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[Feature] 495 - Adversaries Tier 2 (#507)
* Half of Tier 2 * Finished Tier 2 * Updated faulty damage
This commit is contained in:
parent
90faf48b05
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40 changed files with 12679 additions and 707 deletions
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{
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"name": "Elite Soldier",
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"img": "icons/svg/mystery-man.svg",
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"type": "adversary",
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"folder": "OgzrmfH1ZbpljX7k",
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"system": {
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"difficulty": 15,
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"damageThresholds": {
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"major": 9,
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"severe": 18
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},
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"resources": {
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"hitPoints": {
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"value": 0,
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"max": 4,
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"isReversed": true
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},
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"stress": {
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"value": 0,
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"max": 3,
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"isReversed": true
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}
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},
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"motivesAndTactics": "Gain glory, keep order, make alliances",
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"resistance": {
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"physical": {
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"resistance": false,
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"immunity": false,
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"reduction": 0
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},
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"magical": {
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"resistance": false,
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"immunity": false,
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"reduction": 0
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}
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},
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"type": "standard",
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"notes": "",
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"hordeHp": 1,
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"experiences": {},
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"bonuses": {
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"roll": {
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"attack": {
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"bonus": 0,
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"dice": []
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},
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"action": {
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"bonus": 0,
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"dice": []
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},
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"reaction": {
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"bonus": 0,
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"dice": []
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}
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},
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"damage": {
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"physical": {
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"bonus": 0,
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"dice": []
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},
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"magical": {
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"bonus": 0,
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"dice": []
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}
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}
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},
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"tier": 2,
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"description": "<p>An armored squire or experienced commoner looking to advance.</p>",
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"attack": {
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"name": "Spear",
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"range": "veryClose",
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"roll": {
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"bonus": 1,
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"type": null,
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"trait": null,
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"difficulty": null,
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"advState": "neutral",
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"diceRolling": {
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"multiplier": "prof",
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"flatMultiplier": 1,
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"dice": "d6",
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"compare": null,
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"treshold": null
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},
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"useDefault": false
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},
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"img": "icons/weapons/polearms/spear-flared-steel.webp",
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"_id": "jmrgFi8AUL6LTbtU",
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"systemPath": "actions",
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"type": "",
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"description": "",
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"chatDisplay": true,
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"actionType": "action",
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"cost": [],
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"uses": {
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"value": null,
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"max": null,
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"recovery": null
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},
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"damage": {
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"parts": [
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{
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"value": {
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"custom": {
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"enabled": false
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},
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"flatMultiplier": 2,
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"dice": "d8",
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"bonus": 4,
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"multiplier": "flat"
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},
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"applyTo": "hitPoints",
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"type": [
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"physical"
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],
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"resultBased": false,
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"valueAlt": {
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"multiplier": "prof",
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"flatMultiplier": 1,
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"dice": "d6",
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"bonus": null,
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"custom": {
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"enabled": false
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}
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},
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"base": false
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}
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],
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"includeBase": false
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},
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"target": {
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"type": "any",
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"amount": null
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},
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"effects": [],
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"save": {
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"trait": null,
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"difficulty": null,
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"damageMod": "none"
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}
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}
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},
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"flags": {},
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"_stats": {
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"coreVersion": "13.346",
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"systemId": "daggerheart",
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"systemVersion": "0.0.1",
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"createdTime": 1754090776362,
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"modifiedTime": 1754090776362,
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"lastModifiedBy": "MQSznptE5yLT7kj8"
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"ownership": {
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"default": 0,
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},
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"prototypeToken": {
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"name": "Elite Soldier",
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"displayName": 0,
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"actorLink": false,
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"width": 1,
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"height": 1,
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"texture": {
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"src": "icons/svg/mystery-man.svg",
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"anchorX": 0.5,
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"anchorY": 0.5,
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"offsetX": 0,
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"offsetY": 0,
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"fit": "contain",
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"scaleX": 1,
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"scaleY": 1,
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"rotation": 0,
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"tint": "#ffffff",
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"alphaThreshold": 0.75
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},
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"lockRotation": false,
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"rotation": 0,
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"alpha": 1,
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"disposition": -1,
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"displayBars": 0,
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"bar1": {
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"attribute": "resources.hitPoints"
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},
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"bar2": {
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"attribute": "resources.stress"
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},
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"light": {
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"negative": false,
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"priority": 0,
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"alpha": 0.5,
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"angle": 360,
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"bright": 0,
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"color": null,
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"coloration": 1,
