class=\"tooltip-convert\" style=\"box-sizing:border-box;scrollbar-width:thin;scrollbar-color:rgb(93, 20, 43) rgba(0, 0, 0, 0);color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial\">Difficulty</span><span style=\"color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;display:inline !important;float:none\"> for every 2 Stress you spent. This </span><span class=\"tooltip-convert\" style=\"box-sizing:border-box;scrollbar-width:thin;scrollbar-color:rgb(93, 20, 43) rgba(0, 0, 0, 0);color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial\">condition</span><span style=\"color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;display:inline !important;float:none\"> can stack.</p>",
|
"description": "<p><span style=\"color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;display:inline !important;float:none\">While a target is </span><span style=\"box-sizing:border-box;scrollbar-width:thin;scrollbar-color:rgb(93, 20, 43) rgba(0, 0, 0, 0);color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial\">Corroded</span><span style=\"color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;display:inline !important;float:none\">, they gain a −1 penalty to their </span><span style=\"box-sizing:border-box;scrollbar-width:thin;scrollbar-color:rgb(93, 20, 43) rgba(0, 0, 0, 0);color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial\" class=\"tooltip-convert\">Difficulty</span><span style=\"color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;display:inline !important;float:none\"> for every 2 Stress you spent. This </span><span style=\"box-sizing:border-box;scrollbar-width:thin;scrollbar-color:rgb(93, 20, 43) rgba(0, 0, 0, 0);color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial\" class=\"tooltip-convert\">condition</span><span style=\"color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;display:inline !important;float:none\"> can stack.</span></p>",
|
||||||
"tint": "#ffffff",
|
"tint": "#ffffff",
|
||||||
"statuses": [
|
"statuses": [
|
||||||
"corrode"
|
"corrode"
|
||||||
|
|
@ -169,6 +174,16 @@
|
||||||
"_stats": {
|
"_stats": {
|
||||||
"compendiumSource": null
|
"compendiumSource": null
|
||||||
},
|
},
|
||||||
|
"start": {
|
||||||
|
"time": 0,
|
||||||
|
"combat": null,
|
||||||
|
"combatant": null,
|
||||||
|
"initiative": null,
|
||||||
|
"round": null,
|
||||||
|
"turn": null
|
||||||
|
},
|
||||||
|
"showIcon": 1,
|
||||||
|
"folder": null,
|
||||||
"_key": "!items.effects!qJaSNTuDfbPVr8Lb.zB95bjSSdVlApQnR"
|
"_key": "!items.effects!qJaSNTuDfbPVr8Lb.zB95bjSSdVlApQnR"
|
||||||
}
|
}
|
||||||
],
|
],
|
||||||
|
|
|
||||||
|
|
@ -42,44 +42,8 @@
|
||||||
"type": "self",
|
"type": "self",
|
||||||
"amount": null
|
"amount": null
|
||||||
},
|
},
|
||||||
"name": "Mark 1 Stress",
|
"name": "Mark Stress",
|
||||||
"img": "icons/magic/control/silhouette-aura-energy.webp",
|
"img": "icons/skills/wounds/injury-face-impact-orange.webp",
|
||||||
"range": "self"
|
|
||||||
},
|
|
||||||
"fKY9NcYBwCFwMsgV": {
|
|
||||||
"type": "effect",
|
|
||||||
"_id": "fKY9NcYBwCFwMsgV",
|
|
||||||
"systemPath": "actions",
|
|
||||||
"description": "<p>You can <strong>mark a Stress</strong> to gain a bonus to your damage roll equal to twice your Strength.</p>",
|
|
||||||
"chatDisplay": true,
