From 3a117ef117f9de1d712076eae5235023c550477d Mon Sep 17 00:00:00 2001 From: WBHarry <89362246+WBHarry@users.noreply.github.com> Date: Fri, 3 Apr 2026 23:32:30 +0200 Subject: [PATCH 1/4] Added evasion to party resources (#1771) --- .../less/sheets/actors/party/resources.less | 20 +++++++++++++++++++ system.json | 2 +- templates/sheets/actors/party/resources.hbs | 6 ++++++ 3 files changed, 27 insertions(+), 1 deletion(-) diff --git a/styles/less/sheets/actors/party/resources.less b/styles/less/sheets/actors/party/resources.less index 4db254bf..68628295 100644 --- a/styles/less/sheets/actors/party/resources.less +++ b/styles/less/sheets/actors/party/resources.less @@ -155,6 +155,26 @@ body.game:is(.performance-low, .noblur) { } } + .stat-section { + position: relative; + display: flex; + gap: 10px; + background-color: light-dark(transparent, @dark-blue); + color: light-dark(@dark-blue, @golden); + padding: 5px 10px; + border: 1px solid light-dark(@dark-blue, @golden); + border-radius: 3px; + align-items: center; + width: fit-content; + + h4 { + font-size: var(--font-size-12); + font-weight: bold; + text-transform: uppercase; + color: light-dark(@dark-blue, @golden); + } + } + .threshold-section { display: flex; align-self: center; diff --git a/system.json b/system.json index ea71aaba..78355364 100644 --- a/system.json +++ b/system.json @@ -2,7 +2,7 @@ "id": "daggerheart", "title": "Daggerheart", "description": "An unofficial implementation of the Daggerheart system", - "version": "2.0.1", + "version": "2.0.2", "compatibility": { "minimum": "14.359", "verified": "14.359", diff --git a/templates/sheets/actors/party/resources.hbs b/templates/sheets/actors/party/resources.hbs index bfbfb578..b53282ca 100644 --- a/templates/sheets/actors/party/resources.hbs +++ b/templates/sheets/actors/party/resources.hbs @@ -87,6 +87,12 @@ {{/unless}} + {{#if (eq actor.type 'character')}} +
+

{{localize "DAGGERHEART.GENERAL.evasion"}}: {{actor.system.evasion}}

+
+ {{/if}} + {{#unless (eq actor.type 'companion')}}

{{localize "DAGGERHEART.GENERAL.DamageThresholds.minor"}}

From f91c140d34eaf8da276e14f29d1456666edfed18 Mon Sep 17 00:00:00 2001 From: WBHarry <89362246+WBHarry@users.noreply.github.com> Date: Sat, 4 Apr 2026 11:48:41 +0200 Subject: [PATCH 2/4] Fixed so that multi term expressions get evaluated into a single number (#1772) --- module/data/activeEffect/changeTypes/armor.mjs | 3 ++- system.json | 2 +- 2 files changed, 3 insertions(+), 2 deletions(-) diff --git a/module/data/activeEffect/changeTypes/armor.mjs b/module/data/activeEffect/changeTypes/armor.mjs index f400d41b..713ef03d 100644 --- a/module/data/activeEffect/changeTypes/armor.mjs +++ b/module/data/activeEffect/changeTypes/armor.mjs @@ -44,7 +44,8 @@ export default class ArmorChange extends foundry.abstract.DataModel { label: 'Armor', defaultPriority: 20, handler: (actor, change, _options, _field, replacementData) => { - const parsedMax = itemAbleRollParse(change.value.max, actor, change.effect.parent); + const baseParsedMax = itemAbleRollParse(change.value.max, actor, change.effect.parent); + const parsedMax = new Roll(baseParsedMax).evaluateSync().total; game.system.api.documents.DhActiveEffect.applyChange( actor, { diff --git a/system.json b/system.json index 78355364..63dc33c2 100644 --- a/system.json +++ b/system.json @@ -2,7 +2,7 @@ "id": "daggerheart", "title": "Daggerheart", "description": "An unofficial implementation of the Daggerheart system", - "version": "2.0.2", + "version": "2.0.3", "compatibility": { "minimum": "14.359", "verified": "14.359", From 331f1ebf75a2221beaec7985f47dc642aeef8fa7 Mon Sep 17 00:00:00 2001 From: WBHarry Date: Sat, 4 Apr 2026 12:42:50 +0200 Subject: [PATCH 3/4] Fixed prose-mirror width --- styles/less/global/prose-mirror.less | 1 + 1 file changed, 1 insertion(+) diff --git a/styles/less/global/prose-mirror.less b/styles/less/global/prose-mirror.less index 506fb8b7..3523dc89 100644 --- a/styles/less/global/prose-mirror.less +++ b/styles/less/global/prose-mirror.less @@ -4,6 +4,7 @@ .application.daggerheart { prose-mirror { height: 100% !important; + width: 100%; .editor-menu { background-color: transparent; From 7057504a9eb3684b268617cf6e6ea73b699f659c Mon Sep 17 00:00:00 2001 From: WBHarry <89362246+WBHarry@users.noreply.github.com> Date: Sat, 4 Apr 2026 13:01:24 +0200 Subject: [PATCH 4/4] Fixes (#1774) --- module/dice/dhRoll.mjs | 6 +++--- module/dice/die/_module.mjs | 4 ++++ module/dice/die/dualityDie.mjs | 14 +++++++++++--- module/dice/die/fearDie.mjs | 9 +++++++++ module/dice/die/hopeDie.mjs | 9 +++++++++ module/dice/dualityRoll.mjs | 20 ++++++++++---------- 6 files changed, 46 insertions(+), 16 deletions(-) create mode 100644 module/dice/die/fearDie.mjs create mode 100644 module/dice/die/hopeDie.mjs diff --git a/module/dice/dhRoll.mjs b/module/dice/dhRoll.mjs index e4a34bd4..aa4dd75f 100644 --- a/module/dice/dhRoll.mjs +++ b/module/dice/dhRoll.mjs @@ -246,7 +246,7 @@ export default class DHRoll extends Roll { return (this._formula = this.constructor.getFormula(this.terms)); } - /** + /** * Calculate total modifiers of any rolls, including non-dh rolls. * This exists because damage rolls still may receive base roll classes */ @@ -256,7 +256,7 @@ export default class DHRoll extends Roll { if (!roll.terms[i].isDeterministic) continue; const termTotal = roll.terms[i].total; if (typeof termTotal === 'number') { - const multiplier = roll.terms[i - 1]?.operator === " - " ? -1 : 1; + const multiplier = roll.terms[i - 1]?.operator === ' - ' ? -1 : 1; modifierTotal += multiplier * termTotal; } } @@ -272,7 +272,7 @@ export default class DHRoll extends Roll { const changeKeys = this.getActionChangeKeys(); return ( this.options.effects?.reduce((acc, effect) => { - if (effect.system.changes.some(x => changeKeys.some(key => x.key.includes(key)))) { + if (effect.system.changes.some(x => changeKeys.some(key => x.key?.includes(key)))) { acc[effect.id] = { id: effect.id, name: effect.name, diff --git a/module/dice/die/_module.mjs b/module/dice/die/_module.mjs index ed892f6a..19ca951a 100644 --- a/module/dice/die/_module.mjs +++ b/module/dice/die/_module.mjs @@ -1,9 +1,13 @@ import DualityDie from './dualityDie.mjs'; +import HopeDie from './hopeDie.mjs'; +import FearDie from './fearDie.mjs'; import AdvantageDie from './advantageDie.mjs'; import DisadvantageDie from './disadvantageDie.mjs'; export const diceTypes = { DualityDie, + HopeDie, + FearDie, AdvantageDie, DisadvantageDie }; diff --git a/module/dice/die/dualityDie.mjs b/module/dice/die/dualityDie.mjs index e9deb77f..83229425 100644 --- a/module/dice/die/dualityDie.mjs +++ b/module/dice/die/dualityDie.mjs @@ -43,9 +43,10 @@ export default class DualityDie extends foundry.dice.terms.Die { options: { appearance: {} } }; - const preset = await getDiceSoNicePreset(diceSoNice[key], faces); - diceSoNiceRoll.dice[0].options.appearance = preset.appearance; - diceSoNiceRoll.dice[0].options.modelFile = preset.modelFile; + const diceAppearance = await this.getDiceSoNiceAppearance(options.liveRoll.roll); + diceSoNiceRoll.dice[0].options.appearance = diceAppearance.appearance; + diceSoNiceRoll.dice[0].options.modelFile = diceAppearance.modelFile; + diceSoNiceRoll.dice[0].results = diceSoNiceRoll.dice[0].results.filter(x => x.active); await game.dice3d.showForRoll(diceSoNiceRoll, game.user, true); } else { @@ -59,4 +60,11 @@ export default class DualityDie extends foundry.dice.terms.Die { this.