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[Fix] Localization Misses (#381)
* Initial localization adds * Added remaining missing translation use
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35 changed files with 114 additions and 83 deletions
39
lang/en.json
39
lang/en.json
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@ -33,6 +33,10 @@
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}
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},
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"Settings": {
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"attackBonus": "Attack Bonus",
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"attackName": "Attack Name",
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"includeBase": { "label": "Include Item Damage" },
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"multiplier": "Multiplier",
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"resultBased": {
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"label": "Formula based on Hope/Fear result."
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},
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@ -128,7 +132,9 @@
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"partner": { "label": "Partner" },
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"resources": {
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"stress": {
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"value": { "label": "Stress" }
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"value": { "label": "Stress" },
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"currentStress": { "label": "Current Stress" },
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"maxStress": { "label": "Max Stress" }
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}
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}
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},
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@ -183,6 +189,7 @@
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"selectSecondaryWeapon": "Select Secondary Weapon",
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"selectSubclass": "Select Subclass",
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"startingItems": "Starting Items",
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"story": "Story",
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"suggestedArmor": "Suggested Armor",
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"suggestedPrimaryWeapon": "Suggested Primary Weapon",
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"suggestedSecondaryWeapon": "Suggested Secondary Weapon",
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@ -1139,6 +1146,10 @@
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"Healing": {
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"healingAmount": "Healing Amount"
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},
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"Modifier": {
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"single": "Modifier",
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"plural": "Modifiers"
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},
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"Neutral": {
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"full": "None",
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"short": "no"
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@ -1237,6 +1248,8 @@
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"single": "Trait",
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"plural": "Traits"
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},
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"actorName": "Actor Name",
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"amount": "Amount",
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"armorScore": "Armor Score",
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"activeEffects": "Active Effects",
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"armorSlots": "Armor Slots",
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@ -1245,21 +1258,25 @@
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"bonus": "Bonus",
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"burden": "Burden",
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"check": "{check} Check",
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"continue": "Continue",
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"criticalSuccess": "Critical Success",
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"damage": "Damage",
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"damageType": "Damage Type",
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"description": "Description",
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"difficulty": "Difficulty",
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"dropActorsHere": "Drop Actors here",
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"duality": "Duality",
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"dualityRoll": "Duality Roll",
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"enabled": "Enabled",
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"evasion": "Evasion",
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"equipment": "Equipment",
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"experience": {
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"single": "Experience",
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"plural": "Experiences"
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},
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"fear": "Fear",
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"features": "Features",
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"formula": "Formula",
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"healing": "Healing",
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"hitPoints": {
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"single": "Hit Point",
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@ -1268,24 +1285,37 @@
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},
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"hope": "Hope",
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"hordeHp": "Horde HP",
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"identify": "Identity",
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"imagePath": "Image Path",
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"inactiveEffects": "Inactive Effects",
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"inventory": "Inventory",
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"level": "Level",
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"levelUp": "Level Up",
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"loadout": "Loadout",
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"max": "Max",
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"modifier": "Modifier",
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"multiclass": "Multiclass",
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"newCategory": "New Category",
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"none": "None",
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"partner": "Partner",
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"proficiency": "Proficiency",
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"quantity": "Quantity",
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"range": "Range",
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"recovery": "Recovery",
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"resource": "Resource",
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"roll": "Roll",
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"rollAll": "Roll All",
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"rollDamage": "Roll Damage",
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"save": "Save",
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"scalable": "Scalable",
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"situationalBonus": "Situational Bonus",
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"stress": "Stress",
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"take": "Take",
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"target": "Target",
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"Target": {
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"single": "Target",
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"plural": "Targets"
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},
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"title": "Title",
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"total": "Total",
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"true": "True",
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"type": "Type",
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"unarmored": "Unarmored",
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@ -1593,7 +1623,8 @@
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"sendToVault": "Send to Vault",
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"sendToLoadout": "Send to Loadout",
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"makeDeathMove": "Make a Death Move",
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"rangeAndTarget": "Range & Target"
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"rangeAndTarget": "Range & Target",
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"appliedEvenIfSuccessful": "Applied even if save succeeded"
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}
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}
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}
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