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[Feature] Seaborne Improvement (#1553)
* Added a max to KnowTheTide. Added a onFear trigger to increase the resource * . * Added a notification message when KnowTheTide gains a token
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parent
cc998bffa7
commit
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3 changed files with 41 additions and 5 deletions
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@ -2876,7 +2876,8 @@
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"documentIsMissing": "The {documentType} is missing from the world.",
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"documentIsMissing": "The {documentType} is missing from the world.",
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"tokenActorMissing": "{name} is missing an Actor",
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"tokenActorMissing": "{name} is missing an Actor",
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"tokenActorsMissing": "[{names}] missing Actors",
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"tokenActorsMissing": "[{names}] missing Actors",
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"domainTouchRequirement": "This domain card requires {nr} {domain} cards in the loadout to be used"
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"domainTouchRequirement": "This domain card requires {nr} {domain} cards in the loadout to be used",
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"knowTheTide": "Know The Tide gained a token"
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},
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},
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"Sidebar": {
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"Sidebar": {
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"actorDirectory": {
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"actorDirectory": {
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@ -20,6 +20,7 @@ export default class RegisteredTriggers extends Map {
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}
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}
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registerItemTriggers(item, registerOverride) {
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registerItemTriggers(item, registerOverride) {
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if (!item.actor || !item._stats.createdTime) return;
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for (const action of item.system.actions ?? []) {
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for (const action of item.system.actions ?? []) {
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if (!action.actor) continue;
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if (!action.actor) continue;
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@ -9,13 +9,47 @@
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"resource": {
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"resource": {
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"type": "simple",
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"type": "simple",
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"value": 0,
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"value": 0,
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"max": "",
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"max": "@system.levelData.level.current",
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"icon": "",
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"icon": "fa-solid fa-water",
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"recovery": null,
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"recovery": "session",
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"diceStates": {},
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"diceStates": {},
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"dieFaces": "d4"
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"dieFaces": "d4"
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},
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},
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"actions": {},
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"actions": {
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"tFlus34KotJjHfTe": {
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"type": "effect",
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"_id": "tFlus34KotJjHfTe",
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"systemPath": "actions",
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"baseAction": false,
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"description": "",
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"chatDisplay": true,
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"originItem": {
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"type": "itemCollection"
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},
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"actionType": "action",
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"triggers": [
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{
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"trigger": "fearRoll",
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"triggeringActorType": "self",
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"command": "const { max, value } = this.item.system.resource;\nconst maxValue = actor.system.levelData.level.current;\nconst afterUpdate = value+1;\nif (afterUpdate > maxValue) return;\n\nui.notifications.info(game.i18n.localize('DAGGERHEART.UI.Notifications.knowTheTide'));\nreturn { updates: [{\n key: 'resource',\n itemId: this.item.id,\n target: this.item,\n value: 1,\n}]};"
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}
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],
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"cost": [],
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"uses": {
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"value": null,
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"max": "",
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"recovery": null,
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"consumeOnSuccess": false
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},
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"effects": [],
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"target": {
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"type": "any",
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"amount": null
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},
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"name": "Know The Tide",
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"range": ""
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}
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},
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"originItemType": null,
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"originItemType": null,
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"subType": null,
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"subType": null,
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"originId": null,
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"originId": null,
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