diff --git a/src/packs/domains/domainCard_A_Soldier_s_Bond_Y08dLFuPXsgeRrHi.json b/src/packs/domains/domainCard_A_Soldier_s_Bond_Y08dLFuPXsgeRrHi.json index 3fb1299a..2177b496 100644 --- a/src/packs/domains/domainCard_A_Soldier_s_Bond_Y08dLFuPXsgeRrHi.json +++ b/src/packs/domains/domainCard_A_Soldier_s_Bond_Y08dLFuPXsgeRrHi.json @@ -4,7 +4,7 @@ "type": "domainCard", "folder": "o7t2fsAmRxKLoHrO", "system": { - "description": "

Once per long rest, when you compliment someone or ask them about something they’re good at, you can both gain 3 Hope.

", + "description": "

Once per long rest, when you compliment someone or ask them about something they’re good at, you can both gain 3 Hope.

", "domain": "blade", "recallCost": 1, "level": 2, @@ -14,7 +14,7 @@ "type": "healing", "_id": "7Tcn3wYxEIGEfbJ5", "systemPath": "actions", - "description": "", + "description": "

Once per long rest, when you compliment someone or ask them about something they’re good at, you can both gain 3 Hope.

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -89,8 +89,8 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1753922784407, - "modifiedTime": 1754244754496, - "lastModifiedBy": "l5jB3XmcVXOTQpRZ" + "modifiedTime": 1754304308103, + "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_id": "Y08dLFuPXsgeRrHi", "sort": 3400000, diff --git a/src/packs/domains/domainCard_Battle_Cry_Ef1JsUG50LIoKx2F.json b/src/packs/domains/domainCard_Battle_Cry_Ef1JsUG50LIoKx2F.json index 14423eda..e3c74f7e 100644 --- a/src/packs/domains/domainCard_Battle_Cry_Ef1JsUG50LIoKx2F.json +++ b/src/packs/domains/domainCard_Battle_Cry_Ef1JsUG50LIoKx2F.json @@ -4,7 +4,7 @@ "type": "domainCard", "folder": "me7ywrVh38j6T8Sm", "system": { - "description": "

Once per long rest, while you’re charging into danger, you can muster a rousing call that inspires your allies. All allies who can hear you each clear a Stress and gain a Hope. Additionally, your allies gain advantage on attack rolls until you or an ally rolls a failure with Fear.

", + "description": "

Once per long rest, while you’re charging into danger, you can muster a rousing call that inspires your allies. All allies who can hear you each clear a Stress and gain a Hope. Additionally, your allies gain advantage on attack rolls until you or an ally rolls a failure with Fear.

", "domain": "blade", "recallCost": 2, "level": 8, @@ -14,7 +14,7 @@ "type": "healing", "_id": "jakoB9n8KSgvYVZv", "systemPath": "actions", - "description": "", + "description": "

Once per long rest, while you’re charging into danger, you can muster a rousing call that inspires your allies. All allies who can hear you each clear a Stress and gain a Hope. Additionally, your allies gain advantage on attack rolls until you or an ally rolls a failure with Fear.

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -119,8 +119,8 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1753922784413, - "modifiedTime": 1754247384173, - "lastModifiedBy": "l5jB3XmcVXOTQpRZ" + "modifiedTime": 1754304622040, + "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_id": "Ef1JsUG50LIoKx2F", "sort": 3400000, diff --git a/src/packs/domains/domainCard_Battle_Hardened_NeEOghgfyDUBTwBG.json b/src/packs/domains/domainCard_Battle_Hardened_NeEOghgfyDUBTwBG.json index 39af16dd..ccd46389 100644 --- a/src/packs/domains/domainCard_Battle_Hardened_NeEOghgfyDUBTwBG.json +++ b/src/packs/domains/domainCard_Battle_Hardened_NeEOghgfyDUBTwBG.json @@ -4,7 +4,7 @@ "type": "domainCard", "folder": "EiP5dLozOFZKIeWN", "system": { - "description": "

Once per long rest when you would make a Death Move, you can spend a Hope to clear a Hit Point instead.

", + "description": "

Once per long rest when you would make a Death Move, you can spend a Hope to clear a Hit Point instead.

", "domain": "blade", "recallCost": 2, "level": 6, @@ -14,7 +14,7 @@ "type": "healing", "_id": "iucXKML1P8Q7nmcp", "systemPath": "actions", - "description": "", + "description": "

Once per long rest when you would make a Death Move, you can spend a Hope to clear a Hit Point instead.

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -89,8 +89,8 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1753922784415, - "modifiedTime": 1754246132892, - "lastModifiedBy": "l5jB3XmcVXOTQpRZ" + "modifiedTime": 1754304541810, + "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_id": "NeEOghgfyDUBTwBG", "sort": 3400000, diff --git a/src/packs/domains/domainCard_Battle_Monster_P0ezScyQ5t8ruByf.json b/src/packs/domains/domainCard_Battle_Monster_P0ezScyQ5t8ruByf.json index cd945918..50cabbea 100644 --- a/src/packs/domains/domainCard_Battle_Monster_P0ezScyQ5t8ruByf.json +++ b/src/packs/domains/domainCard_Battle_Monster_P0ezScyQ5t8ruByf.json @@ -4,7 +4,7 @@ "type": "domainCard", "folder": "7pKKYgRQAKlQAksV", "system": { - "description": "

When you make a successful attack against an adversary, you can mark 4 Stress to force the target to mark a number of Hit Points equal to the number of Hit Points you currently have marked instead of rolling for damage.

", + "description": "

When you make a successful attack against an adversary, you can mark 4 Stress to force the target to mark a number of Hit Points equal to the number of Hit Points you currently have marked instead of rolling for damage.

", "domain": "blade", "recallCost": 0, "level": 10, @@ -14,10 +14,19 @@ "type": "effect", "_id": "lekCIrTCQ2FhwGd1", "systemPath": "actions", - "description": "", + "description": "

When you make a successful attack against an adversary, you can mark 4 Stress to force the target to mark a number of Hit Points equal to the number of Hit Points you currently have marked instead of rolling for damage.

