mirror of
https://github.com/Foundryborne/daggerheart.git
synced 2026-07-22 02:19:54 +02:00
[Rework] Damage and Damage Resource split (#2094)
This commit is contained in:
parent
c90c6afc19
commit
3b68c6c895
31 changed files with 730 additions and 531 deletions
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@ -51,7 +51,11 @@ export default class DamageDialog extends HandlebarsApplicationMixin(Application
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const context = await super._prepareContext(_options);
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context.config = CONFIG.DH;
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context.title = this.config.title ?? this.title;
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context.formula = this.roll.constructFormula(this.config);
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const { damageFormula, resourceFormulas } = this.roll.constructFormulas(this.config);
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context.damageFormula = damageFormula;
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context.resourceFormulas = resourceFormulas;
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context.hasHealing = this.config.hasHealing;
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context.directDamage = this.config.directDamage;
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context.selectedMessageMode = this.config.selectedMessageMode;
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@ -73,7 +77,11 @@ export default class DamageDialog extends HandlebarsApplicationMixin(Application
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static updateRollConfiguration(_event, _, formData) {
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const data = foundry.utils.expandObject(formData.object);
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foundry.utils.mergeObject(this.config.roll, data.roll);
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if (this.config.damageFormula)
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foundry.utils.mergeObject(this.config.damageFormula, data.damageFormula);
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foundry.utils.mergeObject(this.config.resourceFormulas, data.resourceFormulas);
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foundry.utils.mergeObject(this.config.modifiers, data.modifiers);
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this.config.selectedMessageMode = data.selectedMessageMode;
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@ -553,23 +553,27 @@ export default class TagTeamDialog extends HandlebarsApplicationMixin(Applicatio
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const { memberKey } = button.dataset;
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this.updatePartyData(
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{
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[`system.tagTeam.members.${memberKey}.damageRollData.types`]:
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_replace({})
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[`system.tagTeam.members.${memberKey}.damageRollData`]: {
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main: null,
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resources: _replace({})
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}
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},
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this.getUpdatingParts(button)
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);
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}
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static async #rerollDamageDice(_, button) {
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const { memberKey, damageKey, diceIndex, resultIndex } = button.dataset;
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const { isResource, memberKey, damageKey, diceIndex, resultIndex } = button.dataset;
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const memberData = this.party.system.tagTeam.members[memberKey];
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await memberData.damageRollData.rerollDamageDie(damageKey, diceIndex, resultIndex);
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await memberData.damageRollData.rerollDamageDie(isResource, damageKey, diceIndex, resultIndex);
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const basePath = `system.tagTeam.members.${memberKey}.damageRollData`;
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const updatePath = isResource ? `${basePath}.resources.${damageKey}` : `${basePath}.main`;
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const updateValue = isResource ?
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memberData.damageRollData.resources[damageKey] : memberData.damageRollData.main;
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this.updatePartyData(
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{
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[`system.tagTeam.members.${memberKey}.damageRollData.types`]: {
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[damageKey]: memberData.damageRollData.types[damageKey].toJSON()
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}
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[updatePath]: updateValue.toJSON()
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},
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this.getUpdatingParts(button)
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);
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@ -577,19 +581,19 @@ export default class TagTeamDialog extends HandlebarsApplicationMixin(Applicatio
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async getCriticalDamage(origDamage) {
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const newDamage = origDamage ? ChatDamageData.fromJSON(JSON.stringify(origDamage)) : null;
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for (let key in newDamage?.types ?? {}) {
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const criticalDamage = await getCritDamageBonus(newDamage.types[key].formula);
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if (!criticalDamage) continue;
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const criticalTerm = new foundry.dice.terms.NumericTerm({ number: criticalDamage, evaluated: true });
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criticalTerm.evaluate();
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newDamage.types[key] = await Roll.fromTerms([
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...origDamage.types[key].terms,
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new foundry.dice.terms.OperatorTerm({ operator: '+' }),
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criticalTerm
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]);
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newDamage.types[key].options = foundry.utils.deepClone(origDamage.types[key].options);
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}
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if (newDamage?.main) {
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const criticalDamage = await getCritDamageBonus(newDamage.main.formula);
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if (criticalDamage) {
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const criticalTerm = new foundry.dice.terms.NumericTerm({ number: criticalDamage, evaluated: true });
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criticalTerm.evaluate();
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newDamage.main = await Roll.fromTerms([
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...origDamage.main.terms,
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new foundry.dice.terms.OperatorTerm({ operator: '+' }),
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criticalTerm
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]);
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newDamage.main.options = foundry.utils.deepClone(origDamage.main.options);
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}
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}
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return newDamage;
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}
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@ -644,25 +648,47 @@ export default class TagTeamDialog extends HandlebarsApplicationMixin(Applicatio
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? await this.getCriticalDamage(secondaryRoll.damageRollData)
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: secondaryRoll.damageRollData;
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if (mainRoll.damageRollData) {
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for (const [key, damage] of Object.entries(secondaryDamage.types ?? {})) {
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if (key in mainRoll.damageRollData.types) {
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mainRoll.damageRollData.types[key] = Roll.fromTerms([
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...baseMainRoll.damageRollData.types[key].terms,
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if (secondaryDamage.main) {
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if (mainRoll.damageRollData.main) {
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mainRoll.damageRollData.main = Roll.fromTerms([
