mirror of
https://github.com/Foundryborne/daggerheart.git
synced 2026-04-24 16:33:38 +02:00
[Feature] 495 - Adversaries Tier 2 (#507)
* Half of Tier 2 * Finished Tier 2 * Updated faulty damage
This commit is contained in:
parent
90faf48b05
commit
32c35d3213
40 changed files with 12679 additions and 707 deletions
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@ -34,10 +34,16 @@
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"reduction": 0
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}
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},
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"type": "standard",
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"type": "skulk",
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"notes": "",
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"hordeHp": 1,
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"experiences": {},
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"experiences": {
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"lRo2QTdqPE3kwCHW": {
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"name": "Stonesense",
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"description": "",
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"value": 3
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}
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},
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"bonuses": {
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"roll": {
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"attack": {
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@ -65,22 +71,60 @@
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}
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},
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"tier": 2,
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"description": "<p>A prowling hunter, like a slinking mountain lion, with a slate-gray stone body.</p>"
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"description": "<p>A prowling hunter, like a slinking mountain lion, with a slate-gray stone body.</p>",
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"attack": {
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"name": "Bite and Claws",
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"img": "icons/creatures/claws/claw-curved-jagged-gray.webp",
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"roll": {
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"bonus": 3
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},
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"damage": {
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"parts": [
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{
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"value": {
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"custom": {
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"enabled": false
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},
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"flatMultiplier": 2,
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"dice": "d8",
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"bonus": 6,
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"multiplier": "flat"
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},
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"applyTo": "hitPoints",
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"type": [
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"physical"
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],
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"resultBased": false,
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"valueAlt": {
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"multiplier": "prof",
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"flatMultiplier": 1,
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"dice": "d6",
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"bonus": null,
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"custom": {
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"enabled": false
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}
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},
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"base": false
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}
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]
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},
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"range": ""
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}
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"systemVersion": "0.0.1",
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@ -180,7 +224,354 @@
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"appendNumber": false,
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"prependAdjective": false
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},
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"items": [],
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"items": [
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{
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"name": "Stonestrider",
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"type": "feature",
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"system": {
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"description": "<p>The Stonewraith can move through stone and earth as easily as air. While within stone or earth, they are Hidden and immune to all damage.</p>",
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"_id": "SL5JOOefJEeWJCSz",
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"img": "icons/commodities/stone/stone-pile-grey.webp",
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},
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{
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"name": "Rocky Ambush",
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"type": "feature",
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"system": {
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"description": "<p>While <em>Hidden</em>, <strong>mark a Stress</strong> to leap into Melee range with a target within Very Close range. The target must succeed on an Agility or Instinct Reaction Roll (15) or take <strong>2d8</strong> physical damage and become temporarily Restrained.</p>",
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"resource": null,
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"actions": {
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"E8C2Nd4mwcGTXoXb": {
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"type": "attack",
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"_id": "E8C2Nd4mwcGTXoXb",
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"systemPath": "actions",
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"description": "",
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"chatDisplay": true,
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"actionType": "action",
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"cost": [
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{
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"scalable": false,
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"key": "stress",
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"value": 1,
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"keyIsID": false,
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"step": null
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}
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],
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"uses": {
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},
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"damage": {
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"parts": [
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{
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"value": {
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"custom": {
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"enabled": false
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},
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"flatMultiplier": 2,
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"dice": "d8",
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"bonus": null,
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"multiplier": "flat"
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},
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"applyTo": "hitPoints",
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"type": [],
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"base": false,
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"resultBased": false,
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"valueAlt": {
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"multiplier": "prof",
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"flatMultiplier": 1,
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"dice": "d6",
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"bonus": null,
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"custom": {
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"enabled": false
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}
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}
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}
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],
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"includeBase": false
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},
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"target": {
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"type": "any",
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"amount": 1
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},
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"effects": [
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{
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"_id": "6UgMuuJ8ZygbCsDh",
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"onSave": false
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}
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],
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"roll": {
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"type": null,
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"trait": null,
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"difficulty": null,
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"bonus": null,
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"advState": "neutral",
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"diceRolling": {
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"multiplier": "prof",
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"flatMultiplier": 1,
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"dice": "d6",
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"compare": null,
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"treshold": null
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},
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"useDefault": false
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},
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"save": {
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"trait": "agility",
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"difficulty": 15,
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"damageMod": "none"
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},
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"name": "Attack",
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"img": "icons/creatures/abilities/mouth-teeth-rows-white.webp",
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"range": "melee"
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}
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},
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"_id": "tQgxiSS48TJ3X1Dl",
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"img": "icons/creatures/abilities/mouth-teeth-rows-white.webp",
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"effects": [
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{
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"name": "Rocky Ambush",
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"img": "icons/creatures/abilities/mouth-teeth-rows-white.webp",
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"origin": "Compendium.daggerheart.adversaries.Actor.3aAS2Qm3R6cgaYfE.Item.tQgxiSS48TJ3X1Dl",
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"transfer": false,
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"_id": "6UgMuuJ8ZygbCsDh",
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"type": "base",
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"system": {
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"rangeDependence": {
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"enabled": false,
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"type": "withinRange",
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"target": "hostile",
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"range": "melee"
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}
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},
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"changes": [],
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"disabled": false,
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},
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"description": "",
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"tint": "#ffffff",
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"statuses": [
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"restrained"
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],
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},
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{
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"name": "Avalance Roar",
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"type": "feature",
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"system": {
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"description": "<p><strong>Spend a Fear</strong> to roar while within a cave and cause a cave-in. All targets within Close range must succeed on an Agility Reaction Roll (14) or take <strong>2d10</strong> physical damage. The rubble can be cleared with a Progress Countdown (8).</p><p>@Template[type:emanation|range:c]</p>",
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"resource": null,
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"actions": {
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"systemPath": "actions",
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"description": "",
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"chatDisplay": true,
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"actionType": "action",
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"cost": [
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{
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"scalable": false,
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"key": "fear",
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"value": 1,
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}
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],
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},
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{
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"value": {
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"enabled": false
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},
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"dice": "d10",
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},
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],
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}
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],
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},
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"trait": "agility",
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"difficulty": 14,
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"damageMod": "none"
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},
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"name": "Roll Save",
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"img": "icons/magic/sonic/projectile-sound-rings-wave.webp",
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"range": "close"
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}
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},
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{
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"name": "Momentum",
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"type": "feature",
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"system": {
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"description": "<p>When the Stonewraith makes a successful attack against a PC, you gain a Fear.</p>",
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