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Feature/112 items use action datamodel (#194)
* Fix action for items * Cost & Range #1 * remove log * actions * Split methods * Roll classes * Begin damage * g * Actions * before main merge * Fix d20RollDialog costs check * Fix submit on close * Add uses in action dialog * Adversary Attack * 166 - Damage Reduction (#180) * Temp * Fixed Stress Reductions * Changed from index based to object * Fixed stress resources management for DamageReduction * Fix Adversary attack multiplier * Auto add Attack action to newly created weapon * Few fixes * 164 - Add Hope/Fear formula * 163 - Actor Sub Datas (#182) * Added rules/bonuses for all classes and subclasses * More * Add Save * Fix delete action button --------- Co-authored-by: WBHarry <williambjrklund@gmail.com> Co-authored-by: WBHarry <89362246+WBHarry@users.noreply.github.com>
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module/data/chat-message/applyEffects.mjs
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module/data/chat-message/applyEffects.mjs
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@ -0,0 +1,23 @@
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export default class DHApplyEffect extends foundry.abstract.TypeDataModel {
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static defineSchema() {
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const fields = foundry.data.fields;
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return {
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title: new fields.StringField(),
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origin: new fields.StringField({}),
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description: new fields.StringField({}),
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targets: new fields.ArrayField(
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new fields.SchemaField({
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id: new fields.StringField({ required: true }),
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name: new fields.StringField(),
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img: new fields.StringField(),
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hit: new fields.BooleanField({ initial: false })
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})
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),
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action: new fields.SchemaField({
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itemId: new fields.StringField(),
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actionId: new fields.StringField()
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})
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};
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}
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}
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