|
|
||||||
"actionType": "action",
|
|
||||||
"cost": [
|
|
||||||
{
|
|
||||||
"scalable": false,
|
|
||||||
"key": "stress",
|
|
||||||
"value": 2,
|
|
||||||
"step": null,
|
|
||||||
"consumeOnSuccess": false
|
|
||||||
}
|
|
||||||
],
|
|
||||||
"uses": {
|
|
||||||
"value": null,
|
|
||||||
"max": "",
|
|
||||||
"recovery": null,
|
|
||||||
"consumeOnSuccess": false
|
|
||||||
},
|
|
||||||
"effects": [
|
|
||||||
{
|
|
||||||
"_id": "t6SIjQxB6UBUJ98f",
|
|
||||||
"onSave": false
|
|
||||||
}
|
|
||||||
],
|
|
||||||
"target": {
|
|
||||||
"type": "self",
|
|
||||||
"amount": null
|
|
||||||
},
|
|
||||||
"name": "Mark 2 Stress",
|
|
||||||
"img": "icons/magic/control/silhouette-aura-energy.webp",
|
|
||||||
"range": "self"
|
"range": "self"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
|
|
@ -94,8 +58,8 @@
|
||||||
"sort": 3400000,
|
"sort": 3400000,
|
||||||
"effects": [
|
"effects": [
|
||||||
{
|
{
|
||||||
"name": "Rage Up (1)",
|
"name": "Rage Up",
|
||||||
"img": "systems/daggerheart/assets/icons/domains/domain-card/blade.png",
|
"img": "icons/skills/wounds/injury-face-impact-orange.webp",
|
||||||
"origin": "Compendium.daggerheart.domains.Item.GRL0cvs96vrTDckZ",
|
"origin": "Compendium.daggerheart.domains.Item.GRL0cvs96vrTDckZ",
|
||||||
"transfer": false,
|
"transfer": false,
|
||||||
"_id": "bq1MhcmoP6Wo5CXF",
|
"_id": "bq1MhcmoP6Wo5CXF",
|
||||||
|
|
@ -106,33 +70,39 @@
|
||||||
"type": "withinRange",
|
"type": "withinRange",
|
||||||
"target": "hostile",
|
"target": "hostile",
|
||||||
"range": "melee"
|
"range": "melee"
|
||||||
|
},
|
||||||
|
"changes": [
|
||||||
|
{
|
||||||
|
"key": "system.bonuses.damage.magical.bonus",
|
||||||
|
"type": "add",
|
||||||
|
"value": "2*@system.traits.strength.value*@stacks",
|
||||||
|
"priority": 21,
|
||||||
|
"phase": "initial"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"key": "system.bonuses.damage.physical.bonus",
|
||||||
|
"type": "add",
|
||||||
|
"value": "2*@system.traits.strength.value*@stacks",
|
||||||
|
"priority": 21,
|
||||||
|
"phase": "initial"
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"stacking": {
|
||||||
|
"enabled": true,
|
||||||
|
"max": 2
|
||||||
|
},
|
||||||
|
"duration": {
|
||||||
|
"type": ""
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
"changes": [
|
|
||||||
{
|
|
||||||
"key": "system.bonuses.damage.magical.bonus",
|
|
||||||
"mode": 2,
|
|
||||||
"value": "2*@system.traits.strength.value",
|
|
||||||
"priority": 21
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"key": "system.bonuses.damage.physical.bonus",
|
|
||||||
"mode": 2,
|
|
||||||
"value": "2*@system.traits.strength.value",
|
|
||||||
"priority": 21
|
|
||||||
}
|
|
||||||
],
|
|
||||||
"disabled": false,
|
"disabled": false,
|
||||||
"duration": {
|
"duration": {
|
||||||
"startTime": null,
|
"value": null,
|
||||||
"combat": null,
|
"units": "seconds",
|
||||||
"seconds": null,
|
"expiry": null,
|
||||||
"rounds": null,
|
"expired": false
|
||||||
"turns": null,
|
|
||||||
"startRound": null,
|
|
||||||
"startTurn": null
|
|
||||||
},
|
},
|
||||||
"description": "",
|
"description": "<p>For your next attack you have a bonus to your damage roll equal to twice your Strength.</p>",
|
||||||
"tint": "#ffffff",
|