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...baseMainRoll.damageRollData.main.terms,
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new foundry.dice.terms.OperatorTerm({ operator: '+' }),
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...baseSecondaryRoll.damageRollData.types[key].terms
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...baseSecondaryRoll.damageRollData.main.terms
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]);
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/* Joining the roll.options of both rolls */
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const joinedDamageTypes = new Set([
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...baseMainRoll.damageRollData.types[key].options.damageTypes,
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...baseSecondaryRoll.damageRollData.types[key].options.damageTypes
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...baseMainRoll.damageRollData.main.options.damageTypes,
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...baseSecondaryRoll.damageRollData.main.options.damageTypes
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]);
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mainRoll.damageRollData.types[key].options = {
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...baseMainRoll.damageRollData.types[key].options,
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mainRoll.damageRollData.main.options = {
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...baseMainRoll.damageRollData.main.options,
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damageTypes: [...joinedDamageTypes]
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};
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} else {
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mainRoll.damageRollData.types[key] = damage;
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mainRoll.damageRollData.main = secondaryDamage.main;
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}
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}
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for (const [key, damage] of Object.entries(secondaryDamage.resources ?? {})) {
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if (key in mainRoll.damageRollData.resources) {
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mainRoll.damageRollData.resources[key] = Roll.fromTerms([
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...baseMainRoll.damageRollData.resources[key].terms,
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new foundry.dice.terms.OperatorTerm({ operator: '+' }),
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...baseSecondaryRoll.damageRollData.resources[key].terms
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]);
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/* Joining the roll.options of both rolls */
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const joinedDamageTypes = new Set([
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...baseMainRoll.damageRollData.resources[key].options.damageTypes,
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...baseSecondaryRoll.damageRollData.resources[key].options.damageTypes
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]);
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mainRoll.damageRollData.resources[key].options = {
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...baseMainRoll.damageRollData.resources[key].options,
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damageTypes: [...joinedDamageTypes]
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};
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} else {
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mainRoll.damageRollData.resources[key] = damage;
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}
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}
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} else {
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@ -727,8 +753,12 @@ export default class TagTeamDialog extends HandlebarsApplicationMixin(Applicatio
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...mainRoll.options,
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damage: joinedRoll.damageRollData?.toJSON()
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};
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for (const type of Object.keys(joinedRoll.damageRollData?.types ?? {})) {
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systemData.damage.types[type] = joinedRoll.damageRollData.types[type].toJSON();
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if (joinedRoll.damageRollData.main) {
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systemData.damage.main = joinedRoll.damageRollData.toJSON();
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}
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for (const type of Object.keys(joinedRoll.damageRollData?.resources ?? {})) {
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systemData.damage.resources[type] = joinedRoll.damageRollData.resources[type].toJSON();
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}
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const cls = getDocumentClass('ChatMessage'),
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@ -1,4 +1,4 @@
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import { getUnusedDamageTypes } from '../../helpers/utils.mjs';
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import { DHDamageData } from '../../data/fields/action/damageField.mjs';
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import DaggerheartSheet from '../sheets/daggerheart-sheet.mjs';
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const { ApplicationV2 } = foundry.applications.api;
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@ -31,8 +31,10 @@ export default class DHActionBaseConfig extends DaggerheartSheet(ApplicationV2)
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removeElement: this.removeElement,
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removeTransformActor: this.removeTransformActor,
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editEffect: this.editEffect,
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addDamage: this.addDamage,
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removeDamage: this.removeDamage,
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addDamage: this.#onAddDamage,
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removeDamage: this.#onRemoveDamage,
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addDamageResource: this.#onAddDamageResource,
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removeDamageResource: this.#onRemoveDamageResource,
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editDoc: this.editDoc,
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addTrigger: this.addTrigger,
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removeTrigger: this.removeTrigger,
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@ -157,9 +159,9 @@ export default class DHActionBaseConfig extends DaggerheartSheet(ApplicationV2)
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context.tabs = this._getTabs(this.constructor.TABS);
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context.config = CONFIG.DH;
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if (this.action.damage) {
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context.allDamageTypesUsed = !getUnusedDamageTypes(this.action.damage.parts).length;
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if (this.action.damage.hasOwnProperty('includeBase') && this.action.type === 'attack')
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const allKeys = Object.keys(CONFIG.DH.GENERAL.healingTypes);
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context.allDamageTypesUsed = allKeys.every(k => k in this.action._source.damage.resources);
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if (this.action.damage?.main?.hasOwnProperty('includeBase') && this.action.type === 'attack')
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context.hasBaseDamage = !!this.action.parent.attack;
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}
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@ -299,53 +301,71 @@ export default class DHActionBaseConfig extends DaggerheartSheet(ApplicationV2)
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this.constructor.updateForm.bind(this)(null, null, { object: foundry.utils.flattenObject(data) });
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}
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static addDamage(_event) {
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if (!this.action.damage.parts) return;
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/** @this DHActionBaseConfig */
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static #onAddDamage() {
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if (!this.action.damage || this.action.damage?.main) return;
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const choices = getUnusedDamageTypes(this.action._source.damage.parts);
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const data = this.action.toObject();
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data.damage.main = {
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...DHDamageData.schema.getInitialValue(),
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applyTo: 'hitPoints',
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type: 'physical'
