diff --git a/module/canvas/placeables/measuredTemplate.mjs b/module/canvas/placeables/measuredTemplate.mjs index e1ea79f5..e439dadc 100644 --- a/module/canvas/placeables/measuredTemplate.mjs +++ b/module/canvas/placeables/measuredTemplate.mjs @@ -18,7 +18,7 @@ export default class DhMeasuredTemplate extends foundry.canvas.placeables.Measur static getRangeLabels(distanceValue, settings) { let result = { distance: distanceValue, units: '' }; - if (!settings.enabled) return result; + if (!settings.enabled || !canvas.scene) return result; const sceneRangeMeasurement = canvas.scene.flags.daggerheart?.rangeMeasurement; const { disable, custom } = CONFIG.DH.GENERAL.sceneRangeMeasurementSetting; diff --git a/module/enrichers/TemplateEnricher.mjs b/module/enrichers/TemplateEnricher.mjs index fd0e78eb..1a075518 100644 --- a/module/enrichers/TemplateEnricher.mjs +++ b/module/enrichers/TemplateEnricher.mjs @@ -63,14 +63,12 @@ export const renderMeasuredTemplate = async event => { const usedAngle = type === CONE ? (angle ?? CONFIG.MeasuredTemplate.defaults.angle) : type === INFRONT ? '180' : undefined; - let baseDistance = range; - if (Number.isNaN(Number(range))) { - baseDistance = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.variantRules).rangeMeasurement[ - range - ]; - } + let baseDistance = getTemplateDistance(range); - const dimensionConstant = game.scenes.active.grid.size / game.scenes.active.grid.distance; + const { grid, distance } = CONFIG.Scene.documentClass.schema.fields.grid.fields; + const sceneGridSize = canvas.scene?.grid.size ?? grid.size.initial; + const sceneGridDistance = canvas.scene?.grid.distance ?? distance.getInitialValue(); + const dimensionConstant = sceneGridSize / sceneGridDistance; baseDistance *= dimensionConstant; @@ -115,3 +113,18 @@ export const renderMeasuredTemplate = async event => { { create: true } ); }; + +const getTemplateDistance = range => { + const rangeNumber = Number(range); + if (!Number.isNaN(rangeNumber)) return rangeNumber; + + const { custom } = CONFIG.DH.GENERAL.sceneRangeMeasurementSetting; + const sceneMeasurements = canvas.scene?.flags.daggerheart?.rangeMeasurement; + const globalMeasurements = game.settings.get( + CONFIG.DH.id, + CONFIG.DH.SETTINGS.gameSettings.variantRules + ).rangeMeasurement; + + const settings = sceneMeasurements?.setting === custom.id ? sceneMeasurements : globalMeasurements; + return settings[range]; +};