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Levelup applies bonuses to character
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parent
044d0a5b21
commit
3717e2ddd4
20 changed files with 457 additions and 174 deletions
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@ -6,12 +6,14 @@ import BaseDataActor from './base.mjs';
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const attributeField = () =>
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new foundry.data.fields.SchemaField({
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value: new foundry.data.fields.NumberField({ initial: 0, integer: true }),
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bonus: new foundry.data.fields.NumberField({ initial: 0, integer: true }),
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tierMarked: new foundry.data.fields.BooleanField({ initial: false })
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});
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const resourceField = max =>
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new foundry.data.fields.SchemaField({
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value: new foundry.data.fields.NumberField({ initial: 0, integer: true }),
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bonus: new foundry.data.fields.NumberField({ initial: 0, integer: true }),
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max: new foundry.data.fields.NumberField({ initial: max, integer: true })
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});
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@ -40,12 +42,18 @@ export default class DhCharacter extends BaseDataActor {
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presence: attributeField(),
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knowledge: attributeField()
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}),
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proficiency: new fields.NumberField({ initial: 1, integer: true }),
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evasion: new fields.NumberField({ initial: 0, integer: true }),
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proficiency: new fields.SchemaField({
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value: new fields.NumberField({ initial: 1, integer: true }),
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bonus: new fields.NumberField({ initial: 0, integer: true })
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}),
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evasion: new fields.SchemaField({
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bonus: new fields.NumberField({ initial: 0, integer: true })
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}),
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experiences: new fields.TypedObjectField(
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new fields.SchemaField({
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description: new fields.StringField({}),
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value: new fields.NumberField({ integer: true, nullable: true, initial: null })
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value: new fields.NumberField({ integer: true, initial: 0 }),
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bonus: new fields.NumberField({ integer: true, initial: 0 })
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}),
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{
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initial: {
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@ -89,8 +97,8 @@ export default class DhCharacter extends BaseDataActor {
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}
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get domains() {
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const classDomains = this.class ? this.class.system.domains : [];
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const multiclassDomains = this.multiclass ? this.multiclass.system.domains : [];
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const classDomains = this.class.value ? this.class.value.system.domains : [];
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const multiclassDomains = this.multiclass.value ? this.multiclass.value.system.domains : [];
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return [...classDomains, ...multiclassDomains];
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}
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@ -163,9 +171,38 @@ export default class DhCharacter extends BaseDataActor {
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}
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prepareBaseData() {
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for (var attributeKey in this.traits) {
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const attribute = this.traits[attributeKey];
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/* Levleup handling */
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for (let levelKey in this.levelData.levelups) {
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const level = this.levelData.levelups[levelKey];
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this.proficiency.bonus += level.achievements.proficiency;
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for (let selection of level.selections) {
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switch (selection.type) {
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case 'trait':
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selection.data.forEach(data => {
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this.traits[data].bonus += 1;
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});
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break;
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case 'hitPoint':
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this.resources.hitPoints.bonus += selection.value;
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break;
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case 'stress':
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this.resources.stress.bonus += selection.value;
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break;
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case 'evasion':
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this.evasion.bonus += selection.value;
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break;
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case 'proficiency':
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this.proficiency.bonus = selection.value;
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break;
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case 'experience':
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Object.keys(this.experiences).forEach(key => {
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const experience = this.experiences[key];
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experience.bonus += selection.value;
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});
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break;
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}
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}
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}
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const armor = this.armor;
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@ -182,6 +219,21 @@ export default class DhCharacter extends BaseDataActor {
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prepareDerivedData() {
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this.resources.hope.max -= Object.keys(this.scars).length;
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this.resources.hope.value = Math.min(this.resources.hope.value, this.resources.hope.max);
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for (var traitKey in this.traits) {
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var trait = this.traits[traitKey];
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trait.total = trait.value + trait.bonus;
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}
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for (var experienceKey in this.experiences) {
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var experience = this.experiences[experienceKey];
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experience.total = experience.value + experience.bonus;
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}
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this.resources.hitPoints.maxTotal = this.resources.hitPoints.max + this.resources.hitPoints.bonus;
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this.resources.stress.maxTotal = this.resources.stress.max + this.resources.stress.bonus;
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this.evasion.total = (this.class?.evasion ?? 0) + this.evasion.bonus;
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this.proficiency.total = this.proficiency.value + this.proficiency.bonus;
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}
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}
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@ -225,7 +277,7 @@ class DhPCLevelData extends foundry.abstract.DataModel {
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minCost: new fields.NumberField({ integer: true }),
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amount: new fields.NumberField({ integer: true }),
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data: new fields.ArrayField(new fields.StringField({ required: true })),
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secondaryData: new fields.StringField(),
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secondaryData: new fields.TypedObjectField(new fields.StringField({ required: true })),
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itemUuid: new fields.StringField({ required: true })
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})
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)
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