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"dim": 0,
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"attenuation": 0.5,
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"luminosity": 0.5,
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"saturation": 0,
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"contrast": 0,
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"shadows": 0,
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"animation": {
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"type": null,
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"speed": 5,
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"intensity": 5,
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"reverse": false
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},
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"darkness": {
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"min": 0,
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"max": 1
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}
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},
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"sight": {
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"enabled": false,
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"range": 0,
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"angle": 360,
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"visionMode": "basic",
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"color": null,
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"attenuation": 0.1,
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"brightness": 0,
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"saturation": 0,
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"contrast": 0
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},
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"detectionModes": [],
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"occludable": {
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"radius": 0
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},
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"ring": {
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"enabled": false,
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"colors": {
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"ring": null,
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"background": null
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},
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"effects": 1,
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"subject": {
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"scale": 1,
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"texture": null
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}
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},
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"turnMarker": {
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"mode": 1,
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"animation": null,
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"src": null,
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"disposition": false
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},
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"movementAction": null,
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"flags": {},
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"randomImg": false,
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"appendNumber": false,
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"prependAdjective": false
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},
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"items": [
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{
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"name": "Reinforce",
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"type": "feature",
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"system": {
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"description": "<p><strong>Mark a Stress</strong> to move into Melee range of an ally and make a standard attack against a target within Very Close range. On a success, deal <strong>2d10+2</strong> physical damage and the ally can clear a Stress.</p>",
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"resource": null,
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"actions": {
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"XquYMA2xJZUKSmXQ": {
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"type": "attack",
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"_id": "XquYMA2xJZUKSmXQ",
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"systemPath": "actions",
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"description": "",
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"chatDisplay": true,
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"actionType": "action",
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"cost": [
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{
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"scalable": false,
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"key": "stress",
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"value": 1,
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"keyIsID": false,
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"step": null
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}
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],
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"uses": {
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"value": null,
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"max": "",
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"recovery": null
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},
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"damage": {
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"parts": [
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{
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"value": {
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"custom": {
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"enabled": false
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},
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"flatMultiplier": 2,
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"dice": "d10",
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"bonus": 2,
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"multiplier": "flat"
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},
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"applyTo": "hitPoints",
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"type": [
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"physical"
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],
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"base": false,
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"resultBased": false,
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"valueAlt": {
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"multiplier": "prof",
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"flatMultiplier": 1,
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"dice": "d6",
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"bonus": null,
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"custom": {
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"enabled": false
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}
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}
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}
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],
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"includeBase": false
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},
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"target": {
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"type": "any",
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"amount": null
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},
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"effects": [],
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"roll": {
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"type": "attack",
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"trait": null,
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"difficulty": null,
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"bonus": null,
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"advState": "neutral",
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"diceRolling": {
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"multiplier": "prof",
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"flatMultiplier": 1,
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"dice": "d6",
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"compare": null,
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"treshold": null
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},
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"useDefault": false
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},
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"save": {
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"trait": null,
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"difficulty": null,
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"damageMod": "none"
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},
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"name": "Mark Stress",
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"img": "icons/skills/melee/hand-grip-sword-orange.webp",
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"range": ""
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}
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"_id": "ojiIZHBd0sMLxSUE",
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"img": "icons/skills/melee/hand-grip-sword-orange.webp",
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"effects": [],
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"sort": 0,
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"default": 0,
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},
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{
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"name": "Vassal's Loyalty",
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"type": "feature",
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"system": {
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"description": "<p>When the Soldier is within Very Close range of a knight or other noble who would take damage, you can mark a Stress to move into Melee range of them and take the damage instead.</p>",
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"resource": null,
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"actions": {
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"dwpQNx63V6hL1mXZ": {
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"type": "effect",
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"_id": "dwpQNx63V6hL1mXZ",
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"systemPath": "actions",
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"description": "",
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"chatDisplay": true,
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"actionType": "action",
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"cost": [
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{
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"scalable": false,
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"key": "stress",
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"value": 1,
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"keyIsID": false,
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"step": null
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}
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],
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"uses": {
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"value": null,
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"max": "",
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"recovery": null
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},
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"effects": [],
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"target": {
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"type": "self",
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"amount": null
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},
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"name": "Mark Stress",
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"img": "icons/magic/defensive/shield-barrier-blue.webp",
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"range": ""
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}
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"systemId": "daggerheart",
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}
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