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Remove duplicate action descriptions in environments (#2083)
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3faf588e6c
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10 changed files with 46 additions and 58 deletions
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@ -137,7 +137,7 @@
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"type": "damage",
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"_id": "jVY198vniaTSlgsX",
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"systemPath": "actions",
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"description": "<p>A feature or action that clears HP requires spending a Hope to use. If it already costs Hope, a PC must spend an additional Hope.</p><section class=\"secret\" id=\"secret-Ls4rMO6N9zzuR2Ib\"><p><em>What does it feel like to try to heal in a place so antithetical to life?</em></p></section>",
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"description": "",
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"chatDisplay": true,
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"actionType": "action",
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"cost": [],
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@ -240,7 +240,7 @@
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"type": "attack",
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"_id": "M1mOwi4Limw2hRwL",
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"systemPath": "actions",
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"description": "<p>All targets within Close range of a point you choose in this environment must succeed on an Agility Reaction Roll or take <strong>4d8+8</strong> physical damage from skeletal shrapnel as part of the ossuary detonates around them.</p><section id=\"secret-xjKFOtdFFWAgx2Cv\" class=\"secret\"><p><em>What ancient skeletal architecture is destroyed? What bones stick in your armor?</em></p></section>",
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"description": "",
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"chatDisplay": true,
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"actionType": "action",
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"cost": [],
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@ -421,7 +421,7 @@
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"type": "effect",
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"_id": "hFeTdiHWeCYkb8Hg",
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"systemPath": "actions",
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"description": "<p><strong>Spend a Fear</strong> to summon [[/r 1d6]] @UUID[Compendium.daggerheart.adversaries.Actor.gP3fWTLzSFnpA8EJ]{Rotted Zombie}, two @UUID[Compendium.daggerheart.adversaries.Actor.CP6iRfHdyFWniTHY]{Perfected Zombie}, or a @UUID[Compendium.daggerheart.adversaries.Actor.YhJrP7rTBiRdX5Fp]{Zombie Legion}, who appear at Close range of a chosen PC.</p><section class=\"secret\" id=\"secret-Du2785Ih29RVrHpG\"><p><em>Who were these people before they became the necromancer’s pawns? What vestiges of those lives remain for the heroes to see?</em></p></section>",
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"description": "",
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"chatDisplay": true,
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"actionType": "action",
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"cost": [
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