diff --git a/lang/en.json b/lang/en.json index 66955580..b84906f3 100755 --- a/lang/en.json +++ b/lang/en.json @@ -203,6 +203,8 @@ "unequip": "Unequip", "useItem": "Use Item" }, + "defaultHopeDice": "Default Hope Dice", + "defaultFearDice": "Default Fear Dice", "disadvantageSources": { "label": "Disadvantage Sources", "hint": "Add single words or short text as reminders and hints of what a character has disadvantage on." diff --git a/module/applications/sheets/actors/character.mjs b/module/applications/sheets/actors/character.mjs index 51ce5bab..dd5f35fc 100644 --- a/module/applications/sheets/actors/character.mjs +++ b/module/applications/sheets/actors/character.mjs @@ -725,6 +725,7 @@ export default class CharacterSheet extends DHBaseActorSheet { }) }; const result = await this.document.diceRoll(config); + if (!result) return; /* This could be avoided by baking config.costs into config.resourceUpdates. Didn't feel like messing with it at the time */ const costResources = result.costs diff --git a/module/config/generalConfig.mjs b/module/config/generalConfig.mjs index 3f49f7aa..37894644 100644 --- a/module/config/generalConfig.mjs +++ b/module/config/generalConfig.mjs @@ -496,6 +496,8 @@ export const diceTypes = { d20: 'd20' }; +export const dieFaces = [4, 6, 8, 10, 12, 20]; + export const multiplierTypes = { prof: 'Proficiency', cast: 'Spellcast', diff --git a/module/data/actor/character.mjs b/module/data/actor/character.mjs index eba46f10..f6ab7e3a 100644 --- a/module/data/actor/character.mjs +++ b/module/data/actor/character.mjs @@ -280,6 +280,24 @@ export default class DhCharacter extends BaseDataActor { }) }) }), + dualityRoll: new fields.SchemaField({ + defaultHopeDice: new fields.NumberField({ + nullable: false, + required: true, + integer: true, + choices: CONFIG.DH.GENERAL.dieFaces, + initial: 12, + label: 'DAGGERHEART.ACTORS.Character.defaultHopeDice' + }), + defaultFearDice: new fields.NumberField({ + nullable: false, + required: true, + integer: true, + choices: CONFIG.DH.GENERAL.dieFaces, + initial: 12, + label: 'DAGGERHEART.ACTORS.Character.defaultFearDice' + }) + }), runeWard: new fields.BooleanField({ initial: false }), burden: new fields.SchemaField({ ignore: new fields.BooleanField() diff --git a/module/dice/dualityRoll.mjs b/module/dice/dualityRoll.mjs index d035a61c..155d6aa5 100644 --- a/module/dice/dualityRoll.mjs +++ b/module/dice/dualityRoll.mjs @@ -130,9 +130,12 @@ export default class DualityRoll extends D20Roll { this.terms = [this.terms[0], this.terms[1], this.terms[2]]; return; } - this.terms[0] = new foundry.dice.terms.Die({ faces: 12 }); + + const { defaultHopeDice, defaultFearDice } = this.data.rules.dualityRoll; + + this.terms[0] = new foundry.dice.terms.Die({ faces: defaultHopeDice }); this.terms[1] = new foundry.dice.terms.OperatorTerm({ operator: '+' }); - this.terms[2] = new foundry.dice.terms.Die({ faces: 12 }); + this.terms[2] = new foundry.dice.terms.Die({ faces: defaultFearDice }); } applyAdvantage() { diff --git a/src/packs/adversaries/adversary_Demon_of_Despair_kE4dfhqmIQpNd44e.json b/src/packs/adversaries/adversary_Demon_of_Despair_kE4dfhqmIQpNd44e.json index b1804074..188b2687 100644 --- a/src/packs/adversaries/adversary_Demon_of_Despair_kE4dfhqmIQpNd44e.json +++ b/src/packs/adversaries/adversary_Demon_of_Despair_kE4dfhqmIQpNd44e.json @@ -312,7 +312,14 @@ "range": "melee" } }, - "changes": [], + "changes": [ + { + "key": "system.rules.dualityRoll.defaultHopeDice", + "mode": 5, + "value": "d8", + "priority": null + } + ], "disabled": false, "duration": { "startTime": null, @@ -323,7 +330,7 @@ "startRound": null, "startTurn": null }, - "description": "

All targets aff ected replace their Hope Die with a d8 until they roll a success with Hope or their next rest.

", + "description": "

All targets affected replace their Hope Die with a d8 until they roll a success with Hope or their next rest.

", "tint": "#ffffff", "statuses": [], "sort": 0, diff --git a/src/packs/adversaries/adversary_Demon_of_Wrath_5lphJAgzoqZI3VoG.json b/src/packs/adversaries/adversary_Demon_of_Wrath_5lphJAgzoqZI3VoG.json index 800e7305..2341ee8a 100644 --- a/src/packs/adversaries/adversary_Demon_of_Wrath_5lphJAgzoqZI3VoG.json +++ b/src/packs/adversaries/adversary_Demon_of_Wrath_5lphJAgzoqZI3VoG.json @@ -256,34 +256,45 @@ "description": "

Spend a Fear to boil the blood of all PCs within Far range. They use a d20 as their Fear Die until the end of the scene.

