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Feature/112 items use action datamodel (#127)
* Create new actions classes * actions types - attack roll * fixes before merge * First PR * Add daggerheart.css to gitignore * Update ToDo * Remove console log * Fixed chat /dr roll * Remove jQuery * Fixed so the different chat themes work again * Fixed duality roll buttons * Fix to advantage/disadvantage shortcut * Extand action to other item types * Roll fixes * Fixes to adversary rolls * resources * Fixed adversary dice --------- Co-authored-by: WBHarry <williambjrklund@gmail.com>
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62 changed files with 1712 additions and 933 deletions
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@ -5,17 +5,19 @@ export default class DHAdversaryRoll extends foundry.abstract.TypeDataModel {
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return {
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title: new fields.StringField(),
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origin: new fields.StringField({ required: true }),
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roll: new fields.StringField({}),
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total: new fields.NumberField({ integer: true }),
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dice: new fields.DataField(),
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roll: new fields.DataField(),
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modifiers: new fields.ArrayField(
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new fields.SchemaField({
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value: new fields.NumberField({ integer: true }),
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label: new fields.StringField({}),
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title: new fields.StringField({})
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label: new fields.StringField({})
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})
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),
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advantageState: new fields.NumberField({ required: true, choices: [0, 1, 2], initial: 0 }),
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dice: new fields.EmbeddedDataField(DhpAdversaryRollDice),
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advantageState: new fields.BooleanField({ nullable: true, initial: null }),
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advantage: new fields.SchemaField({
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dice: new fields.StringField({}),
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value: new fields.NumberField({ integer: true })
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}),
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targets: new fields.ArrayField(
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new fields.SchemaField({
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id: new fields.StringField({}),
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@ -37,42 +39,8 @@ export default class DHAdversaryRoll extends foundry.abstract.TypeDataModel {
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}
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prepareDerivedData() {
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const diceKeys = Object.keys(this.dice.rolls);
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const highestDiceIndex =
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diceKeys.length < 2
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? null
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: this.dice.rolls[diceKeys[0]].value > this.dice.rolls[diceKeys[1]].value
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? 0
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: 1;
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if (highestDiceIndex !== null) {
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this.dice.rolls = this.dice.rolls.map((roll, index) => ({
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...roll,
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discarded: this.advantageState === 1 ? index !== highestDiceIndex : index === highestDiceIndex
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}));
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}
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this.targets.forEach(target => {
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target.hit = target.difficulty ? this.total >= target.difficulty : this.total >= target.evasion;
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});
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}
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}
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class DhpAdversaryRollDice extends foundry.abstract.DataModel {
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static defineSchema() {
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const fields = foundry.data.fields;
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return {
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type: new fields.StringField({ required: true }),
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rolls: new fields.ArrayField(
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new fields.SchemaField({
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value: new fields.NumberField({ required: true, integer: true }),
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discarded: new fields.BooleanField({ initial: false })
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})
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)
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};
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}
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get rollTotal() {
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return this.rolls.reduce((acc, roll) => acc + (!roll.discarded ? roll.value : 0), 0);
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}
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}
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@ -9,7 +9,13 @@ export default class DHDamageRoll extends foundry.abstract.TypeDataModel {
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total: new fields.NumberField({ required: true, integer: true }),
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type: new fields.StringField({ choices: Object.keys(SYSTEM.GENERAL.damageTypes), integer: false })
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}),
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dice: new fields.ArrayField(new fields.EmbeddedDataField(DhpDamageDice)),
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dice: new fields.ArrayField(
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new fields.SchemaField({
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type: new fields.StringField({ required: true }),
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rolls: new fields.ArrayField(new fields.NumberField({ required: true, integer: true })),
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total: new fields.NumberField({ integer: true })
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})
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),
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modifiers: new fields.ArrayField(
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new fields.SchemaField({
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value: new fields.NumberField({ required: true, integer: true }),
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@ -26,18 +32,3 @@ export default class DHDamageRoll extends foundry.abstract.TypeDataModel {
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};
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}
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}
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class DhpDamageDice extends foundry.abstract.DataModel {
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static defineSchema() {
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const fields = foundry.data.fields;
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return {
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type: new fields.StringField({ required: true }),
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rolls: new fields.ArrayField(new fields.NumberField({ required: true, integer: true }))
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};
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}
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get rollTotal() {
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return this.rolls.reduce((acc, roll) => acc + roll, 0);
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}
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}
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@ -1,4 +1,4 @@
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import { DualityRollColor } from "../settings/Appearance.mjs";
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import { DualityRollColor } from '../settings/Appearance.mjs';
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const fields = foundry.data.fields;
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const diceField = () =>
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@ -18,18 +18,17 @@ export default class DHDualityRoll extends foundry.abstract.TypeDataModel {
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return {
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title: new fields.StringField(),
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origin: new fields.StringField({ required: true }),
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roll: new fields.StringField({}),
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roll: new fields.DataField({}),
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modifiers: new fields.ArrayField(
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new fields.SchemaField({
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value: new fields.NumberField({ integer: true }),
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label: new fields.StringField({}),
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title: new fields.StringField({})
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label: new fields.StringField({})
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})
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),
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hope: diceField(),
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fear: diceField(),
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advantageState: new fields.BooleanField({ nullable: true, initial: null }),
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advantage: diceField(),
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disadvantage: diceField(),
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targets: new fields.ArrayField(
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new fields.SchemaField({
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id: new fields.StringField({}),
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@ -64,15 +63,6 @@ export default class DHDualityRoll extends foundry.abstract.TypeDataModel {
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};
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}
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get total() {
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const advantage = this.advantage.value
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? this.advantage.value
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: this.disadvantage.value
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? -this.disadvantage.value
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: 0;
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return this.diceTotal + advantage + this.modifierTotal.value;
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}
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get diceTotal() {
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return this.hope.value + this.fear.value;
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}
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@ -112,13 +102,7 @@ export default class DHDualityRoll extends foundry.abstract.TypeDataModel {
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}
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prepareDerivedData() {
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const total = this.total;
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this.hope.discarded = this.hope.value < this.fear.value;
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this.fear.discarded = this.fear.value < this.hope.value;
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this.targets.forEach(target => {
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target.hit = target.difficulty ? total >= target.difficulty : total >= target.evasion;
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});
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}
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}
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