", "chatDisplay": true, "actionType": "action", - "cost": [], + "cost": [ + { + "scalable": false, + "key": "stress", + "value": 4, + "keyIsID": false, + "step": null, + "consumeOnSuccess": false + } + ], "uses": { "value": null, "max": "", @@ -44,8 +53,8 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1753922784414, - "modifiedTime": 1754248024583, - "lastModifiedBy": "l5jB3XmcVXOTQpRZ" + "modifiedTime": 1754304799641, + "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_id": "P0ezScyQ5t8ruByf", "sort": 3400000, diff --git a/src/packs/domains/domainCard_Blade_Touched_Gb5bqpFSBiuBxUix.json b/src/packs/domains/domainCard_Blade_Touched_Gb5bqpFSBiuBxUix.json index 56166bfe..82a13070 100644 --- a/src/packs/domains/domainCard_Blade_Touched_Gb5bqpFSBiuBxUix.json +++ b/src/packs/domains/domainCard_Blade_Touched_Gb5bqpFSBiuBxUix.json @@ -4,7 +4,7 @@ "type": "domainCard", "folder": "HAGbPLHwm0UozDeG", "system": { - "description": "

When 4 or more of the domain cards in your loadout are from the Blade domain, gain the following benefits:

", + "description": "

When 4 or more of the domain cards in your loadout are from the Blade domain, gain the following benefits:

", "domain": "blade", "recallCost": 1, "level": 7, @@ -19,8 +19,8 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1753922784416, - "modifiedTime": 1754244839691, - "lastModifiedBy": "l5jB3XmcVXOTQpRZ" + "modifiedTime": 1754304595818, + "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_id": "Gb5bqpFSBiuBxUix", "sort": 3400000, diff --git a/src/packs/domains/domainCard_Champion_s_Edge_rnejRbUQsNGX1GMC.json b/src/packs/domains/domainCard_Champion_s_Edge_rnejRbUQsNGX1GMC.json index 804aa177..07590225 100644 --- a/src/packs/domains/domainCard_Champion_s_Edge_rnejRbUQsNGX1GMC.json +++ b/src/packs/domains/domainCard_Champion_s_Edge_rnejRbUQsNGX1GMC.json @@ -4,7 +4,7 @@ "type": "domainCard", "folder": "Emnx4o1DWGTVKoAg", "system": { - "description": "

When you critically succeed on an attack, you can spend up to 3 Hope and choose one of the following options for each Hope spent:

You can’t choose the same option more than once.

", + "description": "

When you critically succeed on an attack, you can spend up to 3 Hope and choose one of the following options for each Hope spent:

You can’t choose the same option more than once.

", "domain": "blade", "recallCost": 1, "level": 5, @@ -14,7 +14,7 @@ "type": "healing", "_id": "CbKKgf1TboGPZitf", "systemPath": "actions", - "description": "", + "description": "

When you critically succeed on an attack, you can spend up to 3 Hope and choose one of the following options for each Hope spent:

You can’t choose the same option more than once.

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -239,8 +239,8 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1753922784433, - "modifiedTime": 1754245291254, - "lastModifiedBy": "l5jB3XmcVXOTQpRZ" + "modifiedTime": 1754304490701, + "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_id": "rnejRbUQsNGX1GMC", "sort": 3400000, diff --git a/src/packs/domains/domainCard_Deadly_Focus_xxZOXC4tiZQ6kg1e.json b/src/packs/domains/domainCard_Deadly_Focus_xxZOXC4tiZQ6kg1e.json index 0164f390..62b40269 100644 --- a/src/packs/domains/domainCard_Deadly_Focus_xxZOXC4tiZQ6kg1e.json +++ b/src/packs/domains/domainCard_Deadly_Focus_xxZOXC4tiZQ6kg1e.json @@ -4,7 +4,7 @@ "type": "domainCard", "folder": "yalAnCU3SndrYImF", "system": { - "description": "

Once per rest, you can apply all your focus toward a target of your choice. Until you attack another creature, you defeat the target, or the battle ends, gain a +1 bonus to your Proficiency.

", + "description": "

Once per rest, you can apply all your focus toward a target of your choice. Until you attack another creature, you defeat the target, or the battle ends, gain a +1 bonus to your Proficiency.

", "domain": "blade", "recallCost": 2, "level": 4, @@ -14,14 +14,14 @@ "type": "effect", "_id": "xdNbP1ggDxpXZ1HP", "systemPath": "actions", - "description": "", + "description": "

Once per rest, you can apply all your focus toward a target of your choice. Until you attack another creature, you defeat the target, or the battle ends, gain a +1 bonus to your Proficiency.

", "chatDisplay": true, "actionType": "action", "cost": [], "uses": { "value": null, - "max": "", - "recovery": null, + "max": "1", + "recovery": "shortRest", "consumeOnSuccess": false }, "effects": [ @@ -49,8 +49,8 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1753922784443, - "modifiedTime": 1754244951595, - "lastModifiedBy": "l5jB3XmcVXOTQpRZ" + "modifiedTime": 1754304260916, + "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_id": "xxZOXC4tiZQ6kg1e", "sort": 3400000, @@ -59,7 +59,7 @@ "name": "Deadly Focus", "img": "systems/daggerheart/assets/icons/domains/domain-card/blade.png", "origin": "Compendium.daggerheart.domains.Item.xxZOXC4tiZQ6kg1e", - "transfer": false, + "transfer": true, "_id": "6sR46Hd554DiLHy4", "type": "base", "system": { @@ -78,7 +78,7 @@ "priority": null } ], - "disabled": false, + "disabled": true, "duration": { "startTime": null, "combat": null, @@ -101,8 +101,8 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754244951545, - "modifiedTime": 1754244958779, - "lastModifiedBy": "l5jB3XmcVXOTQpRZ" + "modifiedTime": 1754304242570, + "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!items.effects!xxZOXC4tiZQ6kg1e.6sR46Hd554DiLHy4" } diff --git a/src/packs/domains/domainCard_Fortified_Armor_oVa49lI107eZILZr.json b/src/packs/domains/domainCard_Fortified_Armor_oVa49lI107eZILZr.json index 8dc2eb6f..b48a2e09 100644 --- a/src/packs/domains/domainCard_Fortified_Armor_oVa49lI107eZILZr.json +++ b/src/packs/domains/domainCard_Fortified_Armor_oVa49lI107eZILZr.json @@ -4,7 +4,7 @@ "type": "domainCard", "folder": "yalAnCU3SndrYImF", "system": { - "description": "

While you are wearing armor, gain a +2 bonus to your damage thresholds.

", + "description": "

While you are wearing armor, gain a +2 bonus to your damage thresholds.

", "domain": "blade", "recallCost": 0, "level": 4, @@ -19,8 +19,8 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1753922784458, - "modifiedTime": 1754244852896, - "lastModifiedBy": "l5jB3XmcVXOTQpRZ" + "modifiedTime": 1754304268859, + "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_id": "oVa49lI107eZILZr", "sort": 3400000, diff --git a/src/packs/domains/domainCard_Frenzy_MMl7abdGRLl7TJLO.json b/src/packs/domains/domainCard_Frenzy_MMl7abdGRLl7TJLO.json index d7523ef5..d8718735 100644 --- a/src/packs/domains/domainCard_Frenzy_MMl7abdGRLl7TJLO.json +++ b/src/packs/domains/domainCard_Frenzy_MMl7abdGRLl7TJLO.json @@ -4,7 +4,7 @@ "type": "domainCard", "folder": "me7ywrVh38j6T8Sm", "system": { - "description": "

Once per long rest, you can go into a Frenzy until there are no more adversaries within sight.

While Frenzied, you can’t use Armor Slots, and you gain a +10 bonus to your damage rolls and a +8 bonus to your Severe damage threshold.

", + "description": "

Once per long rest, you can go into a Frenzy until there are no more adversaries within sight.

While Frenzied, you can’t use Armor Slots, and you gain a +10 bonus to your damage rolls and a +8 bonus to your Severe damage threshold.

", "domain": "blade", "recallCost": 3, "level": 8, @@ -49,8 +49,8 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1753922784459, - "modifiedTime": 1754247528112, - "lastModifiedBy": "l5jB3XmcVXOTQpRZ" + "modifiedTime": 1754304635322, + "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_id": "MMl7abdGRLl7TJLO", "sort": 3400000, @@ -71,12 +71,6 @@ } }, "changes": [ - { - "key": "system.bonuses.damage.primaryWeapon.bonus", - "mode": 2, - "value": "10", - "priority": null - }, { "key": "system.bonuses.damage.physical.bonus", "mode": 2, @@ -84,7 +78,7 @@ "priority": null }, { - "key": "system.bonuses.damage.secondaryWeapon.bonus", + "key": "system.bonuses.damage.magical.bonus", "mode": 2, "value": "10", "priority": null @@ -94,6 +88,12 @@ "mode": 2, "value": "8", "priority": null + }, + { + "key": "system.rules.damageReduction.disabledArmor", + "mode": 5, + "value": "1", + "priority": null } ], "disabled": false, @@ -106,7 +106,7 @@ "startRound": null, "startTurn": null }, - "description": "", + "description": "

Once per long rest, you can go into a Frenzy until there are no more adversaries within sight.

While Frenzied, you can’t use Armor Slots, and you gain a +10 bonus to your damage rolls and a +8 bonus to your Severe damage threshold.

", "tint": "#ffffff", "statuses": [], "sort": 0, @@ -119,8 +119,8 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754247528086, - "modifiedTime": 1754247639266, - "lastModifiedBy": "l5jB3XmcVXOTQpRZ" + "modifiedTime": 1754304880762, + "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!items.effects!MMl7abdGRLl7TJLO.1POoAgObPOWDpUco" } diff --git a/src/packs/domains/domainCard_Get_Back_Up_BFWN2cObMdlk9uVz.json b/src/packs/domains/domainCard_Get_Back_Up_BFWN2cObMdlk9uVz.json index a9fb5929..a2e1366b 100644 --- a/src/packs/domains/domainCard_Get_Back_Up_BFWN2cObMdlk9uVz.json +++ b/src/packs/domains/domainCard_Get_Back_Up_BFWN2cObMdlk9uVz.json @@ -4,45 +4,12 @@ "type": "domainCard", "folder": "9Xc6KzNyjDtTGZkp", "system": { - "description": "

When you take Severe damage, you can mark a Stress to reduce the severity by one threshold.

", + "description": "

When you take Severe damage, you can mark a Stress to reduce the severity by one threshold.

", "domain": "blade", "recallCost": 1, "level": 1, "type": "ability", - "actions": { - "cXjI5GBpJSd7OtZY": { - "type": "effect", - "_id": "cXjI5GBpJSd7OtZY", - "systemPath": "actions", - "description": "", - "chatDisplay": true, - "actionType": "action", - "cost": [ - { - "scalable": false, - "key": "stress", - "value": 1, - "keyIsID": false, - "step": null, - "consumeOnSuccess": false - } - ], - "uses": { - "value": null, - "max": "", - "recovery": null, - "consumeOnSuccess": false - }, - "effects": [], - "target": { - "type": "any", - "amount": null - }, - "name": "Mark a Stress", - "img": "icons/magic/control/silhouette-aura-energy.webp", - "range": "" - } - } + "actions": {} }, "flags": {}, "_stats": { @@ -53,12 +20,70 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1753922784460, - "modifiedTime": 1754244495256, - "lastModifiedBy": "l5jB3XmcVXOTQpRZ" + "modifiedTime": 1754304045807, + "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_id": "BFWN2cObMdlk9uVz", "sort": 3400000, - "effects": [], + "effects": [ + { + "name": "Get Back Up", + "type": "base", + "system": { + "rangeDependence": { + "enabled": false, + "type": "withinRange", + "target": "hostile", + "range": "melee" + } + }, + "_id": "aV3KUHtXXR86PRMh", + "img": "icons/magic/control/silhouette-aura-energy.webp", + "changes": [ + { + "key": "system.rules.damageReduction.stressDamageReduction.severe.cost", + "mode": 5, + "value": "1", + "priority": null + }, + { + "key": "system.rules.damageReduction.stressDamageReduction.severe.enabled", + "mode": 5, + "value": "1", + "priority": null + } + ], + "disabled": false, + "duration": { + "startTime": null, + "combat": null, + "seconds": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null + }, + "description": "

When you take Severe damage, you can mark a Stress to reduce the severity by one threshold.

", + "origin": null, + "tint": "#ffffff", + "transfer": true, + "statuses": [], + "sort": 0, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754304030600, + "modifiedTime": 1754304076699, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!items.effects!BFWN2cObMdlk9uVz.aV3KUHtXXR86PRMh" + } + ], "ownership": { "default": 0 }, diff --git a/src/packs/domains/domainCard_Glancing_Blow_nCNCqSH7UgW4O3To.json b/src/packs/domains/domainCard_Glancing_Blow_nCNCqSH7UgW4O3To.json index f0264441..b01a8e00 100644 --- a/src/packs/domains/domainCard_Glancing_Blow_nCNCqSH7UgW4O3To.json +++ b/src/packs/domains/domainCard_Glancing_Blow_nCNCqSH7UgW4O3To.json @@ -4,7 +4,7 @@ "type": "domainCard", "folder": "HAGbPLHwm0UozDeG", "system": { - "description": "

When you fail an attack, you can mark a Stress to deal weapon damage using half your Proficiency.

