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Add Attack to Weapon & Override settings to Roll
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parent
21f7d785f7
commit
357679a0a8
20 changed files with 140 additions and 107 deletions
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@ -108,7 +108,7 @@ export default class DHActionConfig extends DaggerheartSheet(ApplicationV2) {
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context.config = CONFIG.DH;
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if (!!this.action.effects) context.effects = this.action.effects.map(e => this.action.item.effects.get(e._id));
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if (this.action.damage?.hasOwnProperty('includeBase') && this.action.type === 'attack')
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context.hasBaseDamage = !!this.action.parent.damage;
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context.hasBaseDamage = !!this.action.parent.attack;
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context.getRealIndex = this.getRealIndex.bind(this);
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context.getEffectDetails = this.getEffectDetails.bind(this);
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context.disableOption = this.disableOption.bind(this);
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@ -31,15 +31,12 @@ export default class WeaponSheet extends DHBaseItemSheet {
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/**@inheritdoc */
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async _preparePartContext(partId, context) {
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super._preparePartContext(partId, context);
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console.log(this)
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switch (partId) {
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case 'settings':
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context.features = this.document.system.features.map(x => x.value);
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context.systemFields.attack.fields = this.document.system.attack.schema.fields;
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// context.isNPC = true;
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break;
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}
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console.log(context)
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return context;
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}
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@ -79,7 +79,9 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo
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action =
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actor.system.attack?._id === actionId
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? actor.system.attack
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: item?.system?.actions?.find(a => a._id === actionId);
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: item.system.attack?._id === actionId
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? item.system.attack
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: item?.system?.actions?.find(a => a._id === actionId);
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return action;
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}
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