[Feature] Roll Difficulty Support (#393)

* Added difficulty support in rollDialog/rollMessage and [[/dr]]

* Fixed /dr chat command
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WBHarry 2025-07-22 01:51:49 +02:00 committed by GitHub
parent 42a705a870
commit 3d723e7d8c
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7 changed files with 89 additions and 54 deletions

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@ -136,14 +136,22 @@
<input type="text" value="{{extraFormula}}" name="extraFormula" placeholder="{{#if (eq @root.rollType 'DualityRoll')}}Ex: 1d6 + 5{{else}}Situational Bonus{{/if}}">
</fieldset>
{{/unless}}
<span class="formula-label"><b>{{localize "DAGGERHEART.GENERAL.formula"}}:</b> {{@root.formula}}</span>
<div class="roll-dialog-controls">
<select class="roll-mode-select" name="selectedRollMode">
{{selectOptions rollModes selected=selectedRollMode valueAttr="action" labelAttr="label" localize=true}}
</select>
<button class="sunmit-btn" data-action="submitRoll"{{#unless canRoll}} disabled{{/unless}}>
<i class="fa-solid fa-dice"></i>
<span class="label">{{localize "DAGGERHEART.GENERAL.roll"}}</span>
<span class="label">
{{#if @root.rollConfig.roll.difficulty}}
{{localize "DAGGERHEART.GENERAL.Roll.difficulty" difficulty=@root.rollConfig.roll.difficulty}}
{{else}}
{{localize "DAGGERHEART.GENERAL.roll"}}
{{/if}}
</span>
</button>
</div>
{{else}}

View file

@ -140,7 +140,17 @@
</div>
</div>
<div class="dice-total duality {{#if (eq roll.result.duality 1)}}hope{{else}}{{#if (eq roll.result.duality -1)}}fear{{else}}critical{{/if}}{{/if}}">
<div class="dice-total-label">{{roll.result.label}}</div>
<div class="dice-total-label">
{{#unless (eq _source.roll.success undefined)}}
{{#if _source.roll.success}}
{{localize "DAGGERHEART.GENERAL.success"}} {{localize "DAGGERHEART.GENERAL.withThing" thing=roll.result.label}}
{{else}}
{{localize "DAGGERHEART.GENERAL.failure"}} {{localize "DAGGERHEART.GENERAL.withThing" thing=roll.result.label}}
{{/if}}
{{else}}
{{roll.result.label}}
{{/unless}}
</div>
<div class="dice-total-value">
{{roll.total}}
</div>