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Fixed so that horde damage reduction is only applied to the standard attack
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267de9a8cf
commit
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3 changed files with 15 additions and 2 deletions
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@ -86,7 +86,8 @@ export default class DhpAdversary extends DhCreature {
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amount: 1
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},
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roll: {
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type: 'attack'
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type: 'attack',
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isStandardAttack: true
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},
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damage: {
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parts: [
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@ -405,4 +406,10 @@ export default class DhpAdversary extends DhCreature {
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return result;
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}
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static migrateData(source) {
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if (!source.attack.roll.isStandardAttack) source.attack.roll.isStandardAttack = true;
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return super.migrateData(source);
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}
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}
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@ -165,7 +165,8 @@ export default class DamageField extends fields.SchemaField {
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if (data.hasRoll && part.resultBased && data.roll.result.duality === -1) return part.valueAlt;
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const isAdversary = this.actor.type === 'adversary';
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if (isAdversary && this.actor.system.type === CONFIG.DH.ACTOR.adversaryTypes.horde.id) {
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const isHorde = this.actor.system.type === CONFIG.DH.ACTOR.adversaryTypes.horde.id;
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if (isAdversary && isHorde && this.roll?.isStandardAttack) {
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const hasHordeDamage = this.actor.effects.find(x => x.type === 'horde');
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if (hasHordeDamage && !hasHordeDamage.disabled) return part.valueAlt;
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}
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@ -11,6 +11,11 @@ export class DHActionRollData extends foundry.abstract.DataModel {
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choices: CONFIG.DH.ACTOR.abilities,
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label: 'DAGGERHEART.GENERAL.Trait.single'
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}),
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isStandardAttack: new fields.BooleanField({
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required: true,
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nullable: false,
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initial: false
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}),
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difficulty: new fields.NumberField({ nullable: true, initial: null, integer: true, min: 0 }),
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bonus: new fields.NumberField({ nullable: true, initial: null, integer: true }),
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advState: new fields.StringField({
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