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Add NPC Improvements
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parent
c8d0df87c8
commit
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4 changed files with 31 additions and 38 deletions
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@ -47,11 +47,6 @@ export default class Party extends DHBaseActorSheet {
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template: 'systems/daggerheart/templates/sheets/actors/party/party-members.hbs',
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scrollable: ['']
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},
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/* NOT YET IMPLEMENTED */
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// projects: {
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// template: 'systems/daggerheart/templates/sheets/actors/party/projects.hbs',
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// scrollable: ['']
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// },
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inventory: {
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template: 'systems/daggerheart/templates/sheets/actors/party/inventory.hbs',
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scrollable: ['.tab.inventory .items-section']
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@ -62,19 +57,13 @@ export default class Party extends DHBaseActorSheet {
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/** @inheritdoc */
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static TABS = {
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primary: {
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tabs: [
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{ id: 'partyMembers' },
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/* NOT YET IMPLEMENTED */
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// { id: 'projects' },
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{ id: 'inventory' },
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{ id: 'notes' }
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],
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tabs: [{ id: 'partyMembers' }, { id: 'inventory' }, { id: 'notes' }],
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initial: 'partyMembers',
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labelPrefix: 'DAGGERHEART.GENERAL.Tabs'
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}
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};
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static ALLOWED_ACTOR_TYPES = ['character', 'companion', 'adversary'];
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static ALLOWED_ACTOR_TYPES = ['character', 'companion', 'adversary', 'npc'];
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static DICE_ROLL_ACTOR_TYPES = ['character'];
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async _onRender(context, options) {
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