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Fix conflict
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commit
3d1be5fa22
487 changed files with 16301 additions and 1974 deletions
41
lang/en.json
41
lang/en.json
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@ -318,6 +318,7 @@
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"DamageReduction": {
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"armorMarks": "Armor Marks",
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"armorWithStress": "Spend 1 stress to use an extra mark",
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"thresholdImmunities": "Threshold Immunities",
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"stress": "Stress",
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"stressReduction": "Reduce By Stress",
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"title": "Damage Reduction",
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@ -374,6 +375,9 @@
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"description": "Describe how you prepare yourself for the path ahead, then gain a Hope. If you choose to Prepare with one or more members of your party, you each gain 2 Hope."
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}
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},
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"refreshable": {
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"title": "Refreshing Resources"
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},
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"takeDowntime": "Take Downtime"
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},
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"HUD": {
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@ -893,7 +897,7 @@
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"name": "Hope",
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"abbreviation": "HO"
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},
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"armorSlot": {
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"armor": {
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"name": "Armor Slot",
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"abbreviation": "AS"
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},
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@ -902,6 +906,10 @@
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"abbreviation": "FR"
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}
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},
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"ItemResourceProgression": {
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"increasing": "Increasing",
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"decreasing": "Decreasing"
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},
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"ItemResourceType": {
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"simple": "Simple",
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"diceValue": "Dice Value"
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@ -952,6 +960,12 @@
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"name": "Dice Set"
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}
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},
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"RuleChoice": {
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"off": "Off",
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"offWithToggle": "Off With Toggle",
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"on": "On",
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"onWithToggle": "On With Toggle"
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},
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"SelectAction": {
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"selectType": "Select Action Type",
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"selectAction": "Action Selection"
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@ -1662,7 +1676,8 @@
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"major": "Major",
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"severe": "Severe",
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"majorThreshold": "Major Damage Threshold",
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"severeThreshold": "Severe Damage Threshold"
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"severeThreshold": "Severe Damage Threshold",
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"with": "{threshold} Damage Threshold"
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},
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"Dice": {
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"single": "Die",
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@ -1772,6 +1787,10 @@
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"hint": "If this value is set you can use up to that much stress to spend additional Armor Marks beyond your normal maximum."
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},
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"stress": {
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"any": {
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"label": "Stress Damage Reduction: Any",
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"hint": "The cost in stress you can pay to reduce incoming damage down one threshold"
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},
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"severe": {
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"label": "Stress Damage Reduction: Severe",
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"hint": "The cost in stress you can pay to reduce severe damage down to major."
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@ -1850,6 +1869,8 @@
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},
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"actorName": "Actor Name",
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"amount": "Amount",
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"any": "Any",
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"armor": "Armor",
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"armorScore": "Armor Score",
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"activeEffects": "Active Effects",
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"armorSlots": "Armor Slots",
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@ -1954,6 +1975,7 @@
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"dieFaces": { "label": "Die Faces" },
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"icon": { "label": "Icon" },
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"max": { "label": "Max" },
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"progression": { "label": "Progression" },
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"recovery": { "label": "Recovery" },
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"type": { "label": "Type" },
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"value": { "label": "Value" }
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@ -2059,6 +2081,10 @@
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"hint": "Automatically increase the GM's fear pool on a fear duality roll result."
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},
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"FIELDS": {
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"damageReductionRulesDefault": {
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"label": "Damage Reduction Rules Default",
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"hint": "Wether using armor and reductions has rules on by default"
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},
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"hopeFear": {
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"label": "Hope & Fear",
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"gm": { "label": "GM" },
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@ -2081,6 +2107,10 @@
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"label": "Effect Range Dependent",
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"hint": "Effects with defined range dependency will automatically turn on/off depending on range"
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}
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},
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"resourceScrollTexts": {
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"label": "Show Resource Change Scrolltexts",
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"hint": "When a character is damaged, uses armor etc, a scrolling text will briefly appear by the token to signify this."
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}
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}
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},
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@ -2291,7 +2321,8 @@
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"domainMaxReached": "You've reached the maximum domains for the class. Increase the limit in homebrew settings if desired.",
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"insufficientResources": "You have insufficient resources",
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"multiclassAlreadyPresent": "You already have a class and multiclass",
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"subclassesAlreadyPresent": "You already have a class and multiclass subclass"
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"subclassesAlreadyPresent": "You already have a class and multiclass subclass",
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"noDiceSystem": "Your selected dice {system} does not have a {faces} dice"
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},
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"Tooltip": {
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"disableEffect": "Disable Effect",
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@ -2313,7 +2344,9 @@
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"diceIsRerolled": "The dice has been rerolled (x{times})",
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"pendingSaves": "Pending Reaction Rolls",
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"openSheetSettings": "Open Settings",
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"compendiumBrowser": "Compendium Browser"
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"compendiumBrowser": "Compendium Browser",
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"rulesOn": "Rules On",
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"rulesOff": "Rules Off"
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}
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}
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}
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