mirror of
https://github.com/Foundryborne/daggerheart.git
synced 2026-01-14 12:41:07 +01:00
Feature/112 items use action datamodel (#127)
* Create new actions classes * actions types - attack roll * fixes before merge * First PR * Add daggerheart.css to gitignore * Update ToDo * Remove console log * Fixed chat /dr roll * Remove jQuery * Fixed so the different chat themes work again * Fixed duality roll buttons * Fix to advantage/disadvantage shortcut * Extand action to other item types * Roll fixes * Fixes to adversary rolls * resources * Fixed adversary dice --------- Co-authored-by: WBHarry <williambjrklund@gmail.com>
This commit is contained in:
parent
d6acbcb281
commit
3a0a4673ad
62 changed files with 1712 additions and 933 deletions
|
|
@ -54,6 +54,20 @@ export default class DHAppearanceSettings extends HandlebarsApplicationMixin(App
|
|||
|
||||
static async save() {
|
||||
await game.settings.set(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.appearance, this.settings.toObject());
|
||||
const reload = await foundry.applications.api.DialogV2.confirm({
|
||||
id: 'reload-world-confirm',
|
||||
modal: true,
|
||||
rejectClose: false,
|
||||
window: { title: 'SETTINGS.ReloadPromptTitle' },
|
||||
position: { width: 400 },
|
||||
content: `<p>${game.i18n.localize('SETTINGS.ReloadPromptBody')}</p>`
|
||||
});
|
||||
|
||||
if (reload) {
|
||||
await game.socket.emit('reload');
|
||||
foundry.utils.debouncedReload();
|
||||
}
|
||||
|
||||
this.close();
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue