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[Feature] Action Areas (#1815)
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* Functioning setup * . * Fixes * Completed * Apply suggestions from code review Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com> * using function.call instead of function.bind * Run lint fix on action areas PR (#1820) * . * . * Restructured getTemplateShape to be a lot more readable * . * . * Changed from 'area' to 'areas' * . * Moved the areas button to the left * Fix regression with actions list * Updated all SRD adversaries --------- Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com> Co-authored-by: Carlos Fernandez <cfern1990@gmail.com>
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89 changed files with 1871 additions and 686 deletions
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@ -137,12 +137,9 @@
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"src": "systems/daggerheart/assets/icons/documents/actors/dragon-head.svg",
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"anchorX": 0.5,
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"anchorY": 0.5,
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"offsetX": 0,
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"offsetY": 0,
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"fit": "contain",
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"scaleX": 1,
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"scaleY": 1,
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"rotation": 0,
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"tint": "#ffffff",
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"alphaThreshold": 0.75
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},
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@ -193,7 +190,7 @@
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"saturation": 0,
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"contrast": 0
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},
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"detectionModes": [],
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"detectionModes": {},
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"occludable": {
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"radius": 0
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},
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@ -219,7 +216,8 @@
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"flags": {},
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"randomImg": false,
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"appendNumber": false,
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"prependAdjective": false
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"prependAdjective": false,
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"depth": 1
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},
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"items": [
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{
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@ -295,7 +293,7 @@
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"name": "Screech",
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"type": "feature",
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"system": {
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"description": "<p><strong>Mark a Stress</strong> to send a high-pitch screech out toward all targets in front of the @Lookup[@name] within Far range. Those targets must mark <strong>1d4</strong> Stress.</p><p>@Template[type:inFront|range:f]</p>",
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"description": "<p><strong>Mark a Stress</strong> to send a high-pitch screech out toward all targets in front of the @Lookup[@name] within Far range. Those targets must mark <strong>1d4</strong> Stress.</p>",
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"resource": null,
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"actions": {
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"2ILfoiBoMyBCtBsL": {
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@ -338,7 +336,8 @@
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"type": []
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}
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},
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"includeBase": false
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"includeBase": false,
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"groupAttack": ""
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},
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"target": {
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"type": "any",
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@ -347,7 +346,16 @@
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"effects": [],
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"name": "Mark Stress",
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"img": "icons/magic/sonic/projectile-sound-rings-wave.webp",
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"range": "far"
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"range": "far",
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"areas": [
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{
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"name": "Screech",
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"type": "placed",
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"shape": "inFront",
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"size": "far",
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"effects": []
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}
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]
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}
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},
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"originItemType": null,
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