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};
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this.constructor.updateForm.bind(this)(null, null, { object: foundry.utils.flattenObject(data) });
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}
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/** @this DHActionBaseConfig */
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static #onRemoveDamage() {
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if (!this.action.damage?.main) return;
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const data = this.action.toObject();
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data.damage.main = null;
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this.constructor.updateForm.bind(this)(null, null, { object: foundry.utils.flattenObject(data) });
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}
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/** @this DHActionBaseConfig */
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static #onAddDamageResource(_event) {
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if (!this.action.damage) return;
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const allKeys = Object.keys(CONFIG.DH.GENERAL.healingTypes);
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const unused = allKeys.filter(k => !(k in this.action._source.damage.resources));
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const choices = unused.map(k => ({ value: k, label: _loc(CONFIG.DH.GENERAL.healingTypes[k].label) }));
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const content = new foundry.data.fields.StringField({
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label: game.i18n.localize('Damage Type'),
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label: _loc('DAGGERHEART.GENERAL.damageType'),
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choices,
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required: true
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}).toFormGroup(
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{},
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{
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name: 'type',
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localize: true,
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nameAttr: 'value',
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labelAttr: 'label'
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}
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).outerHTML;
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}).toFormGroup({}, {
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name: 'type',
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localize: true,
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nameAttr: 'value',
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labelAttr: 'label'
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}).outerHTML;
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const callback = (_, button) => {
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const data = this.action.toObject();
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const type = choices[button.form.elements.type.value].value;
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const part = this.action.schema.fields.damage.fields.parts.element.getInitialValue();
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part.applyTo = type;
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if (type === CONFIG.DH.GENERAL.healingTypes.hitPoints.id)
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part.type = this.action.schema.fields.damage.fields.parts.element.fields.type.element.initial;
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data.damage.parts[type] = part;
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data.damage.resources[type] = {
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...this.action.schema.fields.damage.fields.resources.element.getInitialValue(),
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applyTo: type
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};
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this.constructor.updateForm.bind(this)(null, null, { object: foundry.utils.flattenObject(data) });
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};
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const typeDialog = new foundry.applications.api.DialogV2({
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buttons: [
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foundry.utils.mergeObject(
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{
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action: 'ok',
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label: 'Confirm',
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icon: 'fas fa-check',
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default: true
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},
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{ callback: callback }
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)
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{
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action: 'ok',
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label: 'Confirm',
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icon: 'fas fa-check',
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default: true,
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callback
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}
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],
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content: content,
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rejectClose: false,
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modal: false,
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window: {
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title: game.i18n.localize('Add Damage')
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/** @todo localize */
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title: 'Add Damage'
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},
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position: { width: 300 }
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});
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@ -353,12 +373,12 @@ export default class DHActionBaseConfig extends DaggerheartSheet(ApplicationV2)
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typeDialog.render(true);
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}
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static removeDamage(_event, button) {
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if (!this.action.damage.parts) return;
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/** @this DHActionBaseConfig */
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static #onRemoveDamageResource(_event, button) {
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if (!this.action.damage?.resources) return;
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const data = this.action.toObject();
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const key = button.dataset.key;
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delete data.damage.parts[key];
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data.damage.parts[`${key}`] = _del;
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data.damage.resources[key] = _del;
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this.constructor.updateForm.bind(this)(null, null, { object: foundry.utils.flattenObject(data) });
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}
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@ -1,3 +1,4 @@
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import { DHDamageData } from '../../data/fields/action/damageField.mjs';
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import DHBaseActorSettings from '../sheets/api/actor-setting.mjs';
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/**@typedef {import('@client/applications/_types.mjs').ApplicationClickAction} ApplicationClickAction */
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@ -8,8 +9,10 @@ export default class DHAdversarySettings extends DHBaseActorSettings {
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classes: ['adversary-settings'],
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position: { width: 455, height: 'auto' },
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actions: {
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addExperience: DHAdversarySettings.#addExperience,
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removeExperience: DHAdversarySettings.#removeExperience
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addExperience: this.#onAddExperience,
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removeExperience: this.#onRemoveExperience,
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addDamage: this.#onAddDamage,
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removeDamage: this.#onRemoveDamage
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}
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};
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@ -71,7 +74,7 @@ export default class DHAdversarySettings extends DHBaseActorSettings {
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* Adds a new experience entry to the actor.
