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Feature/112 items use action datamodel (#127)
* Create new actions classes * actions types - attack roll * fixes before merge * First PR * Add daggerheart.css to gitignore * Update ToDo * Remove console log * Fixed chat /dr roll * Remove jQuery * Fixed so the different chat themes work again * Fixed duality roll buttons * Fix to advantage/disadvantage shortcut * Extand action to other item types * Roll fixes * Fixes to adversary rolls * resources * Fixed adversary dice --------- Co-authored-by: WBHarry <williambjrklund@gmail.com>
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62 changed files with 1712 additions and 933 deletions
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@ -1,4 +1,9 @@
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export const range = {
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self: {
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label: 'DAGGERHEART.Range.self.name',
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description: 'DAGGERHEART.Range.self.description',
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distance: 0
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},
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melee: {
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id: 'melee',
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label: 'DAGGERHEART.Range.melee.name',
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@ -248,6 +253,11 @@ export const diceTypes = {
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d20: 'd20'
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};
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export const multiplierTypes = {
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proficiency: 'Proficiency',
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spellcast: 'Spellcast'
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};
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export const getDiceSoNicePresets = () => {
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const { diceSoNice } = game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.appearance);
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@ -312,3 +322,18 @@ export const abilityCosts = {
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label: 'Stress'
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}
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};
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export const rollTypes = {
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weapon: {
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id: 'weapon',
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label: 'DAGGERHEART.RollTypes.weapon.name'
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},
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spellcast: {
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id: 'spellcast',
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label: 'DAGGERHEART.RollTypes.spellcast.name'
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},
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ability: {
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id: 'ability',
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label: 'DAGGERHEART.RollTypes.ability.name'
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}
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}
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