Fix conflict

This commit is contained in:
Dapoolp 2025-08-05 21:16:13 +02:00
commit 3d1be5fa22
487 changed files with 16301 additions and 1974 deletions

View file

@ -318,6 +318,7 @@
"DamageReduction": {
"armorMarks": "Armor Marks",
"armorWithStress": "Spend 1 stress to use an extra mark",
"thresholdImmunities": "Threshold Immunities",
"stress": "Stress",
"stressReduction": "Reduce By Stress",
"title": "Damage Reduction",
@ -374,6 +375,9 @@
"description": "Describe how you prepare yourself for the path ahead, then gain a Hope. If you choose to Prepare with one or more members of your party, you each gain 2 Hope."
}
},
"refreshable": {
"title": "Refreshing Resources"
},
"takeDowntime": "Take Downtime"
},
"HUD": {
@ -893,7 +897,7 @@
"name": "Hope",
"abbreviation": "HO"
},
"armorSlot": {
"armor": {
"name": "Armor Slot",
"abbreviation": "AS"
},
@ -902,6 +906,10 @@
"abbreviation": "FR"
}
},
"ItemResourceProgression": {
"increasing": "Increasing",
"decreasing": "Decreasing"
},
"ItemResourceType": {
"simple": "Simple",
"diceValue": "Dice Value"
@ -952,6 +960,12 @@
"name": "Dice Set"
}
},
"RuleChoice": {
"off": "Off",
"offWithToggle": "Off With Toggle",
"on": "On",
"onWithToggle": "On With Toggle"
},
"SelectAction": {
"selectType": "Select Action Type",
"selectAction": "Action Selection"
@ -1662,7 +1676,8 @@
"major": "Major",
"severe": "Severe",
"majorThreshold": "Major Damage Threshold",
"severeThreshold": "Severe Damage Threshold"
"severeThreshold": "Severe Damage Threshold",
"with": "{threshold} Damage Threshold"
},
"Dice": {
"single": "Die",
@ -1772,6 +1787,10 @@
"hint": "If this value is set you can use up to that much stress to spend additional Armor Marks beyond your normal maximum."
},
"stress": {
"any": {
"label": "Stress Damage Reduction: Any",
"hint": "The cost in stress you can pay to reduce incoming damage down one threshold"
},
"severe": {
"label": "Stress Damage Reduction: Severe",
"hint": "The cost in stress you can pay to reduce severe damage down to major."
@ -1850,6 +1869,8 @@
},
"actorName": "Actor Name",
"amount": "Amount",
"any": "Any",
"armor": "Armor",
"armorScore": "Armor Score",
"activeEffects": "Active Effects",
"armorSlots": "Armor Slots",
@ -1954,6 +1975,7 @@
"dieFaces": { "label": "Die Faces" },
"icon": { "label": "Icon" },
"max": { "label": "Max" },
"progression": { "label": "Progression" },
"recovery": { "label": "Recovery" },
"type": { "label": "Type" },
"value": { "label": "Value" }
@ -2059,6 +2081,10 @@
"hint": "Automatically increase the GM's fear pool on a fear duality roll result."
},
"FIELDS": {
"damageReductionRulesDefault": {
"label": "Damage Reduction Rules Default",
"hint": "Wether using armor and reductions has rules on by default"
},
"hopeFear": {
"label": "Hope & Fear",
"gm": { "label": "GM" },
@ -2081,6 +2107,10 @@
"label": "Effect Range Dependent",
"hint": "Effects with defined range dependency will automatically turn on/off depending on range"
}
},
"resourceScrollTexts": {
"label": "Show Resource Change Scrolltexts",
"hint": "When a character is damaged, uses armor etc, a scrolling text will briefly appear by the token to signify this."
}
}
},
@ -2291,7 +2321,8 @@
"domainMaxReached": "You've reached the maximum domains for the class. Increase the limit in homebrew settings if desired.",
"insufficientResources": "You have insufficient resources",
"multiclassAlreadyPresent": "You already have a class and multiclass",
"subclassesAlreadyPresent": "You already have a class and multiclass subclass"
"subclassesAlreadyPresent": "You already have a class and multiclass subclass",
"noDiceSystem": "Your selected dice {system} does not have a {faces} dice"
},
"Tooltip": {
"disableEffect": "Disable Effect",
@ -2313,7 +2344,9 @@
"diceIsRerolled": "The dice has been rerolled (x{times})",
"pendingSaves": "Pending Reaction Rolls",
"openSheetSettings": "Open Settings",
"compendiumBrowser": "Compendium Browser"
"compendiumBrowser": "Compendium Browser",
"rulesOn": "Rules On",
"rulesOff": "Rules Off"
}
}
}