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Feature/112 items use action datamodel (#194)
* Fix action for items * Cost & Range #1 * remove log * actions * Split methods * Roll classes * Begin damage * g * Actions * before main merge * Fix d20RollDialog costs check * Fix submit on close * Add uses in action dialog * Adversary Attack * 166 - Damage Reduction (#180) * Temp * Fixed Stress Reductions * Changed from index based to object * Fixed stress resources management for DamageReduction * Fix Adversary attack multiplier * Auto add Attack action to newly created weapon * Few fixes * 164 - Add Hope/Fear formula * 163 - Actor Sub Datas (#182) * Added rules/bonuses for all classes and subclasses * More * Add Save * Fix delete action button --------- Co-authored-by: WBHarry <williambjrklund@gmail.com> Co-authored-by: WBHarry <89362246+WBHarry@users.noreply.github.com>
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@ -6,7 +6,7 @@
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<div class="hope-container">
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{{#times 6}}
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<span class="hope-inner-container">
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<input class="hope-value" type="checkbox" data-action="toggleHope" data-value="{{this}}" {{ checked (gte ../document.system.resources.hope.value this) }} {{#if (gte this ../document.system.resources.hope.max)}}disabled{{/if}} />
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<input class="hope-value" type="checkbox" data-action="toggleHope" data-value="{{add this 1}}" {{ checked (gte ../document.system.resources.hope.value (add this 1)) }} {{#if (gte this ../document.system.resources.hope.max)}}disabled{{/if}} />
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{{#if (gte this ../document.system.resources.hope.max)}}<i class="fa-solid fa-droplet-slash hope-scar"></i>{{/if}}
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</span>
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{{/times}}
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