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[Feature] Action Areas (#1815)
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* Functioning setup * . * Fixes * Completed * Apply suggestions from code review Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com> * using function.call instead of function.bind * Run lint fix on action areas PR (#1820) * . * . * Restructured getTemplateShape to be a lot more readable * . * . * Changed from 'area' to 'areas' * . * Moved the areas button to the left * Fix regression with actions list * Updated all SRD adversaries --------- Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com> Co-authored-by: Carlos Fernandez <cfern1990@gmail.com>
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89 changed files with 1871 additions and 686 deletions
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@ -31,21 +31,35 @@ export default class DHActionSettingsConfig extends DHActionBaseConfig {
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}
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static async addEffect(_event) {
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const { areaIndex } = event.target.dataset;
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if (!this.action.effects) return;
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const effectData = game.system.api.data.activeEffects.BaseEffect.getDefaultObject();
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const effectData = game.system.api.data.activeEffects.BaseEffect.getDefaultObject({ transfer: false });
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const data = this.action.toObject();
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this.sheetUpdate(data, effectData);
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this.effects = [...this.effects, effectData];
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data.effects.push({ _id: effectData.id });
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if (areaIndex !== undefined) data.areas[areaIndex].effects.push(effectData.id);
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else data.effects.push({ _id: effectData.id });
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this.constructor.updateForm.bind(this)(null, null, { object: foundry.utils.flattenObject(data) });
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}
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static removeEffect(event, button) {
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if (!this.action.effects) return;
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const index = button.dataset.index,
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const { areaIndex, index } = button.dataset;
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let effectId = null;
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if (areaIndex !== undefined) {
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effectId = this.action.areas[areaIndex].effects[index];
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const data = this.action.toObject();
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data.areas[areaIndex].effects.splice(index, 1);
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this.constructor.updateForm.call(this, null, null, { object: foundry.utils.flattenObject(data) });
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} else {
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effectId = this.action.effects[index]._id;
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this.constructor.removeElement.bind(this)(event, button);
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this.constructor.removeElement.call(this, event, button);
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}
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this.sheetUpdate(
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this.action.toObject(),
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this.effects.find(x => x.id === effectId),
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