", + "description": "

When you fail an attack, you can mark a Stress to deal weapon damage using half your Proficiency.

", "domain": "blade", "recallCost": 1, "level": 7, @@ -14,7 +14,7 @@ "type": "damage", "_id": "DUojhK0OtvsotiE6", "systemPath": "actions", - "description": "", + "description": "

When you fail an attack, you can mark a Stress to deal weapon damage using half your Proficiency.

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -57,8 +57,8 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1753922784462, - "modifiedTime": 1754247275114, - "lastModifiedBy": "l5jB3XmcVXOTQpRZ" + "modifiedTime": 1754304608102, + "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_id": "nCNCqSH7UgW4O3To", "sort": 3400000, diff --git a/src/packs/domains/domainCard_Gore_and_Glory_3zvjgZ5Od343wHzx.json b/src/packs/domains/domainCard_Gore_and_Glory_3zvjgZ5Od343wHzx.json index fab18a49..6c8de699 100644 --- a/src/packs/domains/domainCard_Gore_and_Glory_3zvjgZ5Od343wHzx.json +++ b/src/packs/domains/domainCard_Gore_and_Glory_3zvjgZ5Od343wHzx.json @@ -4,7 +4,7 @@ "type": "domainCard", "folder": "QYdeGsmVYIF34kZR", "system": { - "description": "

When you critically succeed on a weapon attack, gain an additional Hope or clear an additional Stress.

Additionally, when you deal enough damage to defeat an enemy, gain a Hope or clear a Stress.

", + "description": "

When you critically succeed on a weapon attack, gain an additional Hope or clear an additional Stress.

Additionally, when you deal enough damage to defeat an enemy, gain a Hope or clear a Stress.

", "domain": "blade", "recallCost": 2, "level": 9, @@ -14,7 +14,7 @@ "type": "healing", "_id": "crvDbD8V8linpzeg", "systemPath": "actions", - "description": "", + "description": "

When you critically succeed on a weapon attack, gain an additional Hope or clear an additional Stress.

Additionally, when you deal enough damage to defeat an enemy, gain a Hope or clear a Stress.

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -50,31 +50,6 @@ } }, "type": [] - }, - { - "value": { - "custom": { - "enabled": true, - "formula": "1" - }, - "multiplier": "prof", - "flatMultiplier": 1, - "dice": "d6", - "bonus": null - }, - "applyTo": "hope", - "base": false, - "resultBased": false, - "valueAlt": { - "multiplier": "prof", - "flatMultiplier": 1, - "dice": "d6", - "bonus": null, - "custom": { - "enabled": false - } - }, - "type": [] } ], "includeBase": false @@ -99,9 +74,77 @@ }, "useDefault": false }, - "name": "Gain Hope & Clear Stress", + "name": "Clear Stress", "img": "icons/magic/control/buff-flight-wings-runes-purple.webp", "range": "" + }, + "r7MFU8khXqsEpx16": { + "type": "healing", + "_id": "r7MFU8khXqsEpx16", + "systemPath": "actions", + "description": "

When you critically succeed on a weapon attack, gain an additional Hope or clear an additional Stress.

Additionally, when you deal enough damage to defeat an enemy, gain a Hope or clear a Stress.

", + "chatDisplay": true, + "actionType": "action", + "cost": [], + "uses": { + "value": null, + "max": "", + "recovery": null, + "consumeOnSuccess": false + }, + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": true, + "formula": "1" + }, + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null + }, + "applyTo": "hope", + "base": false, + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + }, + "type": [] + } + ], + "includeBase": false + }, + "target": { + "type": "self", + "amount": null + }, + "effects": [], + "roll": { + "type": null, + "trait": null, + "difficulty": null, + "bonus": null, + "advState": "neutral", + "diceRolling": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "compare": null, + "treshold": null + }, + "useDefault": false + }, + "name": "Gain Hope", + "img": "icons/magic/holy/barrier-shield-winged-blue.webp", + "range": "" } } }, @@ -114,8 +157,8 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1753922784464, - "modifiedTime": 1754247713267, - "lastModifiedBy": "l5jB3XmcVXOTQpRZ" + "modifiedTime": 1754304753469, + "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_id": "3zvjgZ5Od343wHzx", "sort": 3400000, diff --git a/src/packs/domains/domainCard_On_the_Brink_zbxPl81kbWEegKQN.json b/src/packs/domains/domainCard_On_the_Brink_zbxPl81kbWEegKQN.json index 1109dcdd..a7276bba 100644 --- a/src/packs/domains/domainCard_On_the_Brink_zbxPl81kbWEegKQN.json +++ b/src/packs/domains/domainCard_On_the_Brink_zbxPl81kbWEegKQN.json @@ -24,7 +24,59 @@ }, "_id": "zbxPl81kbWEegKQN", "sort": 3400000, - "effects": [], + "effects": [ + { + "name": "On The Brink", + "type": "base", + "system": { + "rangeDependence": { + "enabled": false, + "type": "withinRange", + "target": "hostile", + "range": "melee" + } + }, + "_id": "UJTsJlnhi5Zi0XQ2", + "img": "icons/magic/life/heart-cross-blue.webp", + "changes": [ + { + "key": "system.rules.damageReduction.thresholdImmunities.minor", + "mode": 5, + "value": "1", + "priority": null + } + ], + "disabled": true, + "duration": { + "startTime": null, + "combat": null, + "seconds": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null + }, + "description": "

When you have 2 or fewer Hit Points unmarked, you don’t take Minor damage.

", + "origin": null, + "tint": "#ffffff", + "transfer": true, + "statuses": [], + "sort": 0, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754303484332, + "modifiedTime": 1754303570504, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!items.effects!zbxPl81kbWEegKQN.UJTsJlnhi5Zi0XQ2" + } + ], "ownership": { "default": 0 }, diff --git a/src/packs/domains/domainCard_Onslaught_I7pNsQ9Yx6mRJX4V.json b/src/packs/domains/domainCard_Onslaught_I7pNsQ9Yx6mRJX4V.json index 425dd8b9..0d924ef2 100644 --- a/src/packs/domains/domainCard_Onslaught_I7pNsQ9Yx6mRJX4V.json +++ b/src/packs/domains/domainCard_Onslaught_I7pNsQ9Yx6mRJX4V.json @@ -4,7 +4,7 @@ "type": "domainCard", "folder": "7pKKYgRQAKlQAksV", "system": { - "description": "

When you successfully make an attack with your weapon, you never deal damage beneath a target’s Major damage threshold (the target always marks a minimum of 2 Hit Points).

