Feature/112 items use action datamodel (#194)

* Fix action for items

* Cost & Range #1

* remove log

* actions

* Split methods

* Roll classes

* Begin damage

* g

* Actions

* before main merge

* Fix d20RollDialog costs check

* Fix submit on close

* Add uses in action dialog

* Adversary Attack

* 166 - Damage Reduction (#180)

* Temp

* Fixed Stress Reductions

* Changed from index based to object

* Fixed stress resources management for DamageReduction

* Fix Adversary attack multiplier

* Auto add Attack action to newly created weapon

* Few fixes

* 164 - Add Hope/Fear formula

* 163 - Actor Sub Datas (#182)

* Added rules/bonuses for all classes and subclasses

* More

* Add Save

* Fix delete action button

---------

Co-authored-by: WBHarry <williambjrklund@gmail.com>
Co-authored-by: WBHarry <89362246+WBHarry@users.noreply.github.com>
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Dapoulp 2025-06-28 19:01:08 +02:00 committed by GitHub
parent 1135669d0b
commit 3593f44612
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77 changed files with 3707 additions and 1828 deletions

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@ -2,7 +2,7 @@ import BaseDataItem from './base.mjs';
import FormulaField from '../fields/formulaField.mjs';
import ActionField from '../fields/actionField.mjs';
import { weaponFeatures } from '../../config/itemConfig.mjs';
import { actionsTypes } from '../../data/_module.mjs';
import { actionsTypes } from '../action/_module.mjs';
export default class DHWeapon extends BaseDataItem {
/** @inheritDoc */
@ -14,7 +14,8 @@ export default class DHWeapon extends BaseDataItem {
isQuantifiable: true,
embedded: {
feature: 'featureTest'
}
},
hasInitialAction: true
});
}