#updateResources(oldDuality, newDuality, options.liveRoll.actor); } } + + /** + * Overridden by extending classes HopeDie and FearDie + */ + async getDiceSoNiceAppearance() { + return {}; + } } diff --git a/module/dice/die/fearDie.mjs b/module/dice/die/fearDie.mjs new file mode 100644 index 00000000..2a09d432 --- /dev/null +++ b/module/dice/die/fearDie.mjs @@ -0,0 +1,9 @@ +import { getDiceSoNicePresets } from '../../config/generalConfig.mjs'; +import DualityDie from './dualityDie.mjs'; + +export default class FearDie extends DualityDie { + async getDiceSoNiceAppearance(roll) { + const { fear } = await getDiceSoNicePresets(roll, this.denomination, this.denomination); + return fear; + } +} diff --git a/module/dice/die/hopeDie.mjs b/module/dice/die/hopeDie.mjs new file mode 100644 index 00000000..af5a4425 --- /dev/null +++ b/module/dice/die/hopeDie.mjs @@ -0,0 +1,9 @@ +import { getDiceSoNicePresets } from '../../config/generalConfig.mjs'; +import DualityDie from './dualityDie.mjs'; + +export default class HopeDie extends DualityDie { + async getDiceSoNiceAppearance(roll) { + const { hope } = await getDiceSoNicePresets(roll, this.denomination, this.denomination); + return hope; + } +} diff --git a/module/dice/dualityRoll.mjs b/module/dice/dualityRoll.mjs index bc381f07..f9a06d37 100644 --- a/module/dice/dualityRoll.mjs +++ b/module/dice/dualityRoll.mjs @@ -24,7 +24,7 @@ export default class DualityRoll extends D20Roll { } get dHope() { - if (!(this.dice[0] instanceof game.system.api.dice.diceTypes.DualityDie)) this.createBaseDice(); + if (!(this.dice[0] instanceof game.system.api.dice.diceTypes.HopeDie)) this.createBaseDice(); return this.dice[0]; } @@ -34,7 +34,7 @@ export default class DualityRoll extends D20Roll { } get dFear() { - if (!(this.dice[1] instanceof game.system.api.dice.diceTypes.DualityDie)) this.createBaseDice(); + if (!(this.dice[1] instanceof game.system.api.dice.diceTypes.FearDie)) this.createBaseDice(); return this.dice[1]; } @@ -68,8 +68,8 @@ export default class DualityRoll extends D20Roll { } get extraDice() { - const { DualityDie, AdvantageDie, DisadvantageDie } = game.system.api.dice.diceTypes; - return this.dice.filter(x => ![DualityDie, AdvantageDie, DisadvantageDie].some(die => x instanceof die)); + const { HopeDie, FearDie, AdvantageDie, DisadvantageDie } = game.system.api.dice.diceTypes; + return this.dice.filter(x => ![HopeDie, FearDie, AdvantageDie, DisadvantageDie].some(die => x instanceof die)); } setRallyChoices() { @@ -125,8 +125,8 @@ export default class DualityRoll extends D20Roll { /** @inheritDoc */ static fromData(data) { - data.terms[0].class = 'DualityDie'; - data.terms[2].class = 'DualityDie'; + data.terms[0].class = 'HopeDie'; + data.terms[2].class = 'FearDie'; if (data.options.roll.advantage?.type && data.terms[4]?.faces) { data.terms[4].class = data.options.roll.advantage.type === 1 ? 'AdvantageDie' : 'DisadvantageDie'; } @@ -135,18 +135,18 @@ export default class DualityRoll extends D20Roll { createBaseDice() { if ( - this.dice[0] instanceof game.system.api.dice.diceTypes.DualityDie && - this.dice[1] instanceof game.system.api.dice.diceTypes.DualityDie + this.dice[0] instanceof game.system.api.dice.diceTypes.HopeDie && + this.dice[1] instanceof game.system.api.dice.diceTypes.FearDie ) { this.terms = [this.terms[0], this.terms[1], this.terms[2]]; return; } - this.terms[0] = new game.system.api.dice.diceTypes.DualityDie({ + this.terms[0] = new game.system.api.dice.diceTypes.HopeDie({ faces: this.data.rules.dualityRoll?.defaultHopeDice ?? 12 }); this.terms[1] = new foundry.dice.terms.OperatorTerm({ operator: '+' }); - this.terms[2] = new game.system.api.dice.diceTypes.DualityDie({ + this.terms[2] = new game.system.api.dice.diceTypes.FearDie({ faces: this.data.rules.dualityRoll?.defaultFearDice ?? 12 }); }