mirror of
https://github.com/Foundryborne/daggerheart.git
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[Feature] 495 - Adversaries Tier 2 (#507)
* Half of Tier 2 * Finished Tier 2 * Updated faulty damage
This commit is contained in:
parent
90faf48b05
commit
32c35d3213
40 changed files with 12679 additions and 707 deletions
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@ -34,7 +34,7 @@
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"reduction": 0
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}
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"type": "standard",
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"type": "ranged",
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"notes": "",
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"hordeHp": 1,
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"experiences": {},
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@ -65,22 +65,60 @@
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}
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},
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"tier": 2,
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"description": "<p>A floating humanoid skull animated by scintillating magic.</p>"
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"description": "<p>A floating humanoid skull animated by scintillating magic.</p>",
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"attack": {
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"name": "Energy Blast",
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"roll": {
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"bonus": 2
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"range": "close",
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"damage": {
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"parts": [
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"dice": "d8",
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"bonus": 3,
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"multiplier": "flat"
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"applyTo": "hitPoints",
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"type": [
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"magical"
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"dice": "d6",
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"custom": {
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"enabled": false
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}
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"img": "icons/magic/light/beam-rays-magenta.webp"
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@ -180,7 +218,412 @@
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"name": "Levitation",
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"type": "feature",
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"description": "<p>The Skull levitates several feet off the ground and can’t be <em>Restrained</em>.</p>",
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"name": "Wards",
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"type": "feature",
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"system": {
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"description": "<p> The Skull is resistant to magic damage.</p>",
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"name": "Wards",
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"type": "base",
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"rangeDependence": {
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"enabled": false,
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"type": "withinRange",
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"target": "hostile",
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"range": "melee"
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"img": "icons/magic/defensive/barrier-shield-dome-blue-purple.webp",
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"changes": [
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{
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"key": "system.resistance.magical.resistance",
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"mode": 5,
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"description": "<p><span style=\"color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;display:inline !important;float:none\">The Skull is resistant to magic damage.</span></p>",
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"origin": null,
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"tint": "#ffffff",
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"transfer": true,
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{
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"name": "Magic Burst",
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"type": "feature",
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"system": {
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"description": "<p><strong>Mark a Stress</strong> to make an attack against all targets within Close range. Targets the Skull succeeds against take <strong>2d6+4</strong> magic damage.</p><p>@Template[type:emanation|range:c]</p>",
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"bonus": 4,
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{
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"name": "Siphon Magic",
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"type": "feature",
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"description": "<p><strong>Spend a Fear</strong> to make an attack against a PC with a Spellcast trait within Very Close range. On a success, the target marks <strong>1d4</strong> Stress and the Skull clears that many Stress. Additionally, on a success, the Skull can immediately be spotlighted again.</p>",
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"target": {
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"type": "any",
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"damageMod": "none"
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},
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"name": "Attack",
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"img": "icons/magic/control/sihouette-hold-beam-green.webp",
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"range": "veryClose"
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"type": "healing",
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{
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"custom": {
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"enabled": false
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},
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"flatMultiplier": 1,
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"dice": "d4",
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"multiplier": "flat"
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},
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}
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},
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}
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],
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"includeBase": false
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},
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"target": {
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},
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"useDefault": false
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},
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"name": "Clear Stress",
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"img": "icons/magic/control/sihouette-hold-beam-green.webp",
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|||
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