Additionally, when a creature within your weapon’s range deals damage to an ally with an attack that doesn’t include you, you can mark a Stress to force them to make a Reaction Roll (15). On a failure, the target must mark a Hit Point.

", + "description": "

When you successfully make an attack with your weapon, you never deal damage beneath a target’s Major damage threshold (the target always marks a minimum of 2 Hit Points).

Additionally, when a creature within your weapon’s range deals damage to an ally with an attack that doesn’t include you, you can mark a Stress to force them to make a Reaction Roll (15). On a failure, the target must mark a Hit Point.

", "domain": "blade", "recallCost": 3, "level": 10, @@ -14,7 +14,7 @@ "type": "damage", "_id": "MxaqNvY9IfWnFe5P", "systemPath": "actions", - "description": "", + "description": "

When you successfully make an attack with your weapon, you never deal damage beneath a target’s Major damage threshold (the target always marks a minimum of 2 Hit Points).

Additionally, when a creature within your weapon’s range deals damage to an ally with an attack that doesn’t include you, you can mark a Stress to force them to make a Reaction Roll (15). On a failure, the target must mark a Hit Point.

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -57,8 +57,8 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1753922784490, - "modifiedTime": 1754248295075, - "lastModifiedBy": "l5jB3XmcVXOTQpRZ" + "modifiedTime": 1754304817948, + "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_id": "I7pNsQ9Yx6mRJX4V", "sort": 3400000, diff --git a/src/packs/domains/domainCard_Rage_Up_GRL0cvs96vrTDckZ.json b/src/packs/domains/domainCard_Rage_Up_GRL0cvs96vrTDckZ.json index 7fa82556..c79bd98a 100644 --- a/src/packs/domains/domainCard_Rage_Up_GRL0cvs96vrTDckZ.json +++ b/src/packs/domains/domainCard_Rage_Up_GRL0cvs96vrTDckZ.json @@ -4,7 +4,7 @@ "type": "domainCard", "folder": "EiP5dLozOFZKIeWN", "system": { - "description": "

Before you make an attack, you can mark a Stress to gain a bonus to your damage roll equal to twice your Strength.

You can Rage Up twice per attack.

", + "description": "

Before you make an attack, you can mark a Stress to gain a bonus to your damage roll equal to twice your Strength.

You can Rage Up twice per attack.

", "domain": "blade", "recallCost": 1, "level": 6, @@ -95,8 +95,8 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1753922784496, - "modifiedTime": 1754246820890, - "lastModifiedBy": "l5jB3XmcVXOTQpRZ" + "modifiedTime": 1754304556054, + "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_id": "GRL0cvs96vrTDckZ", "sort": 3400000, @@ -105,7 +105,7 @@ "name": "Rage Up (1)", "img": "systems/daggerheart/assets/icons/domains/domain-card/blade.png", "origin": "Compendium.daggerheart.domains.Item.GRL0cvs96vrTDckZ", - "transfer": false, + "transfer": true, "_id": "bq1MhcmoP6Wo5CXF", "type": "base", "system": { @@ -124,7 +124,7 @@ "priority": null } ], - "disabled": false, + "disabled": true, "duration": { "startTime": null, "combat": null, @@ -147,8 +147,8 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754246159246, - "modifiedTime": 1754246767854, - "lastModifiedBy": "l5jB3XmcVXOTQpRZ" + "modifiedTime": 1754304575352, + "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!items.effects!GRL0cvs96vrTDckZ.bq1MhcmoP6Wo5CXF" }, @@ -156,7 +156,7 @@ "name": "Rage Up (2)", "img": "systems/daggerheart/assets/icons/domains/domain-card/blade.png", "origin": "Compendium.daggerheart.domains.Item.GRL0cvs96vrTDckZ", - "transfer": false, + "transfer": true, "_id": "t6SIjQxB6UBUJ98f", "type": "base", "system": { @@ -175,7 +175,7 @@ "priority": null } ], - "disabled": false, + "disabled": true, "duration": { "startTime": null, "combat": null, @@ -198,8 +198,8 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754246675511, - "modifiedTime": 1754246707418, - "lastModifiedBy": "l5jB3XmcVXOTQpRZ" + "modifiedTime": 1754304583724, + "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!items.effects!GRL0cvs96vrTDckZ.t6SIjQxB6UBUJ98f" } diff --git a/src/packs/domains/domainCard_Reaper_s_Strike_MCgNRlh0s5XUPCfl.json b/src/packs/domains/domainCard_Reaper_s_Strike_MCgNRlh0s5XUPCfl.json index e1511db6..201005a1 100644 --- a/src/packs/domains/domainCard_Reaper_s_Strike_MCgNRlh0s5XUPCfl.json +++ b/src/packs/domains/domainCard_Reaper_s_Strike_MCgNRlh0s5XUPCfl.json @@ -4,7 +4,7 @@ "type": "domainCard", "folder": "QYdeGsmVYIF34kZR", "system": { - "description": "

Once per long rest, spend a Hope to make an attack roll. The GM tells you which targets within range it would succeed against. Choose one of these targets and force them to mark 5 Hit Points.

", + "description": "

Once per long rest, spend a Hope to make an attack roll. The GM tells you which targets within range it would succeed against. Choose one of these targets and force them to mark 5 Hit Points.

", "domain": "blade", "recallCost": 3, "level": 9, @@ -14,7 +14,7 @@ "type": "attack", "_id": "bFW8Qgv6fUswbA6s", "systemPath": "actions", - "description": "", + "description": "

Once per long rest, spend a Hope to make an attack roll. The GM tells you which targets within range it would succeed against. Choose one of these targets and force them to mark 5 Hit Points.

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -77,8 +77,8 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1753922784498, - "modifiedTime": 1754247964921, - "lastModifiedBy": "l5jB3XmcVXOTQpRZ" + "modifiedTime": 1754304768446, + "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_id": "MCgNRlh0s5XUPCfl", "sort": 3400000, diff --git a/src/packs/domains/domainCard_Reckless_2ooUo2yoilGifY81.json b/src/packs/domains/domainCard_Reckless_2ooUo2yoilGifY81.json index 77b90825..7e6d927a 100644 --- a/src/packs/domains/domainCard_Reckless_2ooUo2yoilGifY81.json +++ b/src/packs/domains/domainCard_Reckless_2ooUo2yoilGifY81.json @@ -4,7 +4,7 @@ "type": "domainCard", "folder": "o7t2fsAmRxKLoHrO", "system": { - "description": "

Mark a Stress to gain advantage on an attack.

", + "description": "

Mark a Stress to gain advantage on an attack.

