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Feature/112 items use action datamodel (#194)
* Fix action for items * Cost & Range #1 * remove log * actions * Split methods * Roll classes * Begin damage * g * Actions * before main merge * Fix d20RollDialog costs check * Fix submit on close * Add uses in action dialog * Adversary Attack * 166 - Damage Reduction (#180) * Temp * Fixed Stress Reductions * Changed from index based to object * Fixed stress resources management for DamageReduction * Fix Adversary attack multiplier * Auto add Attack action to newly created weapon * Few fixes * 164 - Add Hope/Fear formula * 163 - Actor Sub Datas (#182) * Added rules/bonuses for all classes and subclasses * More * Add Save * Fix delete action button --------- Co-authored-by: WBHarry <williambjrklund@gmail.com> Co-authored-by: WBHarry <89362246+WBHarry@users.noreply.github.com>
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77 changed files with 3707 additions and 1828 deletions
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@ -2,7 +2,7 @@ import BaseDataItem from './base.mjs';
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import FormulaField from '../fields/formulaField.mjs';
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import ActionField from '../fields/actionField.mjs';
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import { weaponFeatures } from '../../config/itemConfig.mjs';
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import { actionsTypes } from '../../data/_module.mjs';
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import { actionsTypes } from '../action/_module.mjs';
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export default class DHWeapon extends BaseDataItem {
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/** @inheritDoc */
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@ -14,7 +14,8 @@ export default class DHWeapon extends BaseDataItem {
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isQuantifiable: true,
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embedded: {
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feature: 'featureTest'
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}
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},
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hasInitialAction: true
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});
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}
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