Removed some remaining types.<>.roll references

This commit is contained in:
WBHarry 2026-07-17 22:46:32 +02:00
parent e6dcb0f9a5
commit 3828337472
2 changed files with 6 additions and 6 deletions

View file

@ -660,12 +660,12 @@ export default class DhpActor extends Actor {
Object.entries(damages).forEach(([key, damage]) => {
if (key === CONFIG.DH.GENERAL.healingTypes.hitPoints.id)
damage.roll.total = this.calculateDamage(damage.roll.total, damage.damageTypes);
damage.total = this.calculateDamage(damage.total, damage.damageTypes);
const update = updates.find(u => u.key === key);
if (update) {
update.value += damage.roll.total;
update.value += damage.total;
update.damageTypes.add(...new Set(damage.damageTypes));
} else updates.push({ value: damage.roll.total, key, damageTypes: new Set(damage.damageTypes) });
} else updates.push({ value: damage.total, key, damageTypes: new Set(damage.damageTypes) });
});
if (Hooks.call(`${CONFIG.DH.id}.postCalculateDamage`, this, damages) === false) return null;