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Fixed so missing statuses doesn't cause crashes
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parent
72edef0a04
commit
3721f9ee3f
2 changed files with 9 additions and 7 deletions
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@ -20,6 +20,7 @@ export default class DhTokenPlaceable extends foundry.canvas.placeables.Token {
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for (var status of effect.statuses) {
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if (!currentStatusActiveEffects.find(x => x.statuses.has(status))) {
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const statusData = statusMap.get(status);
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if (statusData) {
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acc.push({
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name: game.i18n.localize(statusData.name),
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statuses: [status],
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@ -28,6 +29,7 @@ export default class DhTokenPlaceable extends foundry.canvas.placeables.Token {
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});
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}
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}
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}
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return acc;
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}, []);
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@ -118,7 +118,7 @@ export default class DhActiveEffect extends foundry.documents.ActiveEffect {
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for (const statusId of this.statuses) {
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const status = CONFIG.statusEffects.find(s => s.id === statusId);
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tags.push(game.i18n.localize(status.name));
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if (status) tags.push(game.i18n.localize(status.name));
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}
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return tags;
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