"tint": "#ffffff",
|
||||||
"statuses": [],
|
"statuses": [],
|
||||||
"sort": 0,
|
"sort": 0,
|
||||||
|
|
@ -140,6 +110,16 @@
|
||||||
"_stats": {
|
"_stats": {
|
||||||
"compendiumSource": null
|
"compendiumSource": null
|
||||||
},
|
},
|
||||||
|
"start": {
|
||||||
|
"time": 0,
|
||||||
|
"combat": null,
|
||||||
|
"combatant": null,
|
||||||
|
"initiative": null,
|
||||||
|
"round": null,
|
||||||
|
"turn": null
|
||||||
|
},
|
||||||
|
"showIcon": 1,
|
||||||
|
"folder": null,
|
||||||
"_key": "!items.effects!GRL0cvs96vrTDckZ.bq1MhcmoP6Wo5CXF"
|
"_key": "!items.effects!GRL0cvs96vrTDckZ.bq1MhcmoP6Wo5CXF"
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
|
|
@ -155,31 +135,28 @@
|
||||||
"type": "withinRange",
|
"type": "withinRange",
|
||||||
"target": "hostile",
|
"target": "hostile",
|
||||||
"range": "melee"
|
"range": "melee"
|
||||||
}
|
|
||||||
},
|
|
||||||
"changes": [
|
|
||||||
{
|
|
||||||
"key": "system.bonuses.damage.magical.bonus",
|
|
||||||
"mode": 2,
|
|
||||||
"value": "4*@system.traits.strength.value",
|
|
||||||
"priority": 21
|
|
||||||
},
|
},
|
||||||
{
|
"changes": [
|
||||||
"key": "system.bonuses.damage.physical.bonus",
|
{
|
||||||
"mode": 2,
|
"key": "system.bonuses.damage.magical.bonus",
|
||||||
"value": "4*@system.traits.strength.value",
|
"value": "4*@system.traits.strength.value",
|
||||||
"priority": 21
|
"priority": 21,
|
||||||
}
|
"type": "add"
|
||||||
],
|
},
|
||||||
|
{
|
||||||
|
"key": "system.bonuses.damage.physical.bonus",
|
||||||
|
"value": "4*@system.traits.strength.value",
|
||||||
|
"priority": 21,
|
||||||
|
"type": "add"
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
"disabled": false,
|
"disabled": false,
|
||||||
"duration": {
|
"duration": {
|
||||||
"startTime": null,
|
"value": null,
|
||||||
"combat": null,
|
"units": "seconds",
|
||||||
"seconds": null,
|
"expiry": null,
|
||||||
"rounds": null,
|
"expired": false
|
||||||
"turns": null,
|
|
||||||
"startRound": null,
|
|
||||||
"startTurn": null
|
|
||||||
},
|
},
|
||||||
"description": "",
|
"description": "",
|
||||||
"tint": "#ffffff",
|
"tint": "#ffffff",
|
||||||
|
|
@ -189,6 +166,9 @@
|
||||||
"_stats": {
|
"_stats": {
|
||||||
"compendiumSource": null
|
"compendiumSource": null
|
||||||
},
|
},
|
||||||
|
"start": null,
|
||||||
|
"showIcon": 1,
|
||||||
|
"folder": null,
|
||||||
"_key": "!items.effects!GRL0cvs96vrTDckZ.t6SIjQxB6UBUJ98f"
|
"_key": "!items.effects!GRL0cvs96vrTDckZ.t6SIjQxB6UBUJ98f"
|
||||||
}
|
}
|
||||||
],
|
],
|
||||||
|
|
|
||||||
|
|
@ -460,6 +460,10 @@
|
||||||
&.even {
|
&.even {
|
||||||
grid-template-columns: 1fr 1fr;
|
grid-template-columns: 1fr 1fr;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
&.full-width {
|
||||||
|
width: 100%;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
.three-columns {
|
.three-columns {
|
||||||
|
|
|
||||||
|
|
@ -35,6 +35,19 @@
|
||||||
color: @golden;
|
color: @golden;
|
||||||
filter: drop-shadow(0 0 3px black);
|
filter: drop-shadow(0 0 3px black);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
.stacking-value {
|
||||||
|
position: absolute;
|
||||||
|
top: 4px;
|
||||||
|
right: 4px;
|
||||||
|
font-size: 16px;
|
||||||
|
font-weight: bold;
|
||||||
|
color: @golden;
|
||||||
|
background: black;