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* @type {ApplicationClickAction}
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*/
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static async #addExperience() {
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static async #onAddExperience() {
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const newExperience = {
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name: 'Experience',
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modifier: 0
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@ -83,7 +86,7 @@ export default class DHAdversarySettings extends DHBaseActorSettings {
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* Removes an experience entry from the actor.
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* @type {ApplicationClickAction}
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*/
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static async #removeExperience(_, target) {
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static async #onRemoveExperience(_, target) {
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const experience = this.actor.system.experiences[target.dataset.experience];
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const confirmed = await foundry.applications.api.DialogV2.confirm({
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window: {
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@ -98,4 +101,28 @@ export default class DHAdversarySettings extends DHBaseActorSettings {
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await this.actor.update({ [`system.experiences.${target.dataset.experience}`]: _del });
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}
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/**
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* @this DHAdversarySettings
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* @type {ApplicationClickAction}
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*/
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static #onAddDamage() {
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this.actor.update({
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'system.attack.damage.main': {
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...DHDamageData.schema.getInitialValue(),
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applyTo: 'hitPoints',
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type: 'physical'
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}
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});
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}
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/**
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* @this DHAdversarySettings
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* @type {ApplicationClickAction}
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*/
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static #onRemoveDamage() {
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this.actor.update({
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'system.attack.damage.main': null
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});
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}
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}
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@ -110,7 +110,7 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo
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const message = game.messages.get(li.dataset.messageId);
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return message.system.hasRoll && (game.user.isGM || message.isAuthor);
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},
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callback: async li => {
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onClick: async (_event, li) => {
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const message = game.messages.get(li.dataset.messageId);
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const reroll = await message.rolls[0].reroll({ liveRoll: true });
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message.update({ rolls: [reroll] });
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@ -126,7 +126,7 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo
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: false;
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return (game.user.isGM || message.isAuthor) && hasRolledDamage;
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},
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callback: async li => {
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onClick: async (_event, li) => {
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const message = game.messages.get(li.dataset.messageId);
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const update = await message.system.getRerolledDamage();
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message.update(update);
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@ -251,15 +251,17 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo
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}
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const message = game.messages.get(messageData._id);
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const target = event.target.closest('[data-die-index]');
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const target = event.target.closest('[data-result]');
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if (target.dataset.type === 'damage') {
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||||
const { damageType, dice, result } = target.dataset;
|
||||
await message.system.damage.rerollDamageDie(damageType, dice, result);
|
||||
const { isResource, damageType, dice, result } = target.dataset;
|
||||
await message.system.damage.rerollDamageDie(isResource, damageType, dice, result);
|
||||
|
||||
const updatePath = isResource ? `system.damage.resources.${damageType}` : 'system.damage.main';
|
||||
const updateValue = isResource ?
|
||||
message.system.damage.resources[damageType] : message.system.damage.main;
|
||||
await message.update({
|
||||
'system.damage.types': {
|
||||
[damageType]: message.system.damage.types[damageType].toJSON()
|
||||
}
|
||||
[updatePath]: updateValue.toJSON()
|
||||
});
|
||||
} else {
|
||||
const rerollDice = message.system.roll.dice[target.dataset.dieIndex];
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue