mirror of
https://github.com/Foundryborne/daggerheart.git
synced 2026-01-13 12:11:07 +01:00
Merged with development
This commit is contained in:
commit
379398f2c7
46 changed files with 968 additions and 73 deletions
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@ -66,6 +66,7 @@ CONFIG.Token.rulerClass = placeables.DhTokenRuler;
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CONFIG.Token.hudClass = applications.hud.DHTokenHUD;
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CONFIG.ui.combat = applications.ui.DhCombatTracker;
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CONFIG.ui.nav = applications.ui.DhSceneNavigation;
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CONFIG.ui.chat = applications.ui.DhChatLog;
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CONFIG.ui.effectsDisplay = applications.ui.DhEffectsDisplay;
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CONFIG.ui.hotbar = applications.ui.DhHotbar;
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@ -89,6 +90,8 @@ Hooks.once('init', () => {
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fields
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};
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game.system.registeredTriggers = new RegisteredTriggers();
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const { DocumentSheetConfig } = foundry.applications.apps;
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DocumentSheetConfig.unregisterSheet(TokenDocument, 'core', foundry.applications.sheets.TokenConfig);
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DocumentSheetConfig.registerSheet(TokenDocument, SYSTEM.id, applications.sheetConfigs.DhTokenConfig, {
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@ -321,7 +324,7 @@ const updateActorsRangeDependentEffects = async token => {
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CONFIG.DH.SETTINGS.gameSettings.variantRules
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).rangeMeasurement;
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for (let effect of token.actor.allApplicableEffects()) {
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for (let effect of token.actor?.allApplicableEffects() ?? []) {
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if (!effect.system.rangeDependence?.enabled) continue;
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const { target, range, type } = effect.system.rangeDependence;
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@ -384,3 +387,50 @@ Hooks.on('refreshToken', (_, options) => {
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Hooks.on('renderCompendiumDirectory', (app, html) => applications.ui.ItemBrowser.injectSidebarButton(html));
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Hooks.on('renderDocumentDirectory', (app, html) => applications.ui.ItemBrowser.injectSidebarButton(html));
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class RegisteredTriggers extends Map {
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constructor() {
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super();
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}
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async registerTriggers(trigger, actor, triggeringActorType, uuid, commands) {
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const existingTrigger = this.get(trigger);
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if (!existingTrigger) this.set(trigger, new Map());
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this.get(trigger).set(uuid, { actor, triggeringActorType, commands });
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}
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async runTrigger(trigger, currentActor, ...args) {
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const updates = [];
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const triggerSettings = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Automation).triggers;
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if (!triggerSettings.enabled) return updates;
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const dualityTrigger = this.get(trigger);
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if (dualityTrigger) {
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for (let { actor, triggeringActorType, commands } of dualityTrigger.values()) {
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const triggerData = CONFIG.DH.TRIGGER.triggers[trigger];
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if (triggerData.usesActor && triggeringActorType !== 'any') {
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if (triggeringActorType === 'self' && currentActor?.uuid !== actor) continue;
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else if (triggeringActorType === 'other' && currentActor?.uuid === actor) continue;
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}
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for (let command of commands) {
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try {
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const result = await command(...args);
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if (result?.updates?.length) updates.push(...result.updates);
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} catch (_) {
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const triggerName = game.i18n.localize(triggerData.label);
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ui.notifications.error(
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game.i18n.format('DAGGERHEART.CONFIG.Triggers.triggerError', {
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trigger: triggerName,
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actor: currentActor?.name
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})
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);
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}
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}
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}
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}
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return updates;
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}
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}
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51
lang/en.json
51
lang/en.json
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@ -94,7 +94,9 @@
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"customFormula": "Custom Formula",
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"formula": "Formula"
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},
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"displayInChat": "Display in chat"
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"displayInChat": "Display in chat",
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"deleteTriggerTitle": "Delete Trigger",
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"deleteTriggerContent": "Are you sure you want to delete the {trigger} trigger?"
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},
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"RollField": {
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"diceRolling": {
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@ -1151,7 +1153,8 @@
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"any": "Any",
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"friendly": "Friendly",
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"hostile": "Hostile",
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"self": "Self"
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"self": "Self",
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"other": "Other"
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},
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"TemplateTypes": {
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"circle": "Circle",
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@ -1225,6 +1228,29 @@
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}
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}
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},
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"Triggers": {
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"postDamageReduction": {
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"label": "After Damage Reduction"
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},
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"preDamageReduction": {
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"label": "Before Damage Reduction"
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},
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"dualityRoll": {
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"label": "Duality Roll"
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},
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"fearRoll": {
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"label": "Fear Roll"
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},
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"triggerTexts": {
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"strangePatternsContentTitle": "Matched {nr} times.",
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"strangePatternsContentSubTitle": "Increase hope and stress to a total of {nr}.",
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"ferocityContent": "Spend 2 Hope to gain {bonus} bonus Evasion until after the next attack against you?",
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"ferocityEffectDescription": "Your evasion is increased by {bonus}. This bonus lasts until after the next attack made against you."
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},
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"triggerType": "Trigger Type",
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"triggeringActorType": "Triggering Actor Type",
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"triggerError": "{trigger} trigger failed for {actor}. It's probably configured wrong."
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},
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"WeaponFeature": {
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"barrier": {
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"name": "Barrier",
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@ -2062,10 +2088,10 @@
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"partyMembers": "Party Members",
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"projects": "Projects",
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"types": "Types",
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"itemFeatures": "Item Features",
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"questions": "Questions",
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"configuration": "Configuration",
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"base": "Base"
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"base": "Base",
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"triggers": "Triggers"
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},
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"Tiers": {
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"singular": "Tier",
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@ -2443,6 +2469,12 @@
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"hint": "Automatically apply effects. Targets must be selected before the action is made and Reaction Roll Automation must be different than Never. Bypass users permissions."
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}
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},
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"triggers": {
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"enabled": {
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"label": "Enabled",
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"hint": "Advanced automation such as triggering a popup for a wizard's Strange Patterns"
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}
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},
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"summaryMessages": {
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"label": "Summary Messages"
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}
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@ -2452,6 +2484,9 @@
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},
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"roll": {
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"title": "Actions"
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},
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"trigger": {
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"title": "Triggers"
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}
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},
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"Homebrew": {
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@ -2579,7 +2614,9 @@
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}
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},
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"disabledText": "Daggerheart Measurements are disabled in System Settings - Variant Rules",
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"rangeMeasurement": "Range Measurement"
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"rangeMeasurement": "Range Measurement",
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"sceneEnvironments": "Scene Environments",
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"dragEnvironmentHere": "Drag environments here"
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}
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},
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"UI": {
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@ -2792,7 +2829,9 @@
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"gmRequired": "This action requires an online GM",
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"gmOnly": "This can only be accessed by the GM",
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"noActorOwnership": "You do not have permissions for this character",
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"documentIsMissing": "The {documentType} is missing from the world."
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"documentIsMissing": "The {documentType} is missing from the world.",
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"tokenActorMissing": "{name} is missing an Actor",
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"tokenActorsMissing": "[{names}] missing Actors"
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},
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"Sidebar": {
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"actorDirectory": {
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@ -21,6 +21,8 @@ export default class DHTokenHUD extends foundry.applications.hud.TokenHUD {
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async _prepareContext(options) {
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const context = await super._prepareContext(options);
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if (!this.actor) return context;
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context.partyOnCanvas =
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this.actor.type === 'party' &&
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this.actor.system.partyMembers.some(member => member.getActiveTokens().length > 0);
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@ -58,14 +60,33 @@ export default class DHTokenHUD extends foundry.applications.hud.TokenHUD {
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}
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static async #onToggleCombat() {
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const tokensWithoutActors = canvas.tokens.controlled.filter(t => !t.actor);
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const warning =
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tokensWithoutActors.length === 1
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? game.i18n.format('DAGGERHEART.UI.Notifications.tokenActorMissing', {
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name: tokensWithoutActors[0].name
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})
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: game.i18n.format('DAGGERHEART.UI.Notifications.tokenActorsMissing', {
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names: tokensWithoutActors.map(x => x.name).join(', ')
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});
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const tokens = canvas.tokens.controlled
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.filter(t => !t.actor || !DHTokenHUD.#nonCombatTypes.includes(t.actor.type))
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.filter(t => t.actor && !DHTokenHUD.#nonCombatTypes.includes(t.actor.type))
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.map(t => t.document);
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if (!this.object.controlled) tokens.push(this.document);
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if (!this.object.controlled && this.document.actor) tokens.push(this.document);
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try {
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if (this.document.inCombat) await TokenDocument.implementation.deleteCombatants(tokens);
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else await TokenDocument.implementation.createCombatants(tokens);
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if (this.document.inCombat) {
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const tokensInCombat = tokens.filter(t => t.inCombat);
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await TokenDocument.implementation.deleteCombatants([...tokensInCombat, ...tokensWithoutActors]);
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} else {
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if (tokensWithoutActors.length) {
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ui.notifications.warn(warning);
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}
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const tokensOutOfCombat = tokens.filter(t => !t.inCombat);
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await TokenDocument.implementation.createCombatants(tokensOutOfCombat);
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}
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} catch (err) {
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ui.notifications.warn(err.message);
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}
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@ -1,16 +1,28 @@
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import { RefreshType, socketEvent } from '../../systemRegistration/socket.mjs';
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export default class DhSceneConfigSettings extends foundry.applications.sheets.SceneConfig {
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// static DEFAULT_OPTIONS = {
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// ...super.DEFAULT_OPTIONS,
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// form: {
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// handler: this.updateData,
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// closeOnSubmit: true
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// }
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// };
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constructor(options) {
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super(options);
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Hooks.on(socketEvent.Refresh, ({ refreshType }) => {
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if (refreshType === RefreshType.Scene) {
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this.daggerheartFlag = new game.system.api.data.scenes.DHScene(this.document.flags.daggerheart);
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this.render();
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}
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});
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}
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static DEFAULT_OPTIONS = {
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...super.DEFAULT_OPTIONS,
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actions: {
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...super.DEFAULT_OPTIONS.actions,
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removeSceneEnvironment: DhSceneConfigSettings.#removeSceneEnvironment
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}
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};
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static buildParts() {
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const { footer, tabs, ...parts } = super.PARTS;
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const tmpParts = {
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// tabs,
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tabs: { template: 'systems/daggerheart/templates/scene/tabs.hbs' },
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...parts,
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dh: { template: 'systems/daggerheart/templates/scene/dh-config.hbs' },
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@ -28,27 +40,45 @@ export default class DhSceneConfigSettings extends foundry.applications.sheets.S
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static TABS = DhSceneConfigSettings.buildTabs();
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async _preRender(context, options) {
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await super._preFirstRender(context, options);
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this.daggerheartFlag = new game.system.api.data.scenes.DHScene(this.document.flags.daggerheart);
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}
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_attachPartListeners(partId, htmlElement, options) {
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super._attachPartListeners(partId, htmlElement, options);
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switch (partId) {
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case 'dh':
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htmlElement.querySelector('#rangeMeasurementSetting')?.addEventListener('change', async event => {
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const flagData = foundry.utils.mergeObject(this.document.flags.daggerheart, {
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rangeMeasurement: { setting: event.target.value }
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});
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this.document.flags.daggerheart = flagData;
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this.daggerheartFlag.updateSource({ rangeMeasurement: { setting: event.target.value } });
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this.render();
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});
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const dragArea = htmlElement.querySelector('.scene-environments');
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if (dragArea) dragArea.ondrop = this._onDrop.bind(this);
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break;
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}
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}
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async _onDrop(event) {
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const data = foundry.applications.ux.TextEditor.implementation.getDragEventData(event);
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const item = await foundry.utils.fromUuid(data.uuid);
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if (item instanceof game.system.api.documents.DhpActor && item.type === 'environment') {
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await this.daggerheartFlag.updateSource({
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sceneEnvironments: [...this.daggerheartFlag.sceneEnvironments, data.uuid]
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});
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this.render();
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}
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}
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/** @inheritDoc */
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async _preparePartContext(partId, context, options) {
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context = await super._preparePartContext(partId, context, options);
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switch (partId) {
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case 'dh':
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context.data = new game.system.api.data.scenes.DHScene(canvas.scene.flags.daggerheart);
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context.data = this.daggerheartFlag;
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context.variantRules = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.variantRules);
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break;
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}
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@ -56,8 +86,24 @@ export default class DhSceneConfigSettings extends foundry.applications.sheets.S
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return context;
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}
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// static async updateData(event, _, formData) {
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// const data = foundry.utils.expandObject(formData.object);
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// this.close(data);
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// }
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static async #removeSceneEnvironment(_event, button) {
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await this.daggerheartFlag.updateSource({
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sceneEnvironments: this.daggerheartFlag.sceneEnvironments.filter(
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(_, index) => index !== Number.parseInt(button.dataset.index)
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)
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});
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this.render();
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}
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/** @override */
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async _processSubmitData(event, form, submitData, options) {
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submitData.flags.daggerheart = this.daggerheartFlag.toObject();
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for (const key of Object.keys(this.document._source.flags.daggerheart?.sceneEnvironments ?? {})) {
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if (!submitData.flags.daggerheart.sceneEnvironments[key]) {
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submitData.flags.daggerheart.sceneEnvironments[`-=${key}`] = null;
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}
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}
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super._processSubmitData(event, form, submitData, options);
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||||
}
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||||
}
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||||
|
|
|
|||
|
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@ -7,6 +7,7 @@ export default class DHActionBaseConfig extends DaggerheartSheet(ApplicationV2)
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|||
|
||||
this.action = action;
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this.openSection = null;
|
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this.openTrigger = this.action.triggers.length > 0 ? 0 : null;
|
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}
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|
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get title() {
|
||||
|
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@ -15,7 +16,7 @@ export default class DHActionBaseConfig extends DaggerheartSheet(ApplicationV2)
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|||
|
||||
static DEFAULT_OPTIONS = {
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tag: 'form',
|
||||
classes: ['daggerheart', 'dh-style', 'dialog', 'action-config', 'max-800'],
|
||||
classes: ['daggerheart', 'dh-style', 'action-config', 'dialog', 'max-800'],
|
||||
window: {
|
||||
icon: 'fa-solid fa-wrench',
|
||||
resizable: false
|
||||
|
|
@ -30,7 +31,10 @@ export default class DHActionBaseConfig extends DaggerheartSheet(ApplicationV2)
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|||
editEffect: this.editEffect,
|
||||
addDamage: this.addDamage,
|
||||
removeDamage: this.removeDamage,
|
||||
editDoc: this.editDoc
|
||||
editDoc: this.editDoc,
|
||||
addTrigger: this.addTrigger,
|
||||
removeTrigger: this.removeTrigger,
|
||||
expandTrigger: this.expandTrigger
|
||||
},
|
||||
form: {
|
||||
handler: this.updateForm,
|
||||
|
|
@ -57,6 +61,10 @@ export default class DHActionBaseConfig extends DaggerheartSheet(ApplicationV2)
|
|||
effect: {
|
||||
id: 'effect',
|
||||
template: 'systems/daggerheart/templates/sheets-settings/action-settings/effect.hbs'
|
||||
},
|
||||
trigger: {
|
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id: 'trigger',
|
||||
template: 'systems/daggerheart/templates/sheets-settings/action-settings/trigger.hbs'
|
||||
}
|
||||
};
|
||||
|
||||
|
|
@ -84,6 +92,14 @@ export default class DHActionBaseConfig extends DaggerheartSheet(ApplicationV2)
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|||
id: 'effect',
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||||
icon: null,
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||||
label: 'DAGGERHEART.GENERAL.Tabs.effects'
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||||
},
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||||
trigger: {
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||||
active: false,
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||||
cssClass: '',
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||||
group: 'primary',
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||||
id: 'trigger',
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||||
icon: null,
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||||
label: 'DAGGERHEART.GENERAL.Tabs.triggers'
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||||
}
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||||
};
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||||
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||||
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|
@ -128,6 +144,16 @@ export default class DHActionBaseConfig extends DaggerheartSheet(ApplicationV2)
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|||
context.baseSaveDifficulty = this.action.actor?.baseSaveDifficulty;
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||||
context.baseAttackBonus = this.action.actor?.system.attack?.roll.bonus;
|
||||
context.hasRoll = this.action.hasRoll;
|
||||
context.triggers = context.source.triggers.map((trigger, index) => {
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const { hint, returns, usesActor } = CONFIG.DH.TRIGGER.triggers[trigger.trigger];
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return {
|
||||
...trigger,
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hint,
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||||
returns,
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usesActor,
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||||
revealed: this.openTrigger === index
|
||||
};
|
||||
});
|
||||
|
||||
const settingsTiers = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.LevelTiers).tiers;
|
||||
context.tierOptions = [
|
||||
|
|
@ -256,6 +282,60 @@ export default class DHActionBaseConfig extends DaggerheartSheet(ApplicationV2)
|
|||
this.constructor.updateForm.bind(this)(null, null, { object: foundry.utils.flattenObject(data) });
|
||||
}
|
||||
|
||||
static addTrigger() {
|
||||
const data = this.action.toObject();
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||||
data.triggers.push({
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||||
trigger: CONFIG.DH.TRIGGER.triggers.dualityRoll.id,
|
||||
triggeringActor: CONFIG.DH.TRIGGER.triggerActorTargetType.any.id
|
||||
});
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||||
this.constructor.updateForm.bind(this)(null, null, { object: foundry.utils.flattenObject(data) });
|
||||
}
|
||||
|
||||
static async removeTrigger(_event, button) {
|
||||
const trigger = CONFIG.DH.TRIGGER.triggers[this.action.triggers[button.dataset.index].trigger];
|
||||
const confirmed = await foundry.applications.api.DialogV2.confirm({
|
||||
window: {
|
||||
title: game.i18n.localize('DAGGERHEART.ACTIONS.Config.deleteTriggerTitle')
|
||||
},
|
||||
content: game.i18n.format('DAGGERHEART.ACTIONS.Config.deleteTriggerContent', {
|
||||
trigger: game.i18n.localize(trigger.label)
|
||||
})
|
||||
});
|
||||
|
||||
if (!confirmed) return;
|
||||
|
||||
const data = this.action.toObject();
|
||||
data.triggers = data.triggers.filter((_, index) => index !== Number.parseInt(button.dataset.index));
|
||||
this.constructor.updateForm.bind(this)(null, null, { object: foundry.utils.flattenObject(data) });
|
||||
}
|
||||
|
||||
static async expandTrigger(_event, button) {
|
||||
const index = Number.parseInt(button.dataset.index);
|
||||
const toggle = (element, codeMirror) => {
|
||||
codeMirror.classList.toggle('revealed');
|
||||
const button = element.querySelector('a > i');
|
||||
button.classList.toggle('fa-angle-up');
|
||||
button.classList.toggle('fa-angle-down');
|
||||
};
|
||||
|
||||
const fieldset = button.closest('fieldset');
|
||||
const codeMirror = fieldset.querySelector('.code-mirror-wrapper');
|
||||
toggle(fieldset, codeMirror);
|
||||
|
||||
if (this.openTrigger !== null && this.openTrigger !== index) {
|
||||
const previouslyExpanded = fieldset
|
||||
.closest(`section`)
|
||||
.querySelector(`fieldset[data-index="${this.openTrigger}"]`);
|
||||
const codeMirror = previouslyExpanded.querySelector('.code-mirror-wrapper');
|
||||
toggle(previouslyExpanded, codeMirror);
|
||||
this.openTrigger = index;
|
||||
} else if (this.openTrigger === index) {
|
||||
this.openTrigger = null;
|
||||
} else {
|
||||
this.openTrigger = index;
|
||||
}
|
||||
}
|
||||
|
||||
updateSummonCount(event) {
|
||||
event.stopPropagation();
|
||||
const wrapper = event.target.closest('.summon-count-wrapper');
|
||||
|
|
|
|||
|
|
@ -211,7 +211,7 @@ export default function DHApplicationMixin(Base) {
|
|||
const step = event.key === 'ArrowUp' ? 1 : event.key === 'ArrowDown' ? -1 : 0;
|
||||
if (step !== 0) {
|
||||
handleUpdate(step);
|
||||
deltaInput.dispatchEvent(new Event("change", { bubbles: true }));
|
||||
deltaInput.dispatchEvent(new Event('change', { bubbles: true }));
|
||||
}
|
||||
});
|
||||
|
||||
|
|
@ -222,7 +222,7 @@ export default function DHApplicationMixin(Base) {
|
|||
if (deltaInput === document.activeElement) {
|
||||
event.preventDefault();
|
||||
handleUpdate(Math.sign(-1 * event.deltaY));
|
||||
deltaInput.dispatchEvent(new Event("change", { bubbles: true }));
|
||||
deltaInput.dispatchEvent(new Event('change', { bubbles: true }));
|
||||
}
|
||||
},
|
||||
{ passive: false }
|
||||
|
|
@ -236,7 +236,7 @@ export default function DHApplicationMixin(Base) {
|
|||
// Handle contenteditable
|
||||
for (const input of htmlElement.querySelectorAll('[contenteditable][data-property]')) {
|
||||
const property = input.dataset.property;
|
||||
input.addEventListener("blur", () => {
|
||||
input.addEventListener('blur', () => {
|
||||
const selection = document.getSelection();
|
||||
if (input.contains(selection.anchorNode)) {
|
||||
selection.empty();
|
||||
|
|
@ -244,12 +244,12 @@ export default function DHApplicationMixin(Base) {
|
|||
this.document.update({ [property]: input.textContent });
|
||||
});
|
||||
|
||||
input.addEventListener("keydown", event => {
|
||||
if (event.key === "Enter") input.blur();
|
||||
input.addEventListener('keydown', event => {
|
||||
if (event.key === 'Enter') input.blur();
|
||||
});
|
||||
|
||||
// Chrome sometimes add <br>, which aren't a problem for the value but are for the placeholder
|
||||
input.addEventListener("input", () => input.querySelectorAll("br").forEach((i) => i.remove()));
|
||||
input.addEventListener('input', () => input.querySelectorAll('br').forEach(i => i.remove()));
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -585,7 +585,9 @@ export default function DHApplicationMixin(Base) {
|
|||
if (!doc || !descriptionElement) continue;
|
||||
|
||||
// localize the description (idk if it's still necessary)
|
||||
const description = game.i18n.localize(doc.system?.description ?? doc.description);
|
||||
const description = doc.system?.getEnrichedDescription
|
||||
? await doc.system.getEnrichedDescription()
|
||||
: game.i18n.localize(doc.system?.description ?? doc.description);
|
||||
|
||||
// Enrich the description and attach it;
|
||||
const isAction = doc.documentName === 'Action';
|
||||
|
|
@ -736,7 +738,7 @@ export default function DHApplicationMixin(Base) {
|
|||
};
|
||||
if (inVault) data['system.inVault'] = true;
|
||||
if (disabled) data.disabled = true;
|
||||
if (type === "domainCard" && parent?.system.domains?.length) {
|
||||
if (type === 'domainCard' && parent?.system.domains?.length) {
|
||||
data.system.domain = parent.system.domains[0];
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -76,16 +76,10 @@ export default class DHBaseItemSheet extends DHApplicationMixin(ItemSheetV2) {
|
|||
/**@inheritdoc */
|
||||
async _preparePartContext(partId, context, options) {
|
||||
await super._preparePartContext(partId, context, options);
|
||||
const { TextEditor } = foundry.applications.ux;
|
||||
|
||||
switch (partId) {
|
||||
case 'description':
|
||||
const value = foundry.utils.getProperty(this.document, 'system.description') ?? '';
|
||||
context.enrichedDescription = await TextEditor.enrichHTML(value, {
|
||||
relativeTo: this.item,
|
||||
rollData: this.item.getRollData(),
|
||||
secrets: this.item.isOwner
|
||||
});
|
||||
context.enrichedDescription = await this.document.system.getEnrichedDescription();
|
||||
break;
|
||||
case 'effects':
|
||||
await this._prepareEffectsContext(context, options);
|
||||
|
|
|
|||
|
|
@ -5,4 +5,5 @@ export { default as DhCombatTracker } from './combatTracker.mjs';
|
|||
export { default as DhEffectsDisplay } from './effectsDisplay.mjs';
|
||||
export { default as DhFearTracker } from './fearTracker.mjs';
|
||||
export { default as DhHotbar } from './hotbar.mjs';
|
||||
export { default as DhSceneNavigation } from './sceneNavigation.mjs';
|
||||
export { ItemBrowser } from './itemBrowser.mjs';
|
||||
|
|
|
|||
|
|
@ -127,7 +127,7 @@ export default class DhCombatTracker extends foundry.applications.sidebar.tabs.C
|
|||
resource,
|
||||
active: index === combat.turn,
|
||||
canPing: combatant.sceneId === canvas.scene?.id && game.user.hasPermission('PING_CANVAS'),
|
||||
type: combatant.actor.system.type,
|
||||
type: combatant.actor?.system?.type,
|
||||
img: await this._getCombatantThumbnail(combatant)
|
||||
};
|
||||
|
||||
|
|
@ -165,7 +165,7 @@ export default class DhCombatTracker extends foundry.applications.sidebar.tabs.C
|
|||
|
||||
if (this.viewed.turn !== toggleTurn) {
|
||||
const { updateCountdowns } = game.system.api.applications.ui.DhCountdowns;
|
||||
if (combatant.actor.type === 'character') {
|
||||
if (combatant.actor?.type === 'character') {
|
||||
await updateCountdowns(
|
||||
CONFIG.DH.GENERAL.countdownProgressionTypes.spotlight.id,
|
||||
CONFIG.DH.GENERAL.countdownProgressionTypes.characterSpotlight.id
|
||||
|
|
|
|||
89
module/applications/ui/sceneNavigation.mjs
Normal file
89
module/applications/ui/sceneNavigation.mjs
Normal file
|
|
@ -0,0 +1,89 @@
|
|||
import { emitAsGM, GMUpdateEvent } from '../../systemRegistration/socket.mjs';
|
||||
|
||||
export default class DhSceneNavigation extends foundry.applications.ui.SceneNavigation {
|
||||
/** @inheritdoc */
|
||||
static DEFAULT_OPTIONS = {
|
||||
...super.DEFAULT_OPTIONS,
|
||||
classes: ['faded-ui', 'flexcol', 'scene-navigation'],
|
||||
actions: {
|
||||
openSceneEnvironment: DhSceneNavigation.#openSceneEnvironment
|
||||
}
|
||||
};
|
||||
|
||||
/** @inheritdoc */
|
||||
static PARTS = {
|
||||
scenes: {
|
||||
root: true,
|
||||
template: 'systems/daggerheart/templates/ui/sceneNavigation/scene-navigation.hbs'
|
||||
}
|
||||
};
|
||||
|
||||
/** @inheritdoc */
|
||||
async _prepareContext(options) {
|
||||
const context = await super._prepareContext(options);
|
||||
|
||||
const extendScenes = scenes =>
|
||||
scenes.map(x => {
|
||||
const scene = game.scenes.get(x.id);
|
||||
if (!scene.flags.daggerheart) return x;
|
||||
|
||||
const daggerheartInfo = new game.system.api.data.scenes.DHScene(scene.flags.daggerheart);
|
||||
const environments = daggerheartInfo.sceneEnvironments.filter(
|
||||
x => x && x.testUserPermission(game.user, 'LIMITED')
|
||||
);
|
||||
const hasEnvironments = environments.length > 0;
|
||||
return {
|
||||
...x,
|
||||
hasEnvironments,
|
||||
environmentImage: hasEnvironments ? environments[0].img : null,
|
||||
environments: environments
|
||||
};
|
||||
});
|
||||
context.scenes.active = extendScenes(context.scenes.active);
|
||||
context.scenes.inactive = extendScenes(context.scenes.inactive);
|
||||
|
||||
return context;
|
||||
}
|
||||
|
||||
static async #openSceneEnvironment(event, button) {
|
||||
const scene = game.scenes.get(button.dataset.sceneId);
|
||||
const sceneEnvironments = new game.system.api.data.scenes.DHScene(
|
||||
scene.flags.daggerheart
|
||||
).sceneEnvironments.filter(x => x.testUserPermission(game.user, 'LIMITED'));
|
||||
|
||||
if (sceneEnvironments.length === 1 || event.shiftKey) {
|
||||
sceneEnvironments[0].sheet.render(true);
|
||||
} else {
|
||||
new foundry.applications.ux.ContextMenu.implementation(
|
||||
button,
|
||||
'.scene-environment',
|
||||
sceneEnvironments.map(environment => ({
|
||||
name: environment.name,
|
||||
callback: () => {
|
||||
if (scene.flags.daggerheart.sceneEnvironments[0] !== environment.uuid) {
|
||||
const newEnvironments = scene.flags.daggerheart.sceneEnvironments;
|
||||
const newFirst = newEnvironments.splice(
|
||||
newEnvironments.findIndex(x => x === environment.uuid)
|
||||
)[0];
|
||||
newEnvironments.unshift(newFirst);
|
||||
emitAsGM(
|
||||
GMUpdateEvent.UpdateDocument,
|
||||
scene.update.bind(scene),
|
||||
{ 'flags.daggerheart.sceneEnvironments': newEnvironments },
|
||||
scene.uuid
|
||||
);
|
||||
}
|
||||
|
||||
environment.sheet.render({ force: true });
|
||||
}
|
||||
})),
|
||||
{
|
||||
jQuery: false,
|
||||
fixed: true
|
||||
}
|
||||
);
|
||||
|
||||
CONFIG.ux.ContextMenu.triggerContextMenu(event, '.scene-environment');
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -96,11 +96,11 @@ export default class DHContextMenu extends foundry.applications.ux.ContextMenu {
|
|||
* Trigger a context menu event in response to a normal click on a additional options button.
|
||||
* @param {PointerEvent} event
|
||||
*/
|
||||
static triggerContextMenu(event) {
|
||||
static triggerContextMenu(event, altSelector) {
|
||||
event.preventDefault();
|
||||
event.stopPropagation();
|
||||
const { clientX, clientY } = event;
|
||||
const selector = '[data-item-uuid]';
|
||||
const selector = altSelector ?? '[data-item-uuid]';
|
||||
const target = event.target.closest(selector) ?? event.currentTarget.closest(selector);
|
||||
target?.dispatchEvent(
|
||||
new PointerEvent('contextmenu', {
|
||||
|
|
|
|||
|
|
@ -10,3 +10,4 @@ export * as itemConfig from './itemConfig.mjs';
|
|||
export * as settingsConfig from './settingsConfig.mjs';
|
||||
export * as systemConfig from './system.mjs';
|
||||
export * as itemBrowserConfig from './itemBrowserConfig.mjs';
|
||||
export * as triggerConfig from './triggerConfig.mjs';
|
||||
|
|
|
|||
|
|
@ -9,7 +9,7 @@ export const AdversaryBPPerEncounter = (adversaries, characters) => {
|
|||
);
|
||||
if (existingEntry) {
|
||||
existingEntry.nr += 1;
|
||||
} else {
|
||||
} else if (adversary.type) {
|
||||
acc.push({ adversary, nr: 1 });
|
||||
}
|
||||
return acc;
|
||||
|
|
|
|||
|
|
@ -1,5 +1,3 @@
|
|||
const hooksConfig = {
|
||||
export const hooksConfig = {
|
||||
effectDisplayToggle: 'DHEffectDisplayToggle'
|
||||
};
|
||||
|
||||
export default hooksConfig;
|
||||
|
|
|
|||
|
|
@ -7,7 +7,8 @@ import * as SETTINGS from './settingsConfig.mjs';
|
|||
import * as EFFECTS from './effectConfig.mjs';
|
||||
import * as ACTIONS from './actionConfig.mjs';
|
||||
import * as FLAGS from './flagsConfig.mjs';
|
||||
import HOOKS from './hooksConfig.mjs';
|
||||
import * as HOOKS from './hooksConfig.mjs';
|
||||
import * as TRIGGER from './triggerConfig.mjs';
|
||||
import * as ITEMBROWSER from './itemBrowserConfig.mjs';
|
||||
|
||||
export const SYSTEM_ID = 'daggerheart';
|
||||
|
|
@ -24,5 +25,6 @@ export const SYSTEM = {
|
|||
ACTIONS,
|
||||
FLAGS,
|
||||
HOOKS,
|
||||
TRIGGER,
|
||||
ITEMBROWSER
|
||||
};
|
||||
|
|
|
|||
42
module/config/triggerConfig.mjs
Normal file
42
module/config/triggerConfig.mjs
Normal file
|
|
@ -0,0 +1,42 @@
|
|||
/* hints and returns are intentionally not translated. They are programatical terms and best understood in english */
|
||||
export const triggers = {
|
||||
dualityRoll: {
|
||||
id: 'dualityRoll',
|
||||
usesActor: true,
|
||||
args: ['roll', 'actor'],
|
||||
label: 'DAGGERHEART.CONFIG.Triggers.dualityRoll.label',
|
||||
hint: 'this: Action, roll: DhRoll, actor: DhActor',
|
||||
returns: '{ updates: [{ key, value, total }] }'
|
||||
},
|
||||
fearRoll: {
|
||||
id: 'fearRoll',
|
||||
usesActor: true,
|
||||
args: ['roll', 'actor'],
|
||||
label: 'DAGGERHEART.CONFIG.Triggers.fearRoll.label',
|
||||
hint: 'this: Action, roll: DhRoll, actor: DhActor',
|
||||
returns: '{ updates: [{ key, value, total }] }'
|
||||
},
|
||||
postDamageReduction: {
|
||||
id: 'postDamageReduction',
|
||||
usesActor: true,
|
||||
args: ['damageUpdates', 'actor'],
|
||||
label: 'DAGGERHEART.CONFIG.Triggers.postDamageReduction.label',
|
||||
hint: 'damageUpdates: ResourceUpdates, actor: DhActor',
|
||||
returns: '{ updates: [{ originActor: this.actor, updates: [{ key, value, total }] }] }'
|
||||
}
|
||||
};
|
||||
|
||||
export const triggerActorTargetType = {
|
||||
any: {
|
||||
id: 'any',
|
||||
label: 'DAGGERHEART.CONFIG.TargetTypes.any'
|
||||
},
|
||||
self: {
|
||||
id: 'self',
|
||||
label: 'DAGGERHEART.CONFIG.TargetTypes.self'
|
||||
},
|
||||
other: {
|
||||
id: 'other',
|
||||
label: 'DAGGERHEART.CONFIG.TargetTypes.other'
|
||||
}
|
||||
};
|
||||
|
|
@ -2,6 +2,7 @@ import DhpActor from '../../documents/actor.mjs';
|
|||
import D20RollDialog from '../../applications/dialogs/d20RollDialog.mjs';
|
||||
import { ActionMixin } from '../fields/actionField.mjs';
|
||||
import { originItemField } from '../chat-message/actorRoll.mjs';
|
||||
import TriggerField from '../fields/triggerField.mjs';
|
||||
|
||||
const fields = foundry.data.fields;
|
||||
|
||||
|
|
@ -34,7 +35,8 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
|
|||
nullable: false,
|
||||
required: true
|
||||
}),
|
||||
targetUuid: new fields.StringField({ initial: undefined })
|
||||
targetUuid: new fields.StringField({ initial: undefined }),
|
||||
triggers: new fields.ArrayField(new TriggerField())
|
||||
};
|
||||
|
||||
this.extraSchemas.forEach(s => {
|
||||
|
|
@ -342,6 +344,10 @@ export class ResourceUpdateMap extends Map {
|
|||
}
|
||||
|
||||
addResources(resources) {
|
||||
if (!resources?.length) return;
|
||||
const invalidResources = resources.some(resource => !resource.key);
|
||||
if (invalidResources) return;
|
||||
|
||||
for (const resource of resources) {
|
||||
if (!resource.key) continue;
|
||||
|
||||
|
|
|
|||
|
|
@ -1,8 +1,11 @@
|
|||
import BaseDataActor from './base.mjs';
|
||||
import ForeignDocumentUUIDArrayField from '../fields/foreignDocumentUUIDArrayField.mjs';
|
||||
import DHEnvironmentSettings from '../../applications/sheets-configs/environment-settings.mjs';
|
||||
import { RefreshType, socketEvent } from '../../systemRegistration/socket.mjs';
|
||||
|
||||
export default class DhEnvironment extends BaseDataActor {
|
||||
scenes = new Set();
|
||||
|
||||
/**@override */
|
||||
static LOCALIZATION_PREFIXES = ['DAGGERHEART.ACTORS.Environment'];
|
||||
|
||||
|
|
@ -53,6 +56,31 @@ export default class DhEnvironment extends BaseDataActor {
|
|||
}
|
||||
|
||||
isItemValid(source) {
|
||||
return source.type === "feature";
|
||||
return source.type === 'feature';
|
||||
}
|
||||
|
||||
_onUpdate(changes, options, userId) {
|
||||
super._onUpdate(changes, options, userId);
|
||||
for (const scene of this.scenes) {
|
||||
scene.render();
|
||||
}
|
||||
}
|
||||
|
||||
_onDelete(options, userId) {
|
||||
super._onDelete(options, userId);
|
||||
for (const scene of this.scenes) {
|
||||
if (game.user.isActiveGM) {
|
||||
const newSceneEnvironments = scene.flags.daggerheart.sceneEnvironments.filter(
|
||||
x => x !== this.parent.uuid
|
||||
);
|
||||
scene.update({ 'flags.daggerheart.sceneEnvironments': newSceneEnvironments }).then(() => {
|
||||
Hooks.callAll(socketEvent.Refresh, { refreshType: RefreshType.Scene });
|
||||
game.socket.emit(`system.${CONFIG.DH.id}`, {
|
||||
action: socketEvent.Refresh,
|
||||
data: { refreshType: RefreshType.TagTeamRoll }
|
||||
});
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -15,8 +15,9 @@ export default class DhCombat extends foundry.abstract.TypeDataModel {
|
|||
get extendedBattleToggles() {
|
||||
const modifiers = CONFIG.DH.ENCOUNTER.BPModifiers;
|
||||
const adversaries =
|
||||
this.parent.turns?.filter(x => x.isNPC)?.map(x => ({ ...x.actor, type: x.actor.system.type })) ?? [];
|
||||
const characters = this.parent.turns?.filter(x => !x.isNPC) ?? [];
|
||||
this.parent.turns?.filter(x => x.actor && x.isNPC)?.map(x => ({ ...x.actor, type: x.actor.system.type })) ??
|
||||
[];
|
||||
const characters = this.parent.turns?.filter(x => x.actor && !x.isNPC) ?? [];
|
||||
|
||||
const activeAutomatic = Object.keys(modifiers).reduce((acc, categoryKey) => {
|
||||
const category = modifiers[categoryKey];
|
||||
|
|
|
|||
|
|
@ -2,5 +2,6 @@ export { ActionCollection } from './actionField.mjs';
|
|||
export { default as FormulaField } from './formulaField.mjs';
|
||||
export { default as ForeignDocumentUUIDField } from './foreignDocumentUUIDField.mjs';
|
||||
export { default as ForeignDocumentUUIDArrayField } from './foreignDocumentUUIDArrayField.mjs';
|
||||
export { default as TriggerField } from './triggerField.mjs';
|
||||
export { default as MappingField } from './mappingField.mjs';
|
||||
export * as ActionFields from './action/_module.mjs';
|
||||
|
|
|
|||
24
module/data/fields/triggerField.mjs
Normal file
24
module/data/fields/triggerField.mjs
Normal file
|
|
@ -0,0 +1,24 @@
|
|||
export default class TriggerField extends foundry.data.fields.SchemaField {
|
||||
constructor(context) {
|
||||
super(
|
||||
{
|
||||
trigger: new foundry.data.fields.StringField({
|
||||
nullable: false,
|
||||
blank: false,
|
||||
initial: CONFIG.DH.TRIGGER.triggers.dualityRoll.id,
|
||||
choices: CONFIG.DH.TRIGGER.triggers,
|
||||
label: 'DAGGERHEART.CONFIG.Triggers.triggerType'
|
||||
}),
|
||||
triggeringActorType: new foundry.data.fields.StringField({
|
||||
nullable: false,
|
||||
blank: false,
|
||||
initial: CONFIG.DH.TRIGGER.triggerActorTargetType.any.id,
|
||||
choices: CONFIG.DH.TRIGGER.triggerActorTargetType,
|
||||
label: 'DAGGERHEART.CONFIG.Triggers.triggeringActorType'
|
||||
}),
|
||||
command: new foundry.data.fields.JavaScriptField({ async: true })
|
||||
},
|
||||
context
|
||||
);
|
||||
}
|
||||
}
|
||||
|
|
@ -54,6 +54,21 @@ export default class DHArmor extends AttachableItem {
|
|||
);
|
||||
}
|
||||
|
||||
/**@inheritdoc */
|
||||
async getDescriptionData() {
|
||||
const baseDescription = this.description;
|
||||
const allFeatures = CONFIG.DH.ITEM.allArmorFeatures();
|
||||
const features = this.armorFeatures.map(x => allFeatures[x.value]);
|
||||
if (!features.length) return { prefix: null, value: baseDescription, suffix: null };
|
||||
|
||||
const prefix = await foundry.applications.handlebars.renderTemplate(
|
||||
'systems/daggerheart/templates/sheets/items/armor/description.hbs',
|
||||
{ features }
|
||||
);
|
||||
|
||||
return { prefix, value: baseDescription, suffix: null };
|
||||
}
|
||||
|
||||
/**@inheritdoc */
|
||||
async _preUpdate(changes, options, user) {
|
||||
const allowed = await super._preUpdate(changes, options, user);
|
||||
|
|
|
|||
|
|
@ -8,7 +8,7 @@
|
|||
* @property {boolean} isInventoryItem- Indicates whether items of this type is a Inventory Item
|
||||
*/
|
||||
|
||||
import { addLinkedItemsDiff, createScrollText, getScrollTextData, updateLinkedItemApps } from '../../helpers/utils.mjs';
|
||||
import { addLinkedItemsDiff, getScrollTextData, updateLinkedItemApps } from '../../helpers/utils.mjs';
|
||||
import { ActionsField } from '../fields/actionField.mjs';
|
||||
import FormulaField from '../fields/formulaField.mjs';
|
||||
|
||||
|
|
@ -124,6 +124,33 @@ export default class BaseDataItem extends foundry.abstract.TypeDataModel {
|
|||
return [source, page ? `pg ${page}.` : null].filter(x => x).join('. ');
|
||||
}
|
||||
|
||||
/**
|
||||
* Augments the description for the item with type specific info to display. Implemented in applicable item subtypes.
|
||||
* @param {object} [options] - Options that modify the styling of the rendered template. { headerStyle: undefined|'none'|'large' }
|
||||
* @returns {string}
|
||||
*/
|
||||
async getDescriptionData(_options) {
|
||||
return { prefix: null, value: this.description, suffix: null };
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the enriched and augmented description for the item.
|
||||
* @param {object} [options] - Options that modify the styling of the rendered template. { headerStyle: undefined|'none'|'large' }
|
||||
* @returns {string}
|
||||
*/
|
||||
async getEnrichedDescription() {
|
||||
if (!this.metadata.hasDescription) return '';
|
||||
|
||||
const { prefix, value, suffix } = await this.getDescriptionData();
|
||||
const fullDescription = [prefix, value, suffix].filter(p => !!p).join('\n<hr>\n');
|
||||
|
||||
return await foundry.applications.ux.TextEditor.implementation.enrichHTML(fullDescription, {
|
||||
relativeTo: this,
|
||||
rollData: this.getRollData(),
|
||||
secrets: this.isOwner
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* Obtain a data object used to evaluate any dice rolls associated with this Item Type
|
||||
* @param {object} [options] - Options which modify the getRollData method.
|
||||
|
|
@ -135,6 +162,30 @@ export default class BaseDataItem extends foundry.abstract.TypeDataModel {
|
|||
return data;
|
||||
}
|
||||
|
||||
prepareBaseData() {
|
||||
super.prepareBaseData();
|
||||
|
||||
for (const action of this.actions ?? []) {
|
||||
if (!action.actor) continue;
|
||||
|
||||
const actionsToRegister = [];
|
||||
for (let i = 0; i < action.triggers.length; i++) {
|
||||
const trigger = action.triggers[i];
|
||||
const { args } = CONFIG.DH.TRIGGER.triggers[trigger.trigger];
|
||||
const fn = new foundry.utils.AsyncFunction(...args, `{${trigger.command}\n}`);
|
||||
actionsToRegister.push(fn.bind(action));
|
||||
if (i === action.triggers.length - 1)
|
||||
game.system.registeredTriggers.registerTriggers(
|
||||
trigger.trigger,
|
||||
action.actor?.uuid,
|
||||
trigger.triggeringActorType,
|
||||
this.parent.uuid,
|
||||
actionsToRegister
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
async _preCreate(data, options, user) {
|
||||
// Skip if no initial action is required or actions already exist
|
||||
if (this.metadata.hasInitialAction && foundry.utils.isEmpty(this.actions)) {
|
||||
|
|
|
|||
|
|
@ -110,6 +110,21 @@ export default class DHWeapon extends AttachableItem {
|
|||
);
|
||||
}
|
||||
|
||||
/**@inheritdoc */
|
||||
async getDescriptionData() {
|
||||
const baseDescription = this.description;
|
||||
const allFeatures = CONFIG.DH.ITEM.allWeaponFeatures();
|
||||
const features = this.weaponFeatures.map(x => allFeatures[x.value]);
|
||||
if (!features.length) return { prefix: null, value: baseDescription, suffix: null };
|
||||
|
||||
const prefix = await foundry.applications.handlebars.renderTemplate(
|
||||
'systems/daggerheart/templates/sheets/items/weapon/description.hbs',
|
||||
{ features }
|
||||
);
|
||||
|
||||
return { prefix, value: baseDescription, suffix: null };
|
||||
}
|
||||
|
||||
prepareDerivedData() {
|
||||
this.attack.roll.trait = this.rules.attack.roll.trait ?? this.attack.roll.trait;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,3 +1,8 @@
|
|||
import ForeignDocumentUUIDArrayField from '../fields/foreignDocumentUUIDArrayField.mjs';
|
||||
|
||||
/* Foundry does not add any system data for subtyped Scenes. The data model is therefore used by instantiating a new instance of it for sceneConfigSettings.mjs.
|
||||
Needed dataprep and lifetime hooks are handled in documents/scene.
