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fix instances of rolls being called checks (#1702)
Co-authored-by: Psitacus <walther.johnson@ucalgary.ca>
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986544a653
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2 changed files with 5 additions and 5 deletions
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@ -1166,12 +1166,12 @@
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},
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"far": {
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"name": "Far",
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"description": "means a distance where one can see the appearance of a person or object, but probably not in great detail-- across a small battlefield or down a large corridor. This is usually about 30-100 feet away. While under danger, a PC will likely have to make an Agility check to get here safely. Anything on a battle map that is within the length of a standard piece of paper (~10-11 inches) can usually be considered far.",
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"description": "means a distance where one can see the appearance of a person or object, but probably not in great detail-- across a small battlefield or down a large corridor. This is usually about 30-100 feet away. While under danger, a PC will likely have to make an Agility roll to get here safely. Anything on a battle map that is within the length of a standard piece of paper (~10-11 inches) can usually be considered far.",
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"short": "Far"
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},
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"veryFar": {
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"name": "Very Far",
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"description": "means a distance where you can see the shape of a person or object, but probably not make outany details-- across a large battlefield or down a long street, generally about 100-300 feet away. While under danger, a PC likely has to make an Agility check to get here safely. Anything on a battle map that is beyond far distance, but still within sight of the characters can usually be considered very far.",
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"description": "means a distance where you can see the shape of a person or object, but probably not make outany details-- across a large battlefield or down a long street, generally about 100-300 feet away. While under danger, a PC likely has to make an Agility roll to get here safely. Anything on a battle map that is beyond far distance, but still within sight of the characters can usually be considered very far.",
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"short": "V. Far"
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}
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},
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@ -2806,7 +2806,7 @@
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"title": "Domain Card"
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},
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"dualityRoll": {
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"abilityCheckTitle": "{ability} Check"
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"abilityCheckTitle": "{ability} Roll"
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},
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"effectSummary": {
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"title": "Effects Applied",
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@ -2821,7 +2821,7 @@
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"selectLeader": "Select a Leader",
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"selectMember": "Select a Member",
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"rerollTitle": "Reroll Group Roll",
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"rerollContent": "Are you sure you want to reroll your {trait} check?",
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"rerollContent": "Are you sure you want to reroll your {trait} roll?",
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"rerollTooltip": "Reroll",
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"wholePartySelected": "The whole party is selected"
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},
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