|
||||||
|
padding: 1px;
|
||||||
|
border-radius: 6px;
|
||||||
|
border: 1px solid @golden;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -6,6 +6,7 @@
|
||||||
.daggerheart.dh-style.tooltip {
|
.daggerheart.dh-style.tooltip {
|
||||||
display: flex;
|
display: flex;
|
||||||
flex-direction: column;
|
flex-direction: column;
|
||||||
|
align-items: start;
|
||||||
text-align: start;
|
text-align: start;
|
||||||
width: 100%;
|
width: 100%;
|
||||||
gap: 5px;
|
gap: 5px;
|
||||||
|
|
@ -13,6 +14,7 @@
|
||||||
border-radius: 3px;
|
border-radius: 3px;
|
||||||
|
|
||||||
.tooltip-header {
|
.tooltip-header {
|
||||||
|
width: 100%;
|
||||||
display: flex;
|
display: flex;
|
||||||
flex-direction: column;
|
flex-direction: column;
|
||||||
align-items: center;
|
align-items: center;
|
||||||
|
|
@ -35,12 +37,48 @@
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
.close-hint {
|
.effect-stacks-outer-container {
|
||||||
border-radius: 3px;
|
display: flex;
|
||||||
padding: 3px;
|
flex-direction: column;
|
||||||
background: @rustic-brown-80;
|
gap: 4px;
|
||||||
color: @golden;
|
width: 100%;
|
||||||
font-size: 12px;
|
|
||||||
|
.effect-stacks-title {
|
||||||
|
font-size: var(--font-size-20);
|
||||||
|
font-weight: bold;
|
||||||
|
text-align: center;
|
||||||
|
}
|
||||||
|
|
||||||
|
.effect-stacks-container {
|
||||||
|
display: flex;
|
||||||
|
justify-content: space-between;
|
||||||
|
|
||||||
|
.effect-stacks-inner-container {
|
||||||
|
display: flex;
|
||||||
|
flex-direction: column;
|
||||||
|
gap: 2px;
|
||||||
|
|
||||||
|
.effect-stack-title {
|
||||||
|
font-weight: bold;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
.close-hints {
|
||||||
|
margin-top: 0.5rem;
|
||||||
|
display: flex;
|
||||||
|
flex-direction: column;
|
||||||
|
gap: 4px;
|
||||||
|
|
||||||
|
.close-hint {
|
||||||
|
border-radius: 3px;
|
||||||
|
padding: 3px;
|
||||||
|
background: @rustic-brown-80;
|
||||||
|
color: @golden;
|
||||||
|
font-size: 12px;
|
||||||
|
margin: 0;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
.duration-container {
|
.duration-container {
|
||||||
|
|
|
||||||
|
|
@ -1,4 +1,15 @@
|
||||||
<section class="tab{{#if tab.active}} active{{/if}}" data-group="{{tab.group}}" data-tab="{{tab.id}}">
|
<section class="tab{{#if tab.active}} active{{/if}}" data-group="{{tab.group}}" data-tab="{{tab.id}}">
|
||||||
|
<fieldset class="one-column">
|
||||||
|
<legend>{{localize "DAGGERHEART.ACTIVEEFFECT.Config.stacking.title"}}</legend>
|
||||||
|
|
||||||
|
{{formGroup systemFields.stacking.fields.enabled value=source.system.stacking.enabled localize=true }}
|
||||||
|
|
||||||
|
<div class="two-columns even full-width">
|
||||||
|
{{formGroup systemFields.stacking.fields.value value=source.system.stacking.value localize=true }}
|
||||||
|
{{formGroup systemFields.stacking.fields.max value=source.system.stacking.max localize=true }}
|
||||||
|
</div>
|
||||||
|
</fieldset>
|
||||||
|
|
||||||
<fieldset class="one-column">
|
<fieldset class="one-column">
|
||||||
<legend>{{localize "DAGGERHEART.ACTIVEEFFECT.Config.rangeDependence.title"}}</legend>
|
<legend>{{localize "DAGGERHEART.ACTIVEEFFECT.Config.rangeDependence.title"}}</legend>
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -8,6 +8,9 @@
