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Feature/112 items use action datamodel (#194)
* Fix action for items * Cost & Range #1 * remove log * actions * Split methods * Roll classes * Begin damage * g * Actions * before main merge * Fix d20RollDialog costs check * Fix submit on close * Add uses in action dialog * Adversary Attack * 166 - Damage Reduction (#180) * Temp * Fixed Stress Reductions * Changed from index based to object * Fixed stress resources management for DamageReduction * Fix Adversary attack multiplier * Auto add Attack action to newly created weapon * Few fixes * 164 - Add Hope/Fear formula * 163 - Actor Sub Datas (#182) * Added rules/bonuses for all classes and subclasses * More * Add Save * Fix delete action button --------- Co-authored-by: WBHarry <williambjrklund@gmail.com> Co-authored-by: WBHarry <89362246+WBHarry@users.noreply.github.com>
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import DHAbilityUse from './abilityUse.mjs';
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import DHAdversaryRoll from './adversaryRoll.mjs';
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import DHDamageRoll from './damageRoll.mjs';
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import DHDualityRoll from './dualityRoll.mjs';
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import DHAbilityUse from "./abilityUse.mjs";
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import DHAdversaryRoll from "./adversaryRoll.mjs";
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import DHDamageRoll from "./damageRoll.mjs";
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import DHDualityRoll from "./dualityRoll.mjs";
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import DHApplyEffect from './applyEffects.mjs'
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export { DHAbilityUse, DHAdversaryRoll, DHDamageRoll, DHDualityRoll };
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export {
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DHAbilityUse,
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DHAdversaryRoll,
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DHDamageRoll,
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DHDualityRoll,
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DHApplyEffect
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}
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export const config = {
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abilityUse: DHAbilityUse,
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adversaryRoll: DHAdversaryRoll,
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damageRoll: DHDamageRoll,
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dualityRoll: DHDualityRoll
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abilityUse: DHAbilityUse,
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adversaryRoll: DHAdversaryRoll,
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damageRoll: DHDamageRoll,
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dualityRoll: DHDualityRoll,
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applyEffect: DHApplyEffect
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};
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