", "domain": "blade", "recallCost": 1, "level": 2, @@ -14,7 +14,7 @@ "type": "effect", "_id": "1vOYZjiUbRBmLcVr", "systemPath": "actions", - "description": "", + "description": "

Mark a Stress to gain advantage on an attack.

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -53,8 +53,8 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1753922784500, - "modifiedTime": 1754244790951, - "lastModifiedBy": "l5jB3XmcVXOTQpRZ" + "modifiedTime": 1754304322191, + "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_id": "2ooUo2yoilGifY81", "sort": 3400000, diff --git a/src/packs/domains/domainCard_Scramble_5bBU9jWHOuOY12lR.json b/src/packs/domains/domainCard_Scramble_5bBU9jWHOuOY12lR.json index 32e5b0a6..5ca6fc07 100644 --- a/src/packs/domains/domainCard_Scramble_5bBU9jWHOuOY12lR.json +++ b/src/packs/domains/domainCard_Scramble_5bBU9jWHOuOY12lR.json @@ -4,11 +4,36 @@ "type": "domainCard", "folder": "wWL9mV6i2EGX5xHS", "system": { - "description": "

Once per rest, when a creature within Melee range would deal damage to you, you can avoid the attack and safely move out of Melee range of the enemy.

", + "description": "

Once per rest, when a creature within Melee range would deal damage to you, you can avoid the attack and safely move out of Melee range of the enemy.

", "domain": "blade", "recallCost": 1, "level": 3, - "type": "ability" + "type": "ability", + "actions": { + "lcEmS1XXO5wH54cQ": { + "type": "effect", + "_id": "lcEmS1XXO5wH54cQ", + "systemPath": "actions", + "description": "

Once per rest, when a creature within Melee range would deal damage to you, you can avoid the attack and safely move out of Melee range of the enemy.

", + "chatDisplay": true, + "actionType": "action", + "cost": [], + "uses": { + "value": null, + "max": "1", + "recovery": "shortRest", + "consumeOnSuccess": false + }, + "effects": [], + "target": { + "type": "self", + "amount": null + }, + "name": "Avoid", + "img": "icons/skills/movement/feet-winged-boots-brown.webp", + "range": "melee" + } + } }, "flags": {}, "_stats": { @@ -19,8 +44,8 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1753922784509, - "modifiedTime": 1754244800614, - "lastModifiedBy": "l5jB3XmcVXOTQpRZ" + "modifiedTime": 1754304188850, + "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_id": "5bBU9jWHOuOY12lR", "sort": 3400000, diff --git a/src/packs/domains/domainCard_Shrug_It_Off_JwfhtgmmuRxg4zhI.json b/src/packs/domains/domainCard_Shrug_It_Off_JwfhtgmmuRxg4zhI.json index 2d5ed024..4a6d5a74 100644 --- a/src/packs/domains/domainCard_Shrug_It_Off_JwfhtgmmuRxg4zhI.json +++ b/src/packs/domains/domainCard_Shrug_It_Off_JwfhtgmmuRxg4zhI.json @@ -81,7 +81,65 @@ }, "_id": "JwfhtgmmuRxg4zhI", "sort": 3400000, - "effects": [], + "effects": [ + { + "name": "Shrug It Off", + "type": "base", + "system": { + "rangeDependence": { + "enabled": false, + "type": "withinRange", + "target": "hostile", + "range": "melee" + } + }, + "_id": "5DTQDVU8Jy5Nnp5V", + "img": "icons/magic/defensive/shield-barrier-deflect-teal.webp", + "changes": [ + { + "key": "system.rules.damageReduction.stressDamageReduction.any.cost", + "mode": 5, + "value": "1", + "priority": null + }, + { + "key": "system.rules.damageReduction.stressDamageReduction.any.enabled", + "mode": 5, + "value": "1", + "priority": null + } + ], + "disabled": false, + "duration": { + "startTime": null, + "combat": null, + "seconds": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null + }, + "description": "

When you would take damage, you can mark a Stress to reduce the severity of the damage by one threshold. When you do, roll a d6. On a result of 3 or lower, place this card in your vault.

", + "origin": null, + "tint": "#ffffff", + "transfer": true, + "statuses": [], + "sort": 0, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754306645903, + "modifiedTime": 1754306703368, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!items.effects!JwfhtgmmuRxg4zhI.5DTQDVU8Jy5Nnp5V" + } + ], "ownership": { "default": 0 }, diff --git a/src/packs/domains/domainCard_Versatile_Fighter_wQ53ImDswEHv5SGQ.json b/src/packs/domains/domainCard_Versatile_Fighter_wQ53ImDswEHv5SGQ.json index 2090343a..c8134c0c 100644 --- a/src/packs/domains/domainCard_Versatile_Fighter_wQ53ImDswEHv5SGQ.json +++ b/src/packs/domains/domainCard_Versatile_Fighter_wQ53ImDswEHv5SGQ.json @@ -4,7 +4,7 @@ "type": "domainCard", "folder": "wWL9mV6i2EGX5xHS", "system": { - "description": "

You can use a different character trait for an equipped weapon, rather than the trait the weapon calls for.

When you deal damage, you can mark a Stress to use the maximum result of one of your damage dice instead of rolling it.

", + "description": "

You can use a different character trait for an equipped weapon, rather than the trait the weapon calls for.

When you deal damage, you can mark a Stress to use the maximum result of one of your damage dice instead of rolling it.

", "domain": "blade", "recallCost": 1, "level": 3, @@ -14,7 +14,7 @@ "type": "effect", "_id": "XAaygVE635axvBX7", "systemPath": "actions", - "description": "", + "description": "

You can use a different character trait for an equipped weapon, rather than the trait the weapon calls for.

When you deal damage, you can mark a Stress to use the maximum result of one of your damage dice instead of rolling it.

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -53,8 +53,8 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1753922784541, - "modifiedTime": 1754244901236, - "lastModifiedBy": "l5jB3XmcVXOTQpRZ" + "modifiedTime": 1754304293769, + "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_id": "wQ53ImDswEHv5SGQ", "sort": 3400000, diff --git a/src/packs/domains/domainCard_Vitality_sWUlSPOJEaXyQLCj.json b/src/packs/domains/domainCard_Vitality_sWUlSPOJEaXyQLCj.json index be4a1dbe..3e41ae1a 100644 --- a/src/packs/domains/domainCard_Vitality_sWUlSPOJEaXyQLCj.json +++ b/src/packs/domains/domainCard_Vitality_sWUlSPOJEaXyQLCj.json @@ -4,7 +4,7 @@ "type": "domainCard", "folder": "Emnx4o1DWGTVKoAg", "system": { - "description": "

When you choose this card, permanently gain two of the following benefits:

Then place this card in your vault permanently.