|
||||
*/
|
||||
export default class DHScene extends foundry.abstract.DataModel {
|
||||
static defineSchema() {
|
||||
const fields = foundry.data.fields;
|
||||
|
|
@ -13,7 +18,8 @@ export default class DHScene extends foundry.abstract.DataModel {
|
|||
veryClose: new fields.NumberField({ integer: true, label: 'DAGGERHEART.CONFIG.Range.veryClose.name' }),
|
||||
close: new fields.NumberField({ integer: true, label: 'DAGGERHEART.CONFIG.Range.close.name' }),
|
||||
far: new fields.NumberField({ integer: true, label: 'DAGGERHEART.CONFIG.Range.far.name' })
|
||||
})
|
||||
}),
|
||||
sceneEnvironments: new ForeignDocumentUUIDArrayField({ type: 'Actor', prune: true })
|
||||
};
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -173,6 +173,13 @@ export default class DhAutomation extends foundry.abstract.DataModel {
|
|||
label: 'DAGGERHEART.GENERAL.player.plurial'
|
||||
})
|
||||
})
|
||||
}),
|
||||
triggers: new fields.SchemaField({
|
||||
enabled: new fields.BooleanField({
|
||||
nullable: false,
|
||||
initial: true,
|
||||
label: 'DAGGERHEART.SETTINGS.Automation.FIELDS.triggers.enabled.label'
|
||||
})
|
||||
})
|
||||
};
|
||||
}
|
||||
|
|
|
|||
|
|
@ -224,6 +224,30 @@ export default class DualityRoll extends D20Roll {
|
|||
await super.buildPost(roll, config, message);
|
||||
|
||||
await DualityRoll.dualityUpdate(config);
|
||||
await DualityRoll.handleTriggers(roll, config);
|
||||
}
|
||||
|
||||
static async handleTriggers(roll, config) {
|
||||
const updates = [];
|
||||
const dualityUpdates = await game.system.registeredTriggers.runTrigger(
|
||||
CONFIG.DH.TRIGGER.triggers.dualityRoll.id,
|
||||
roll.data?.parent,
|
||||
roll,
|
||||
roll.data?.parent
|
||||
);
|
||||
if (dualityUpdates?.length) updates.push(...dualityUpdates);
|
||||
|
||||
if (config.roll.result.duality === -1) {
|
||||
const fearUpdates = await game.system.registeredTriggers.runTrigger(
|
||||
CONFIG.DH.TRIGGER.triggers.fearRoll.id,
|
||||
roll.data?.parent,
|
||||
roll,
|
||||
roll.data?.parent
|
||||
);
|
||||
if (fearUpdates?.length) updates.push(...fearUpdates);
|
||||
}
|
||||
|
||||
config.resourceUpdates.addResources(updates);
|
||||
}
|
||||
|
||||
static async addDualityResourceUpdates(config) {
|
||||
|
|
|
|||
|
|
@ -646,6 +646,19 @@ export default class DhpActor extends Actor {
|
|||
}
|
||||
}
|
||||
|
||||
const results = await game.system.registeredTriggers.runTrigger(
|
||||
CONFIG.DH.TRIGGER.triggers.postDamageReduction.id,
|
||||
this,
|
||||
updates,
|
||||
this
|
||||
);
|
||||
|
||||
if (results?.length) {
|
||||
const resourceMap = new ResourceUpdateMap(results[0].originActor);
|
||||
for (var result of results) resourceMap.addResources(result.updates);
|
||||
resourceMap.updateResources();
|
||||
}
|
||||
|
||||
updates.forEach(
|
||||
u =>
|
||||
(u.value =
|
||||
|
|
|
|||
|
|
@ -37,4 +37,30 @@ export default class DhScene extends Scene {
|
|||
this.#sizeSyncBatch.clear();
|
||||
this.updateEmbeddedDocuments('Token', entries, { animation: { movementSpeed: 1.5 } });
|
||||
}, 0);
|
||||
|
||||
prepareBaseData() {
|
||||
super.prepareBaseData();
|
||||
|
||||
if (this instanceof game.system.api.documents.DhScene) {
|
||||
const system = new game.system.api.data.scenes.DHScene(this.flags.daggerheart);
|
||||
|
||||
// Register this scene to all environements
|
||||
for (const environment of system.sceneEnvironments) {
|
||||
environment.system.scenes?.add(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
_onDelete(options, userId) {
|
||||
super._onDelete(options, userId);
|
||||
|
||||
if (this instanceof game.system.api.documents.DhScene) {
|
||||
const system = new game.system.api.data.scenes.DHScene(this.flags.daggerheart);
|
||||
|
||||
// Clear this scene from all environments that aren't deleted
|
||||
for (const environment of system.sceneEnvironments) {
|
||||
environment?.system?.scenes?.delete(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -83,7 +83,7 @@ export default class DHToken extends CONFIG.Token.documentClass {
|
|||
if (combat?.system?.battleToggles?.length) {
|
||||
await combat.toggleModifierEffects(
|
||||
true,
|
||||
tokens.map(x => x.actor)
|
||||
tokens.filter(x => x.actor).map(x => x.actor)
|
||||
);
|
||||
}
|
||||
super.createCombatants(tokens, combat ?? {});
|
||||
|
|
@ -95,7 +95,7 @@ export default class DHToken extends CONFIG.Token.documentClass {
|
|||
if (combat?.system?.battleToggles?.length) {
|
||||
await combat.toggleModifierEffects(
|
||||
false,
|
||||
tokens.map(x => x.actor)
|
||||
tokens.filter(x => x.actor).map(x => x.actor)
|
||||
);
|
||||
}
|
||||
super.deleteCombatants(tokens, combat ?? {});
|
||||
|
|
|
|||
|
|
@ -220,12 +220,15 @@ export default class DhTooltipManager extends foundry.helpers.interaction.Toolti
|
|||
for (const [index, itemValue] of pathValue.entries()) {
|
||||
const itemIsAction = itemValue instanceof game.system.api.models.actions.actionsTypes.base;
|
||||
const value = itemIsAction || !itemValue?.item ? itemValue : itemValue.item;
|
||||
const enrichedValue = await TextEditor.enrichHTML(value.system?.description ?? value.description);
|
||||
const enrichedValue =
|
||||
(await value.system?.getEnrichedDescription?.()) ??
|
||||
(await TextEditor.enrichHTML(value.system?.description ?? value.description));
|
||||
if (itemIsAction) value.enrichedDescription = enrichedValue;
|
||||
else foundry.utils.setProperty(item, `${basePath}.${index}.enrichedDescription`, enrichedValue);
|
||||
}
|
||||
} else {
|
||||
const enrichedValue = await TextEditor.enrichHTML(pathValue);
|
||||
const enrichedValue =
|
||||
(await item.system?.getEnrichedDescription?.()) ?? (await TextEditor.enrichHTML(pathValue));
|
||||
foundry.utils.setProperty(
|
||||
item,
|
||||
`${data.path ? `${data.path}.` : ''}enriched${data.name.capitalize()}`,
|
||||
|
|
@ -262,7 +265,7 @@ export default class DhTooltipManager extends foundry.helpers.interaction.Toolti
|
|||
const combat = game.combats.get(combatId);
|
||||
const adversaries =
|
||||
combat.turns?.filter(x => x.actor?.isNPC)?.map(x => ({ ...x.actor, type: x.actor.system.type })) ?? [];
|
||||
const characters = combat.turns?.filter(x => !x.isNPC) ?? [];
|
||||
const characters = combat.turns?.filter(x => !x.isNPC && x.actor) ?? [];
|
||||
|
||||
const nrCharacters = characters.length;
|
||||
const currentBP = AdversaryBPPerEncounter(adversaries, characters);
|
||||
|
|
@ -272,7 +275,7 @@ export default class DhTooltipManager extends foundry.helpers.interaction.Toolti
|
|||
);
|
||||
|
||||
const categories = combat.combatants.reduce((acc, combatant) => {
|
||||
if (combatant.actor.type === 'adversary') {
|
||||
if (combatant.actor?.type === 'adversary') {
|
||||
const keyData = Object.keys(acc).reduce((identifiers, categoryKey) => {
|
||||
if (identifiers) return identifiers;
|
||||
const category = acc[categoryKey];
|
||||
|
|
@ -352,7 +355,7 @@ export default class DhTooltipManager extends foundry.helpers.interaction.Toolti
|
|||
|
||||
await combat.toggleModifierEffects(
|
||||
event.target.checked,
|
||||
combat.combatants.filter(x => x.actor.type === 'adversary').map(x => x.actor),
|
||||
combat.combatants.filter(x => x.actor?.type === 'adversary').map(x => x.actor),
|
||||
category,
|
||||
grouping
|
||||
);
|
||||
|
|
|
|||
|
|
@ -37,7 +37,8 @@ export const GMUpdateEvent = {
|
|||
export const RefreshType = {
|
||||
Countdown: 'DhCoundownRefresh',
|
||||
TagTeamRoll: 'DhTagTeamRollRefresh',
|
||||
EffectsDisplay: 'DhEffectsDisplayRefresh'
|
||||
EffectsDisplay: 'DhEffectsDisplayRefresh',
|
||||
Scene: 'DhSceneRefresh'
|
||||
};
|
||||
|
||||
export const registerSocketHooks = () => {
|
||||
|
|
@ -92,6 +93,10 @@ export const registerSocketHooks = () => {
|
|||
}
|
||||
}
|
||||
});
|
||||
Hooks.on(socketEvent.RefreshDocument, async data => {
|
||||
const document = await foundry.utils.fromUuid(data.uuid);
|
||||
document.sheet.render();
|
||||
});
|
||||
};
|
||||
|
||||
export const registerUserQueries = () => {
|
||||
|
|
|
|||
|
|
@ -80,7 +80,14 @@
|
|||
},
|
||||
"name": "Clear Stress",
|
||||
"img": "icons/magic/symbols/rune-sigil-black-pink.webp",
|
||||
"range": ""
|
||||
"range": "",
|
||||
"triggers": [
|
||||
{
|
||||
"trigger": "dualityRoll",
