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Fixed damage roll on colorful mode
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parent
320eec1230
commit
3b1cedf90d
5 changed files with 12 additions and 3 deletions
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@ -113,7 +113,9 @@ export default class DamageSelectionDialog extends HandlebarsApplicationMixin(Ap
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}
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}
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static rollDamage() {
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static rollDamage(event) {
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event.preventDefault();
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this.resolve({
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rollString: this.getRollString(),
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bonusDamage: this.data.bonusDamage,
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@ -229,6 +229,10 @@
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border-color: black;
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min-height: unset;
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height: 26px;
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&:hover {
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background: var(--button-hover-background-color);
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}
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}
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}
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@ -1522,6 +1522,9 @@
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min-height: unset;
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height: 26px;
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}
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.chat-message.duality .duality-actions .duality-action:hover {
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background: var(--button-hover-background-color);
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}
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.chat-message.duality.hope {
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background: linear-gradient(0, brown 40px, black);
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}
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@ -1,4 +1,4 @@
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<div class="dice-roll daggerheart chat roll" data-action="expandRoll">
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<div class="daggerheart chat roll" data-action="expandRoll">
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{{#if this.colorful}}
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<div class="duality-data">
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<div class="duality-title">
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@ -1,4 +1,4 @@
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<div class="dice-roll daggerheart chat roll" data-action="expandRoll">
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<div class="daggerheart chat roll" data-action="expandRoll">
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{{#if this.colorful}}
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<div class="duality-data">
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<div class="duality-title">
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