@Template[type:emanation|range:f]

", "resource": null, "actions": { - "V142qYppCGJn8OiN": { + "jKvzbQT0vp66DDOH": { "type": "effect", - "_id": "V142qYppCGJn8OiN", + "_id": "jKvzbQT0vp66DDOH", "systemPath": "actions", + "baseAction": false, "description": "", "chatDisplay": true, + "originItem": { + "type": "itemCollection" + }, "actionType": "action", "cost": [ { "scalable": false, "key": "fear", "value": 1, - "step": null + "itemId": null, + "step": null, + "consumeOnSuccess": false } ], "uses": { "value": null, "max": "", - "recovery": null + "recovery": null, + "consumeOnSuccess": false }, - "effects": [], + "effects": [ + { + "_id": "gFeHLGgeRoDdd3VG", + "onSave": false + } + ], "target": { - "type": "self", + "type": "hostile", "amount": null }, "name": "Spend Fear", - "img": "icons/skills/melee/maneuver-greatsword-yellow.webp", - "range": "" + "range": "far" } }, "originItemType": null, @@ -292,7 +303,51 @@ }, "_id": "a33PW8UkziliowlR", "img": "icons/skills/melee/maneuver-greatsword-yellow.webp", - "effects": [], + "effects": [ + { + "name": "Battle Lust", + "img": "icons/skills/melee/maneuver-greatsword-yellow.webp", + "origin": "Compendium.daggerheart.adversaries.Actor.5lphJAgzoqZI3VoG.Item.a33PW8UkziliowlR", + "transfer": false, + "_id": "gFeHLGgeRoDdd3VG", + "type": "base", + "system": { + "rangeDependence": { + "enabled": false, + "type": "withinRange", + "target": "hostile", + "range": "melee" + } + }, + "changes": [ + { + "key": "system.rules.dualityRoll.defaultFearDice", + "mode": 5, + "value": "d20", + "priority": null + } + ], + "disabled": false, + "duration": { + "startTime": null, + "combat": null, + "seconds": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null + }, + "description": "

You use a d20 as your Fear Die until the end of the scene.

", + "tint": "#ffffff", + "statuses": [], + "sort": 0, + "flags": {}, + "_stats": { + "compendiumSource": null + }, + "_key": "!actors.items.effects!5lphJAgzoqZI3VoG.a33PW8UkziliowlR.gFeHLGgeRoDdd3VG" + } + ], "folder": null, "sort": 0, "ownership": { diff --git a/src/packs/environments/environment_Cult_Ritual_QAXXiOKBDmCTauHD.json b/src/packs/environments/environment_Cult_Ritual_QAXXiOKBDmCTauHD.json index 66931f0a..1295db59 100644 --- a/src/packs/environments/environment_Cult_Ritual_QAXXiOKBDmCTauHD.json +++ b/src/packs/environments/environment_Cult_Ritual_QAXXiOKBDmCTauHD.json @@ -136,13 +136,89 @@ "system": { "description": "

Cultists dedicated this place to the Fallen Gods, and their foul influence seeps into it. Reduce the PCs’ Hope Die to a d10 while in this environment. The desecration can be removed with a Progress Countdown (6).

How do the PCs fist notice that something is wrong about this place? What fears resurface while hope is kept at bay?

", "resource": null, - "actions": {}, + "actions": { + "7W3sWRLzjG3dKcgq": { + "type": "effect", + "_id": "7W3sWRLzjG3dKcgq", + "systemPath": "actions", + "baseAction": false, + "description": "", + "chatDisplay": true, + "originItem": { + "type": "itemCollection" + }, + "actionType": "action", + "cost": [], + "uses": { + "value": null, + "max": "", + "recovery": null, + "consumeOnSuccess": false + }, + "effects": [ + { + "_id": "8yNIw8Y7rfMdOqWC", + "onSave": false + } + ], + "target": { + "type": "any", + "amount": null + }, + "name": "Influence", + "range": "" + } + }, "originItemType": null, "originId": null }, "_id": "iiHjguQG2aBn9g8i", "img": "icons/magic/unholy/orb-contained-pink.webp", - "effects": [], + "effects": [ + { + "name": "Desecrated Ground", + "img": "icons/magic/unholy/orb-contained-pink.webp", + "origin": "Compendium.daggerheart.environments.Actor.QAXXiOKBDmCTauHD.Item.iiHjguQG2aBn9g8i", + "transfer": false, + "_id": "8yNIw8Y7rfMdOqWC", + "type": "base", + "system": { + "rangeDependence": { + "enabled": false, + "type": "withinRange", + "target": "hostile", + "range": "melee" + } + }, + "changes": [ + { + "key": "system.rules.dualityRoll.defaultHopeDice", + "mode": 5, + "value": "d10", + "priority": null + } + ], + "disabled": false, + "duration": { + "startTime": null, + "combat": null, + "seconds": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null + }, + "description": "

Your Hope Die is reduced to a d10 while in the Desecrated Grounds.

", + "tint": "#ffffff", + "statuses": [], + "sort": 0, + "flags": {}, + "_stats": { + "compendiumSource": null + }, + "_key": "!actors.items.effects!QAXXiOKBDmCTauHD.iiHjguQG2aBn9g8i.8yNIw8Y7rfMdOqWC" + } + ], "folder": null, "sort": 0, "ownership": { diff --git a/system.json b/system.json index 5570bdbf..43f82f06 100644 --- a/system.json +++ b/system.json @@ -2,7 +2,7 @@ "id": "daggerheart", "title": "Daggerheart", "description": "An unofficial implementation of the Daggerheart system", - "version": "1.4.6", + "version": "1.5.0", "compatibility": { "minimum": "13.346", "verified": "13.351",