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Feature/112 items use action datamodel (#194)
* Fix action for items * Cost & Range #1 * remove log * actions * Split methods * Roll classes * Begin damage * g * Actions * before main merge * Fix d20RollDialog costs check * Fix submit on close * Add uses in action dialog * Adversary Attack * 166 - Damage Reduction (#180) * Temp * Fixed Stress Reductions * Changed from index based to object * Fixed stress resources management for DamageReduction * Fix Adversary attack multiplier * Auto add Attack action to newly created weapon * Few fixes * 164 - Add Hope/Fear formula * 163 - Actor Sub Datas (#182) * Added rules/bonuses for all classes and subclasses * More * Add Save * Fix delete action button --------- Co-authored-by: WBHarry <williambjrklund@gmail.com> Co-authored-by: WBHarry <89362246+WBHarry@users.noreply.github.com>
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77 changed files with 3707 additions and 1828 deletions
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@ -53,6 +53,7 @@ export default class DhpEnvironment extends DaggerheartSheet(ActorSheetV2) {
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const context = await super._prepareContext(_options);
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context.document = this.document;
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context.tabs = super._getTabs(this.constructor.TABS);
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context.getEffectDetails = this.getEffectDetails.bind(this);
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return context;
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}
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@ -62,6 +63,10 @@ export default class DhpEnvironment extends DaggerheartSheet(ActorSheetV2) {
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this.render();
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}
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getEffectDetails(id) {
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return {};
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}
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static async addAdversary() {
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await this.document.update({
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[`system.potentialAdversaries.${foundry.utils.randomID()}.label`]: game.i18n.localize(
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