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https://github.com/Foundryborne/daggerheart.git
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[Feature] 495 - Adversaries Tier 2 (#507)
* Half of Tier 2 * Finished Tier 2 * Updated faulty damage
This commit is contained in:
parent
90faf48b05
commit
32c35d3213
40 changed files with 12679 additions and 707 deletions
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@ -33,10 +33,16 @@
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"reduction": 0
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}
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},
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"type": "standard",
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"type": "leader",
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"notes": "",
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"hordeHp": 1,
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"experiences": {},
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"experiences": {
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"iDVbPwS24jkuGF8B": {
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"name": "Ancient Knowledge",
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"description": "",
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"value": 3
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}
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},
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"bonuses": {
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"roll": {
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"attack": {
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@ -64,22 +70,60 @@
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}
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},
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"tier": 2,
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"description": "<p>A ghostly commander leading their troops beyond death.</p>"
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"description": "<p>A ghostly commander leading their troops beyond death.</p>",
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"motivesAndTactics": "Move through solid objects, rally troops, rehash old battles",
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"attack": {
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"name": "Longbow",
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"damage": {
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"parts": [
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{
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"value": {
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"custom": {
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"enabled": false
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},
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"flatMultiplier": 2,
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"dice": "d10",
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"bonus": 3,
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"multiplier": "flat"
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},
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"applyTo": "hitPoints",
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"type": [
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"physical"
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],
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"resultBased": false,
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"valueAlt": {
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"multiplier": "prof",
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"flatMultiplier": 1,
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"dice": "d6",
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"bonus": null,
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"custom": {
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"enabled": false
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}
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},
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"base": false
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}
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]
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},
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"roll": {
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"bonus": 3
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},
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"range": "far"
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}
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},
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"flags": {},
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"coreVersion": "13.344",
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"coreVersion": "13.346",
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"systemId": "daggerheart",
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"systemVersion": "0.0.1",
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"createdTime": 1753922784352,
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"modifiedTime": 1753922784352,
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"sort": 3400000,
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"default": 0,
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"ei8OkswTzyDp4IGC": 3,
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@ -179,7 +223,285 @@
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"appendNumber": false,
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"prependAdjective": false
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},
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"items": [],
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"items": [
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{
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"name": "Ghost",
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"type": "feature",
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"system": {
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"description": "<p>The Captain has resistance to physical damage. <strong>Mark a Stress</strong> to move up to Close range through solid objects.</p>",
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"resource": null,
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"actions": {
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"k7RuXErgCsEBmhmk": {
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"type": "effect",
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"_id": "k7RuXErgCsEBmhmk",
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"systemPath": "actions",
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"description": "",
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"chatDisplay": true,
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"actionType": "action",
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"cost": [
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{
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"scalable": false,
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"key": "stress",
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"value": 1,
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"keyIsID": false,
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"step": null
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}
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],
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"uses": {
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"value": null,
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"max": "",
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"recovery": null
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},
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"effects": [],
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"target": {
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"type": "self",
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"amount": null
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},
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"name": "Mark Stress",
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"img": "icons/magic/death/undead-ghost-scream-teal.webp",
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"range": ""
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}
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},
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"originId": null
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"_id": "JU93RyfAB5XhZ6FN",
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"img": "icons/magic/death/undead-ghost-scream-teal.webp",
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"effects": [
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{
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"name": "Ghost",
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"type": "base",
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"system": {
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"rangeDependence": {
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"enabled": false,
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"type": "withinRange",
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"target": "hostile",
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"range": "melee"
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}
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},
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"_id": "kZhvwDvfcYQ10reO",
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"img": "icons/magic/death/undead-ghost-scream-teal.webp",
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"changes": [
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{
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"key": "system.resistance.physical.resistance",
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"mode": 5,
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"value": "1",
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"priority": null
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}
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],
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"disabled": false,
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"duration": {
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"startTime": null,
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"combat": null,
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"seconds": null,
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"rounds": null,
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"turns": null,
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"startRound": null,
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"startTurn": null
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},
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"description": "<p>The Captain has resistance to physical damage.</p>",
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"origin": null,
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"tint": "#ffffff",
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"transfer": true,
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"statuses": [],
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"sort": 0,
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"coreVersion": "13.346",
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"systemId": "daggerheart",
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"systemVersion": "0.0.1",
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"createdTime": 1754084251861,
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"modifiedTime": 1754084272308,
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}
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},
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{
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"name": "Unending Battle",
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"type": "feature",
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"system": {
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"description": "<p><strong>Spend 2 Fear</strong> to return up to [[/r 1d4+1]] defeated Spectral allies to the battle at the points where they first appeared (with no marked HP or Stress).</p>",
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"resource": null,
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"actions": {
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"eHmbN4aPLUuEoDQt": {
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"type": "effect",
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"_id": "eHmbN4aPLUuEoDQt",
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"systemPath": "actions",
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"description": "",
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"chatDisplay": true,
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"actionType": "action",
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"cost": [
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{
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"scalable": false,
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"key": "fear",
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"value": 2,
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"keyIsID": false,
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"step": null
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}
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],
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"uses": {
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"value": null,
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"max": "",
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"recovery": null
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},
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"effects": [],
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"target": {
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"type": "self",
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"amount": null
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},
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"name": "Spend Fear",
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"img": "icons/magic/death/undead-skeleton-worn-blue.webp",
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"range": ""
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}
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{
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"name": "Hold Fast",
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"type": "feature",
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"system": {
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"description": "<p>When the Captain’s Spectral allies are forced to make a reaction roll, you can <strong>mark a Stress</strong> to give those allies a +2 bonus to the roll.</p>",
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"resource": null,
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"actions": {
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"chatDisplay": true,
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"actionType": "action",
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"cost": [
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{
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"scalable": false,
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"key": "stress",
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"value": 1,
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"type": "self",
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"amount": null
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},
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"name": "Mark Stress",
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"img": "icons/magic/defensive/shield-barrier-flaming-diamond-teal.webp",
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{
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"name": "Momentum",
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"type": "feature",
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"system": {
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"description": "<p>When the Captain makes a successful attack against a PC, you gain a Fear.</p>",
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