Add NPC Improvements

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WBHarry 2026-06-01 10:24:44 +02:00 committed by GitHub
parent c8d0df87c8
commit 318d00b47d
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GPG key ID: B5690EEEBB952194
4 changed files with 31 additions and 38 deletions

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@ -47,11 +47,6 @@ export default class Party extends DHBaseActorSheet {
template: 'systems/daggerheart/templates/sheets/actors/party/party-members.hbs',
scrollable: ['']
},
/* NOT YET IMPLEMENTED */
// projects: {
// template: 'systems/daggerheart/templates/sheets/actors/party/projects.hbs',
// scrollable: ['']
// },
inventory: {
template: 'systems/daggerheart/templates/sheets/actors/party/inventory.hbs',
scrollable: ['.tab.inventory .items-section']
@ -62,19 +57,13 @@ export default class Party extends DHBaseActorSheet {
/** @inheritdoc */
static TABS = {
primary: {
tabs: [
{ id: 'partyMembers' },
/* NOT YET IMPLEMENTED */
// { id: 'projects' },
{ id: 'inventory' },
{ id: 'notes' }
],
tabs: [{ id: 'partyMembers' }, { id: 'inventory' }, { id: 'notes' }],
initial: 'partyMembers',
labelPrefix: 'DAGGERHEART.GENERAL.Tabs'
}
};
static ALLOWED_ACTOR_TYPES = ['character', 'companion', 'adversary'];
static ALLOWED_ACTOR_TYPES = ['character', 'companion', 'adversary', 'npc'];
static DICE_ROLL_ACTOR_TYPES = ['character'];
async _onRender(context, options) {