Levelup applies bonuses to character

This commit is contained in:
WBHarry 2025-06-11 22:52:48 +02:00
parent 044d0a5b21
commit 3717e2ddd4
20 changed files with 457 additions and 174 deletions

View file

@ -39,17 +39,65 @@ export default class DhpActor extends Actor {
return acc;
}, {});
const domainCards = Object.keys(this.system.levelData.levelups)
const domainCards = [];
const experiences = [];
const subclassFeatureState = { class: null, multiclass: null };
let multiclass = null;
Object.keys(this.system.levelData.levelups)
.filter(x => x > newLevel)
.flatMap(levelKey => {
.forEach(levelKey => {
const level = this.system.levelData.levelups[levelKey];
const achievementCards = level.achievements.domainCards.map(x => x.itemUuid);
const advancementCards = level.selections.filter(x => x.type === 'domainCard').map(x => x.itemUuid);
return [...achievementCards, ...advancementCards];
domainCards.push(...achievementCards, ...advancementCards);
experiences.push(...Object.keys(level.achievements.experiences));
const subclass = level.selections.find(x => x.type === 'subclass');
if (subclass) {
const path = subclass.secondaryData.isMulticlass === 'true' ? 'multiclass' : 'class';
const subclassState = Number(subclass.secondaryData.featureState) - 1;
subclassFeatureState[path] = subclassFeatureState[path]
? Math.min(subclassState, subclassFeatureState[path])
: subclassState;
}
multiclass = level.selections.find(x => x.type === 'multiclass');
});
for (var domainCard of domainCards) {
const itemCard = await this.items.find(x => x.uuid === domainCard);
if (experiences.length > 0) {
this.update({
'system.experiences': experiences.reduce((acc, key) => {
acc[`-=${key}`] = null;
return acc;
}, {})
});
}
if (subclassFeatureState.class) {
this.system.class.subclass.update({ 'system.featureState': subclassFeatureState.class });
}
if (subclassFeatureState.multiclass) {
this.system.multiclass.subclass.update({ 'system.featureState': subclassFeatureState.multiclass });
}
if (multiclass) {
const multiclassSubclass = this.items.find(x => x.type === 'subclass' && x.system.isMulticlass);
const multiclassItem = this.items.find(x => x.uuid === multiclass.itemUuid);
multiclassSubclass.delete();
multiclassItem.delete();
this.update({
'system.multiclass': {
value: null,
subclass: null
}
});
}
for (let domainCard of domainCards) {
const itemCard = this.items.find(x => x.uuid === domainCard);
itemCard.delete();
}
@ -71,6 +119,94 @@ export default class DhpActor extends Actor {
const levelups = {};
for (var levelKey of Object.keys(levelupData)) {
const level = levelupData[levelKey];
for (var experienceKey in level.achievements.experiences) {
const experience = level.achievements.experiences[experienceKey];
await this.update({
[`system.experiences.${experienceKey}`]: {
description: experience.name,
value: experience.modifier
}
});
}
let multiclass = null;
const domainCards = [];
const subclassFeatureState = { class: null, multiclass: null };
const selections = [];
for (var optionKey of Object.keys(level.choices)) {
const selection = level.choices[optionKey];
for (var checkboxNr of Object.keys(selection)) {
const checkbox = selection[checkboxNr];
if (checkbox.type === 'multiclass') {
multiclass = {
...checkbox,
level: Number(levelKey),
optionKey: optionKey,
checkboxNr: Number(checkboxNr)
};
} else if (checkbox.type === 'domainCard') {
domainCards.push({
...checkbox,
level: Number(levelKey),
optionKey: optionKey,
checkboxNr: Number(checkboxNr)
});
} else {
if (checkbox.type === 'subclass') {
const path = checkbox.secondaryData.isMulticlass === 'true' ? 'multiclass' : 'class';
subclassFeatureState[path] = Math.max(
Number(checkbox.secondaryData.featureState),
subclassFeatureState[path]
);
}
selections.push({
...checkbox,
level: Number(levelKey),
optionKey: optionKey,
checkboxNr: Number(checkboxNr)
});
}
}
}
if (multiclass) {
const subclassItem = await foundry.utils.fromUuid(multiclass.secondaryData.subclass);
const subclassData = subclassItem.toObject();
const multiclassItem = await foundry.utils.fromUuid(multiclass.data[0]);
const multiclassData = multiclassItem.toObject();
const embeddedItem = await this.createEmbeddedDocuments('Item', [
{
...multiclassData,
system: {
...multiclassData.system,
domains: [multiclass.secondaryData.domain],
isMulticlass: true
}
}
]);
await this.createEmbeddedDocuments('Item', [
{
...subclassData,
system: {
...subclassData.system,
isMulticlass: true
}
}
]);
selections.push({ ...multiclass, itemUuid: embeddedItem[0].uuid });
}
for (var domainCard of domainCards) {
const item = await foundry.utils.fromUuid(domainCard.data[0]);
const embeddedItem = await this.createEmbeddedDocuments('Item', [item.toObject()]);
selections.push({ ...domainCard, itemUuid: embeddedItem[0].uuid });
}
const achievementDomainCards = [];
for (var card of Object.values(level.achievements.domainCards)) {
const item = await foundry.utils.fromUuid(card.uuid);
@ -79,27 +215,14 @@ export default class DhpActor extends Actor {
achievementDomainCards.push(card);
}
const selections = [];
for (var optionKey of Object.keys(level.choices)) {
const selection = level.choices[optionKey];
for (var checkboxNr of Object.keys(selection)) {
const checkbox = selection[checkboxNr];
let itemUuid = null;
if (subclassFeatureState.class) {
await this.system.class.subclass.update({ 'system.featureState': subclassFeatureState.class });
}
if (checkbox.type === 'domainCard') {
const item = await foundry.utils.fromUuid(checkbox.data[0]);
const embeddedItem = await this.createEmbeddedDocuments('Item', [item.toObject()]);
itemUuid = embeddedItem[0].uuid;
}
selections.push({
...checkbox,
level: Number(levelKey),
optionKey: optionKey,
checkboxNr: Number(checkboxNr),
itemUuid
});
}
if (subclassFeatureState.multiclass) {
await this.system.multiclass.subclass.update({
'system.featureState': subclassFeatureState.multiclass
});
}
levelups[levelKey] = {