|
||||
"triggeringActorType": "self",
|
||||
"command": "/* Ignore if it's a TagTeam roll */\nconst tagTeam = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.TagTeamRoll);\nif (tagTeam.members[actor.id]) return;\n\n/* Check if there's a Strange Pattern match */\nconst dice = [roll.dFear.total, roll.dHope.total];\nconst resource = this.parent.resource?.diceStates ? Object.values(this.parent.resource.diceStates).map(x => x.value)[0] : null;\nconst nrMatches = dice.filter(x => x === resource).length;\n\nif (!nrMatches) return;\n\n/* Create a dialog to choose Hope or Stress - or to cancel*/\nconst content = `\n <div><div>${game.i18n.format('DAGGERHEART.CONFIG.Triggers.triggerTexts.strangePatternsContentTitle', { nr: nrMatches })}</div>\n <div>${game.i18n.format('DAGGERHEART.CONFIG.Triggers.triggerTexts.strangePatternsContentSubTitle', { nr: nrMatches })}</div>\n <div class=\"flexrow\" style=\"gap: 8px;\">\n <button type=\"button\" id=\"hopeButton\">\n <i class=\"fa-solid fa-hands-holding\"></i>\n <label>0</label>\n </button>\n <button type=\"button\" id=\"stressButton\">\n <i class=\"fa-solid fa-bolt-lightning\"></i>\n <label>0</label>\n </button>\n </div>\n</div>`;\n\nconst result = await foundry.applications.api.DialogV2.input({\n classes: ['dh-style', 'two-big-buttons'],\n window: { title: this.item.name },\n content: content,\n render: (_, dialog) => {\n const hopeButton = dialog.element.querySelector('#hopeButton');\n const stressButton = dialog.element.querySelector('#stressButton');\ndialog.element.querySelector('button[type=\"submit\"]').disabled = true;\n \n const updateFunc = (event, selector, adding, clamp) => {\n const button = event.target.closest(`#${selector}Button`);\n const parent = event.target.closest('.flexrow');\n const hope = Number.parseInt(parent.querySelector('#hopeButton label').innerHTML);\n const stress = Number.parseInt(parent.querySelector('#stressButton label').innerHTML);\n const currentTotal = (Number.isNumeric(hope) ? hope : 0) + (Number.isNumeric(stress) ? stress : 0);\n if (adding && currentTotal === nrMatches) return;\n \n const current = Number.parseInt(button.querySelector('label').innerHTML);\n if (!adding && current === 0) return;\n \n const value = Number.isNumeric(current) ? adding ? current+1 : current-1 : 1;\n if (!dialog.data) dialog.data = {};\n dialog.data[selector] = clamp(value);\n button.querySelector('label').innerHTML = dialog.data[selector];\n\n event.target.closest('.dialog-form').querySelector('button[type=\"submit\"]').disabled = !adding || currentTotal < (nrMatches-1);\n \n };\n hopeButton.addEventListener('click', event => updateFunc(event, 'hope', true, x => Math.min(x, nrMatches)));\n hopeButton.addEventListener('contextmenu', event => updateFunc(event, 'hope', false, x => Math.max(x, 0)));\n stressButton.addEventListener('click', event => updateFunc(event, 'stress', true, x => Math.min(x, nrMatches)));\n stressButton.addEventListener('contextmenu', event => updateFunc(event, 'stress', false, x => Math.max(x, 0)));\n },\n ok: { callback: (_event, _result, dialog) => {\n const hope = dialog.data.hope ?? 0;\n const stress = dialog.data.stress ?? 0;\n if (!hope && !stress) return;\n\n /* Return resource update according to choices */\n const hopeUpdate = hope ? { key: 'hope', value: hope, total: -hope, enabled: true } : null;\n const stressUpdate = stress ? { key: 'stress', value: -stress, total: stress, enabled: true } : null;\n return { updates: [hopeUpdate, stressUpdate].filter(x => x) };\n }}\n});\n\nreturn result;"
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
"originItemType": null,
|
||||
|
|
|
|||
|
|
@ -17,7 +17,16 @@
|
|||
"description": "<p class=\"Body-Foundation\">When you cause an adversary to mark 1 or more Hit Points, you can <strong>spend 2 Hope</strong> to increase your Evasion by the number of Hit Points they marked. This bonus lasts until after the next attack made against you.</p>",
|
||||
"chatDisplay": true,
|
||||
"actionType": "action",
|
||||
"cost": [],
|
||||
"cost": [
|
||||
{
|
||||
"scalable": false,
|
||||
"key": "hope",
|
||||
"value": 2,
|
||||
"itemId": null,
|
||||
"step": null,
|
||||
"consumeOnSuccess": false
|
||||
}
|
||||
],
|
||||
"uses": {
|
||||
"value": null,
|
||||
"max": "",
|
||||
|
|
@ -30,8 +39,15 @@
|
|||
"amount": null
|
||||
},
|
||||
"name": "Spend Hope",
|
||||
"img": "icons/skills/melee/maneuver-daggers-paired-orange.webp",
|
||||
"range": ""
|
||||
"img": "icons/skills/melee/maneuver-sword-katana-yellow.webp",
|
||||
"range": "",
|
||||
"triggers": [
|
||||
{
|
||||
"trigger": "postDamageReduction",
|
||||
"triggeringActorType": "other",
|
||||
"command": "/* Check if sufficient hope */\nif (this.actor.system.resources.hope.value < 2) return;\n\n/* Check if hit point damage was dealt */\nconst hpDamage = damageUpdates.find(u => u.key === CONFIG.DH.GENERAL.healingTypes.hitPoints.id);\nif (hpDamage.value < 0) return;\n\n/* Dialog to give player choice */\nconst confirmed = await foundry.applications.api.DialogV2.confirm({\n window: { title: this.item?.name ?? '' },\n content: game.i18n.format('DAGGERHEART.CONFIG.Triggers.triggerTexts.ferocityContent', { bonus: hpDamage.value }),\n});\n\nif (!confirmed) return;\n\n/* Create the effect */\nthis.actor.createEmbeddedDocuments('ActiveEffect', [{\n name: this.item.name,\n img: 'icons/skills/melee/maneuver-sword-katana-yellow.webp',\n description: game.i18n.format('DAGGERHEART.CONFIG.Triggers.triggerTexts.ferocityEffectDescription', { bonus: hpDamage.value }),\n changes: [{ key: 'system.evasion', mode: 2, value: hpDamage.value }]\n}]);\n\n/* Update hope */\nreturn { updates: [{ \n originActor: this.actor, \n updates: [{\n key: CONFIG.DH.GENERAL.healingTypes.hope.id,\n value: -2,\n total: 2\n }] \n}]}"
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
"attribution": {
|
||||
|
|
|
|||
|
|
@ -47,4 +47,58 @@
|
|||
color: light-dark(@dark-blue-50, @beige-50);
|
||||
}
|
||||
}
|
||||
|
||||
.trigger-data {
|
||||
width: 100%;
|
||||
display: flex;
|
||||
justify-content: space-between;
|
||||
gap: 8px;
|
||||
|
||||
.trigger-data-inner {
|
||||
flex: 1;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
|
||||
select {
|
||||
flex: 1;
|
||||
}
|
||||
|
||||
.select-section {
|
||||
flex: 1;
|
||||
display: flex;
|
||||
gap: 8px;
|
||||
}
|
||||
|
||||
.programmer-section {
|
||||
flex: 3;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
|
||||
.hint-section {
|
||||
display: flex;
|
||||
gap: 4px;
|
||||
|
||||
.hint {
|
||||
flex: 1;
|
||||
flex-wrap: wrap;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.expand-trigger {
|
||||
font-size: 18px;
|
||||
}
|
||||
}
|
||||
|
||||
.code-mirror-wrapper {
|
||||
width: 100%;
|
||||
height: 0;
|
||||
min-height: 0;
|
||||
transition: height 0.1s ease-in-out;
|
||||
|
||||
&.revealed {
|
||||
height: 300px;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,3 +1,5 @@
|
|||
@import './actions/actions.less';
|
||||
|
||||
@import './actors/actor-sheet-shared.less';
|
||||
|
||||
@import './actors/adversary/actions.less';
|
||||
|
|
|
|||
|
|
@ -33,3 +33,5 @@
|
|||
@import './scene-config/scene-config.less';
|
||||
|
||||
@import './effects-display/sheet.less';
|
||||
|
||||
@import './scene-navigation/scene-navigation.less';
|
||||
|
|
|
|||
|
|
@ -37,4 +37,63 @@
|
|||
.helper-text {
|
||||
font-style: italic;
|
||||
}
|
||||
|
||||
.scene-environments {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 8px;
|
||||
|
||||
.scene-environment {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 8px;
|
||||
|
||||
.scene-environment-inner {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 16px;
|
||||
flex: 1;
|
||||
|
||||
img {
|
||||
height: 36px;
|
||||
}
|
||||
|
||||
h5 {
|
||||
margin: 0;
|
||||
}
|
||||
|
||||
.tags {
|
||||
display: flex;
|
||||
gap: 4px;
|
||||
padding-bottom: 0;
|
||||
|
||||
.tag {
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
justify-content: center;
|
||||
align-items: center;
|
||||
padding: 3px 5px;
|
||||
font-size: var(--font-size-12);
|
||||
font: @font-body;
|
||||
|
||||
background: light-dark(@dark-15, @beige-15);
|
||||
border: 1px solid light-dark(@dark, @beige);
|
||||
border-radius: 3px;
|
||||