", + "description": "

When you choose this card, permanently gain two of the following benefits:

Then place this card in your vault permanently.

", "domain": "blade", "recallCost": 0, "level": 5, @@ -57,8 +57,8 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1753922784542, - "modifiedTime": 1754245974822, - "lastModifiedBy": "l5jB3XmcVXOTQpRZ" + "modifiedTime": 1754304501280, + "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_id": "sWUlSPOJEaXyQLCj", "sort": 3400000, diff --git a/src/packs/domains/domainCard_Whirlwind_anO0arioUy7I5zBg.json b/src/packs/domains/domainCard_Whirlwind_anO0arioUy7I5zBg.json index 8e4d7daf..a6013aa6 100644 --- a/src/packs/domains/domainCard_Whirlwind_anO0arioUy7I5zBg.json +++ b/src/packs/domains/domainCard_Whirlwind_anO0arioUy7I5zBg.json @@ -4,7 +4,7 @@ "type": "domainCard", "folder": "9Xc6KzNyjDtTGZkp", "system": { - "description": "

When you make a successful attack against a target within Very Close range, you can spend a Hope to use the attack against all other targets within Very Close range. All additional adversaries you succeed against with this ability take half damage.

", + "description": "

When you make a successful attack against a target within Very Close range, you can spend a Hope to use the attack against all other targets within Very Close range. All additional adversaries you succeed against with this ability take half damage.

@Template[type:emanation|range:vc]

", "domain": "blade", "recallCost": 0, "level": 1, @@ -14,7 +14,7 @@ "type": "effect", "_id": "g9X0wRuCtAYzF576", "systemPath": "actions", - "description": "", + "description": "

When you make a successful attack against a target within Very Close range, you can spend a Hope to use the attack against all other targets within Very Close range. All additional adversaries you succeed against with this ability take half damage.

@Template[type:emanation|range:vc]