|
||||||
<a {{#if effect.condition}}disabled{{/if}}>
|
<a {{#if effect.condition}}disabled{{/if}}>
|
||||||
<img src="{{effect.img}}" />
|
<img src="{{effect.img}}" />
|
||||||
</a>
|
</a>
|
||||||
|
{{#if (and effect.system.stacking.enabled (gt effect.system.stacking.value 1))}}
|
||||||
|
<span class="stacking-value">{{effect.system.stacking.value}}</span>
|
||||||
|
{{/if}}
|
||||||
{{#if effect.condition}}<i class="effect-locked fa-solid fa-lock"></i>{{/if}}
|
{{#if effect.condition}}<i class="effect-locked fa-solid fa-lock"></i>{{/if}}
|
||||||
</span>
|
</span>
|
||||||
{{/each}}
|
{{/each}}
|
||||||
|
|
|
||||||
|
|
@ -17,7 +17,6 @@
|
||||||
{{/if}}
|
{{/if}}
|
||||||
|
|
||||||
{{#if effect.system.duration.type}}
|
{{#if effect.system.duration.type}}
|
||||||
|
|
||||||
<div class="duration-container">
|
<div class="duration-container">
|
||||||
<div class="duration-inner-container">
|
<div class="duration-inner-container">
|
||||||
<span>{{localize "EFFECT.DURATION.Label"}}:</span>
|
<span>{{localize "EFFECT.DURATION.Label"}}:</span>
|
||||||
|
|
@ -26,9 +25,42 @@
|
||||||
</div>
|
</div>
|
||||||
{{/if}}
|
{{/if}}
|
||||||
|
|
||||||
|
{{#if (and effect.system.stacking.enabled effect.system.stacking.max)}}
|
||||||
|
<div class="effect-stacks-outer-container">
|
||||||
|
<div class="effect-stacks-title">{{localize "Stacks"}}</div>
|
||||||
|
<div class="effect-stacks-container">
|
||||||
|
<div class="effect-stacks-inner-container">
|
||||||
|
<span class="effect-stack-title">{{localize "Current"}}</span>
|
||||||
|
<span>{{effect.system.stacking.value}}</span>
|
||||||
|
</div>
|
||||||
|
<div class="effect-stacks-inner-container">
|
||||||
|
<span class="effect-stack-title">{{localize "Max"}}</span>
|
||||||
|
<span>{{effect.system.stacking.max}}</span>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
{{/if}}
|
||||||
|
|
||||||
{{#unless effect.isLockedCondition}}
|
{{#unless effect.isLockedCondition}}
|
||||||
<p class="close-hint">
|
<div class="close-hints">
|
||||||
<i class="fa-solid fa-computer-mouse"></i> {{localize "DAGGERHEART.UI.EffectsDisplay.removeThing" thing=(localize "DAGGERHEART.GENERAL.Effect.single")}}
|
{{#if effect.system.stacking.enabled}}
|
||||||
</p>
|
<p class="close-hint">
|
||||||
|
<i class="fa-solid fa-computer-mouse"></i> {{localize "DAGGERHEART.UI.EffectsDisplay.increaseStacks"}}
|
||||||
|
</p>
|
||||||
|
{{#if (gt effect.system.stacking.value 1)}}
|
||||||
|
<p class="close-hint">
|
||||||
|
<i class="fa-solid fa-computer-mouse"></i> {{localize "DAGGERHEART.UI.EffectsDisplay.decreaseStacks"}}
|
||||||
|
</p>
|
||||||
|
{{else}}
|
||||||
|
<p class="close-hint">
|
||||||
|
<i class="fa-solid fa-computer-mouse"></i> {{localize "DAGGERHEART.UI.EffectsDisplay.removeThing" thing=(localize "DAGGERHEART.GENERAL.Effect.single")}}
|
||||||
|
</p>
|
||||||
|
{{/if}}
|
||||||
|
{{else}}
|
||||||
|
<p class="close-hint">
|
||||||
|
<i class="fa-solid fa-computer-mouse"></i> {{localize "DAGGERHEART.UI.EffectsDisplay.removeThing" thing=(localize "DAGGERHEART.GENERAL.Effect.single")}}
|
||||||
|
</p>
|
||||||
|
{{/if}}
|
||||||
|
</div>
|
||||||
{{/unless}}
|
{{/unless}}
|
||||||
</div>
|
</div>
|
||||||
Loading…
Add table
Add a link
Reference in a new issue