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Fixed so missing statuses doesn't cause crashes
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2 changed files with 9 additions and 7 deletions
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@ -118,7 +118,7 @@ export default class DhActiveEffect extends foundry.documents.ActiveEffect {
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for (const statusId of this.statuses) {
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const status = CONFIG.statusEffects.find(s => s.id === statusId);
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tags.push(game.i18n.localize(status.name));
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if (status) tags.push(game.i18n.localize(status.name));
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}
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return tags;
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