}
|
||||
|
||||
.label {
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
justify-content: center;
|
||||
align-items: center;
|
||||
font-size: var(--font-size-12);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.remove-icon {
|
||||
font-size: 16px;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
36
styles/less/ui/scene-navigation/scene-navigation.less
Normal file
36
styles/less/ui/scene-navigation/scene-navigation.less
Normal file
|
|
@ -0,0 +1,36 @@
|
|||
#ui-left #ui-left-column-2 {
|
||||
flex: 0 0 230px;
|
||||
|
||||
.scene-navigation {
|
||||
.scene-wrapper {
|
||||
display: flex;
|
||||
gap: 2px;
|
||||
height: var(--control-size);
|
||||
width: 100%;
|
||||
|
||||
.scene-environment {
|
||||
padding: 0;
|
||||
|
||||
img {
|
||||
border-radius: 4px;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.scene {
|
||||
justify-content: center;
|
||||
align-content: center;
|
||||
background: var(--control-bg-color);
|
||||
border: 1px solid var(--control-border-color);
|
||||
border-radius: 4px;
|
||||
color: var(--control-icon-color);
|
||||
pointer-events: all;
|
||||
transition:
|
||||
border 0.25s,
|
||||
color 0.25s;
|
||||
text-shadow: none;
|
||||
width: 200px;
|
||||
max-width: 200px;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -2,7 +2,7 @@
|
|||
"id": "daggerheart",
|
||||
"title": "Daggerheart",
|
||||
"description": "An unofficial implementation of the Daggerheart system",
|
||||
"version": "1.4.5",
|
||||
"version": "1.4.6",
|
||||
"compatibility": {
|
||||
"minimum": "13.346",
|
||||
"verified": "13.351",
|
||||
|
|
|
|||
|
|
@ -21,4 +21,39 @@
|
|||
<span class="helper-text">{{localize "DAGGERHEART.SETTINGS.Scene.disabledText"}}</span>
|
||||
{{/if}}
|
||||
</fieldset>
|
||||
|
||||
<fieldset>
|
||||
<legend>
|
||||
<span>{{localize "DAGGERHEART.SETTINGS.Scene.sceneEnvironments"}}</span>
|
||||
</legend>
|
||||
|
||||
<div class="scene-environments">
|
||||
{{#each data.sceneEnvironments as |environment index|}}
|
||||
<div class="scene-environment" data-index="{{index}}">
|
||||
{{#if environment}}
|
||||
<div class="scene-environment-inner">
|
||||
<img src="{{environment.img}}" />
|
||||
<h5>{{environment.name}}</h5>
|
||||
<div class="tags">
|
||||
<div class="tag">
|
||||
<span>
|
||||
{{localize (concat 'DAGGERHEART.GENERAL.Tiers.' environment.system.tier)}}
|
||||
</span>
|
||||
</div>
|
||||
{{#if environment.system.type}}
|
||||
<div class="tag">
|
||||
<span>
|
||||
{{localize (concat 'DAGGERHEART.CONFIG.EnvironmentType.' environment.system.type '.label')}}
|
||||
</span>
|
||||
</div>
|
||||
{{/if}}
|
||||
</div>
|
||||
</div>
|
||||
{{/if}}
|
||||
<a data-action="removeSceneEnvironment" data-index="{{index}}"><i class="fa-solid fa-trash remove-icon"></i></a>
|
||||
</div>
|
||||
{{/each}}
|
||||
<span class="drag-area">{{localize "DAGGERHEART.SETTINGS.Scene.dragEnvironmentHere"}}</span>
|
||||
</div>
|
||||
</fieldset>
|
||||
</div>
|
||||
|
|
@ -19,4 +19,15 @@
|
|||
</div>
|
||||
{{/each}}
|
||||
</fieldset>
|
||||
|
||||
<fieldset>
|
||||
<legend>
|
||||
{{localize "DAGGERHEART.SETTINGS.Automation.trigger.title"}}
|
||||
</legend>
|
||||
|
||||
<div class="form-group">
|
||||
{{formGroup settingFields.schema.fields.triggers.fields.enabled value=settingFields.triggers.enabled localize=true}}
|
||||
<p class="hint">{{localize "DAGGERHEART.SETTINGS.Automation.FIELDS.triggers.enabled.hint"}}</p>
|
||||
</div>
|
||||
</fieldset>
|
||||
</section>
|
||||
37
templates/sheets-settings/action-settings/trigger.hbs
Normal file
37
templates/sheets-settings/action-settings/trigger.hbs
Normal file
|
|
@ -0,0 +1,37 @@
|
|||
<section
|
||||
class="tab {{this.tabs.trigger.cssClass}}"
|
||||
data-group="primary"
|
||||
data-tab="trigger"
|
||||
>
|
||||
<button type="button" data-action="addTrigger">{{localize "Add Trigger"}} <i class="fa-solid fa-plus icon-button"></i></button>
|
||||
|
||||
{{#each @root.triggers as |trigger index|}}
|
||||
<fieldset class="one-column" data-index="{{index}}">
|
||||
<legend><a data-action="removeTrigger" data-index="{{index}}"><i class="fa-solid fa-trash"></i></a></legend>
|
||||
|
||||
<div class="trigger-data">
|
||||
<div class="trigger-data-inner">
|
||||
<div class="select-section">
|
||||
{{formGroup @root.fields.triggers.element.fields.trigger value=trigger.trigger name=(concat "triggers." index ".trigger") blank=false localize=true}}
|
||||
{{#if trigger.usesActor}}{{formGroup @root.fields.triggers.element.fields.triggeringActorType value=trigger.triggeringActorType name=(concat "triggers." index ".triggeringActorType") blank=false localize=true}}{{/if}}
|
||||
</div>
|
||||
<div class="programmer-section">
|
||||
<div class="hint-section">
|
||||
<strong>{{localize "Context: "}}</strong>
|
||||
<span class="hint">{{localize trigger.hint}}</span>
|
||||
</div>
|
||||
<div class="hint-section">
|
||||
<strong>{{localize "Return: "}}</strong>
|
||||
<span class="hint">{{localize trigger.returns}}</span>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<a class="expand-trigger" data-action="expandTrigger" data-index="{{index}}"><i class="fa-solid fa-angle-down"></i></a>
|
||||
</div>
|
||||
|
||||
<div class="code-mirror-wrapper {{#if trigger.revealed}}revealed{{/if}}">
|
||||
{{formInput @root.fields.triggers.element.fields.command value=trigger.command elementType="code-mirror" name=(concat "triggers." index ".command") aria=(object label=(localize "Test")) }}
|
||||
</div>
|
||||
</fieldset>
|
||||
{{/each}}
|
||||
</section>
|
||||
5
templates/sheets/items/armor/description.hbs
Normal file
5
templates/sheets/items/armor/description.hbs
Normal file
|
|
@ -0,0 +1,5 @@
|
|||
<div>
|
||||
{{#each features as | feature |}}
|
||||
<div><strong>{{localize feature.label}}</strong>: {{{localize feature.description}}}</div>
|
||||
{{/each}}
|
||||
</div>
|
||||
5
templates/sheets/items/weapon/description.hbs
Normal file
5
templates/sheets/items/weapon/description.hbs
Normal file
|
|
@ -0,0 +1,5 @@
|
|||
<div>
|
||||
{{#each features as | feature |}}
|
||||
<div><strong>{{localize feature.label}}</strong>: {{{localize feature.description}}}</div>
|
||||
{{/each}}
|
||||
</div>
|
||||
36
templates/ui/sceneNavigation/scene-navigation.hbs
Normal file
36
templates/ui/sceneNavigation/scene-navigation.hbs
Normal file
|
|
@ -0,0 +1,36 @@
|
|||
<nav id="scene-navigation" aria-roledescription="{{localize "SCENE_NAVIGATION.LABEL"}}" data-tooltip-direction="RIGHT">
|
||||
{{#if canExpand}}
|
||||
<a id="scene-navigation-expand" class="ui-control" data-action="toggleExpand">
|
||||
<i class="fa-solid fa-caret-down" inert></i>
|
||||
</a>
|
||||
{{/if}}
|
||||
<menu id="scene-navigation-active" class="scene-navigation-menu flexcol">
|
||||
{{#each scenes.active as |scene|}}
|
||||
<li class="scene-wrapper">
|
||||
<div class="ui-control scene {{scene.cssClass}}" data-scene-id="{{scene.id}}" data-action="viewScene" {{#if scene.tooltip}}data-tooltip-text="{{scene.tooltip}}"{{/if}}>
|
||||
<span class="scene-name ellipsis">{{scene.name}}</span>
|
||||
{{#if scene.users}}
|
||||
<ul class="scene-players">
|
||||
{{#each scene.users as |user|}}
|
||||
<li class="scene-player" style="--color-bg:{{user.color}}; --color-border:{{user.border}}"
|
||||
data-tooltip aria-label="{{user.name}}">{{user.letter}}</li>
|
||||
{{/each}}
|
||||
</ul>
|
||||
{{/if}}
|
||||
</div>
|
||||
{{#if scene.hasEnvironments}}
|
||||
<button class="ui-control scene-environment {{#if (gt scene.environments.length 1)}}many-environments{{/if}}" data-action="openSceneEnvironment" data-scene-id="{{scene.id}}"><img src="{{scene.environmentImage}}" /> </button>
|
||||
{{/if}}
|
||||
</li>
|
||||
{{/each}}
|
||||
</menu>
|
||||
<menu id="scene-navigation-inactive" class="scene-navigation-menu flexcol">
|
||||
{{#each scenes.inactive as |scene|}}
|
||||
<li class="scene-wrapper">
|
||||
<div class="ui-control scene {{scene.cssClass}}" data-scene-id="{{scene.id}}" data-action="viewScene" {{#if scene.tooltip}}data-tooltip-text="{{scene.tooltip}}"{{/if}}>
|
||||
<span class="scene-name ellipsis">{{scene.name}}</span>
|
||||
</div>
|
||||
</li>
|
||||
{{/each}}
|
||||
</menu>
|
||||
</nav>
|
||||
Loading…
Add table
Add a link
Reference in a new issue