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -53,8 +53,8 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1753922784545, - "modifiedTime": 1754244586174, - "lastModifiedBy": "l5jB3XmcVXOTQpRZ" + "modifiedTime": 1754304354572, + "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_id": "anO0arioUy7I5zBg", "sort": 3400000, diff --git a/src/packs/domains/folders_Level_10_D1MFCYakdFIKDmcD.json b/src/packs/domains/folders_Level_10_D1MFCYakdFIKDmcD.json index 2e0df28d..560564ec 100644 --- a/src/packs/domains/folders_Level_10_D1MFCYakdFIKDmcD.json +++ b/src/packs/domains/folders_Level_10_D1MFCYakdFIKDmcD.json @@ -6,7 +6,7 @@ "sorting": "a", "_id": "D1MFCYakdFIKDmcD", "description": "", - "sort": 2100000, + "sort": 1000000, "flags": {}, "_stats": { "compendiumSource": null, @@ -16,7 +16,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "lastModifiedBy": "MQSznptE5yLT7kj8", - "modifiedTime": 1754241657301 + "modifiedTime": 1754303642814 }, "_key": "!folders!D1MFCYakdFIKDmcD" } diff --git a/src/packs/domains/folders_Level_1_QpOL7jPbMBzH96qR.json b/src/packs/domains/folders_Level_1_QpOL7jPbMBzH96qR.json index 9e6f9792..adecc370 100644 --- a/src/packs/domains/folders_Level_1_QpOL7jPbMBzH96qR.json +++ b/src/packs/domains/folders_Level_1_QpOL7jPbMBzH96qR.json @@ -6,7 +6,7 @@ "sorting": "a", "_id": "QpOL7jPbMBzH96qR", "description": "", - "sort": 1200000, + "sort": 100000, "flags": {}, "_stats": { "compendiumSource": null, @@ -16,7 +16,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "lastModifiedBy": "MQSznptE5yLT7kj8", - "modifiedTime": 1754241649342 + "modifiedTime": 1754303642814 }, "_key": "!folders!QpOL7jPbMBzH96qR" } diff --git a/src/packs/domains/folders_Level_2_pk4xXE8D3vTawrqj.json b/src/packs/domains/folders_Level_2_pk4xXE8D3vTawrqj.json index cec9ff1c..d9a97198 100644 --- a/src/packs/domains/folders_Level_2_pk4xXE8D3vTawrqj.json +++ b/src/packs/domains/folders_Level_2_pk4xXE8D3vTawrqj.json @@ -6,7 +6,7 @@ "sorting": "a", "_id": "pk4xXE8D3vTawrqj", "description": "", - "sort": 1300000, + "sort": 200000, "flags": {}, "_stats": { "compendiumSource": null, @@ -16,7 +16,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "lastModifiedBy": "MQSznptE5yLT7kj8", - "modifiedTime": 1754241651400 + "modifiedTime": 1754303642814 }, "_key": "!folders!pk4xXE8D3vTawrqj" } diff --git a/src/packs/domains/folders_Level_3_Oo9EkkF7CDD3QZEG.json b/src/packs/domains/folders_Level_3_Oo9EkkF7CDD3QZEG.json index 085a8fb4..88442df9 100644 --- a/src/packs/domains/folders_Level_3_Oo9EkkF7CDD3QZEG.json +++ b/src/packs/domains/folders_Level_3_Oo9EkkF7CDD3QZEG.json @@ -6,7 +6,7 @@ "sorting": "a", "_id": "Oo9EkkF7CDD3QZEG", "description": "", - "sort": 1400000, + "sort": 300000, "flags": {}, "_stats": { "compendiumSource": null, @@ -16,7 +16,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "lastModifiedBy": "MQSznptE5yLT7kj8", - "modifiedTime": 1754241653016 + "modifiedTime": 1754303642814 }, "_key": "!folders!Oo9EkkF7CDD3QZEG" } diff --git a/src/packs/domains/folders_Level_4_cOZgzLQRGNnBzsHT.json b/src/packs/domains/folders_Level_4_cOZgzLQRGNnBzsHT.json index 716b0af5..20f61024 100644 --- a/src/packs/domains/folders_Level_4_cOZgzLQRGNnBzsHT.json +++ b/src/packs/domains/folders_Level_4_cOZgzLQRGNnBzsHT.json @@ -6,7 +6,7 @@ "sorting": "a", "_id": "cOZgzLQRGNnBzsHT", "description": "", - "sort": 1500000, + "sort": 400000, "flags": {}, "_stats": { "compendiumSource": null, @@ -16,7 +16,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "lastModifiedBy": "MQSznptE5yLT7kj8", - "modifiedTime": 1754241653668 + "modifiedTime": 1754303642814 }, "_key": "!folders!cOZgzLQRGNnBzsHT" } diff --git a/src/packs/domains/folders_Level_5_XDSp0FdiYDVO0tfw.json b/src/packs/domains/folders_Level_5_XDSp0FdiYDVO0tfw.json index 630703fc..0895c2eb 100644 --- a/src/packs/domains/folders_Level_5_XDSp0FdiYDVO0tfw.json +++ b/src/packs/domains/folders_Level_5_XDSp0FdiYDVO0tfw.json @@ -6,7 +6,7 @@ "sorting": "a", "_id": "XDSp0FdiYDVO0tfw", "description": "", - "sort": 1600000, + "sort": 500000, "flags": {}, "_stats": { "compendiumSource": null, @@ -16,7 +16,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "lastModifiedBy": "MQSznptE5yLT7kj8", - "modifiedTime": 1754241654308 + "modifiedTime": 1754303642814 }, "_key": "!folders!XDSp0FdiYDVO0tfw" } diff --git a/src/packs/domains/folders_Level_6_nKCmeAn7ESsb4byE.json b/src/packs/domains/folders_Level_6_nKCmeAn7ESsb4byE.json index 9bbe114b..f9a7e7f3 100644 --- a/src/packs/domains/folders_Level_6_nKCmeAn7ESsb4byE.json +++ b/src/packs/domains/folders_Level_6_nKCmeAn7ESsb4byE.json @@ -6,7 +6,7 @@ "sorting": "a", "_id": "nKCmeAn7ESsb4byE", "description": "", - "sort": 1700000, + "sort": 600000, "flags": {}, "_stats": { "compendiumSource": null, @@ -16,7 +16,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "lastModifiedBy": "MQSznptE5yLT7kj8", - "modifiedTime": 1754241654911 + "modifiedTime": 1754303642814 }, "_key": "!folders!nKCmeAn7ESsb4byE" } diff --git a/src/packs/domains/folders_Level_7_kj3gwg5bmCqwFYze.json b/src/packs/domains/folders_Level_7_kj3gwg5bmCqwFYze.json index f4b4afc9..f4ca4b03 100644 --- a/src/packs/domains/folders_Level_7_kj3gwg5bmCqwFYze.json +++ b/src/packs/domains/folders_Level_7_kj3gwg5bmCqwFYze.json @@ -6,7 +6,7 @@ "sorting": "a", "_id": "kj3gwg5bmCqwFYze", "description": "", - "sort": 1800000, + "sort": 700000, "flags": {}, "_stats": { "compendiumSource": null, @@ -16,7 +16,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "lastModifiedBy": "MQSznptE5yLT7kj8", - "modifiedTime": 1754241655520 + "modifiedTime": 1754303642814 }, "_key": "!folders!kj3gwg5bmCqwFYze" } diff --git a/src/packs/domains/folders_Level_8_FUzQxkv4gFc46SIs.json b/src/packs/domains/folders_Level_8_FUzQxkv4gFc46SIs.json index 1ebc4f4d..a9acdf99 100644 --- a/src/packs/domains/folders_Level_8_FUzQxkv4gFc46SIs.json +++ b/src/packs/domains/folders_Level_8_FUzQxkv4gFc46SIs.json @@ -6,7 +6,7 @@ "sorting": "a", "_id": "FUzQxkv4gFc46SIs", "description": "", - "sort": 1900000, + "sort": 800000, "flags": {}, "_stats": { "compendiumSource": null, @@ -16,7 +16,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "lastModifiedBy": "MQSznptE5yLT7kj8", - "modifiedTime": 1754241656103 + "modifiedTime": 1754303642814 }, "_key": "!folders!FUzQxkv4gFc46SIs" } diff --git a/src/packs/domains/folders_Level_9_8DOVMjTtZFKtwX4p.json b/src/packs/domains/folders_Level_9_8DOVMjTtZFKtwX4p.json index b0405020..20d3fbb5 100644 --- a/src/packs/domains/folders_Level_9_8DOVMjTtZFKtwX4p.json +++ b/src/packs/domains/folders_Level_9_8DOVMjTtZFKtwX4p.json @@ -6,7 +6,7 @@ "sorting": "a", "_id": "8DOVMjTtZFKtwX4p", "description": "", - "sort": 2000000, + "sort": 900000, "flags": {}, "_stats": { "compendiumSource": null, @@ -16,7 +16,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "lastModifiedBy": "MQSznptE5yLT7kj8", - "modifiedTime": 1754241656688 + "modifiedTime": 1754303642814 }, "_key": "!folders!8DOVMjTtZFKtwX4p" } diff --git a/src/packs/items/armors/armor_Irontree_Breastplate_Armor_tzZntboNtHL5C6VM.json b/src/packs/items/armors/armor_Irontree_Breastplate_Armor_tzZntboNtHL5C6VM.json index e80d4f13..71ad95a9 100644 --- a/src/packs/items/armors/armor_Irontree_Breastplate_Armor_tzZntboNtHL5C6VM.json +++ b/src/packs/items/armors/armor_Irontree_Breastplate_Armor_tzZntboNtHL5C6VM.json @@ -31,18 +31,20 @@ "effects": [ { "name": "Reinforced", - "description": "When you mark your last Armor Slot, increase your damage thresholds by +2 until you clear at least 1 Armor Slot.", + "description": "

When you mark your last Armor Slot, increase your damage thresholds by +2 until you clear at least 1 Armor Slot.

", "img": "icons/magic/defensive/shield-barrier-glowing-triangle-green.webp", "changes": [ { - "key": "system.bunuses.damageThresholds.major", + "key": "system.damageThresholds.major", "mode": 2, - "value": "2" + "value": "2", + "priority": null }, { - "key": "system.bunuses.damageThresholds.severe", + "key": "system.damageThresholds.severe", "mode": 2, - "value": "2" + "value": "2", + "priority": null } ], "_id": "P3aCN8PQgPXP4C9M", @@ -51,7 +53,12 @@ "disabled": false, "duration": { "startTime": null, - "combat": null + "combat": null, + "seconds": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null }, "origin": null, "tint": "#ffffff", @@ -67,8 +74,8 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1753807455490, - "modifiedTime": 1753807455490, - "lastModifiedBy": "FecEtPuoQh6MpjQ0" + "modifiedTime": 1754297884536, + "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!items.effects!tzZntboNtHL5C6VM.P3aCN8PQgPXP4C9M" }